Skeletal Reaver: Difference between revisions
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Blvcksvnbot (talk | contribs) (add version hx 0.1.0) |
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|level1_level_requirement = 1 | |level1_level_requirement = 1 | ||
|level1_spirit_reservation_flat = 1 | |level1_spirit_reservation_flat = 1 | ||
| | |skill_icon = Skeletal Reaver | ||
|release_version = 0.1.0 | |release_version = 0.1.0 | ||
}} | }} |
Revision as of 10:30, 11 December 2024
Lua error in Module:Skill at line 565: The cost type "Spirit" is invalid. Acceptable values are "Mana", "Life", "ES", "Rage", "ManaPercent", "LifePercent", "UnreservedManaPercent", "ManaPerMinute", "LifePerMinute", "ManaPercentPerMinute", "LifePercentPerMinute", "ESPerMinute", "ESPercentPerMinute" and "ESPercent". Skeletal Reaver is a minion skill that reserves Spirit to summon persistent skeleton reavers.
During their command skill those minions lose life and gain rage on each their hit.
Skill functions and interactions
Skeletal Reavers automatically revive after 7 seconds after being killed, you can decrease that time with passives from skill tree.
Gem level progression
Alternate skill effects
Skeletal Reaver has the following alternate skill effects:
Item | Description |
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Version history
Version | Changes |
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0.1.0 |
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