|gem_description = Loads your Crossbow with a clip of charged bolts that fragment in flight, releasing [[Chaining]] [[Lightning]] beams when they [[Hit]] enemies. Using this skill again reloads the clip.
|gem_tier = 5
|active_skill_name =
|skill_id = GalvanicShardsAmmoPlayer
|skill_icon = Galvanic Shards
|additional_skill_ids = GalvanicShardsPlayer
|gem_description = [[Ammunition|Load your Crossbow]] with a clip of charged bolts that fragment in flight, releasing [[Chain]]ing [[Lightning]] beams when they [[Hit]] enemies. Using this skill again reloads the clip.
|active_skill_name = Load Galvanic Shards
|item_class_id_restriction = Crossbow
|item_class_id_restriction = Crossbow
|skill_id = Galvanic Shards
|item_class_id_restriction_text = Crossbows
|cast_time = 1.0
|cast_time = 0.6
|required_level = 1
|static_cost_types = Mana
|static_cost_types = Mana
|static_attack_speed_multiplier = 200
|cost_types = Mana
|stat_text = Converts 40% of Physical Damage to Lightning Damage<br>Knocks back Enemies<br>Fires 6 fragments per shot<br>Multiple fragments can Hit the same target<br>Multiple fragments hitting a target simultaneously will combine their damage into a single Hit.
|quality_type1_weight = 1
|quality_type1_stat_text = +(0.1-2) Bolts loaded per clip
|stat_text = <big>{{c|gem|Ammunition}}</big><br>50% less reload speed<br>5 Bolts loaded per clip<br><br><big>{{c|gem|Projectile}}</big><br>{{c|gemdesc|Rapidly fire charged bolts that fragment in flight, releasing Chaining Lightning beams when they Hit enemies. Can fire a limited number of bursts before needing to reload.}}<br>Converts 60% of Physical Damage to Lightning Damage<br>Knocks Back Enemies<br>Cannot Chain<br>Fires 6 fragments per shot<br>Multiple fragments can Hit the same target<br>Multiple Fragments hitting a target simultaneously will combine their damage into a single Hit<br><br><big>{{c|gem|Beam}}</big><br>Converts 100% of Physical Damage to Lightning Damage<br>Beam Chains to 1 enemy
|level1 = True
|level1 = True
|level1_level_requirement = 1
|level1_level_requirement = 0
|level1_cost_amounts =
|level1_cost_amounts = 8
|level1_damage_effectiveness =
|level2 = True
|level1_damage_multiplier =
|level2_level_requirement = 3
|level2_cost_amounts = 9
|gem_tier = 5
|level3 = True
|level3_level_requirement = 6
|level3_cost_amounts = 10
|level4 = True
|level4_level_requirement = 10
|level4_cost_amounts = 11
|level5 = True
|level5_level_requirement = 14
|level5_cost_amounts = 13
|level6 = True
|level6_level_requirement = 18
|level6_cost_amounts = 14
|level7 = True
|level7_level_requirement = 22
|level7_cost_amounts = 16
|level8 = True
|level8_level_requirement = 26
|level8_cost_amounts = 17
|level9 = True
|level9_level_requirement = 31
|level9_cost_amounts = 19
|level10 = True
|level10_level_requirement = 36
|level10_cost_amounts = 21
|level11 = True
|level11_level_requirement = 41
|level11_cost_amounts = 24
|level12 = True
|level12_level_requirement = 46
|level12_cost_amounts = 26
|level13 = True
|level13_level_requirement = 52
|level13_cost_amounts = 29
|level14 = True
|level14_level_requirement = 58
|level14_cost_amounts = 33
|level15 = True
|level15_level_requirement = 64
|level15_cost_amounts = 36
|level16 = True
|level16_level_requirement = 66
|level16_cost_amounts = 40
|level17 = True
|level17_level_requirement = 72
|level17_cost_amounts = 44
|level18 = True
|level18_level_requirement = 78
|level18_cost_amounts = 49
|level19 = True
|level19_level_requirement = 84
|level19_cost_amounts = 55
|level20 = True
|level20_level_requirement = 90
|level20_cost_amounts = 61
|skill_icon = Galvanic Shards
|release_version = 0.1.0
|release_version = 0.1.0
}}
}}
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Line 124:
==Recommended support gems==
==Recommended support gems==
{{Recommended support gems
{{Recommended support gems
|t1_1 = {{il|Double Barrel}}
|t1_1 = {{il|Double Barrel I}}
|t1_2 = {{il|Lightning Infusion}}
|t1_2 = {{il|Rapid Attacks I}}
|t1_3 = {{il|Martial Tempo}}
|t1_3 = {{il|Shock}}
|t2_1 = {{il|Close Combat}}
|t2_1 = {{il|Double Barrel II}}
|t2_2 = {{il|Electrocute}}
|t2_2 = {{il|Elemental Armament II}}
|t2_3 = {{il|Primal Armament}}
|t2_3 = {{il|Rising Tempest}}
|t3_1 = {{il|Elemental Focus}}
|t3_1 = {{il|Close Combat I}}
|t3_2 = {{il|Lightning Exposure}}
|t3_2 = {{il|Pierce II}}
|t3_3 = {{il|Neural Overload}}
|t3_3 = {{il|Streamlined Rounds}}
|t4_1 = {{il|Living Lightning II}}
|t4_2 = {{il|Nimble Reload}}
|t4_3 = {{il|Nova Projectiles}}
|t5_1 = {{il|Ammo Conservation III}}
|t5_2 = {{il|Chain III}}
|t5_3 = {{il|Close Combat II}}
}}
}}
Line 59:
Line 147:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
* Galvanic Shards: Ammunition no longer has 50% less Reload Speed, and now has 1 Bolt loaded per clip (previously 5). Projectile Attack Damage is now 21-54% at Gem levels 5-20 (previously 14-31%), while the Beam Attack Damage is 107-272% (previously 71-156%). Now Fires 8 fragments per shot (previously 6), and has a Mana Cost of 10-48 at Gem levels 5-20 (previously 13-61). Quality now provides Fires +0-2 fragments per shot, instead of +0-2 Bolts loaded per clip.
}}
{{Version history table row|0.2.0|
* Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
* The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
* Galvanic Shards now converts 60% of Physical Damage to Lightning Damage (previously 40%).
}}
{{Version history table row|0.1.0|
{{Version history table row|0.1.0|
* Introduced to the game.
* Introduced to the game.
Latest revision as of 17:50, 5 September 2025
Galvanic ShardsAttack, Ammunition, Projectile, Lightning, Chaining Tier: 5 Level: (1-20) Cost: (8-61) ManaLoad your Crossbow with a clip of charged bolts that fragment in flight, releasing ChainingLightning beams when they Hit enemies. Using this skill again reloads the clip.Ammunition 50% less reload speed 5 Bolts loaded per clip
Projectile Rapidly fire charged bolts that fragment in flight, releasing Chaining Lightning beams when they Hit enemies. Can fire a limited number of bursts before needing to reload. Converts 60% of Physical Damage to Lightning Damage Knocks Back Enemies Cannot Chain Fires 6 fragments per shot Multiple fragments can Hit the same target Multiple Fragments hitting a target simultaneously will combine their damage into a single Hit
Beam Converts 100% of Physical Damage to Lightning Damage Beam Chains to 1 enemy
Additional Effects From 1-20% Quality: +(0.1-2) Bolts loaded per clipSkills can be managed in the Skills Panel.
Acquisition Drop restricted It can be obtained by engraving an Uncut Skill Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gem/SkillGemGalvanicShards
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
Double Barrel IDouble Barrel ISupport, Ammunition, Projectile Category: Double Barrel Tier: 1 Cost & Reservation Multiplier: 110%Support Requirements: +5 StrSupports CrossbowAmmunition Skills, causing them to load an extra bolt at the cost of reload speed.Supported Skills have 30% less Reload Speed Supported Skills load an additional boltPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Rapid Attacks IRapid Attacks ISupport, Attack Category: Rapid Attacks Tier: 1Support Requirements: +5 DexSupports Attacks, causing them to Attack faster.Supported Skills have 15% increased Attack SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
ShockShockSupport, Lightning Category: Shock Tier: 1 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports any skill that Hits enemies, making it more likely to Shock.Supported Skills have 100% more chance to ShockPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II
Double Barrel IIDouble Barrel IISupport, Ammunition, Projectile Category: Double Barrel Tier: 2 Cost & Reservation Multiplier: 110%Support Requirements: +5 StrSupports CrossbowAmmunition Skills, causing them to load an extra bolt at the cost of reload speed.Supported Skills have 20% less Reload Speed Supported Skills load an additional boltPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Elemental Armament IIElemental Armament IISupport, Attack Category: Elemental Armament Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports Attacks, causing them to deal more Elemental damage.Supported Skills deal 25% more ElementalAttack damagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Rising TempestRising TempestSupport Category: Rising Tempest Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 IntSupports Skills which deal Damage, raising Elemental Damage dealt for each Skill used Recently of a different Elemental type. Cannot support Minion Skills.Supported Skills deal 12% more Elemental Damage for each Skill used Recently of a different Elemental typePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III
Close Combat IClose Combat ISupport, Attack Category: Close Combat Tier: 3 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Supported Skills deal 20% more Attack Damage to enemies within 1 metre of you, scaling down to no bonus at 3.5 metres or furtherPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Pierce IIPierce IISupport, Projectile Category: Pierce Tier: 3Support Requirements: +5 DexSupports Projectile skills, making their ProjectilesPierce an enemy.Projectiles from Supported Skills Pierce an EnemyPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Streamlined RoundsStreamlined RoundsSupport, Ammunition, Projectile Category: Streamlined Rounds Tier: 3 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports CrossbowAmmunition Skills. Supported Skills have significantly higher Attack speed and bolt capacity, but deal less damage and have longer reload time.Supported Skills have 50% more Attack speed Supported Skills deal 60% less Damage Supported Skills have 50% less reload speed Supported Skills load 5 additional boltsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
Living Lightning IILiving Lightning IISupport, Minion, Lightning, Duration Category: Living Lightning Tier: 4Support Requirements: +5 IntSupports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with ChainingAttacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.Trigger Living Lightning on dealing Lightning Damage with Supported Skill
Living Lightning Cooldown Time:(0.20 s (5 Times)) Minions from this skill have 1% increased Attack Speed per 10 of your Dexterity Minions from this skill have 1% increased Damage per 5 of your Strength This Skill is Triggered on dealing Lightning Damage with Supported Skill Creates 1 Minion Level of Minions is based on Level of Triggering Skill Minion duration is 30 seconds Limit 8 Minions Minions convert 100% of Physical damage to Lightning damage Minions Attack every 0.14 seconds Minions disperse after 3 AttacksPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Nimble ReloadNimble ReloadSupport, Ammunition, Projectile Category: Nimble Reload Tier: 4Support Requirements: +5 DexSupports CrossbowAmmunition Skills, causing them to Reload bolts significantly faster.Supported Skills have 60% increased Crossbow Reload SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Nova ProjectilesNova ProjectilesSupport, Projectile Category: Additional Projectiles Tier: 4Support Requirements: +5 DexSupports Projectile Skills, making them fire extra Projectiles in a circle, at the cost of Damage. Does not support Skills which rain down Projectiles from above.Supported Skills fire 4 additional Projectiles Supported Skills fire Projectiles in a circle Supported Skills deal 40% less DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V
Ammo Conservation IIIAmmo Conservation IIISupport, Ammunition, Projectile Category: Ammo Conservation Tier: 5Support Requirements: +5 DexSupports CrossbowAmmunition Skills, granting a chance to not consume a Bolt when firing, at the cost of Reload speed.Supported CrossbowAttacks have 30% chance to not consume a bolt Supported Skills have 20% less Reload speedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Chain IIIChain IIISupport, Projectile, Chaining Category: Chain Tier: 5Support Requirements: +5 DexSupports Projectile skills and any other skills that Chain, causing them to Chain additional times.Supported Skills Chain 200% more times Supported Skills deal 40% less Damage with HitsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Close Combat IIClose Combat IISupport, Attack Category: Close Combat Tier: 5 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Supported Skills deal 30% more Attack Damage to enemies within 1 metre of you, scaling down to no bonus at 3.5 metres or furtherPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Item acquisition
Galvanic Shards has restrictions on where or how it can drop.
Galvanic Shards: Ammunition no longer has 50% less Reload Speed, and now has 1 Bolt loaded per clip (previously 5). Projectile Attack Damage is now 21-54% at Gem levels 5-20 (previously 14-31%), while the Beam Attack Damage is 107-272% (previously 71-156%). Now Fires 8 fragments per shot (previously 6), and has a Mana Cost of 10-48 at Gem levels 5-20 (previously 13-61). Quality now provides Fires +0-2 fragments per shot, instead of +0-2 Bolts loaded per clip.
Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
Galvanic Shards now converts 60% of Physical Damage to Lightning Damage (previously 40%).