|stat_text = <big>{{c|gem|Totem}}</big><br>Totem duration is 12 seconds<br>Limit 1 Totem<br>Totem base attack time is 3 seconds<br>Totem uses its own weapon, dealing<br>(6-141) to (9-212) base Physical damage<br><br><big>{{c|gem|Slam}}</big><br>{{c|gemproperty|Attack Damage:}} {{c|value|(140-369)%}}<br>Shockwave radius is 3 metres<br><br><big>{{c|gem|Jagged Ground Eruption}}</big><br>{{c|gemproperty|Attack Damage:}} {{c|value|(30-79)%}}
|stat_text = <big>{{c|gem|Totem}}</big><br>Totem duration is 12 seconds<br>Limit 1 Totem<br>Totem base attack time is 3 seconds<br>Totem uses its own weapon, dealing<br>(6-141) to (9-212) base Physical damage<br><br><big>{{c|gem|Slam}}</big><br>{{c|gemproperty|Attack Damage:}} {{c|value|(140-369)%}}<br>Shockwave radius is 3 metres<br><br><big>{{c|gem|Jagged Ground Eruption}}</big><br>{{c|gemproperty|Attack Damage:}} {{c|value|(30-79)%}}
|level1 = True
|level1 = True
|level1_cost_amounts = 15
|level1_cost_amounts = 15
|level1_stat_text = Totem uses its own weapon, dealing 6 to 9 base Physical damage<br>Slam Attack Damage: 140%<br>Eruption Attack Damage: 30%
|level1_stat_text = Totem uses its own weapon, dealing 6 to 9 base Physical damage<br>Slam Attack Damage: 140%<br>Eruption Attack Damage: 30%
|level1_stat1_id = physical_damage_min
|level1_stat1_id = physical_damage_min
|level1_stat1_value = 6
|level1_stat1_value = 6
|level1_stat2_id = physical_damage_max
|level1_stat2_id = physical_damage_max
|level1_stat2_value = 9
|level1_stat2_value = 9
|level1_stat3_id =
|level1_stat3_id =
|level1_stat3_value = 140
|level1_stat3_value = 140
|level1_stat4_id =
|level1_stat4_id =
|level1_stat4_value = 30
|level1_stat4_value = 30
|level2 = True
|level2 = True
|level2_cost_amounts = 17
|level2_cost_amounts = 17
|level2_stat_text = Totem uses its own weapon, dealing 8 to 12 base Physical damage<br>Slam Attack Damage: 154%<br>Eruption Attack Damage: 33%
|level2_stat_text = Totem uses its own weapon, dealing 8 to 12 base Physical damage<br>Slam Attack Damage: 154%<br>Eruption Attack Damage: 33%
|level2_stat1_id = physical_damage_min
|level2_stat1_id = physical_damage_min
|level2_stat1_value = 8
|level2_stat1_value = 8
|level2_stat2_id = physical_damage_max
|level2_stat2_id = physical_damage_max
|level2_stat2_value = 12
|level2_stat2_value = 12
|level2_stat3_id =
|level2_stat3_id =
|level2_stat3_value = 154
|level2_stat3_value = 154
|level2_stat4_id =
|level2_stat4_id =
|level2_stat4_value = 33
|level2_stat4_value = 33
|level3 = True
|level3 = True
|level3_cost_amounts = 19
|level3_cost_amounts = 19
|level3_stat_text = Totem uses its own weapon, dealing 10 to 16 base Physical damage<br>Slam Attack Damage: 169%<br>Eruption Attack Damage: 36%
|level3_stat_text = Totem uses its own weapon, dealing 10 to 16 base Physical damage<br>Slam Attack Damage: 169%<br>Eruption Attack Damage: 36%
|level3_stat1_id = physical_damage_min
|level3_stat1_id = physical_damage_min
|level3_stat1_value = 10
|level3_stat1_value = 10
|level3_stat2_id = physical_damage_max
|level3_stat2_id = physical_damage_max
|level3_stat2_value = 16
|level3_stat2_value = 16
|level3_stat3_id =
|level3_stat3_id =
|level3_stat3_value = 169
|level3_stat3_value = 169
|level3_stat4_id =
|level3_stat4_id =
|level3_stat4_value = 36
|level3_stat4_value = 36
|level4 = True
|level4 = True
|level4_cost_amounts = 22
|level4_cost_amounts = 22
|level4_stat_text = Totem uses its own weapon, dealing 13 to 20 base Physical damage<br>Slam Attack Damage: 183%<br>Eruption Attack Damage: 39%
|level4_stat_text = Totem uses its own weapon, dealing 13 to 20 base Physical damage<br>Slam Attack Damage: 183%<br>Eruption Attack Damage: 39%
|level4_stat1_id = physical_damage_min
|level4_stat1_id = physical_damage_min
|level4_stat1_value = 13
|level4_stat1_value = 13
|level4_stat2_id = physical_damage_max
|level4_stat2_id = physical_damage_max
|level4_stat2_value = 20
|level4_stat2_value = 20
|level4_stat3_id =
|level4_stat3_id =
|level4_stat3_value = 183
|level4_stat3_value = 183
|level4_stat4_id =
|level4_stat4_id =
|level4_stat4_value = 39
|level4_stat4_value = 39
|level5 = True
|level5 = True
|level5_cost_amounts = 24
|level5_cost_amounts = 24
|level5_stat_text = Totem uses its own weapon, dealing 17 to 25 base Physical damage<br>Slam Attack Damage: 197%<br>Eruption Attack Damage: 42%
|level5_stat_text = Totem uses its own weapon, dealing 17 to 25 base Physical damage<br>Slam Attack Damage: 197%<br>Eruption Attack Damage: 42%
|level5_stat1_id = physical_damage_min
|level5_stat1_id = physical_damage_min
|level5_stat1_value = 17
|level5_stat1_value = 17
|level5_stat2_id = physical_damage_max
|level5_stat2_id = physical_damage_max
|level5_stat2_value = 25
|level5_stat2_value = 25
|level5_stat3_id =
|level5_stat3_id =
|level5_stat3_value = 197
|level5_stat3_value = 197
|level5_stat4_id =
|level5_stat4_id =
|level5_stat4_value = 42
|level5_stat4_value = 42
|level6 = True
|level6 = True
|level6_cost_amounts = 27
|level6_cost_amounts = 27
|level6_stat_text = Totem uses its own weapon, dealing 20 to 30 base Physical damage<br>Slam Attack Damage: 211%<br>Eruption Attack Damage: 45%
|level6_stat_text = Totem uses its own weapon, dealing 20 to 30 base Physical damage<br>Slam Attack Damage: 211%<br>Eruption Attack Damage: 45%
|level6_stat1_id = physical_damage_min
|level6_stat1_id = physical_damage_min
|level6_stat1_value = 20
|level6_stat1_value = 20
|level6_stat2_id = physical_damage_max
|level6_stat2_id = physical_damage_max
|level6_stat2_value = 30
|level6_stat2_value = 30
|level6_stat3_id =
|level6_stat3_id =
|level6_stat3_value = 211
|level6_stat3_value = 211
|level6_stat4_id =
|level6_stat4_id =
|level6_stat4_value = 45
|level6_stat4_value = 45
|level7 = True
|level7 = True
|level7_cost_amounts = 31
|level7_cost_amounts = 31
|level7_stat_text = Totem uses its own weapon, dealing 24 to 36 base Physical damage<br>Slam Attack Damage: 224%<br>Eruption Attack Damage: 48%
|level7_stat_text = Totem uses its own weapon, dealing 24 to 36 base Physical damage<br>Slam Attack Damage: 224%<br>Eruption Attack Damage: 48%
|level7_stat1_id = physical_damage_min
|level7_stat1_id = physical_damage_min
|level7_stat1_value = 24
|level7_stat1_value = 24
|level7_stat2_id = physical_damage_max
|level7_stat2_id = physical_damage_max
|level7_stat2_value = 36
|level7_stat2_value = 36
|level7_stat3_id =
|level7_stat3_id =
|level7_stat3_value = 224
|level7_stat3_value = 224
|level7_stat4_id =
|level7_stat4_id =
|level7_stat4_value = 48
|level7_stat4_value = 48
|level8 = True
|level8 = True
|level8_cost_amounts = 34
|level8_cost_amounts = 34
|level8_stat_text = Totem uses its own weapon, dealing 29 to 43 base Physical damage<br>Slam Attack Damage: 236%<br>Eruption Attack Damage: 51%
|level8_stat_text = Totem uses its own weapon, dealing 29 to 43 base Physical damage<br>Slam Attack Damage: 236%<br>Eruption Attack Damage: 51%
|level8_stat1_id = physical_damage_min
|level8_stat1_id = physical_damage_min
|level8_stat1_value = 29
|level8_stat1_value = 29
|level8_stat2_id = physical_damage_max
|level8_stat2_id = physical_damage_max
|level8_stat2_value = 43
|level8_stat2_value = 43
|level8_stat3_id =
|level8_stat3_id =
|level8_stat3_value = 236
|level8_stat3_value = 236
|level8_stat4_id =
|level8_stat4_id =
|level8_stat4_value = 51
|level8_stat4_value = 51
|level9 = True
|level9 = True
|level9_cost_amounts = 39
|level9_cost_amounts = 39
|level9_stat_text = Totem uses its own weapon, dealing 34 to 50 base Physical damage<br>Slam Attack Damage: 246%<br>Eruption Attack Damage: 53%
|level9_stat_text = Totem uses its own weapon, dealing 34 to 50 base Physical damage<br>Slam Attack Damage: 246%<br>Eruption Attack Damage: 53%
|level9_stat1_id = physical_damage_min
|level9_stat1_id = physical_damage_min
|level9_stat1_value = 34
|level9_stat1_value = 34
|level9_stat2_id = physical_damage_max
|level9_stat2_id = physical_damage_max
|level9_stat2_value = 50
|level9_stat2_value = 50
|level9_stat3_id =
|level9_stat3_id =
|level9_stat3_value = 246
|level9_stat3_value = 246
|level9_stat4_id =
|level9_stat4_id =
|level9_stat4_value = 53
|level9_stat4_value = 53
|level10 = True
|level10 = True
|level10_cost_amounts = 43
|level10_cost_amounts = 43
|level10_stat_text = Totem uses its own weapon, dealing 39 to 59 base Physical damage<br>Slam Attack Damage: 257%<br>Eruption Attack Damage: 55%
|level10_stat_text = Totem uses its own weapon, dealing 39 to 59 base Physical damage<br>Slam Attack Damage: 257%<br>Eruption Attack Damage: 55%
|level10_stat1_id = physical_damage_min
|level10_stat1_id = physical_damage_min
|level10_stat1_value = 39
|level10_stat1_value = 39
|level10_stat2_id = physical_damage_max
|level10_stat2_id = physical_damage_max
|level10_stat2_value = 59
|level10_stat2_value = 59
|level10_stat3_id =
|level10_stat3_id =
|level10_stat3_value = 257
|level10_stat3_value = 257
|level10_stat4_id =
|level10_stat4_id =
|level10_stat4_value = 55
|level10_stat4_value = 55
|level11 = True
|level11 = True
|level11_cost_amounts = 49
|level11_cost_amounts = 49
|level11_stat_text = Totem uses its own weapon, dealing 45 to 68 base Physical damage<br>Slam Attack Damage: 267%<br>Eruption Attack Damage: 57%
|level11_stat_text = Totem uses its own weapon, dealing 45 to 68 base Physical damage<br>Slam Attack Damage: 267%<br>Eruption Attack Damage: 57%
|level11_stat1_id = physical_damage_min
|level11_stat1_id = physical_damage_min
|level11_stat1_value = 45
|level11_stat1_value = 45
|level11_stat2_id = physical_damage_max
|level11_stat2_id = physical_damage_max
|level11_stat2_value = 68
|level11_stat2_value = 68
|level11_stat3_id =
|level11_stat3_id =
|level11_stat3_value = 267
|level11_stat3_value = 267
|level11_stat4_id =
|level11_stat4_id =
|level11_stat4_value = 57
|level11_stat4_value = 57
|level12 = True
|level12 = True
|level12_cost_amounts = 54
|level12_cost_amounts = 54
|level12_stat_text = Totem uses its own weapon, dealing 52 to 78 base Physical damage<br>Slam Attack Damage: 278%<br>Eruption Attack Damage: 60%
|level12_stat_text = Totem uses its own weapon, dealing 52 to 78 base Physical damage<br>Slam Attack Damage: 278%<br>Eruption Attack Damage: 60%
|level12_stat1_id = physical_damage_min
|level12_stat1_id = physical_damage_min
|level12_stat1_value = 52
|level12_stat1_value = 52
|level12_stat2_id = physical_damage_max
|level12_stat2_id = physical_damage_max
|level12_stat2_value = 78
|level12_stat2_value = 78
|level12_stat3_id =
|level12_stat3_id =
|level12_stat3_value = 278
|level12_stat3_value = 278
|level12_stat4_id =
|level12_stat4_id =
|level12_stat4_value = 60
|level12_stat4_value = 60
|level13 = True
|level13 = True
|level13_cost_amounts = 54
|level13_cost_amounts = 61
|level13_stat_text = Totem uses its own weapon, dealing 59 to 89 base Physical damage<br>Slam Attack Damage: 289%<br>Eruption Attack Damage: 62%
|level13_stat_text = Totem uses its own weapon, dealing 59 to 89 base Physical damage<br>Slam Attack Damage: 289%<br>Eruption Attack Damage: 62%
|level13_stat1_id = physical_damage_min
|level13_stat1_id = physical_damage_min
|level13_stat1_value = 59
|level13_stat1_value = 59
|level13_stat2_id = physical_damage_max
|level13_stat2_id = physical_damage_max
|level13_stat2_value = 89
|level13_stat2_value = 89
|level13_stat3_id =
|level13_stat3_id =
|level13_stat3_value = 289
|level13_stat3_value = 289
|level13_stat4_id =
|level13_stat4_id =
|level13_stat4_value = 62
|level13_stat4_value = 62
|level14 = True
|level14 = True
|level14_cost_amounts = 68
|level14_cost_amounts = 68
|level14_stat_text = Totem uses its own weapon, dealing 68 to 101 base Physical damage<br>Slam Attack Damage: 300%<br>Eruption Attack Damage: 64%
|level14_stat_text = Totem uses its own weapon, dealing 68 to 101 base Physical damage<br>Slam Attack Damage: 300%<br>Eruption Attack Damage: 64%
|level14_stat1_id = physical_damage_min
|level14_stat1_id = physical_damage_min
|level14_stat1_value = 68
|level14_stat1_value = 68
|level14_stat2_id = physical_damage_max
|level14_stat2_id = physical_damage_max
|level14_stat2_value = 101
|level14_stat2_value = 101
|level14_stat3_id =
|level14_stat3_id =
|level14_stat3_value = 300
|level14_stat3_value = 300
|level14_stat4_id =
|level14_stat4_id =
|level14_stat4_value = 64
|level14_stat4_value = 64
|level15 = True
|level15 = True
|level15_cost_amounts = 77
|level15_cost_amounts = 77
|level15_stat_text = Totem uses its own weapon, dealing 77 to 115 base Physical damage<br>Slam Attack Damage: 311%<br>Eruption Attack Damage: 67%
|level15_stat_text = Totem uses its own weapon, dealing 77 to 115 base Physical damage<br>Slam Attack Damage: 311%<br>Eruption Attack Damage: 67%
|level15_stat1_id = physical_damage_min
|level15_stat1_id = physical_damage_min
|level15_stat1_value = 77
|level15_stat1_value = 77
|level15_stat2_id = physical_damage_max
|level15_stat2_id = physical_damage_max
|level15_stat2_value = 115
|level15_stat2_value = 115
|level15_stat3_id =
|level15_stat3_id =
|level15_stat3_value = 311
|level15_stat3_value = 311
|level15_stat4_id =
|level15_stat4_id =
|level15_stat4_value = 67
|level15_stat4_value = 67
|level16 = True
|level16 = True
|level16_cost_amounts = 86
|level16_cost_amounts = 86
|level16_stat_text = Totem uses its own weapon, dealing 87 to 101 base Physical damage<br>Slam Attack Damage: 322%<br>Eruption Attack Damage: 69%
|level16_stat_text = Totem uses its own weapon, dealing 87 to 131 base Physical damage<br>Slam Attack Damage: 322%<br>Eruption Attack Damage: 69%
|level16_stat1_id = physical_damage_min
|level16_stat1_id = physical_damage_min
|level16_stat1_value = 87
|level16_stat1_value = 87
|level16_stat2_id = physical_damage_max
|level16_stat2_id = physical_damage_max
|level16_stat2_value = 131
|level16_stat2_value = 131
|level16_stat3_id =
|level16_stat3_id =
|level16_stat3_value = 322
|level16_stat3_value = 322
|level16_stat4_id =
|level16_stat4_id =
|level16_stat4_value = 69
|level16_stat4_value = 69
|level17 = True
|level17 = True
|level17_cost_amounts = 96
|level17_cost_amounts = 96
|level17_stat_text = Totem uses its own weapon, dealing 99 to 148 base Physical damage<br>Slam Attack Damage: 334%<br>Eruption Attack Damage: 72%
|level17_stat_text = Totem uses its own weapon, dealing 99 to 148 base Physical damage<br>Slam Attack Damage: 334%<br>Eruption Attack Damage: 72%
|level17_stat1_id = physical_damage_min
|level17_stat1_id = physical_damage_min
|level17_stat1_value = 99
|level17_stat1_value = 99
|level17_stat2_id = physical_damage_max
|level17_stat2_id = physical_damage_max
|level17_stat2_value = 148
|level17_stat2_value = 148
|level17_stat3_id =
|level17_stat3_id =
|level17_stat3_value = 334
|level17_stat3_value = 334
|level17_stat4_id =
|level17_stat4_id =
|level17_stat4_value = 72
|level17_stat4_value = 72
|level18 = True
|level18 = True
|level18_cost_amounts = 108
|level18_cost_amounts = 108
|level18_stat_text = Totem uses its own weapon, dealing 111 to 167 base Physical damage<br>Slam Attack Damage: 345%<br>Eruption Attack Damage: 74%
|level18_stat_text = Totem uses its own weapon, dealing 111 to 167 base Physical damage<br>Slam Attack Damage: 345%<br>Eruption Attack Damage: 74%
|level18_stat1_id = physical_damage_min
|level18_stat1_id = physical_damage_min
|level18_stat1_value = 111
|level18_stat1_value = 111
|level18_stat2_id = physical_damage_max
|level18_stat2_id = physical_damage_max
|level18_stat2_value = 167
|level18_stat2_value = 167
|level18_stat3_id =
|level18_stat3_id =
|level18_stat3_value = 345
|level18_stat3_value = 345
|level18_stat4_id =
|level18_stat4_id =
|level18_stat4_value = 74
|level18_stat4_value = 74
|level19 = True
|level19 = True
|level19_cost_amounts = 121
|level19_cost_amounts = 121
|level19_stat_text = Totem uses its own weapon, dealing 125 to 188 base Physical damage<br>Slam Attack Damage: 357%<br>Eruption Attack Damage: 77%
|level19_stat_text = Totem uses its own weapon, dealing 125 to 188 base Physical damage<br>Slam Attack Damage: 357%<br>Eruption Attack Damage: 77%
|level19_stat1_id = physical_damage_min
|level19_stat1_id = physical_damage_min
|level19_stat1_value = 125
|level19_stat1_value = 125
|level19_stat2_id = physical_damage_max
|level19_stat2_id = physical_damage_max
|level19_stat2_value = 188
|level19_stat2_value = 188
|level19_stat3_id =
|level19_stat3_id =
|level19_stat3_value = 357
|level19_stat3_value = 357
|level19_stat4_id =
|level19_stat4_id =
|level19_stat4_value = 77
|level19_stat4_value = 77
|level20 = True
|level20 = True
|level20_cost_amounts = 136
|level20_cost_amounts = 136
|level20_stat_text = Totem uses its own weapon, dealing 141 to 212 base Physical damage<br>Slam Attack Damage: 369%<br>Eruption Attack Damage: 79%
|level20_stat_text = Totem uses its own weapon, dealing 141 to 212 base Physical damage<br>Slam Attack Damage: 369%<br>Eruption Attack Damage: 79%
|level20_stat1_id = physical_damage_min
|level20_stat1_id = physical_damage_min
|level20_stat1_value = 141
|level20_stat1_value = 141
|level20_stat2_id = physical_damage_max
|level20_stat2_id = physical_damage_max
|level20_stat2_value = 212
|level20_stat2_value = 212
|level20_stat3_id =
|level20_stat3_id =
|level20_stat3_value = 369
|level20_stat3_value = 369
|level20_stat4_id =
|level20_stat4_id =
|level20_stat4_value = 79
|level20_stat4_value = 79
|level21 = True
|level21_cost_amounts = 152
|level21_stat_text = Totem uses its own weapon, dealing nil to 238 base Physical damage<br>Slam Attack Damage: 381%<br>Eruption Attack Damage: 82%
|level21_stat1_id = physical_damage_min
|level21_stat1_value = 159
|level21_stat2_id = physical_damage_max
|level21_stat2_value = 238
|level21_stat3_id =
|level21_stat3_value = 381
|level21_stat4_id =
|level21_stat4_value = 82
|level22 = True
|level22_cost_amounts = 170
|level22_stat_text = Totem uses its own weapon, dealing nil to 267 base Physical damage<br>Slam Attack Damage: 394%<br>Eruption Attack Damage: 84%
|level22_stat1_id = physical_damage_min
|level22_stat1_value = 178
|level22_stat2_id = physical_damage_max
|level22_stat2_value = 267
|level22_stat3_id =
|level22_stat3_value = 394
|level22_stat4_id =
|level22_stat4_value = 84
|level23 = True
|level23_cost_amounts = 191
|level23_stat_text = Totem uses its own weapon, dealing nil to 300 base Physical damage<br>Slam Attack Damage: 407%<br>Eruption Attack Damage: 87%
|level23_stat1_id = physical_damage_min
|level23_stat1_value = 200
|level23_stat2_id = physical_damage_max
|level23_stat2_value = 300
|level23_stat3_id =
|level23_stat3_value = 407
|level23_stat4_id =
|level23_stat4_value = 87
|level24 = True
|level24_cost_amounts = 214
|level24_stat_text = Totem uses its own weapon, dealing nil to 337 base Physical damage<br>Slam Attack Damage: 421%<br>Eruption Attack Damage: 90%
|level24_stat1_id = physical_damage_min
|level24_stat1_value = 224
|level24_stat2_id = physical_damage_max
|level24_stat2_value = 337
|level24_stat3_id =
|level24_stat3_value = 421
|level24_stat4_id =
|level24_stat4_value = 90
|level25 = True
|level25_cost_amounts = 240
|level25_stat_text = Totem uses its own weapon, dealing nil to 377 base Physical damage<br>Slam Attack Damage: 435%<br>Eruption Attack Damage: 93%
|level25_stat1_id = physical_damage_min
|level25_stat1_value = 252
|level25_stat2_id = physical_damage_max
|level25_stat2_value = 377
|level25_stat3_id =
|level25_stat3_value = 435
|level25_stat4_id =
|level25_stat4_value = 93
|level26 = True
|level26_cost_amounts = 268
|level26_stat_text = Totem uses its own weapon, dealing nil to 423 base Physical damage<br>Slam Attack Damage: 449%<br>Eruption Attack Damage: 96%
|level26_stat1_id = physical_damage_min
|level26_stat1_value = 282
|level26_stat2_id = physical_damage_max
|level26_stat2_value = 423
|level26_stat3_id =
|level26_stat3_value = 449
|level26_stat4_id =
|level26_stat4_value = 96
|level27 = True
|level27_cost_amounts = 301
|level27_stat_text = Totem uses its own weapon, dealing nil to 474 base Physical damage<br>Slam Attack Damage: 464%<br>Eruption Attack Damage: 99%
|level27_stat1_id = physical_damage_min
|level27_stat1_value = 316
|level27_stat2_id = physical_damage_max
|level27_stat2_value = 474
|level27_stat3_id =
|level27_stat3_value = 464
|level27_stat4_id =
|level27_stat4_value = 99
|level28 = True
|level28_cost_amounts = 337
|level28_stat_text = Totem uses its own weapon, dealing nil to 531 base Physical damage<br>Slam Attack Damage: 479%<br>Eruption Attack Damage: 103%
|level28_stat1_id = physical_damage_min
|level28_stat1_value = 354
|level28_stat2_id = physical_damage_max
|level28_stat2_value = 531
|level28_stat3_id =
|level28_stat3_value = 479
|level28_stat4_id =
|level28_stat4_value = 103
|level29 = True
|level29_cost_amounts = 378
|level29_stat_text = Totem uses its own weapon, dealing nil to 595 base Physical damage<br>Slam Attack Damage: 495%<br>Eruption Attack Damage: 106%
|level29_stat1_id = physical_damage_min
|level29_stat1_value = 397
|level29_stat2_id = physical_damage_max
|level29_stat2_value = 595
|level29_stat3_id =
|level29_stat3_value = 495
|level29_stat4_id =
|level29_stat4_value = 106
|level30 = True
|level30_cost_amounts = 423
|level30_stat_text = Totem uses its own weapon, dealing nil to 667 base Physical damage<br>Slam Attack Damage: 512%<br>Eruption Attack Damage: 110%
|level30_stat1_id = physical_damage_min
|level30_stat1_value = 445
|level30_stat2_id = physical_damage_max
|level30_stat2_value = 667
|level30_stat3_id =
|level30_stat3_value = 512
|level30_stat4_id =
|level30_stat4_value = 110
|level31 = True
|level31_cost_amounts = 474
|level31_stat_text = Totem uses its own weapon, dealing nil to 748 base Physical damage<br>Slam Attack Damage: 529%<br>Eruption Attack Damage: 113%
|level31_stat1_id = physical_damage_min
|level31_stat1_value = 498
|level31_stat2_id = physical_damage_max
|level31_stat2_value = 748
|level31_stat3_id =
|level31_stat3_value = 529
|level31_stat4_id =
|level31_stat4_value = 113
|level32 = True
|level32_cost_amounts = 531
|level32_stat_text = Totem uses its own weapon, dealing nil to 838 base Physical damage<br>Slam Attack Damage: 546%<br>Eruption Attack Damage: 117%
|level32_stat1_id = physical_damage_min
|level32_stat1_value = 559
|level32_stat2_id = physical_damage_max
|level32_stat2_value = 838
|level32_stat3_id =
|level32_stat3_value = 546
|level32_stat4_id =
|level32_stat4_value = 117
|level33 = True
|level33_cost_amounts = 595
|level33_stat_text = Totem uses its own weapon, dealing nil to 940 base Physical damage<br>Slam Attack Damage: 564%<br>Eruption Attack Damage: 121%
|level33_stat1_id = physical_damage_min
|level33_stat1_value = 627
|level33_stat2_id = physical_damage_max
|level33_stat2_value = 940
|level33_stat3_id =
|level33_stat3_value = 564
|level33_stat4_id =
|level33_stat4_value = 121
|level34 = True
|level34_cost_amounts = 666
|level34_stat_text = Totem uses its own weapon, dealing nil to 1054 base Physical damage<br>Slam Attack Damage: 583%<br>Eruption Attack Damage: 125%
|level34_stat1_id = physical_damage_min
|level34_stat1_value = 703
|level34_stat2_id = physical_damage_max
|level34_stat2_value = 1054
|level34_stat3_id =
|level34_stat3_value = 583
|level34_stat4_id =
|level34_stat4_value = 125
|level35 = True
|level35_cost_amounts = 747
|level35_stat_text = Totem uses its own weapon, dealing nil to 1183 base Physical damage<br>Slam Attack Damage: 602%<br>Eruption Attack Damage: 129%
|level35_stat1_id = physical_damage_min
|level35_stat1_value = 789
|level35_stat2_id = physical_damage_max
|level35_stat2_value = 1183
|level35_stat3_id =
|level35_stat3_value = 602
|level35_stat4_id =
|level35_stat4_value = 129
|level36 = True
|level36_cost_amounts = 836
|level36_stat_text = Totem uses its own weapon, dealing nil to 1329 base Physical damage<br>Slam Attack Damage: 622%<br>Eruption Attack Damage: 133%
|level36_stat1_id = physical_damage_min
|level36_stat1_value = 886
|level36_stat2_id = physical_damage_max
|level36_stat2_value = 1329
|level36_stat3_id =
|level36_stat3_value = 622
|level36_stat4_id =
|level36_stat4_value = 133
|level37 = True
|level37_cost_amounts = 937
|level37_stat_text = Totem uses its own weapon, dealing nil to 1493 base Physical damage<br>Slam Attack Damage: 643%<br>Eruption Attack Damage: 138%
|level37_stat1_id = physical_damage_min
|level37_stat1_value = 995
|level37_stat2_id = physical_damage_max
|level37_stat2_value = 1493
|level37_stat3_id =
|level37_stat3_value = 643
|level37_stat4_id =
|level37_stat4_value = 138
|level38 = True
|level38_cost_amounts = 1050
|level38_stat_text = Totem uses its own weapon, dealing nil to 1678 base Physical damage<br>Slam Attack Damage: 664%<br>Eruption Attack Damage: 142%
|level38_stat1_id = physical_damage_min
|level38_stat1_value = 1119
|level38_stat2_id = physical_damage_max
|level38_stat2_value = 1678
|level38_stat3_id =
|level38_stat3_value = 664
|level38_stat4_id =
|level38_stat4_value = 142
|level39 = True
|level39_cost_amounts = 1176
|level39_stat_text = Totem uses its own weapon, dealing nil to 1888 base Physical damage<br>Slam Attack Damage: 686%<br>Eruption Attack Damage: 147%
|level39_stat1_id = physical_damage_min
|level39_stat1_value = 1258
|level39_stat2_id = physical_damage_max
|level39_stat2_value = 1888
|level39_stat3_id =
|level39_stat3_value = 686
|level39_stat4_id =
|level39_stat4_value = 147
|level40 = True
|level40_cost_amounts = 1317
|level40_stat_text = Totem uses its own weapon, dealing nil to 2125 base Physical damage<br>Slam Attack Damage: 709%<br>Eruption Attack Damage: 152%
|level40_stat1_id = physical_damage_min
|level40_stat1_value = 1416
|level40_stat2_id = physical_damage_max
|level40_stat2_value = 2125
|level40_stat3_id =
|level40_stat3_value = 709
|level40_stat4_id =
|level40_stat4_value = 152
|level1_level_requirement = 1
|level1_level_requirement = 1
Line 266:
Line 486:
|level12_level_requirement = 46
|level12_level_requirement = 46
|level12_strength_requirement = 106
|level12_strength_requirement = 106
|level13_level_requirement = 52
|level13_strength_requirement = 119
|level14_level_requirement = 58
|level14_level_requirement = 58
|level14_strength_requirement = 133
|level14_strength_requirement = 133
|level15_level_requirement = 64
|level15_level_requirement = 64
|level14_strength_requirement = 133
|level15_level_requirement = 52
|level15_strength_requirement = 146
|level15_strength_requirement = 146
|level16_level_requirement = 66
|level16_level_requirement = 66
Revision as of 11:53, 2 January 2025
Shockwave TotemAttack, Totem, AoE, Melee, Slam, Physical, Duration, Nova Tier: 3 Level: (1-40) Cost: (15-1317) Mana Critical Strike Chance: 5.00%Raises a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it.Totem Totem duration is 12 seconds Limit 1 Totem Totem base attack time is 3 seconds Totem uses its own weapon, dealing (6-141) to (9-212) base Physical damage
Slam Attack Damage:(140-369)% Shockwave radius is 3 metres
Jagged Ground Eruption Attack Damage:(30-79)%
Additional Effects From 1-20% Quality: Totem base attack time is (-0.55–0) secondsSkills can be managed in the Skills Panel.
Acquisition Drop restricted It can be obtained by engraving an Uncut Skill Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gems/SkillGemShockwaveTotem
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
Module Error: No results found for item using search term "item_name = Concentrated Effect"
Module Error: No results found for item using search term "item_name = Jagged Ground"
Module Error: No results found for item using search term "item_name = Overabundance"
II
Module Error: No results found for item using search term "item_name = Ancestral Urgency"
DevastateDevastateSupport Category: Devastate Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that Hits enemies, causing them to apply Broken Armour to enemies when causing a Heavy Stun to enemies.Supported Skills Fully Break Armour when inflicting a Heavy StunPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Module Error: No results found for item using search term "item_name = Ironwood"
III
Module Error: No results found for item using search term "item_name = Culling Strike"
DiscombobulateDiscombobulateSupport, Attack, Physical Tier: 3Support Requirements: +5 DexSupports Attacks, causing them to build up Daze based on a portion of Physical Damage dealt.Supported Attacks cause Daze buildup equal to 100% of Physical Damage dealtPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Life BountyLife BountySupportSupport Requirements: +5 DexSupports any skill that Hits enemies, causing enemies it kills to grant more Life Flask charges.Enemies killed by Hits from Supported Skills grant 100% more Life Flask ChargesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
V
Item acquisition
Shockwave Totem has restrictions on where or how it can drop.