|gem_description = Gouge molten rock from the ground and fling it at the target. The Projectile explodes on collision, damaging enemies and scattering shrapnel in a cone behind it.
|active_skill_name =
|active_skill_name =
|skill_icon = Molten Blast
|skill_icon = Molten Blast
Line 31:
Line 31:
|release_version = 0.1.0
|release_version = 0.1.0
}}
}}
'''Molten Blast''' is a [[fire]] [[projectile]] [[attack]] [[skill]] which requires a [[mace]].
'''Molten Blast''' is a [[mace]] [[attack]] [[skill]]. The user launches multiple molten [[projectile]]s forward that deal [[fire]] damage. The projectiles will launch shrapnel on impact to deal damage to enemies in an [[area]] behind the target.
==Skill functions and interactions==
==Skill functions and interactions==
Line 41:
Line 41:
==Recommended support gems==
==Recommended support gems==
{{Recommended support gems
{{Recommended support gems
|t1_1 = {{il|Fire Infusion}}
|t1_1 = {{il|Fire Attunement}}
|t1_2 = {{il|Ignition}}
|t1_2 = {{il|Ignite I}}
|t1_3 = {{il|Retreat}}
|t1_3 = {{il|Multishot I}}
|t2_1 = {{il|Fiery Death}}
|t2_1 = {{il|Elemental Armament II}}
|t2_2 = {{il|Longshot}}
|t2_2 = {{il|Fiery Death}}
|t2_3 = {{il|Primal Armament}}
|t2_3 = {{il|Ricochet I}}
|t3_1 = Coming Soon
|t3_1 = {{il|Retreat II}}
|t3_2 = {{il|Elemental Focus}}
|t3_2 = {{il|Salvo}}
|t3_3 = {{il|Salvo}}
|t3_3 = {{il|Searing Flame I}}
|t4_1 = {{il|Fire Exposure}}
|t4_2 = {{il|Hit and Run}}
|t4_3 = {{il|Nova Projectiles}}
|t5_1 = {{il|Fire Penetration II}}
|t5_2 = {{il|Pierce III}}
|t5_3 = {{il|Retreat III}}
}}
}}
Line 58:
Line 64:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
* Molten Blast: Now steps backwards instead of forwards if used while moving in the opposite direction to where you're targeting, or attacking in place. Now inflicts 200% more Flammability, and has 100% more Ignite Duration. The secondary projectile count can no longer be modified. Quality now grants 0-30% chance to inflict Elemental Exposure on Hit (previously Fire Exposure).
}}
{{Version history table row|0.2.0|
* Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
* The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
* Molten Blast now has "While Dual Wielding, fires twice as many Projectiles with 15% less Attack Speed (previously 30%).
}}
{{Version history table row|0.1.0|
{{Version history table row|0.1.0|
* Introduced to the game.
* Introduced to the game.
Latest revision as of 08:31, 31 August 2025
Molten BlastAttack, AoE, Projectile, Fire Tier: 5 Level: 1Gouge molten rock from the ground and fling it at the target. The Projectile explodes on collision, damaging enemies and scattering shrapnel in a cone behind it.Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Acquisition Drop restricted It can be obtained by engraving an Uncut Skill Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gem/SkillGemMoltenBlast
Molten Blast is a maceattackskill. The user launches multiple molten projectiles forward that deal fire damage. The projectiles will launch shrapnel on impact to deal damage to enemies in an area behind the target.
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
Fire AttunementFire AttunementSupport, Attack, Fire Category: Fire Attunement Tier: 1Support Requirements: +5 StrSupports Attacks, causing them to GainFire Damage but deal less Cold and Lightning Damage.Supported AttacksGain 25% of Damage as extra Fire Damage Supported Attacks deal 50% less Cold and Lightning DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Ignite IIgnite ISupport, Fire Category: Ignite Tier: 1 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that Hits enemies, making it more likely to Ignite.Supported Skills have 100% more FlammabilityMagnitudePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Multishot IMultishot ISupport, Projectile Category: Additional Projectiles Tier: 1Support Requirements: +5 DexSupports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.Supported Skills deal 35% less Damage Supported Skills fire 2 additional Projectiles Supported Skills have 20% less Skill SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II
Elemental Armament IIElemental Armament IISupport, Attack Category: Elemental Armament Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports Attacks, causing them to deal more Elemental damage.Supported Skills deal 25% more ElementalAttack damagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Fiery DeathFiery DeathSupport, Spell, AoE, Fire Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 IntSupports any skill that Hits enemies, causing enemies it Ignites to have a chance to explode on death.Enemies Ignited by Supported Skills have 60% chance to explode on death
Explosion Cast Time:1.00 sec Critical Hit Chance:8.00% Explosion deals base Fire Damage equal to 10% of the Corpse's Maximum Life Explosion radius is 2 metresPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Ricochet IRicochet ISupport, Projectile Category: Ricochet Tier: 2Support Requirements: +5 DexSupports any Skill which creates Projectiles, giving those Projectiles a chance to Chain when impacting terrain.Projectiles from Supported Skills have 40% chance to Chain an additional time from terrainPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III
Retreat IIRetreat IISupport, Projectile Category: Retreat Tier: 3 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports Skills which create Projectiles. Supported Skills deal more damage with Projectiles if you have struck with a MeleeHit in the last eight seconds, but cannot themselves deal Melee Damage.Supported Skills deal no Melee damage Supported Skills deal 25% more Projectile Damage if you have Damaged an Enemy with a MeleeHit in the last eight secondsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
SalvoSalvoSupport, Attack, Projectile Category: Additional Projectiles Tier: 3Support Requirements: +5 DexSupports Attack Skills you use yourself which fire Projectiles. Supported Skills accumulate Seals over time, and consume them when used. For each Seal consumed, the Attack will fire additional Projectiles. Projectiles from Supported Skills are fired in random directions. Cannot Support Skills which require Combo, have a Cooldown or already gain Seals.Projectiles from Supported Skills are fired in random directions Supported Skills fire 2 additional Projectiles per seal consumed Supported Skills consume all Accumulated seals on use Supported Skills have 3 maximum seals Supported Skills Accumulate a seal every 2 secondsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Searing Flame ISearing Flame ISupport, Fire Category: Searing Flame Tier: 3Support Requirements: +5 StrSupports any skill that Hits enemies, causing inflicted Ignites to deal more damage but its Hits to deal less damage.Supported Skills deal 25% less Damage with Hits 75% more Magnitude of Ignite inflicted with Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
Fire ExposureFire ExposureSupport, Fire, Duration Category: Fire Exposure Tier: 4 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that Hits enemies, causing it to inflict Exposure when Igniting.Supported Skills inflict Exposure for 8 seconds on Igniting a targetPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Hit and RunHit and RunSupport, Attack, Conditional Category: Hit and Run Tier: 4Support Requirements: +5 DexSupports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills can only be used after you have moved a certain distance, but have massively increased Skill Speed. Cannot support Skills which have a Cooldown or that are Triggered, and does not modify skills used by Minions.Supported Skills become usable after you have moved 10 metres Supported Skills become unusable again after use Supported Skills have 40% more Skill SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Nova ProjectilesNova ProjectilesSupport, Projectile Category: Additional Projectiles Tier: 4Support Requirements: +5 DexSupports Projectile Skills, making them fire extra Projectiles in a circle, at the cost of Damage. Does not support Skills which rain down Projectiles from above.Supported Skills fire 4 additional Projectiles Supported Skills fire Projectiles in a circle Supported Skills deal 40% less DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V
Fire Penetration IIFire Penetration IISupport, Fire Category: Fire Penetration Tier: 5 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that Hits enemies, making those Hits ignore enemy Fire resistance.Hits from Supported Skills ignore enemy Fire ResistancePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Pierce IIIPierce IIISupport, Projectile Category: Pierce Tier: 5Support Requirements: +5 DexSupports Projectile skills, making their ProjectilesPierce an unlimited number of enemies, losing damage as they do so.Projectiles from Supported Skills Pierce all Targets Projectiles from Supported Skills deal 20% less Damage for each Enemy they PiercePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Retreat IIIRetreat IIISupport, Projectile Category: Retreat Tier: 5 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports Skills which create Projectiles. Supported Skills deal more damage with Projectiles if you have struck with a MeleeHit in the last two seconds, but cannot themselves deal Melee Damage.Supported Skills deal no Melee damage Supported Skills deal 30% more Projectile Damage if you have Damaged an Enemy with a MeleeHit in the last two secondsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Item acquisition
Molten Blast has restrictions on where or how it can drop.
Molten Blast: Now steps backwards instead of forwards if used while moving in the opposite direction to where you're targeting, or attacking in place. Now inflicts 200% more Flammability, and has 100% more Ignite Duration. The secondary projectile count can no longer be modified. Quality now grants 0-30% chance to inflict Elemental Exposure on Hit (previously Fire Exposure).
Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
Molten Blast now has "While Dual Wielding, fires twice as many Projectiles with 15% less Attack Speed (previously 30%).