Tornado: Difference between revisions

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|size_y                                  = 1
|size_y                                  = 1
|tags                                    = gem, default
|tags                                    = gem, default
|metadata_id                            =  
|metadata_id                            = Metadata/Items/Gems/SkillGemTornado
|help_text                              = Skills can be managed in the Skills Panel.
|help_text                              = Skills can be managed in the Skills Panel.
|gem_tags                                =  
|strength_percent                        = 50
|intelligence_percent                    = 50
|gem_tags                                = Spell, AoE, Physical, Duration, Wind, Storm
|gem_tier                                = 11
|skill_id                                = TornadoPlayer
|skill_id                                = TornadoPlayer
|gem_description                        =  
|gem_description                        = Create a storm that sucks in enemies and deals [[Physical]] damage over time. A Tornado that overlaps an [[Ground surface|Elemental Ground Surface]] absorbs that surface's [[Debuff]], applying it to enemies inside the Tornado and causing the Tornado to deal extra damage of that element.
|gem_tier = 11
|active_skill_name                      = Tornado
|active_skill_name                      = Tornado
|cast_time                              = 0.75
|static_cost_types                      = Mana
|quality_type1_weight                    = 1
|quality_type1_stat_text                = +(0.1-2) seconds to Tornado duration
|quality_type1_stat1_id                  = base_skill_effect_duration
|quality_type1_stat1_value              = 100000
|static_damage_multiplier                = 100
|static_attack_speed_multiplier          = 100
|static_duration                        = 8
|static_stat1_id                        = can_perform_skill_while_moving
|static_stat1_value                      = 1
|static_stat2_id                        = is_area_damage
|static_stat2_value                      = 1
|static_stat3_id                        = movement_speed_+%_final_while_performing_action
|static_stat3_value                      = -70
|static_stat4_id                        = movement_speed_acceleration_+%_per_second_while_performing_action
|static_stat4_value                      = 160
|static_stat5_id                        = movement_speed_while_performing_action_locked_duration_%
|static_stat5_value                      = 50
|static_stat6_id                        = precise_cursor_targeting_uses_contact_point_height_offset
|static_stat6_value                      = 1
|static_stat7_id                        = tornado_failled_pull_cooldown_ms
|static_stat7_value                      = 1000
|static_stat8_id                        = tornado_movement_speed_+%_final
|static_stat8_value                      = -50
|static_stat9_id                        = tornado_pull_interval_ms
|static_stat9_value                      = 50
|static_stat10_id                        = tornado_pull_strength_%
|static_stat10_value                    = 12
|static_stat11_id                        = tornado_pushiness
|static_stat11_value                    = 45
|static_stat12_id                        = tornado_slow_%_at_max_range
|static_stat12_value                    = 30
|static_stat13_id                        = spell_damage_modifiers_apply_to_skill_dot
|static_stat13_value                    = 1
|static_stat14_id                        = active_skill_base_area_of_effect_radius
|static_stat14_value                    = 30
|static_stat15_id                        = base_skill_effect_duration
|static_stat15_value                    = 8000
|static_stat16_id                        = number_of_tornados_allowed
|static_stat16_value                    = 1
|stat_text                              = Deals (3-146.1) [[Physical]] damage per second<br>Modifiers to [[Spell]] Damage apply to [[Debuff]]'s Damage over Time<br>Tornado radius is 3 metres<br>Deals (6-292.2) damage per second of each absorbed<br>[[Elemental Damage]] type<br>Tornado duration is 8 seconds<br>[[Limit]] 1 Tornado
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 0
|level1_strength_requirement            = 0
|level1_intelligence_requirement        = 0
|level1_cost_amounts                    = 10
|level1_stat_text                        = Deals 3 Physical damage per second<br>Deals 6 damage per second of each absorbed<br>Elemental Damage type
|level1_stat1_id                        = base_physical_damage_to_deal_per_minute
|level1_stat1_value                      = 181
|level1_stat2_id                        = active_skill_base_elemental_damage_to_deal_per_minute
|level1_stat2_value                      = 363
|level2                                  = True
|level2_level_requirement                = 3
|level2_strength_requirement            = 0
|level2_intelligence_requirement        = 0
|level2_cost_amounts                    = 12
|level2_stat_text                        = Deals 4.4 Physical damage per second<br>Deals 8.8 damage per second of each absorbed<br>Elemental Damage type
|level2_stat1_id                        = base_physical_damage_to_deal_per_minute
|level2_stat1_value                      = 264
|level2_stat2_id                        = active_skill_base_elemental_damage_to_deal_per_minute
|level2_stat2_value                      = 527
|level3                                  = True
|level3_level_requirement                = 6
|level3_strength_requirement            = 9
|level3_intelligence_requirement        = 9
|level3_cost_amounts                    = 14
|level3_stat_text                        = Deals 6.4 Physical damage per second<br>Deals 12.7 damage per second of each absorbed<br>Elemental Damage type
|level3_stat1_id                        = base_physical_damage_to_deal_per_minute
|level3_stat1_value                      = 382
|level3_stat2_id                        = active_skill_base_elemental_damage_to_deal_per_minute
|level3_stat2_value                      = 763
|level4                                  = True
|level4_level_requirement                = 10
|level4_strength_requirement            = 13
|level4_intelligence_requirement        = 13
|level4_cost_amounts                    = 17
|level4_stat_text                        = Deals 8.6 Physical damage per second<br>Deals 17.2 damage per second of each absorbed<br>Elemental Damage type
|level4_stat1_id                        = base_physical_damage_to_deal_per_minute
|level4_stat1_value                      = 516
|level4_stat2_id                        = active_skill_base_elemental_damage_to_deal_per_minute
|level4_stat2_value                      = 1033
|level5                                  = True
|level5_level_requirement                = 14
|level5_strength_requirement            = 17
|level5_intelligence_requirement        = 17
|level5_cost_amounts                    = 20
|level5_stat_text                        = Deals 11.2 Physical damage per second<br>Deals 22.4 damage per second of each absorbed<br>Elemental Damage type
|level5_stat1_id                        = base_physical_damage_to_deal_per_minute
|level5_stat1_value                      = 671
|level5_stat2_id                        = active_skill_base_elemental_damage_to_deal_per_minute
|level5_stat2_value                      = 1341
|level6                                  = True
|level6_level_requirement                = 18
|level6_strength_requirement            = 20
|level6_intelligence_requirement        = 20
|level6_cost_amounts                    = 22
|level6_stat_text                        = Deals 14.1 Physical damage per second<br>Deals 28.2 damage per second of each absorbed<br>Elemental Damage type
|level6_stat1_id                        = base_physical_damage_to_deal_per_minute
|level6_stat1_value                      = 847
|level6_stat2_id                        = active_skill_base_elemental_damage_to_deal_per_minute
|level6_stat2_value                      = 1694
|level7                                  = True
|level7_level_requirement                = 22
|level7_strength_requirement            = 24
|level7_intelligence_requirement        = 24
|level7_cost_amounts                    = 26
|level7_stat_text                        = Deals 17.5 Physical damage per second<br>Deals 34.9 damage per second of each absorbed<br>Elemental Damage type
|level7_stat1_id                        = base_physical_damage_to_deal_per_minute
|level7_stat1_value                      = 1048
|level7_stat2_id                        = active_skill_base_elemental_damage_to_deal_per_minute
|level7_stat2_value                      = 2096
|level8                                  = True
|level8_level_requirement                = 26
|level8_strength_requirement            = 28
|level8_intelligence_requirement        = 28
|level8_cost_amounts                    = 29
|level8_stat_text                        = Deals 21.3 Physical damage per second<br>Deals 42.6 damage per second of each absorbed<br>Elemental Damage type
|level8_stat1_id                        = base_physical_damage_to_deal_per_minute
|level8_stat1_value                      = 1278
|level8_stat2_id                        = active_skill_base_elemental_damage_to_deal_per_minute
|level8_stat2_value                      = 2556
|level9                                  = True
|level9_level_requirement                = 31
|level9_strength_requirement            = 32
|level9_intelligence_requirement        = 32
|level9_cost_amounts                    = 33
|level9_stat_text                        = Deals 25.7 Physical damage per second<br>Deals 51.4 damage per second of each absorbed<br>Elemental Damage type
|level9_stat1_id                        = base_physical_damage_to_deal_per_minute
|level9_stat1_value                      = 1541
|level9_stat2_id                        = active_skill_base_elemental_damage_to_deal_per_minute
|level9_stat2_value                      = 3082
|level10                                = True
|level10_level_requirement              = 36
|level10_strength_requirement            = 37
|level10_intelligence_requirement        = 37
|level10_cost_amounts                    = 37
|level10_stat_text                      = Deals 30.7 Physical damage per second<br>Deals 61.4 damage per second of each absorbed<br>Elemental Damage type
|level10_stat1_id                        = base_physical_damage_to_deal_per_minute
|level10_stat1_value                    = 1842
|level10_stat2_id                        = active_skill_base_elemental_damage_to_deal_per_minute
|level10_stat2_value                    = 3683
|level11                                = True
|level11_level_requirement              = 41
|level11_strength_requirement            = 41
|level11_intelligence_requirement        = 41
|level11_cost_amounts                    = 42
|level11_stat_text                      = Deals 36.4 Physical damage per second<br>Deals 72.9 damage per second of each absorbed<br>Elemental Damage type
|level11_stat1_id                        = base_physical_damage_to_deal_per_minute
|level11_stat1_value                    = 2186
|level11_stat2_id                        = active_skill_base_elemental_damage_to_deal_per_minute
|level11_stat2_value                    = 4372
|level12                                = True
|level12_level_requirement              = 46
|level12_strength_requirement            = 46
|level12_intelligence_requirement        = 46
|level12_cost_amounts                    = 47
|level12_stat_text                      = Deals 43 Physical damage per second<br>Deals 86 damage per second of each absorbed<br>Elemental Damage type
|level12_stat1_id                        = base_physical_damage_to_deal_per_minute
|level12_stat1_value                    = 2580
|level12_stat2_id                        = active_skill_base_elemental_damage_to_deal_per_minute
|level12_stat2_value                    = 5160
|level13                                = True
|level13_level_requirement              = 52
|level13_strength_requirement            = 51
|level13_intelligence_requirement        = 51
|level13_cost_amounts                    = 53
|level13_stat_text                      = Deals 50.5 Physical damage per second<br>Deals 101 damage per second of each absorbed<br>Elemental Damage type
|level13_stat1_id                        = base_physical_damage_to_deal_per_minute
|level13_stat1_value                    = 3031
|level13_stat2_id                        = active_skill_base_elemental_damage_to_deal_per_minute
|level13_stat2_value                    = 6063
|level14                                = True
|level14_level_requirement              = 58
|level14_strength_requirement            = 57
|level14_intelligence_requirement        = 57
|level14_cost_amounts                    = 59
|level14_stat_text                      = Deals 59.1 Physical damage per second<br>Deals 118.3 damage per second of each absorbed<br>Elemental Damage type
|level14_stat1_id                        = base_physical_damage_to_deal_per_minute
|level14_stat1_value                    = 3549
|level14_stat2_id                        = active_skill_base_elemental_damage_to_deal_per_minute
|level14_stat2_value                    = 7098
|level15                                = True
|level15_level_requirement              = 64
|level15_strength_requirement            = 62
|level15_intelligence_requirement        = 62
|level15_cost_amounts                    = 66
|level15_stat_text                      = Deals 69.1 Physical damage per second<br>Deals 138.1 damage per second of each absorbed<br>Elemental Damage type
|level15_stat1_id                        = base_physical_damage_to_deal_per_minute
|level15_stat1_value                    = 4144
|level15_stat2_id                        = active_skill_base_elemental_damage_to_deal_per_minute
|level15_stat2_value                    = 8287
|level16                                = True
|level16_level_requirement              = 66
|level16_strength_requirement            = 64
|level16_intelligence_requirement        = 64
|level16_cost_amounts                    = 73
|level16_stat_text                      = Deals 80.5 Physical damage per second<br>Deals 160.9 damage per second of each absorbed<br>Elemental Damage type
|level16_stat1_id                        = base_physical_damage_to_deal_per_minute
|level16_stat1_value                    = 4827
|level16_stat2_id                        = active_skill_base_elemental_damage_to_deal_per_minute
|level16_stat2_value                    = 9654
|level17                                = True
|level17_level_requirement              = 72
|level17_strength_requirement            = 70
|level17_intelligence_requirement        = 70
|level17_cost_amounts                    = 81
|level17_stat_text                      = Deals 93.5 Physical damage per second<br>Deals 187.1 damage per second of each absorbed<br>Elemental Damage type
|level17_stat1_id                        = base_physical_damage_to_deal_per_minute
|level17_stat1_value                    = 5613
|level17_stat2_id                        = active_skill_base_elemental_damage_to_deal_per_minute
|level17_stat2_value                    = 11225
|level18                                = True
|level18_level_requirement              = 78
|level18_strength_requirement            = 75
|level18_intelligence_requirement        = 75
|level18_cost_amounts                    = 90
|level18_stat_text                      = Deals 108.6 Physical damage per second<br>Deals 217.2 damage per second of each absorbed<br>Elemental Damage type
|level18_stat1_id                        = base_physical_damage_to_deal_per_minute
|level18_stat1_value                    = 6518
|level18_stat2_id                        = active_skill_base_elemental_damage_to_deal_per_minute
|level18_stat2_value                    = 13035
|level19                                = True
|level19_level_requirement              = 84
|level19_strength_requirement            = 80
|level19_intelligence_requirement        = 80
|level19_cost_amounts                    = 99
|level19_stat_text                      = Deals 126 Physical damage per second<br>Deals 252 damage per second of each absorbed<br>Elemental Damage type
|level19_stat1_id                        = base_physical_damage_to_deal_per_minute
|level19_stat1_value                    = 7561
|level19_stat2_id                        = active_skill_base_elemental_damage_to_deal_per_minute
|level19_stat2_value                    = 15122
|level20                                = True
|level20_level_requirement              = 90
|level20_strength_requirement            = 86
|level20_intelligence_requirement        = 86
|level20_cost_amounts                    = 110
|level20_stat_text                      = Deals 146.1 Physical damage per second<br>Deals 292.2 damage per second of each absorbed<br>Elemental Damage type
|level20_stat1_id                        = base_physical_damage_to_deal_per_minute
|level20_stat1_value                    = 8765
|level20_stat2_id                        = active_skill_base_elemental_damage_to_deal_per_minute
|level20_stat2_value                    = 17530
|release_version                        = 0.4.0
|release_version                        = 0.4.0
}}
}}


'''Tornado''' is a [[?]] [[skill]].
'''Tornado''' is a [[spell]] [[skill]].


==Skill functions and interactions==
==Skill functions and interactions==

Revision as of 09:56, 15 December 2025

TornadoSpell, AoE, Physical, Duration, Wind, Storm
Tier: 11
Level: (1-20)
Cost: (10-110) Mana
Cast Time: 0.75 sec
Create a storm that sucks in enemies and deals Physical damage over time. A Tornado that overlaps an Elemental Ground Surface absorbs that surface's Debuff, applying it to enemies inside the Tornado and causing the Tornado to deal extra damage of that element.Deals (3-146.1) Physical damage per second
Modifiers to Spell Damage apply to Debuff's Damage over Time
Tornado radius is 3 metres
Deals (6-292.2) damage per second of each absorbed
Elemental Damage type
Tornado duration is 8 seconds
Limit 1 Tornado

Additional Effects From 1-20% Quality:
+(0.1-2) seconds to Tornado duration
Skills can be managed in the Skills Panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemTornado

Tornado is a spell skill.

Skill functions and interactions

Gem level progression

LevelRequired LevelRequired StrengthRequired IntelligenceMana
Cost
100010
230012
369914
410131317
514171720
618202022
722242426
826282829
931323233
1036373737
1141414142
1246464647
1352515153
1458575759
1564626266
1666646473
1772707081
1878757590
1984808099
20908686110

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems



Item acquisition

Tornado has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Alternate skill effects

Tornado has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.4.0
  • Introduced to the game.