(Created page with "{{Item |rarity_id = normal |name = Crater |class_id = Support Skill Gem |size_x = 1 |size_y = 1 |tags = support_gem, gem, default |metadata_id = |help_text = Place into a Skill's Support Gem socket in the Skills Panel t...")
|help_text = Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
|help_text = Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
|gem_description = Supports Melee Skills that leap into the air, causing them to create [[Fissure]]s when you land. Cannot Support [[Totem]] Skills, and does not modify Skills used by [[Minion]]s.
|stat_text = Supported Skills create 3 [[Fissure]]s on landing<br><br><big>{{c|gem|Fissures}}</big><br>{{c|gemdesc|Creates multiple Fissures when landing with Supported Skill.}}<br>Converts 80% of Physical Damage to Fire Damage<br>Attack Damage of this skill is 35% of Default Attack Damage<br>Fissure length is 1.5 metres<br>Fissure duration is 6 seconds<br>Limit 9 Fissures allowed
|level1 = True
|level1 = True
|release_version = 0.3.0
|release_version = 0.3.0
Latest revision as of 15:08, 3 September 2025
CraterSupport, Attack, AoE, Melee, Fire, Duration Category: Crater Tier: 2Support Requirements: +5 StrSupports Melee Skills that leap into the air, causing them to create Fissures when you land. Cannot Support Totem Skills, and does not modify Skills used by Minions.Supported Skills create 3 Fissures on landing
Fissures Creates multiple Fissures when landing with Supported Skill. Converts 80% of Physical Damage to Fire Damage Attack Damage of this skill is 35% of Default Attack Damage Fissure length is 1.5 metres Fissure duration is 6 seconds Limit 9 Fissures allowedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.