Rain of ArrowsAttack, AoE, Projectile, Sustained Tier: 9 Level: (1-20) Cost: (15-111) Mana Attack Speed: 80% of base Attack Damage: (50-132)% of baseFire a hail of arrows into the air, causing them to rain from above. Consumes your Frenzy Charges to fire more arrows.Fires (30-39) Arrows Rain radius is 3.6 metres Arrow impact radius is 0.7 metres Maximum 1 arrow rain One arrow lands every 0.08 seconds Fires 100% more Arrows if a Frenzy Charge was consumed Fires 50% more Arrows per Frenzy Charge consumed Modifiers to Projectile speed apply to arrow landing frequency
Additional Effects From 1-20% Quality: Fires (0.5-10) ProjectilesSkills can be managed in the Skills Panel.
Acquisition Drop restricted It can be obtained by engraving an Uncut Skill Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gems/SkillGemRainOfArrows
Rain of Arrows is a projectileattack that fires arrows from the sky doing a sustained amount of damage over time. It can also consume frenzy charges to significantly increase the amount of arrows it fires.
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
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ExpanseExpanseSupport, AoE Category: Grants Cooldown Tier: 1 Cooldown Time: 8.00 sec Can Store 1 Use(s)Support Requirements: +5 IntSupports any Skill that you use yourself, granting it significantly higher Area of Effect but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.Supported Skills have 50% increased Area of Effect Supported Skills have a Cooldown of 8 secondsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II
ExciseExciseSupport Category: Grants Cooldown Tier: 2 Cooldown Time: 8.00 sec Can Store 1 Use(s)Support Requirements: +5 IntSupports any damaging Skill that you use yourself, granting it significantly higher chance to Critically Hit, but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.Supported Skills have 40% more chance to Critically Hit Supported Skills have a Cooldown of 8 secondsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
MaimMaimSupport, Attack Category: Maim Tier: 2Support Requirements: +5 DexSupports Attacks, causing them to Maim enemies.Supported Attacks always Maim on HitPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
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III
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DiscombobulateDiscombobulateSupport, Attack, Physical Tier: 3Support Requirements: +5 DexSupports Attacks, causing them to build up Daze based on a portion of Physical Damage dealt.Supported Attacks cause Daze buildup equal to 100% of Physical Damage dealtPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
IV
V
Item acquisition
Rain of Arrows has restrictions on where or how it can drop.
Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
Rain of Arrows' arrow landing frequency is now affected by projectile speed modifiers, meaning that (for example) increased projectile speed causes the same number of arrows to land in a shorter total time.
Rain of Arrows and Firestorm now have a hit-rate limit to prevent cases of them absolutely obliterating very large bosses. This will have little to no impact outside of boss fights with very large hitboxes.