Lua error in Module:Skill at line 565: The cost type "Spirit" is invalid. Acceptable values are "Mana", "Life", "ES", "Rage", "ManaPercent", "LifePercent", "UnreservedManaPercent", "ManaPerMinute", "LifePerMinute", "ManaPercentPerMinute", "LifePercentPerMinute", "ESPerMinute", "ESPercentPerMinute" and "ESPercent".Cast on Minion Death is a metabuffskill that reservesSpirit to trigger socketed spells when reaching maximum energy.
When any of your minion dies it stores energy from him until it reaches maximum point, then it casts all socketed spells in it excluding skills that can create new minions.
Gem level progression
Level
Increased Energy
1
0
0
—
2
3
9
—
3
6
16
—
4
10
25
—
5
14
34
—
6
18
43
—
7
22
52
—
8
26
61
—
9
31
72
—
10
36
83
—
11
41
95
—
12
46
106
—
13
52
119
—
14
58
133
—
15
64
146
—
16
66
160
—
17
72
173
—
18
78
189
—
19
84
205
—
20
90
221
—
Recommended support gems
Gem tier
Skills
I
II
III
Item acquisition
Cast on Minion Death has restrictions on where or how it can drop.
Trigger gem energy gain was not in the right place and it was far too easy to use ailments to trigger spells. One problem with the previous system is that if we balanced it to make triggering happen in boss fights then the triggering would happen far too often during clearing.
In order to address this we are now making "Monster Power" part of the calculation for energy gain. This means that it's far easier to trigger skills from Unique Monsters than it is from normal monsters, but you also hit many more normal monsters when fighting.
We have also rebalanced all energy gain across the board.