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'''Meditate''' is a spell skill granted by the [[Invoker]] [[ascendancy]] notable [[Faith is a Choice]]. It allows the player to channel [[Energy Shield]], up to double the Maximum amount they possess.
{{Item
|rarity_id                              = normal
|name                                    = Meditate
|class_id                                = Active Skill Gem
|size_x                                  = 1
|size_y                                  = 1
|tags                                    = gem, default
|metadata_id                            = Metadata/Items/Gem/SkillGemAscendancyMeditate
|help_text                              = Skills can be managed in the Skills Panel.
|gem_tags                                = Spell, Channelling
|gem_tier                                = 0
|skill_id                                = MeditatePlayer
|gem_description                        = [[Channelling|Channel]] to [[Energy Shield|Recharge Energy Shield]] and allow that [[Energy Shield|Recharge]] to [[Overflow]]. [[Channelling]] ends when you take damage or your [[Energy Shield]] is double its normal maximum. This skill cannot be used if your [[Energy Shield]] is already double its normal maximum or you have no maximum [[Energy Shield]].
|active_skill_name                      = Meditate
|cast_time                              = 1.0
|quality_type1_weight                    = 1
|quality_type1_stat_text                = (0.5-10)% more [[Energy Shield Recharge Rate]]
|quality_type1_breakpoints              = 2.0
|quality_type1_stat1_id                  = meditate_energy_shield_recharge_rate_+%_final
|quality_type1_stat1_value              = 500
|static_stored_uses                      = 1
|static_damage_multiplier                = 100
|static_attack_speed_multiplier          = 100
|static_stat1_id                        = base_deal_no_damage
|static_stat1_value                      = 1
|static_stat2_id                        = can_perform_skill_while_moving
|static_stat2_value                      = 1
|static_stat3_id                        = movement_speed_+%_final_while_performing_action
|static_stat3_value                      = -70
|static_stat4_id                        = movement_speed_acceleration_+%_per_second_while_performing_action
|static_stat4_value                      = 160
|static_stat5_id                        = movement_speed_while_performing_action_locked_duration_%
|static_stat5_value                      = 50
|stat_text                              = (24-100)% more [[Energy Shield Recharge Rate]]
|level1                                  = True
|level1_level_requirement                = 0
|level1_cooldown                        = 7
|level1_stat_text                        = 24% more Energy Shield Recharge Rate
|level1_stat1_id                        = meditate_energy_shield_recharge_rate_+%_final
|level1_stat1_value                      = 24
|level2                                  = True
|level2_level_requirement                = 3
|level2_cooldown                        = 6.9
|level2_stat_text                        = 28% more Energy Shield Recharge Rate
|level2_stat1_id                        = meditate_energy_shield_recharge_rate_+%_final
|level2_stat1_value                      = 28
|level3                                  = True
|level3_level_requirement                = 6
|level3_cooldown                        = 6.8
|level3_stat_text                        = 32% more Energy Shield Recharge Rate
|level3_stat1_id                        = meditate_energy_shield_recharge_rate_+%_final
|level3_stat1_value                      = 32
|level4                                  = True
|level4_level_requirement                = 10
|level4_cooldown                        = 6.7
|level4_stat_text                        = 36% more Energy Shield Recharge Rate
|level4_stat1_id                        = meditate_energy_shield_recharge_rate_+%_final
|level4_stat1_value                      = 36
|level5                                  = True
|level5_level_requirement                = 14
|level5_cooldown                        = 6.6
|level5_stat_text                        = 40% more Energy Shield Recharge Rate
|level5_stat1_id                        = meditate_energy_shield_recharge_rate_+%_final
|level5_stat1_value                      = 40
|level6                                  = True
|level6_level_requirement                = 18
|level6_cooldown                        = 6.5
|level6_stat_text                        = 44% more Energy Shield Recharge Rate
|level6_stat1_id                        = meditate_energy_shield_recharge_rate_+%_final
|level6_stat1_value                      = 44
|level7                                  = True
|level7_level_requirement                = 22
|level7_cooldown                        = 6.4
|level7_stat_text                        = 48% more Energy Shield Recharge Rate
|level7_stat1_id                        = meditate_energy_shield_recharge_rate_+%_final
|level7_stat1_value                      = 48
|level8                                  = True
|level8_level_requirement                = 26
|level8_cooldown                        = 6.3
|level8_stat_text                        = 52% more Energy Shield Recharge Rate
|level8_stat1_id                        = meditate_energy_shield_recharge_rate_+%_final
|level8_stat1_value                      = 52
|level9                                  = True
|level9_level_requirement                = 31
|level9_cooldown                        = 6.2
|level9_stat_text                        = 56% more Energy Shield Recharge Rate
|level9_stat1_id                        = meditate_energy_shield_recharge_rate_+%_final
|level9_stat1_value                      = 56
|level10                                = True
|level10_level_requirement              = 36
|level10_cooldown                        = 6.1
|level10_stat_text                      = 60% more Energy Shield Recharge Rate
|level10_stat1_id                        = meditate_energy_shield_recharge_rate_+%_final
|level10_stat1_value                    = 60
|level11                                = True
|level11_level_requirement              = 41
|level11_cooldown                        = 6
|level11_stat_text                      = 64% more Energy Shield Recharge Rate
|level11_stat1_id                        = meditate_energy_shield_recharge_rate_+%_final
|level11_stat1_value                    = 64
|level12                                = True
|level12_level_requirement              = 46
|level12_cooldown                        = 5.9
|level12_stat_text                      = 68% more Energy Shield Recharge Rate
|level12_stat1_id                        = meditate_energy_shield_recharge_rate_+%_final
|level12_stat1_value                    = 68
|level13                                = True
|level13_level_requirement              = 52
|level13_cooldown                        = 5.8
|level13_stat_text                      = 72% more Energy Shield Recharge Rate
|level13_stat1_id                        = meditate_energy_shield_recharge_rate_+%_final
|level13_stat1_value                    = 72
|level14                                = True
|level14_level_requirement              = 58
|level14_cooldown                        = 5.7
|level14_stat_text                      = 76% more Energy Shield Recharge Rate
|level14_stat1_id                        = meditate_energy_shield_recharge_rate_+%_final
|level14_stat1_value                    = 76
|level15                                = True
|level15_level_requirement              = 64
|level15_cooldown                        = 5.6
|level15_stat_text                      = 80% more Energy Shield Recharge Rate
|level15_stat1_id                        = meditate_energy_shield_recharge_rate_+%_final
|level15_stat1_value                    = 80
|level16                                = True
|level16_level_requirement              = 66
|level16_cooldown                        = 5.5
|level16_stat_text                      = 84% more Energy Shield Recharge Rate
|level16_stat1_id                        = meditate_energy_shield_recharge_rate_+%_final
|level16_stat1_value                    = 84
|level17                                = True
|level17_level_requirement              = 72
|level17_cooldown                        = 5.4
|level17_stat_text                      = 88% more Energy Shield Recharge Rate
|level17_stat1_id                        = meditate_energy_shield_recharge_rate_+%_final
|level17_stat1_value                    = 88
|level18                                = True
|level18_level_requirement              = 78
|level18_cooldown                        = 5.3
|level18_stat_text                      = 92% more Energy Shield Recharge Rate
|level18_stat1_id                        = meditate_energy_shield_recharge_rate_+%_final
|level18_stat1_value                    = 92
|level19                                = True
|level19_level_requirement              = 84
|level19_cooldown                        = 5.2
|level19_stat_text                      = 96% more Energy Shield Recharge Rate
|level19_stat1_id                        = meditate_energy_shield_recharge_rate_+%_final
|level19_stat1_value                    = 96
|level20                                = True
|level20_level_requirement              = 90
|level20_cooldown                        = 5.1
|level20_stat_text                      = 100% more Energy Shield Recharge Rate
|level20_stat1_id                        = meditate_energy_shield_recharge_rate_+%_final
|level20_stat1_value                    = 100
|inventory_icon                          = Ascendancy
|drop_enabled                            = false
|drop_text                              = Granted by the [[Invoker]] [[ascendancy]] notable [[Faith is a Choice]].
|release_version                        = 0.1.0
}}
 
'''Meditate''' is a [[channelling]] skill granted by the [[Invoker]] [[ascendancy]] notable [[Faith is a Choice]]. When the user begins channeling, their [[energy shield]] recharging activates. The recharged energy shield can [[overflow]] up to 1.5x the maximum energy shield.
 
==Skill functions and interactions==
 
 
==Gem level progression==
{{Skill progression
}}


==Mechanics==
==Recommended support gems==
[[Channel]] to [[Recharge]] [[Energy Shield]]. Can overcharge your Energy Shield to double its normal maximum. Channeling ends when you take damage or your Energy Shield is double its normal maximum. This skill cannot be used if you have no Maximum Energy Shield or if it is already at double its maximum.
{{Recommended support gems
|t1_1 = {{il|Steadfast I}}
|t2_1 = {{il|Second Wind I}}
|t3_1 = {{il|Cooldown Recovery I}}
|t3_2 = {{il|Steadfast II}}
|t4_1 = {{il|Cooldown Recovery II}}
|t4_2 = {{il|Second Wind II}}
|t5_1 = {{il|Second Wind III}}
}}


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
* The Meditate Skill granted by the [[Faith is a Choice]] Notable Passive Skill now has a Cooldown of 7-5.1 seconds at Gem levels 1-20 (previously 10-8.1 seconds). Meditate now provides 24-100% more Energy Shield Recharge Rate at Gem levels 1-20 (previously 0-28%).
}}
{{Version history table row|0.2.0|
* The Meditate Skill granted by the [[Faith is a Choice]] Ascendancy Passive skill now has 0-28% more Energy Shield Recharge Rate at Gem levels 1-20 (previously 40-78%). Quality now provides 0-10% more Energy Shield Recharge Rate (previously 0-15%).
}}
{{Version history table row|0.1.0|
{{Version history table row|0.1.0|
* Introduced to the game.
* Introduced to the game.
Line 11: Line 192:
{{Version history table end}}
{{Version history table end}}


==References==
{{Navbox Skills}}
{{reflist|refs=
}}


[[Category:Skills]]
[[Category:Ascendancy active skills]]
[[Category:Ascendancy active skills]]

Latest revision as of 19:30, 31 August 2025

MeditateSpell, Channelling
Level: (1-20)
Cooldown Time: (7.00 sec-5.10 sec)
Can Store 1 Use(s)
Cast Time: 1.00 sec
Channel to Recharge Energy Shield and allow that Recharge to Overflow. Channelling ends when you take damage or your Energy Shield is double its normal maximum. This skill cannot be used if your Energy Shield is already double its normal maximum or you have no maximum Energy Shield.(24-100)% more Energy Shield Recharge Rate

Additional Effects From 1-20% Quality:
(0.5-10)% more Energy Shield Recharge Rate
Skills can be managed in the Skills Panel.
Acquisition
Drop disabled
Granted by the Invoker ascendancy notable Faith is a Choice.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemAscendancyMeditate

Meditate is a channelling skill granted by the Invoker ascendancy notable Faith is a Choice. When the user begins channeling, their energy shield recharging activates. The recharged energy shield can overflow up to 1.5x the maximum energy shield.

Skill functions and interactions

Gem level progression

LevelRequired LevelCooldown
107.00 sec
236.90 sec
366.80 sec
4106.70 sec
5146.60 sec
6186.50 sec
7226.40 sec
8266.30 sec
9316.20 sec
10366.10 sec
11416.00 sec
12465.90 sec
13525.80 sec
14585.70 sec
15645.60 sec
16665.50 sec
17725.40 sec
18785.30 sec
19845.20 sec
20905.10 sec

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Steadfast ISteadfast ISupport, Channelling
Category: Steadfast
Tier: 1
Cost & Reservation Multiplier: 110%
Support Requirements: +5 StrSupports Channelling Skills you use yourself, granting you higher Stun Threshold while Channelling them.You have 50% more Stun Threshold while Channelling Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II Second Wind ISecond Wind ISupport
Category: Second Wind
Tier: 2
Cost & Reservation Multiplier: 150%
Support Requirements: +5 DexSupports skills with cooldowns, giving them extra uses of that cooldown.
Cannot support instant or triggered skills, or modify the skills of minions.
Supported Skills have 50% less Cooldown Recovery Rate
Supported Skills have twice as many Cooldown Uses
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III Cooldown Recovery ICooldown Recovery ISupport
Category: Cooldown Recovery
Tier: 3
Cost & Reservation Multiplier: 130%
Support Requirements: +5 DexSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Supported Skills have 25% increased cooldown recovery ratePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Steadfast IISteadfast IISupport, Channelling
Category: Steadfast
Tier: 3
Cost & Reservation Multiplier: 110%
Support Requirements: +5 StrSupports Channelling Skills you use yourself, granting you higher Stun Threshold and Ailment Threshold while Channelling them.You have 100% more Ailment Threshold while Channelling Supported Skills
You have 50% more Stun Threshold while Channelling Supported Skills
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV Cooldown Recovery IICooldown Recovery IISupport
Category: Cooldown Recovery
Tier: 4
Cost & Reservation Multiplier: 130%
Support Requirements: +5 DexSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Supported Skills have 30% increased cooldown recovery ratePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Second Wind IISecond Wind IISupport
Category: Second Wind
Tier: 4
Cost & Reservation Multiplier: 150%
Support Requirements: +5 DexSupports skills with cooldowns, giving them extra uses of that cooldown.
Cannot support instant or triggered skills, or modify the skills of minions.
Supported Skills have 40% less Cooldown Recovery Rate
Supported Skills have twice as many Cooldown Uses
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V Second Wind IIISecond Wind IIISupport
Category: Second Wind
Tier: 5
Cost & Reservation Multiplier: 150%
Support Requirements: +5 DexSupports skills with cooldowns, giving them extra uses of that cooldown and causing them to restore Life on use.
Cannot support instant or triggered skills, or modify the skills of minions.
Supported Skills have 40% less Cooldown Recovery Rate
Restore 2% of maximum Life on use per one second cooldown of Supported Skills
Supported Skills have twice as many Cooldown Uses
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.

Version history

Version Changes
0.3.0
  • The Meditate Skill granted by the Faith is a Choice Notable Passive Skill now has a Cooldown of 7-5.1 seconds at Gem levels 1-20 (previously 10-8.1 seconds). Meditate now provides 24-100% more Energy Shield Recharge Rate at Gem levels 1-20 (previously 0-28%).
0.2.0
  • The Meditate Skill granted by the Faith is a Choice Ascendancy Passive skill now has 0-28% more Energy Shield Recharge Rate at Gem levels 1-20 (previously 40-78%). Quality now provides 0-10% more Energy Shield Recharge Rate (previously 0-15%).
0.1.0
  • Introduced to the game.