Cast on Minion Death: Difference between revisions

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(Created page with "{{Item |rarity_id = normal |name = Cast on Minion Death |class_id = Active Skill Gem |size_x = 1 |size_y = 1 |drop_level = 1 |tags = gem, default |metadata_id = |help_text = Place into a Ski...")
 
(add version hx 0.1.0)
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|level1_spirit_reservation_flat          = 1
|level1_spirit_reservation_flat          = 1
|inventory_icon                          = Cast on Minion Death
|inventory_icon                          = Cast on Minion Death
|release_version                        =  
|release_version                        = 0.1.0
}}
}}
'''Cast on Minion Death''' is a [[meta]] [[buff]] [[skill]] that [[reserve]]s [[Spirit]] to [[trigger]] socketed [[spell]]s when reaching maximum [[energy]].
'''Cast on Minion Death''' is a [[meta]] [[buff]] [[skill]] that [[reserve]]s [[Spirit]] to [[trigger]] socketed [[spell]]s when reaching maximum [[energy]].
Line 36: Line 36:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|?|
{{Version history table row|0.1.0|
* Introduced to the game.
* Introduced to the game.
}}
}}

Revision as of 20:55, 29 November 2024

Lua error in Module:Skill at line 565: The cost type "Spirit" is invalid. Acceptable values are "Mana", "Life", "ES", "Rage", "ManaPercent", "LifePercent", "UnreservedManaPercent", "ManaPerMinute", "LifePerMinute", "ManaPercentPerMinute", "LifePercentPerMinute", "ESPerMinute", "ESPercentPerMinute" and "ESPercent". Cast on Minion Death is a meta buff skill that reserves Spirit to trigger socketed spells when reaching maximum energy.

Skill functions and interactions

When any of your minion dies it stores energy from him until it reaches maximum point, then it casts all socketed spells in it excluding skills that can create new minions.

Gem level progression

Alternate skill effects

Cast on Minion Death has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.1.0
  • Introduced to the game.

References