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|size_y                                  = 1
|size_y                                  = 1
|tags                                    = gem, default
|tags                                    = gem, default
|metadata_id                            = Metadata/Items/Gem/SkillGemLivingBomb
|metadata_id                            = Metadata/Items/Gem/SkillGemLivingBombPlayer
|help_text                              = Skills can be managed in the Skills Panel.
|help_text                              = Skills can be managed in the Skills Panel.
|intelligence_percent                    = 100
|intelligence_percent                    = 100
|gem_tags                                = Spell, AoE, Fire, Duration
|gem_tags                                = Spell, AoE, Fire, Duration, Remnant
|gem_description                        = Plant a seed of [[Fire]] inside an enemy, which grows over a duration. When the duration expires, the seed explodes, damaging the enemy and all other enemies nearby.
|gem_tier                                = 3
|cast_time                              = 0.60
|skill_id                                = LivingBombPlayer
|static_critical_strike_chance          = 9
|gem_description                        = Plant a seed of [[Fire]] inside an enemy. Dealing enough damage to the enemy, or killing it outright, causes the seed to explode, dealing damage in an area and leaving behind a [[Infusion|Fire Infusion]] [[Remnant]].
|active_skill_name                      = Living Bomb
|active_skill_name                      = Living Bomb
|skill_icon                              = Living Bomb
|cast_time                              = 0.6
|item_class_id_restriction               = Staff
|static_cost_types                      = Mana
|skill_id                                = Living Bomb
|quality_type1_weight                    = 1
|stat_text                              = Deals (8-220) to (12-330) Fire Damage<br>Explosion radius is 2.5 metres<br>Seed duration is 2.5 seconds<br>Limit 1 active seed
|quality_type1_stat_text                = Inflicts (1-20)% more [[Flammability]] [[Magnitude]]
 
|quality_type1_stat1_id                  = active_skill_ignite_chance_+%_final
|quality_type1_stat1_value               = 1000
|static_critical_strike_chance          = 7
|static_damage_multiplier                = 100
|static_attack_speed_multiplier          = 100
|static_duration                        = 15
|static_stat1_id                        = base_skill_show_average_damage_instead_of_dps
|static_stat1_value                      = 1
|static_stat2_id                        = can_perform_skill_while_moving
|static_stat2_value                      = 1
|static_stat3_id                        = is_area_damage
|static_stat3_value                      = 1
|static_stat4_id                        = movement_speed_+%_final_while_performing_action
|static_stat4_value                      = -70
|static_stat5_id                        = movement_speed_acceleration_+%_per_second_while_performing_action
|static_stat5_value                      = 160
|static_stat6_id                        = movement_speed_while_performing_action_locked_duration_%
|static_stat6_value                      = 50
|static_stat7_id                        = active_skill_base_area_of_effect_radius
|static_stat7_value                      = 25
|static_stat8_id                        = base_skill_effect_duration
|static_stat8_value                      = 15000
|static_stat9_id                        = living_bomb_base_number_of_bombs_allowed
|static_stat9_value                      = 1
|static_stat10_id                        = living_bomb_damage_threshold_%_of_ailment_threshold
|static_stat10_value                    = 200
|stat_text                              = Deals (10-340) to (15-510) [[Fire]] Damage<br>Explosion radius is 2.5 metres<br>Seed duration is 15 seconds<br>[[Limit]] 1 active Seed<br>Explodes after enemy is dealt damage equal to 200% of its [[Ailment Threshold]]
|level1                                  = True
|level1                                  = True
|level1_stat_text                        = Deals 8 to 12 Fire Damage
|level1_level_requirement                = 0
|level1_cost_amounts                    = 8
|level1_stat_text                        = Deals 10 to 15 Fire Damage
|level1_stat1_id                        = spell_minimum_base_fire_damage
|level1_stat1_id                        = spell_minimum_base_fire_damage
|level1_stat1_value                      = 8
|level1_stat1_value                      = 10
|level1_stat2_id                        = spell_maximum_base_fire_damage
|level1_stat2_id                        = spell_maximum_base_fire_damage
|level1_stat2_value                      = 12
|level1_stat2_value                      = 15
|level1_level_requirement               = 1
|level2                                  = True
|level1_intelligence_requirement        = 1
|level2_level_requirement                = 3
 
|level2_cost_amounts                    = 9
|inventory_icon                          = item
|level2_stat_text                        = Deals 13 to 20 Fire Damage
|drop_text                              = Granted by equipping a [[Staff]] that grants the skill.
|level2_stat1_id                        = spell_minimum_base_fire_damage
|gem_tier                                = 0
|level2_stat1_value                      = 13
|level2_stat2_id                        = spell_maximum_base_fire_damage
|level2_stat2_value                      = 20
|level3                                  = True
|level3_level_requirement                = 6
|level3_cost_amounts                    = 11
|level3_stat_text                        = Deals 18 to 28 Fire Damage
|level3_stat1_id                        = spell_minimum_base_fire_damage
|level3_stat1_value                      = 18
|level3_stat2_id                        = spell_maximum_base_fire_damage
|level3_stat2_value                      = 28
|level4                                  = True
|level4_level_requirement                = 10
|level4_cost_amounts                    = 13
|level4_stat_text                        = Deals 24 to 36 Fire Damage
|level4_stat1_id                        = spell_minimum_base_fire_damage
|level4_stat1_value                      = 24
|level4_stat2_id                        = spell_maximum_base_fire_damage
|level4_stat2_value                      = 36
|level5                                  = True
|level5_level_requirement                = 14
|level5_cost_amounts                    = 15
|level5_stat_text                        = Deals 30 to 46 Fire Damage
|level5_stat1_id                        = spell_minimum_base_fire_damage
|level5_stat1_value                      = 30
|level5_stat2_id                        = spell_maximum_base_fire_damage
|level5_stat2_value                      = 46
|level6                                  = True
|level6_level_requirement                = 18
|level6_cost_amounts                    = 17
|level6_stat_text                        = Deals 38 to 57 Fire Damage
|level6_stat1_id                        = spell_minimum_base_fire_damage
|level6_stat1_value                      = 38
|level6_stat2_id                        = spell_maximum_base_fire_damage
|level6_stat2_value                      = 57
|level7                                  = True
|level7_level_requirement                = 22
|level7_cost_amounts                    = 20
|level7_stat_text                        = Deals 46 to 69 Fire Damage
|level7_stat1_id                        = spell_minimum_base_fire_damage
|level7_stat1_value                      = 46
|level7_stat2_id                        = spell_maximum_base_fire_damage
|level7_stat2_value                      = 69
|level8                                  = True
|level8_level_requirement               = 26
|level8_cost_amounts                    = 23
|level8_stat_text                        = Deals 55 to 83 Fire Damage
|level8_stat1_id                        = spell_minimum_base_fire_damage
|level8_stat1_value                      = 55
|level8_stat2_id                        = spell_maximum_base_fire_damage
|level8_stat2_value                      = 83
|level9                                  = True
|level9_level_requirement                = 31
|level9_cost_amounts                    = 26
|level9_stat_text                        = Deals 66 to 99 Fire Damage
|level9_stat1_id                        = spell_minimum_base_fire_damage
|level9_stat1_value                      = 66
|level9_stat2_id                        = spell_maximum_base_fire_damage
|level9_stat2_value                      = 99
|level10                                = True
|level10_level_requirement              = 36
|level10_cost_amounts                    = 29
|level10_stat_text                      = Deals 78 to 117 Fire Damage
|level10_stat1_id                        = spell_minimum_base_fire_damage
|level10_stat1_value                    = 78
|level10_stat2_id                        = spell_maximum_base_fire_damage
|level10_stat2_value                    = 117
|level11                                = True
|level11_level_requirement              = 41
|level11_cost_amounts                    = 32
|level11_stat_text                      = Deals 92 to 137 Fire Damage
|level11_stat1_id                        = spell_minimum_base_fire_damage
|level11_stat1_value                    = 92
|level11_stat2_id                        = spell_maximum_base_fire_damage
|level11_stat2_value                    = 137
|level12                                = True
|level12_level_requirement              = 46
|level12_cost_amounts                    = 36
|level12_stat_text                      = Deals 107 to 161 Fire Damage
|level12_stat1_id                        = spell_minimum_base_fire_damage
|level12_stat1_value                    = 107
|level12_stat2_id                        = spell_maximum_base_fire_damage
|level12_stat2_value                    = 161
|level13                                = True
|level13_level_requirement              = 52
|level13_cost_amounts                    = 41
|level13_stat_text                      = Deals 125 to 187 Fire Damage
|level13_stat1_id                        = spell_minimum_base_fire_damage
|level13_stat1_value                    = 125
|level13_stat2_id                        = spell_maximum_base_fire_damage
|level13_stat2_value                    = 187
|level14                                = True
|level14_level_requirement              = 58
|level14_cost_amounts                    = 46
|level14_stat_text                      = Deals 145 to 217 Fire Damage
|level14_stat1_id                        = spell_minimum_base_fire_damage
|level14_stat1_value                    = 145
|level14_stat2_id                        = spell_maximum_base_fire_damage
|level14_stat2_value                    = 217
|level15                                = True
|level15_level_requirement              = 64
|level15_cost_amounts                    = 51
|level15_stat_text                      = Deals 168 to 251 Fire Damage
|level15_stat1_id                        = spell_minimum_base_fire_damage
|level15_stat1_value                    = 168
|level15_stat2_id                        = spell_maximum_base_fire_damage
|level15_stat2_value                    = 251
|level16                                = True
|level16_level_requirement              = 66
|level16_cost_amounts                    = 57
|level16_stat_text                      = Deals 194 to 290 Fire Damage
|level16_stat1_id                        = spell_minimum_base_fire_damage
|level16_stat1_value                    = 194
|level16_stat2_id                        = spell_maximum_base_fire_damage
|level16_stat2_value                    = 290
|level17                                = True
|level17_level_requirement              = 72
|level17_cost_amounts                    = 63
|level17_stat_text                      = Deals 223 to 335 Fire Damage
|level17_stat1_id                        = spell_minimum_base_fire_damage
|level17_stat1_value                    = 223
|level17_stat2_id                        = spell_maximum_base_fire_damage
|level17_stat2_value                    = 335
|level18                                = True
|level18_level_requirement              = 78
|level18_cost_amounts                    = 70
|level18_stat_text                      = Deals 257 to 386 Fire Damage
|level18_stat1_id                        = spell_minimum_base_fire_damage
|level18_stat1_value                    = 257
|level18_stat2_id                        = spell_maximum_base_fire_damage
|level18_stat2_value                    = 386
|level19                                = True
|level19_level_requirement              = 84
|level19_cost_amounts                    = 77
|level19_stat_text                      = Deals 296 to 444 Fire Damage
|level19_stat1_id                        = spell_minimum_base_fire_damage
|level19_stat1_value                    = 296
|level19_stat2_id                        = spell_maximum_base_fire_damage
|level19_stat2_value                    = 444
|level20                                = True
|level20_level_requirement              = 90
|level20_cost_amounts                    = 85
|level20_stat_text                      = Deals 340 to 510 Fire Damage
|level20_stat1_id                        = spell_minimum_base_fire_damage
|level20_stat1_value                    = 340
|level20_stat2_id                        = spell_maximum_base_fire_damage
|level20_stat2_value                    = 510
|level1_intelligence_requirement        = 0
|level2_intelligence_requirement        = 9
|level3_intelligence_requirement        = 14
|level4_intelligence_requirement        = 21
|level5_intelligence_requirement        = 28
|level6_intelligence_requirement        = 35
|level7_intelligence_requirement        = 41
|level8_intelligence_requirement        = 48
|level9_intelligence_requirement        = 57
|level10_intelligence_requirement        = 65
|level11_intelligence_requirement        = 74
|level12_intelligence_requirement        = 82
|level13_intelligence_requirement        = 92
|level14_intelligence_requirement        = 103
|level15_intelligence_requirement        = 113
|level16_intelligence_requirement        = 116
|level17_intelligence_requirement        = 126
|level18_intelligence_requirement        = 137
|level19_intelligence_requirement        = 147
|level20_intelligence_requirement        = 157
|skill_icon                              = Living Bomb
|release_version                        = 0.1.0
|release_version                        = 0.1.0
}}
}}


'''Living Bomb''' is a [[Fire]] [[spell]] [[skill]] that turns an [[enemy]] into a bomb, exploding after a short [[duration]]. It is granted by equipping a {{il|Pyrophyte Staff}}
'''Living Bomb''' is a [[Fire]] [[spell]] [[skill]] that turns an [[enemy]] into a bomb, exploding after a short [[duration]].  


==Skill functions and interactions==
==Skill functions and interactions==
Line 40: Line 235:


==Gem level progression==
==Gem level progression==
{{Skill progression
|c1_abbr              = Fire<br>Damage
  |c1_header          = Deals x to y Fire Damage
  |c1_pattern_extract = Deals (%d+) to (%d+) Fire Damage
  |c1_pattern_value  = %d&nbsp;to&nbsp;%d
}}


==Recommended support gems==
==Recommended support gems==
{{Recommended support gems
{{Recommended support gems
|t1_1 = {{il|Concentrated Effect}}
|t1_1 = {{il|Concentrated Area}}
|t1_2 = {{il|Fast Forward}}
|t1_2 = {{il|Prolonged Duration I}}
|t1_3 = {{il|Overabundance}}
|t1_3 = {{il|Rapid Casting I}}
|t2_1 = Coming Soon
|t2_1 = {{il|Considered Casting}}
|t2_2 = Coming Soon
|t2_2 = {{il|Fire Penetration I}}
|t2_3 = Coming Soon
|t2_3 = {{il|Harmonic Remnants I}}
|t3_1 = Coming Soon
|t3_1 = {{il|Elemental Focus}}
|t3_2 = Coming Soon
|t3_2 = {{il|Harmonic Remnants II}}
|t3_3 = Coming Soon
|t3_3 = {{il|Prolonged Duration II}}
|t4_1 = {{il|Execute II}}
|t4_2 = {{il|Overabundance II}}
|t5_1 = {{il|Fire Mastery}}
|t5_2 = {{il|Fire Penetration II}}
}}
}}


Line 60: Line 265:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
* The base damage scaling of all player spell and secondary damage skills has been tweaked to scale better in the late game. Generally speaking, spells that do not have damage number changes called out below will have near-identical base damage at low levels, roughly 5% more damage at gem level 20, and roughly 20% more damage at gem level 30.
* Living Bomb and [[Solar Orb]] have swapped places. Living Bomb is now a tier 3 Elemental Skill Gem, while Solar Orb is an inherent skill to {{il|Pyrophyte Staff|Pyrophyte Staves}}. Existing items are not affected by this change.
* Living Bomb: No longer explodes at the end of its duration. Instead, it explodes upon dealing sufficient damage to the enemy, or just killing it. It now drops a Fire Infusion Remnant on exploding. It now has a base duration of 15 seconds (previously 2.5). Now has a base Critical Hit Chance of 7% (previously 9%). Explosion now deals 30 to 46 Fire Damage at Gem level 5 (previously 31 to 46), scaling up to 340 to 510 Fire Damage at Gem level 20 (previously 278 to 418). Now has a minimum level of 3.
* Added "Remnant" gem tag. {{undocumented}}
}}
{{Version history table row|0.2.0|
* Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
}}
{{Version history table row|0.1.0|
{{Version history table row|0.1.0|
* Introduced to the game.
* Introduced to the game.
Line 66: Line 280:


{{Navbox Skills}}
{{Navbox Skills}}
[[Category:Item granted skills]]

Latest revision as of 19:50, 31 August 2025

Living BombSpell, AoE, Fire, Duration, Remnant
Tier: 3
Level: (1-20)
Cost: (8-85) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 7.00%
Plant a seed of Fire inside an enemy. Dealing enough damage to the enemy, or killing it outright, causes the seed to explode, dealing damage in an area and leaving behind a Fire Infusion Remnant.Deals (10-340) to (15-510) Fire Damage
Explosion radius is 2.5 metres
Seed duration is 15 seconds
Limit 1 active Seed
Explodes after enemy is dealt damage equal to 200% of its Ailment Threshold

Additional Effects From 1-20% Quality:
Inflicts (1-20)% more Flammability Magnitude
Skills can be managed in the Skills Panel.
File:Living Bomb inventory icon.png
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemLivingBombPlayer

Living Bomb is a Fire spell skill that turns an enemy into a bomb, exploding after a short duration.

Skill functions and interactions

Gem level progression

LevelRequired LevelRequired IntelligenceMana
Cost
Fire
Damage
100810 to 15
239913 to 20
36141118 to 28
410211324 to 36
514281530 to 46
618351738 to 57
722412046 to 69
826482355 to 83
931572666 to 99
1036652978 to 117
1141743292 to 137
12468236107 to 161
13529241125 to 187
145810346145 to 217
156411351168 to 251
166611657194 to 290
177212663223 to 335
187813770257 to 386
198414777296 to 444
209015785340 to 510

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Concentrated AreaConcentrated AreaSupport, AoE
Category: Concentrated Area
Tier: 1
Support Requirements: +5 IntSupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Supported Skills deal 30% more Area Damage
Supported Skills have 50% less Area of Effect
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Prolonged Duration IProlonged Duration ISupport, Duration
Category: Prolonged Duration
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that has a duration, making that duration longer.Supported Skills have 30% more Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Rapid Casting IRapid Casting ISupport, Spell
Category: Rapid Casting
Tier: 1
Support Requirements: +5 IntSupports Spells, causing them to cast faster.Supported Skills have 15% increased Cast SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II Considered CastingConsidered CastingSupport, Spell
Category: Considered Casting
Tier: 2
Cost & Reservation Multiplier: 115%
Support Requirements: +5 IntSupports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.Supported Spell Skills have 15% less Cast Speed
Supported Spells deal 35% more Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Fire Penetration IFire Penetration ISupport, Fire
Category: Fire Penetration
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits enemies, making those Hits Penetrate enemy Fire resistance.Supported Skills Penetrate 30% Fire ResistancePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Harmonic Remnants IHarmonic Remnants ISupport, Remnant
Category: Harmonic Remnants
Tier: 2
Support Requirements: +5 IntSupports Skills which create Remnants, allowing those Remnants to be collected from further away.Remnants created by Supported Skills can be collected from 100% further awayPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III Elemental FocusElemental FocusSupport
Category: Elemental Focus
Tier: 3
Support Requirements: +5 IntSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Supported Skills deal 25% more Elemental Damage
Supported Skills cannot inflict Elemental Ailments
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Harmonic Remnants IIHarmonic Remnants IISupport, Remnant
Category: Harmonic Remnants
Tier: 3
Support Requirements: +5 IntSupports Skills which create Remnants, allowing those Remnants to be collected from further away, with a chance to create an additional Remnant.20% chance for Supported Skills to create an additional Remnant
Remnants created by Supported Skills can be collected from 100% further away
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Prolonged Duration IIProlonged Duration IISupport, Duration
Category: Prolonged Duration
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that has a duration, making that duration longer.Supported Skills have 35% more Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV Execute IIExecute IISupport
Category: Execute
Tier: 4
Cost & Reservation Multiplier: 110%
Support Requirements: +5 StrSupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.Supported Skills deal 50% more Damage with Hits against Enemies that are on Low LifePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Overabundance IIOverabundance IISupport
Category: Overabundance
Tier: 4
Support Requirements: +5 DexSupports skills which can have a Limited number of effects active at once, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".Supported Skills have +1 to Limit
Supported Skills have 40% less Skill Effect Duration
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V Fire MasteryFire MasterySupport, Fire
Category: Mastery
Tier: 5
Support Requirements: +5 IntSupports Fire skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Fire SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Fire Penetration IIFire Penetration IISupport, Fire
Category: Fire Penetration
Tier: 5
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits enemies, making those Hits ignore enemy Fire resistance.Hits from Supported Skills ignore enemy Fire ResistancePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.

Item acquisition

Living Bomb has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Alternate skill effects

Living Bomb has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.3.0
  • The base damage scaling of all player spell and secondary damage skills has been tweaked to scale better in the late game. Generally speaking, spells that do not have damage number changes called out below will have near-identical base damage at low levels, roughly 5% more damage at gem level 20, and roughly 20% more damage at gem level 30.
  • Living Bomb and Solar Orb have swapped places. Living Bomb is now a tier 3 Elemental Skill Gem, while Solar Orb is an inherent skill to Pyrophyte StavesPyrophyte StaffStaffRequires Level 16Grants Skill: Level (5-20) Solar Orb. Existing items are not affected by this change.
  • Living Bomb: No longer explodes at the end of its duration. Instead, it explodes upon dealing sufficient damage to the enemy, or just killing it. It now drops a Fire Infusion Remnant on exploding. It now has a base duration of 15 seconds (previously 2.5). Now has a base Critical Hit Chance of 7% (previously 9%). Explosion now deals 30 to 46 Fire Damage at Gem level 5 (previously 31 to 46), scaling up to 340 to 510 Fire Damage at Gem level 20 (previously 278 to 418). Now has a minimum level of 3.
  • Added "Remnant" gem tag. [Undocumented]
0.2.0
  • Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
0.1.0
  • Introduced to the game.