Time Freeze: Difference between revisions
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|drop_text | |drop_text = Granted by the [[Chronomancer]] [[ascendancy]] notable [[Unbound Encore]]. | ||
|inventory_icon = Ascendancy | |||
|drop_enabled = false | |drop_enabled = false | ||
Revision as of 04:41, 13 April 2025
Level: (1-20)
Cooldown Time: (65.00 sec-55.50 sec)
Cast Time: 0.70 secRelease a large wave that stops time for all affected enemies for a duration. Duration is lower the more times the enemy has had time stopped for them.Wave radius is 10 metres
Time Freeze duration is 3 seconds
Affected Enemies have Time Freeze duration halved for each time they've been Time Frozen in the past 30 secondsSkills can be managed in the Skills Panel.


Drop disabled
Granted by the Chronomancer ascendancy notable Unbound Encore.Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemAscendancyTimeFreeze
Time Freeze is a spell skill granted by the Chronomancer ascendancy notable Ultimate Command. It allows the player to freeze time around them, stopping nearby enemies for a duration.
Skill functions and interactions
Time Freeze is considered a slow, and is therefore affected by all penalties to slow including monster rarity and number of characters in a party.
Time Freeze's duration is halved each time the skill was used within the last 30 seconds. This timer begins after Time Freeze expires, so it is not possible to use Time Freeze indefinitely. However, it is possible with sufficient skill effect duration, cooldown reduction/resets (e.g. Time Snap), and Module Error: No results found for item using search term "item_name = Second Wind" to use it multiple times in a row.
Time Freeze is affected by the slower expiry rate of effects from Temporal Chains.
Gem level progression
Level | ![]() | Cooldown |
---|---|---|
1 | 0 | 65.00 sec |
2 | 3 | 64.50 sec |
3 | 6 | 64.00 sec |
4 | 10 | 63.50 sec |
5 | 14 | 63.00 sec |
6 | 18 | 62.50 sec |
7 | 22 | 62.00 sec |
8 | 26 | 61.50 sec |
9 | 31 | 61.00 sec |
10 | 36 | 60.50 sec |
11 | 41 | 60.00 sec |
12 | 46 | 59.50 sec |
13 | 52 | 59.00 sec |
14 | 58 | 58.50 sec |
15 | 64 | 58.00 sec |
16 | 66 | 57.50 sec |
17 | 72 | 57.00 sec |
18 | 78 | 56.50 sec |
19 | 84 | 56.00 sec |
20 | 90 | 55.50 sec |
Recommended support gems
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier |
Support gems | ||
---|---|---|---|
I | Module Error: No results found for item using search term "item_name = Magnified Effect" | Module Error: No results found for item using search term "item_name = Persistence" | Module Error: No results found for item using search term "item_name = Second Wind" |
II | Coming Soon | Coming Soon | ![]() Category: Cooldown Recovery Tier: 3 Cost & Reservation Multiplier: 130%Support Requirements: +5 DexSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Supported Skills have 25% increased cooldown recovery ratePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
III | Coming Soon | Coming Soon | Coming Soon |
IV | |||
V |
Version history
Version | Changes |
---|---|
0.1.0 |
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