|help_text = Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
|help_text = Skills can be managed in the Skills Panel.
|strength_percent = 50
|dexterity_percent = 50
|dexterity_percent = 50
|strength_percent = 50
|gem_tags = Attack, AoE, Ammunition, Projectile, Fire
|gem_tags = Attack, AoE, Ammunition, Projectile, Fire
|gem_description = Loads your [[Crossbow]] with flaming bolts that fragment in flight, damaging and Igniting enemies on hit and in a small cone behind their final target.
|gem_tier = 3
|active_skill_name =
|skill_id = IncendiaryShotAmmoPlayer
|skill_icon = Incendiary Shot
|additional_skill_ids = IncendiaryShotPlayer
|gem_description = [[Ammunition|Load your Crossbow]] with flaming bolts that fragment in flight, damaging and [[Igniting]] enemies on hit and in a small cone behind their final target.
|active_skill_name = Load Incendiary Shot
|item_class_id_restriction = Crossbow
|item_class_id_restriction = Crossbow
|skill_id = Incendiary Shot
|item_class_id_restriction_text = Crossbows
|cast_time = 1.0
|cast_time = 0.8
|required_level = 1
|static_cost_types = Mana
|static_cost_types = Mana
|static_attack_speed_multiplier =
|cost_types = Mana
|stat_text = Converts 80% of Physical Damage to Fire Damage<br>Knocks back enemies<br>100% more chance to Ignite enemies<br>Bolts shatter on impact, dealing Damage in a 1.9 metre cone<br>Fires 10 fragments per shot<br>Multiple fragments can Hit the same target<br>Multiple fragments hitting a target simultaneously will combine their damage into a single hit
|stat_text = Converts 80% of Physical Damage to Fire Damage<br>Knocks Back enemies<br>Ignites you inflict with this skill deal Damage 200% faster<br>Inflicts 300% more Flammability Magnitude<br>Consumes 30 Heat if possible to gain 50% more Ignite Magnitude<br>Bolts shatter on impact, dealing Damage in a 1.9 metre cone<br>Fires 10 fragments per shot<br>30% increased Ignite duration for each Fragment in a single hit<br>Multiple fragments can Hit the same target<br>Multiple Fragments hitting a target simultaneously will combine their damage into a single Hit
|level1 = True
|level1 = True
|level1_level_requirement = 1
|level1_level_requirement = 1
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|level1_damage_multiplier =
|level1_damage_multiplier =
|gem_tier = 3
|skill_icon = Incendiary Shot
|release_version = 0.1.0
|release_version = 0.1.0
}}
}}
'''Incendiary Shot''' is a [[fire]] [[projectile]] [[attack]] [[skill]] which requires a [[crossbow]].
'''Incendiary Shot''' is a [[crossbow]] [[ammunition]] [[skill]]. It loads your crossbow with piercing bolts that fire in a cone, dealing [[fire damage]] with increased [[Flammability]] and [[ignite]] effectiveness. This skill can consume [[Heat]] to gain more ignite magnitude.
==Skill functions and interactions==
==Skill functions and interactions==
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==Recommended support gems==
==Recommended support gems==
{{Recommended support gems
{{Recommended support gems
|t1_1 = {{il|Double Barrel}}
|t1_1 = {{il|Double Barrel I}}
|t1_2 = {{il|Eternal Flame}}
|t1_2 = {{il|Fire Attunement}}
|t1_3 = {{il|Fire Infusion}}
|t1_3 = {{il|Pierce I}}
|t2_1 = {{il|Fiery Death}}
|t2_1 = {{il|Double Barrel II}}
|t2_2 = {{il|Fire Penetration}}
|t2_2 = {{il|Fiery Death}}
|t2_3 = {{il|Wildfire}}
|t2_3 = {{il|Rising Tempest}}
|t3_1 = {{il|Frostfire}}
|t3_1 = {{il|Close Combat I}}
|t3_2 = {{il|Nimble Reload}}
|t3_2 = {{il|Pierce II}}
|t3_3 = {{il|Searing Flame}}
|t3_3 = {{il|Streamlined Rounds}}
|t4_1 = {{il|Fire Exposure}}
|t4_2 = {{il|Nimble Reload}}
|t4_3 = {{il|Nova Projectiles}}
|t5_1 = {{il|Close Combat II}}
|t5_2 = {{il|Fire Penetration II}}
|t5_3 = {{il|Ignite III}}
}}
}}
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
* Now has Ignites you Inflict with this Skill are 200% faster, and also now has 30% increased Ignite Duration for each Pellet that hits a Target. Now inflicts 300% more Flammability (previously 100%). Quality now provides 0-15% increased Ignite Duration for each Fragment that hits a Target, instead of 0-20% increased Ignite Magnitude.
* Incendiary Shot consumes 30 [[Heat]] to gain 50% more ignite magnitude.
}}
{{Version history table row|0.2.0|
* Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
* The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
}}
{{Version history table row|0.1.0|
{{Version history table row|0.1.0|
* Introduced to the game.
* Introduced to the game.
Latest revision as of 20:27, 2 September 2025
Incendiary ShotAttack, AoE, Ammunition, Projectile, Fire Tier: 3 Level: 1Load your Crossbow with flaming bolts that fragment in flight, damaging and Igniting enemies on hit and in a small cone behind their final target.Converts 80% of Physical Damage to Fire Damage Knocks Back enemies Ignites you inflict with this skill deal Damage 200% faster Inflicts 300% more Flammability Magnitude Consumes 30 Heat if possible to gain 50% more Ignite Magnitude Bolts shatter on impact, dealing Damage in a 1.9 metre cone Fires 10 fragments per shot 30% increased Ignite duration for each Fragment in a single hit Multiple fragments can Hit the same target Multiple Fragments hitting a target simultaneously will combine their damage into a single HitSkills can be managed in the Skills Panel.
Acquisition Drop restricted It can be obtained by engraving an Uncut Skill Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gem/SkillGemIncendiaryShot
Incendiary Shot is a crossbowammunitionskill. It loads your crossbow with piercing bolts that fire in a cone, dealing fire damage with increased Flammability and ignite effectiveness. This skill can consume Heat to gain more ignite magnitude.
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
Double Barrel IDouble Barrel ISupport, Ammunition, Projectile Category: Double Barrel Tier: 1 Cost & Reservation Multiplier: 110%Support Requirements: +5 StrSupports CrossbowAmmunition Skills, causing them to load an extra bolt at the cost of reload speed.Supported Skills have 30% less Reload Speed Supported Skills load an additional boltPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Fire AttunementFire AttunementSupport, Attack, Fire Category: Fire Attunement Tier: 1Support Requirements: +5 StrSupports Attacks, causing them to GainFire Damage but deal less Cold and Lightning Damage.Supported AttacksGain 25% of Damage as extra Fire Damage Supported Attacks deal 50% less Cold and Lightning DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Pierce IPierce ISupport, Projectile Category: Pierce Tier: 1Support Requirements: +5 DexSupports Projectile skills, making their ProjectilesPierce an enemy but deal less damage after doing so.Projectiles from Supported Skills Pierce an Enemy Projectiles from Supported Skills deal 20% less Damage if they've Pierced an enemyPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II
Double Barrel IIDouble Barrel IISupport, Ammunition, Projectile Category: Double Barrel Tier: 2 Cost & Reservation Multiplier: 110%Support Requirements: +5 StrSupports CrossbowAmmunition Skills, causing them to load an extra bolt at the cost of reload speed.Supported Skills have 20% less Reload Speed Supported Skills load an additional boltPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Fiery DeathFiery DeathSupport, Spell, AoE, Fire Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 IntSupports any skill that Hits enemies, causing enemies it Ignites to have a chance to explode on death.Enemies Ignited by Supported Skills have 60% chance to explode on death
Explosion Cast Time:1.00 sec Critical Hit Chance:8.00% Explosion deals base Fire Damage equal to 10% of the Corpse's Maximum Life Explosion radius is 2 metresPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Rising TempestRising TempestSupport Category: Rising Tempest Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 IntSupports Skills which deal Damage, raising Elemental Damage dealt for each Skill used Recently of a different Elemental type. Cannot support Minion Skills.Supported Skills deal 12% more Elemental Damage for each Skill used Recently of a different Elemental typePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III
Close Combat IClose Combat ISupport, Attack Category: Close Combat Tier: 3 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Supported Skills deal 20% more Attack Damage to enemies within 1 metre of you, scaling down to no bonus at 3.5 metres or furtherPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Pierce IIPierce IISupport, Projectile Category: Pierce Tier: 3Support Requirements: +5 DexSupports Projectile skills, making their ProjectilesPierce an enemy.Projectiles from Supported Skills Pierce an EnemyPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Streamlined RoundsStreamlined RoundsSupport, Ammunition, Projectile Category: Streamlined Rounds Tier: 3 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports CrossbowAmmunition Skills. Supported Skills have significantly higher Attack speed and bolt capacity, but deal less damage and have longer reload time.Supported Skills have 50% more Attack speed Supported Skills deal 60% less Damage Supported Skills have 50% less reload speed Supported Skills load 5 additional boltsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
Fire ExposureFire ExposureSupport, Fire, Duration Category: Fire Exposure Tier: 4 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that Hits enemies, causing it to inflict Exposure when Igniting.Supported Skills inflict Exposure for 8 seconds on Igniting a targetPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Nimble ReloadNimble ReloadSupport, Ammunition, Projectile Category: Nimble Reload Tier: 4Support Requirements: +5 DexSupports CrossbowAmmunition Skills, causing them to Reload bolts significantly faster.Supported Skills have 60% increased Crossbow Reload SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Nova ProjectilesNova ProjectilesSupport, Projectile Category: Additional Projectiles Tier: 4Support Requirements: +5 DexSupports Projectile Skills, making them fire extra Projectiles in a circle, at the cost of Damage. Does not support Skills which rain down Projectiles from above.Supported Skills fire 4 additional Projectiles Supported Skills fire Projectiles in a circle Supported Skills deal 40% less DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V
Close Combat IIClose Combat IISupport, Attack Category: Close Combat Tier: 5 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Supported Skills deal 30% more Attack Damage to enemies within 1 metre of you, scaling down to no bonus at 3.5 metres or furtherPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Fire Penetration IIFire Penetration IISupport, Fire Category: Fire Penetration Tier: 5 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that Hits enemies, making those Hits ignore enemy Fire resistance.Hits from Supported Skills ignore enemy Fire ResistancePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Ignite IIIIgnite IIISupport, Fire Category: Ignite Tier: 5 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that Hits enemies, making it more likely to Ignite and causing inflicted Ignites to deal their damage more quickly.Ignites from Supported Skills deal Damage 15% faster Supported Skills have 200% more FlammabilityMagnitudePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Item acquisition
Incendiary Shot has restrictions on where or how it can drop.
Now has Ignites you Inflict with this Skill are 200% faster, and also now has 30% increased Ignite Duration for each Pellet that hits a Target. Now inflicts 300% more Flammability (previously 100%). Quality now provides 0-15% increased Ignite Duration for each Fragment that hits a Target, instead of 0-20% increased Ignite Magnitude.
Incendiary Shot consumes 30 Heat to gain 50% more ignite magnitude.
Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.