Offering

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Revision as of 01:13, 5 February 2025 by Qetuth (talk | contribs) (navbox, tooltip and version history)
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Offering Skills
Tooltip
Offering Skills target an active Skeleton Minion to create an Offering Spike. Offering Spikes grant various Buffs to you or your Minions, and can even directly damage Enemies. Offering Skills are themselves damageable Minions and their Buffs are lost if they die.

Offering skills are minion skills which, rather than summoning a minion, destroy one of your minions to give you or your remaining minions a buff.



The bone spike is itself a Minion. If it dies, the effect ends immediately.Limit 1 Pain Offering Spike
Minion Aura radius is 6 metres
Spike duration is 6 seconds
Aura grants Minions (20-29)% increased Attack and Cast Speed
Aura grants Minions (20-58)% increased damage

Additional Effects From 1-20% Quality:
+(0.12-2.4) metres to Minion Aura radius
Skills can be managed in the Skills Panel.

  • Bone OfferingBone OfferingMinion, Buff, AoE, Physical, Duration
    Tier: 11
    Level: (1-20)
    Cost: (25-110) Mana
    Impale a Skeleton on a bone spike to shield your Minions while the spike remains, reducing the amount of damage taken from Hits. Taking a Hit that deals damage above a certain threshold will cause that Minion's shield to absorb all damage from that Hit, then explode.



The bone spike is itself a Minion, and shields itself. If it dies, shields on your other Minions disappear.Limit 1 Bone Offering Spike
Spike duration is 8 seconds
Minions take (15-25)% reduced damage from Hits while shielded
Absorbs first Hit dealing over 25% of Minion's maximum life

Additional Effects From 1-20% Quality:
Shielded Minions take (1.5-30)% less Damage for 1 second after Shield is lost
Skills can be managed in the Skills Panel.

Version history

Version Changes
0.1.1c
  • Improved targeting behaviour for Offering skills when using a controller.
0.1.0
  • Introduced to the game.