Cooldown Recovery II: Difference between revisions

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(Created page with "{{about|the support gem|the stat|cooldown}} {{redirect|Ingenuity Support|the unique belt|Ingenuity}} {{Item |rarity_id = normal |name = Cooldown Recovery II |class_id = Support Skill Gem |size_x = 1 |size_y = 1 |tags = support_gem, gem, default |metadata_id...")
 
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{{about|the support gem|the stat|cooldown}}
{{redirect|Ingenuity Support|the unique belt|Ingenuity}}
{{Item
{{Item
|rarity_id                              = normal
|rarity_id                              = normal
Line 8: Line 6:
|size_y                                  = 1
|size_y                                  = 1
|tags                                    = support_gem, gem, default
|tags                                    = support_gem, gem, default
|metadata_id                            =  
|metadata_id                            = Metadata/Items/Gems/SupportGemIngenuityTwo
|help_text                              = Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
|help_text                              = Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
|dexterity_percent                      = 100
|dexterity_percent                      = 100
|gem_tags                                = Support
|gem_tags                                = Support
|gem_tier                                = 2
|gem_tier                                = 4
|skill_id                                = SupportCooldownReductionPlayer
|skill_id                                = SupportCooldownRecoveryPlayerTwo
|gem_description                        = Supports skills with Cooldowns, increasing the rate at which those [[Cooldowns Recover]].
|support_gem_category                    = Cooldown Recovery
|static_cost_multiplier                  = 110
|gem_description                        = Supports skills with Cooldowns, increasing the rate at which those [[Cooldowns Recover]]. Cannot modify the skills of minions.
|stat_text                              = Supported Skills have 30% increased cooldown recovery rate
|static_cost_multiplier                  = 130
|static_damage_multiplier                = 100
|static_attack_speed_multiplier          = 100
|static_stat1_id                        = support_cooldown_reduction_cooldown_recovery_+%
|static_stat1_id                        = support_cooldown_reduction_cooldown_recovery_+%
|static_stat1_value                      = 30
|static_stat1_value                      = 30
|stat_text                              = Supported Skills have 30% increased cooldown recovery rate
|level1                                  = True
|level1                                  = True
|inventory_icon                          = Cooldown Recovery I
|release_version                        = 0.3.0
|release_version                        = 0.3.0
|inventory_icon = Cooldown Recovery I
}}
}}



Latest revision as of 19:54, 2 September 2025

Cooldown Recovery IISupport
Category: Cooldown Recovery
Tier: 4
Cost & Reservation Multiplier: 130%
Support Requirements: +5 DexSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Supported Skills have 30% increased cooldown recovery ratePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Support Gem.
Metadata
Item class: Support Gem
Metadata ID: Metadata/Items/Gems/SupportGemIngenuityTwo

Cooldown Recovery II is a support gem.

Skill functions and interactions

Item acquisition

Cooldown Recovery II has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Support Gem.

Version history

Version Changes
0.3.0
  • Introduced to the game.