Scavenged Plating is a Spirit gem with 30 reservation that provides both Thorns damage per stack when you break armour and 4% more armour per stack. Scavenged Plating grants you stacks for a duration based on the enemy's rarity. Normal enemies grant 1 stack, Magic enemies grants 2 stacks, Rare enemies grant 5 stacks, and Unique enemies grant 10 stacks.
It is possible to break the armour of Shield WallShield WallAttack, AoE, Melee, Physical, Duration Tier: 7 Level: (1-20) Cost: (13-92) Mana Attack Time: 1.25 sec Critical Strike Chance: 5.00% Attack Damage: (65-235)% of baseRequires: Armoured ShieldRam your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.(4-103) to (6-155) Base Off Hand Physical Damage 6 to 8 Added Physical Damage per 15 Armour on Shield Can have 2 Shield Walls active at a time Explosion length is 4 metres Wall duration is 6 seconds Wall Segments have (36-12714) maximum Life 80% less damage if destroyed within 0.5 seconds by something other than you 100% more Damage if destroyed by your Skills
Additional Effects From 1-20% Quality: (2-40)% more Damage if destroyed by your SkillsSkills can be managed in the Skills Panel. segments.
Gem level progression
Level
Thorns
Armour
1
0
0
2 to 2
—
2
3
9
3 to 4
—
3
6
14
4 to 6
—
4
10
21
6 to 8
—
5
14
28
7 to 11
—
6
18
35
9 to 13
—
7
22
41
11 to 16
—
8
26
48
12 to 19
—
9
31
57
14 to 22
—
10
36
65
17 to 25
—
11
41
74
19 to 28
—
12
46
82
21 to 32
—
13
52
92
23 to 35
—
14
58
103
26 to 39
—
15
64
113
28 to 43
—
16
66
116
31 to 47
—
17
72
126
34 to 51
—
18
78
137
37 to 55
—
19
84
147
40 to 59
—
20
90
157
43 to 64
—
Recommended support gems
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
II
III
IV
V
Item acquisition
Scavenged Plating has restrictions on where or how it can drop.
Scavenged Plating now grants you stacks for a duration based on the enemy's rarity. Normal enemies grant 1 stack, Magic enemies grants 2 stacks, Rare enemies grant 5 stacks, and Unique enemies grant 10 stacks.