Monk: Difference between revisions

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* '''[[The Bone Pits]]''': A wasteland without end.
* '''[[The Bone Pits]]''': A wasteland without end.
* '''[[Keth]]''': Aspirations of an ancient civilisation still resonate from this place.
* '''[[Keth]]''': Aspirations of an ancient civilisation still resonate from this place.
* '''[[The Lost City]]''':  
* '''[[The Lost City]]''': They put their faith in the wrong gods. This place is a testament to their choice.
* '''[[Buried Shrines]]''':  
* '''[[Buried Shrines]]''':  
* '''[[Valley of the Titans]]''': This is no place for mortals.
* '''[[Valley of the Titans]]''': This is no place for mortals.

Revision as of 22:51, 31 December 2024

The Monk

Gender: M
Strength: 7
Dexterity: 11
Intelligence: 11
Weapon: Quarterstaff

My life has been naught but discipline and focus, preparing me for this. I fight for the Benevolent Dreamer. Free my hands, and those who seek chaos will fall before me!

The Monk is a dexterity/intelligence-oriented class that specializes in unarmed and quarterstaff skills.

The Monk obtains a Wrapped QuarterstaffWrapped QuarterstaffQuartertaff
Physical Damage: 7-12
Critical Strike Chance: 10.00%
Attacks per Second: 1.40
Weapon Range: 1.3 metres
and Falling ThunderFalling ThunderAttack, AoE, Melee, Slam, Projectile, Lightning
Tier: 1
Level: (1-20)
Cost: (11-76) Mana
Attack Speed: 60% of base
Attack Damage: (140-437)% of base
Requires: QuarterstaffSuffuse your Quarterstaff with electrical energy, then Slam the ground to deal damage in a large cone in front of you. Consumes your Power Charges to fire Lightning Projectiles forwards from the impact.Converts 60% of Physical damage to Lightning damage
Cone length is 4 metres

Additional Effects From 1-20% Quality:
(1-20)% more Damage per Power Charge Consumed
Skills can be managed in the Skills Panel.
as his default starting weapon and skill in The Riverbank.

Ascendancy classes

Monks can specialize into one of these three Ascendancy classes:

Dialogues

Entering locations

Act 1

Act 2

Act 3

Boss defeated

Act 1

Act 2

Act 3

Level up

  • Reaching level 2: My training continues.
  • Reaching level 3: Each victory is but another milestone on the endless path.
  • Reaching level 5: Savor the feeling, but keep moving forward.
  • Reaching level 10: The Dreamer guides.
  • Reaching level 15: Today is a good day.
  • Reaching level 20: Enlightening!
  • Reaching level 30:
  • Reaching level 40:
  • Reaching level 50:
  • Reaching level 60:
  • Reaching level 70:
  • Reaching level 80:
  • Reaching level 90:
  • Reaching level 100:

Full inventory

Respec passive point

Using ablility in town

Gameplay video

Gallery

Version history

Version Changes
0.1.0
  • Introduced to the game.