'''Sunder''' is a [[mace]] [[slam]] [[skill]]. The user slams down and sends out a wave of fissures forward. The fissure deals damage to enemies and also creates a shockwave around each hit enemy that also damages nearby enemies. This skill will consume [[Fully Broken Armour]] on enemies to deal a guaranteed [[Critical Hit]].
'''Sunder''' is a [[mace]] [[slam]] [[skill]]. The user slams down and sends out a wave of fissures forward. The fissure deals damage to enemies and also creates a shockwave around each hit enemy that also damages nearby enemies. If it hits an enemy with [[Fully Broken Armour]], it applies a [[debuff]] that increases [[physical damage]] taken.
==Skill functions and interactions==
==Skill functions and interactions==
Revision as of 15:23, 25 August 2025
SunderAttack, AoE, Melee, Slam, Payoff Tier: 9 Level: 1Slam the ground, creating a roiling fissure that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies.Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Acquisition Drop restricted It can be obtained by engraving an Uncut Skill Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gems/SkillGemSunder
Sunder is a maceslamskill. The user slams down and sends out a wave of fissures forward. The fissure deals damage to enemies and also creates a shockwave around each hit enemy that also damages nearby enemies. If it hits an enemy with Fully Broken Armour, it applies a debuff that increases physical damage taken.
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
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UnyieldingUnyieldingSupport, Attack, Melee Category: Unyielding Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports MeleeAttack Skills you use yourself. While using Supported Skills, a percentage of Damage taken is Recouped as Life, with the percentage scaling higher the longer the Attack time of the Supported Skill. Cannot Support Channelling Skills.8% of Damage taken while using Supported Skills is Recouped as Life per quarter second of Attack time of Supported SkillPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II
Heavy SwingHeavy SwingSupport, Attack, Melee, Physical Category: Heavy Swing Tier: 4Support Requirements: +5 StrSupports MeleeAttacks, boosting their Physical damage at the cost of Attack Speed.Supported Skills deal 35% more MeleePhysical Damage Supported Skills have 10% less Attack SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
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MaimMaimSupport, Attack Category: Maim Tier: 2Support Requirements: +5 DexSupports Attacks, causing them to Maim enemies.Supported Attacks always Maim on HitPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III
TremorsTremorsSupport, Attack, Melee, Slam Category: TremorsSupport Requirements: +5 StrSupports Slam Skills you use yourself. Supported Skills gain multiple independent chances to cause Aftershocks, but deal less Damage.Supported Skills have 30% chance to cause an additional Aftershock Supported Skills have 15% chance to cause two additional Aftershocks Supported Skills have 10% chance to cause three additional Aftershocks Supported Skills deal 35% less DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Unsteady TempoUnsteady TempoSupport, Attack, Melee Category: Unsteady Tempo Cost & Reservation Multiplier: 110%Support Requirements: +5 StrSupports MeleeAttack Skills you use yourself. Attacking with Supported Skills will cycle through various effects, with the first Attack in sequence inflicting Hobble on you. The second and third Attacks in sequence will powerfully scale chance to Critically Hit and overall damage, respectively, at which point the cycle will reset. Cannot Support Channelling Skills.First Attack in sequence with Supported Skill inflicts Hobble on you equal to 40% of your Life Second Attack in sequence with Supported Skill has 30% more chance to Critically Hit Third Attack in sequence with Supported Skill deals 20% more DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
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IV
V
Item acquisition
Sunder has restrictions on where or how it can drop.
Sunder: No longer has +0.9 seconds to total attack time, but now attacks at 35% of attack speed (previously 65%). No longer consumes Fully Broken Armour to guarantee a Critical Hit. Instead, it inflicts Sundered Armour on Fully Armour Broken targets, inflicting an additional 20% increased Physical Damage Taken for a duration. Adjusted the damaging area to more closely match the visual effects.
Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
Sunder now has +1 second to Total Attack Time (previously +1.4 seconds), and the Mana cost has been adjusted accordingly.