Incendiary Shot: Difference between revisions

From Path of Exile 2 Wiki
Jump to navigation Jump to search
(→‎Recommended support gems: Recommended support gems update)
No edit summary
Line 41: Line 41:
|static_stat9_id                        = base_number_of_crossbow_bolts
|static_stat9_id                        = base_number_of_crossbow_bolts
|static_stat9_value                      = 1
|static_stat9_value                      = 1
|stat_text                              = Converts 80% of Physical Damage to Fire Damage<br>Knocks back enemies<br>100% more chance to Ignite enemies<br>Bolts shatter on impact, dealing Damage in a 1.9 metre cone<br>Fires 10 fragments per shot<br>Multiple fragments can Hit the same target<br>Multiple fragments hitting a target simultaneously will combine their damage into a single hit
|stat_text                              = Converts 80% of Physical Damage to Fire Damage<br>Knocks Back enemies<br>Ignites you inflict with this skill deal Damage 200% faster<br>Inflicts 300% more Flammability Magnitude<br>Consumes 30 Heat if possible to gain 50% more Ignite Magnitude<br>Bolts shatter on impact, dealing Damage in a 1.9 metre cone<br>Fires 10 fragments per shot<br>30% increased Ignite duration for each Fragment in a single hit<br>Multiple fragments can Hit the same target<br>Multiple Fragments hitting a target simultaneously will combine their damage into a single Hit
 
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 1
|level1_level_requirement                = 1
Line 52: Line 51:
|release_version                        = 0.1.0
|release_version                        = 0.1.0
}}
}}
'''Incendiary Shot''' is a [[fire]] [[projectile]] [[attack]] [[skill]] which requires a [[crossbow]].
'''Incendiary Shot''' is a [[crossbow]] [[ammunition]] [[skill]]. It loads your crossbow with with piercing bolts that fire in a cone, dealing [[fire damage]] with increased [[Flammability]] and [[ignite]] effectiveness. This skill can consume [[Heat]] to gain more ignite magnitude.


==Skill functions and interactions==
==Skill functions and interactions==
Line 86: Line 85:
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
{{Version history table row|0.3.0|
* Incendiary Shot: Now has Ignites you Inflict with this Skill are 200% faster, and also now has 30% increased Ignite Duration for each Pellet that hits a Target. Now inflicts 300% more Flammability (previously 100%). Quality now provides 0-15% increased Ignite Duration for each Fragment that hits a Target, instead of 0-20% increased Ignite Magnitude.
* Now has Ignites you Inflict with this Skill are 200% faster, and also now has 30% increased Ignite Duration for each Pellet that hits a Target. Now inflicts 300% more Flammability (previously 100%). Quality now provides 0-15% increased Ignite Duration for each Fragment that hits a Target, instead of 0-20% increased Ignite Magnitude.
* Incendiary Shot consumes 30 [[Heat]] to gain 50% more ignite magnitude.
}}
}}
{{Version history table row|0.2.0|
{{Version history table row|0.2.0|

Revision as of 19:45, 2 September 2025

Incendiary ShotAttack, AoE, Ammunition, Projectile, Fire
Tier: 3
Level: 1
Load your Crossbow with flaming bolts that fragment in flight, damaging and Igniting enemies on hit and in a small cone behind their final target.Converts 80% of Physical Damage to Fire Damage
Knocks Back enemies
Ignites you inflict with this skill deal Damage 200% faster
Inflicts 300% more Flammability Magnitude
Consumes 30 Heat if possible to gain 50% more Ignite Magnitude
Bolts shatter on impact, dealing Damage in a 1.9 metre cone
Fires 10 fragments per shot
30% increased Ignite duration for each Fragment in a single hit
Multiple fragments can Hit the same target
Multiple Fragments hitting a target simultaneously will combine their damage into a single Hit
Skills can be managed in the Skills Panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemIncendiaryShot

Incendiary Shot is a crossbow ammunition skill. It loads your crossbow with with piercing bolts that fire in a cone, dealing fire damage with increased Flammability and ignite effectiveness. This skill can consume Heat to gain more ignite magnitude.

Skill functions and interactions

Gem level progression

LevelRequired Level
11

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Double Barrel IDouble Barrel ISupport, Ammunition, Projectile
Category: Double Barrel
Tier: 1
Cost & Reservation Multiplier: 110%
Support Requirements: +5 StrSupports Crossbow Ammunition Skills, causing them to load an extra bolt at the cost of reload speed.Supported Skills have 30% less Reload Speed
Supported Skills load an additional bolt
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Fire AttunementFire AttunementSupport, Attack, Fire
Category: Fire Attunement
Tier: 1
Support Requirements: +5 StrSupports Attacks, causing them to Gain Fire Damage but deal less Cold and Lightning Damage.Supported Attacks Gain 25% of Damage as extra Fire Damage
Supported Attacks deal 50% less Cold and Lightning Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Pierce IPierce ISupport, Projectile
Category: Pierce
Tier: 1
Support Requirements: +5 DexSupports Projectile skills, making their Projectiles Pierce an enemy but deal less damage after doing so.Projectiles from Supported Skills Pierce an Enemy
Projectiles from Supported Skills deal 20% less Damage if they've Pierced an enemy
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II Double Barrel IIDouble Barrel IISupport, Ammunition, Projectile
Category: Double Barrel
Tier: 2
Cost & Reservation Multiplier: 110%
Support Requirements: +5 StrSupports Crossbow Ammunition Skills, causing them to load an extra bolt at the cost of reload speed.Supported Skills have 20% less Reload Speed
Supported Skills load an additional bolt
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Fiery DeathFiery DeathSupport, Spell, AoE, Fire
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports any skill that Hits enemies, causing enemies it Ignites to have a chance to explode on death.Enemies Ignited by Supported Skills have 60% chance to explode on death

Explosion
Cast Time: 1.00 sec
Critical Hit Chance: 8.00%
Explosion deals base Fire Damage equal to 10% of the Corpse's Maximum Life
Explosion radius is 2 metres
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Rising TempestRising TempestSupport
Category: Rising Tempest
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports Skills which deal Damage, raising Elemental Damage dealt for each Skill used Recently of a different Elemental type. Cannot support Minion Skills.Supported Skills deal 12% more Elemental Damage for each
Skill used Recently of a different Elemental type
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III Close Combat IClose Combat ISupport, Attack
Category: Close Combat
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Supported Skills deal 20% more Attack Damage to
enemies within 1 metre of you, scaling down to
no bonus at 3.5 metres or further
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Pierce IIPierce IISupport, Projectile
Category: Pierce
Tier: 3
Support Requirements: +5 DexSupports Projectile skills, making their Projectiles Pierce an enemy.Projectiles from Supported Skills Pierce an EnemyPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Streamlined RoundsStreamlined RoundsSupport, Ammunition, Projectile
Category: Streamlined Rounds
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Crossbow Ammunition Skills. Supported Skills have significantly higher Attack speed and bolt capacity, but deal less damage and have longer reload time.Supported Skills have 50% more Attack speed
Supported Skills deal 60% less Damage
Supported Skills have 50% less reload speed
Supported Skills load 5 additional bolts
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV Fire ExposureFire ExposureSupport, Fire, Duration
Category: Fire Exposure
Tier: 4
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits enemies, causing it to inflict Exposure when Igniting.Supported Skills inflict Exposure for 8 seconds on Igniting a targetPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Nimble ReloadNimble ReloadSupport, Ammunition, Projectile
Category: Nimble Reload
Tier: 4
Support Requirements: +5 DexSupports Crossbow Ammunition Skills, causing them to Reload bolts significantly faster.Supported Skills have 60% increased Crossbow Reload SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Nova ProjectilesNova ProjectilesSupport, Projectile
Category: Additional Projectiles
Tier: 4
Support Requirements: +5 DexSupports Projectile Skills, making them fire extra Projectiles in a circle, at the cost of Damage. Does not support Skills which rain down Projectiles from above.Supported Skills fire 4 additional Projectiles
Supported Skills fire Projectiles in a circle
Supported Skills deal 40% less Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V Close Combat IIClose Combat IISupport, Attack
Category: Close Combat
Tier: 5
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Supported Skills deal 30% more Attack Damage to
enemies within 1 metre of you, scaling down to
no bonus at 3.5 metres or further
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Fire Penetration IIFire Penetration IISupport, Fire
Category: Fire Penetration
Tier: 5
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits enemies, making those Hits ignore enemy Fire resistance.Hits from Supported Skills ignore enemy Fire ResistancePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Ignite IIIIgnite IIISupport, Fire
Category: Ignite
Tier: 5
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits enemies, making it more likely to Ignite and causing inflicted Ignites to deal their damage more quickly.Ignites from Supported Skills deal Damage 15% faster
Supported Skills have 200% more Flammability Magnitude
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.

Item acquisition

Incendiary Shot has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Alternate skill effects

Incendiary Shot has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.3.0
  • Now has Ignites you Inflict with this Skill are 200% faster, and also now has 30% increased Ignite Duration for each Pellet that hits a Target. Now inflicts 300% more Flammability (previously 100%). Quality now provides 0-15% increased Ignite Duration for each Fragment that hits a Target, instead of 0-20% increased Ignite Magnitude.
  • Incendiary Shot consumes 30 Heat to gain 50% more ignite magnitude.
0.2.0
  • Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
  • The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
0.1.0
  • Introduced to the game.