|level19_stat_text = 3.10 second duration between gaining Ghost Shrouds<br>When Hit, Consume a Ghost Shroud to recover Energy Shield equal to 5% of your Evasion
|level19_stat_text = 3.10 second duration between gaining Ghost Shrouds<br>When Hit, Consume a Ghost Shroud to recover Energy Shield equal to 5% of your Evasion
|level19_stat1_id =
|level19_stat1_id =
|level19_stat1_value = 3.10
|level19_stat1_value = 12.10
|level20 = True
|level20 = True
Line 176:
Line 176:
|level20_dexterity_requirement = 109
|level20_dexterity_requirement = 109
|level20_intelligence_requirement = 109
|level20_intelligence_requirement = 109
|level20_stat_text = 3.05 second duration between gaining Ghost Shrouds<br>When Hit, Consume a Ghost Shroud to recover Energy Shield equal to 5% of your Evasion
|level20_stat_text = 1.05 second duration between gaining Ghost Shrouds<br>When Hit, Consume a Ghost Shroud to recover Energy Shield equal to 5% of your Evasion
|level20_stat1_id =
|level20_stat1_id =
|level20_stat1_value = 3.05
|level20_stat1_value = 111.05
|gem_tier = 4
|gem_tier = 4
|release_version = 0.1.0
|release_version = 0.1.0
}}
}}
'''Ghost Dance''' is a [[persistent]] [[buff]] [[skill]].
==Skill functions and interactions==
The character must be [[hit]] to lose a Ghost Shroud and to recover [[energy shield]]. Defensive mechanics that prevent a hit from occurring such as [[evasion]] also prevents the loss of Ghost Shrouds.
[[Block]] also prevents loss of Ghost Shrouds. Taking damage from blocked hits (e.g. through [[Glancing Blows]]) does not change this.
[[Self-hit]]s will cause a Ghost Shroud to be lost normally.
==Gem level progression==
==Gem level progression==
Revision as of 12:18, 4 April 2025
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