Flicker Strike: Difference between revisions

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|size_x                                  = 1
|size_x                                  = 1
|size_y                                  = 1
|size_y                                  = 1
|drop_level                              = 13
|tags                                    = gem, default
|tags                                    = gem, default
|metadata_id                            = Metadata/Items/Gems/SkillGemFlickerStrike
|metadata_id                            = Metadata/Items/Gems/SkillGemFlickerStrike
|help_text                              = Skills can be managed in the Skills Panel.
|help_text                              = Skills can be managed in the Skills Panel.
|gem_tags                                = Melee, Strike, AoE, Movement
|dexterity_percent                      = 50
|gem_description                        = Teleport to a enemy and strike them. Consumes Power Charges to perform additional teleporting strikes on nearby enemies.
|intelligence_percent                    = 50
|gem_tags                                = Attack, AoE, Melee, Strike
|gem_tier                                = 13
|skill_id                                = FlickerStrikePlayer
|gem_description                        = Teleport to a enemy and [[Strike]] them. Consumes [[Power Charge]]s to perform additional teleporting [[Strike]]s on nearby enemies.
|active_skill_name                      = Flicker Strike
|active_skill_name                      = Flicker Strike
|skill_icon                              = Flicker Strike
|item_class_id_restriction              = Warstaff
|item_class_id_restriction              = Quarterstaff
|equipment_requirement                  = [[Quarterstaff]]
|skill_id                                = FlickerStrike
|cast_time                              = 1.0
|cast_time                              = 1.0
|required_level                          = 13
|static_cost_types                      = Mana
|static_cost_types                      = Mana
|quality_type1_weight                    = 1
|quality_type1_stat_text                = (1-20)% more [[Critical Hit]] Chance
|quality_type1_stat1_id                  = active_skill_critical_strike_chance_+%_final
|quality_type1_stat1_value              = 1000
|static_attack_speed_multiplier          = 50
|static_attack_speed_multiplier          = 50
|stat_text                              = Teleports and Strikes 3 additional times per Power Charge, with 285% more Attack Speed<br>You cannot gain Power Charges while using this Skill
|static_stat1_id                        = base_skill_show_average_damage_instead_of_dps
|static_stat1_value                      = 1
|static_stat2_id                        = ignores_proximity_shield
|static_stat2_value                      = 1
|static_stat3_id                        = is_area_damage
|static_stat3_value                      = 1
|static_stat4_id                        = flicker_strike_additional_flickers_from_power_charges
|static_stat4_value                      = 2
|static_stat5_id                        = cannot_gain_power_charges_during_skill
|static_stat5_value                      = 1
|stat_text                              = Teleports and [[Strike]]s 2 additional times per [[Power Charge]], with 285% more [[Attack]] Speed<br>You cannot gain [[Power Charge]]s while using this Skill
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 10
|level1_level_requirement                = 0
|level1_cost_amounts                    = 50
|level1_cost_amounts                    = 12
|level1_damage_effectiveness            = 177.3
|level1_damage_multiplier                = 80
|level1_damage_multiplier               = 177.3
|level2                                  = True
|level2_level_requirement                = 3
|level2_cost_amounts                    = 14
|level2_damage_multiplier                = 88
|level3                                  = True
|level3_level_requirement                = 6
|level3_cost_amounts                    = 16
|level3_damage_multiplier                = 97
|level4                                  = True
|level4_level_requirement                = 10
|level4_cost_amounts                    = 19
|level4_damage_multiplier                = 107
|level5                                  = True
|level5_level_requirement                = 14
|level5_cost_amounts                    = 21
|level5_damage_multiplier                = 116
|level6                                  = True
|level6_level_requirement                = 18
|level6_cost_amounts                    = 24
|level6_damage_multiplier                = 126
|level7                                  = True
|level7_level_requirement                = 22
|level7_cost_amounts                    = 26
|level7_damage_multiplier                = 136
|level8                                  = True
|level8_level_requirement                = 26
|level8_cost_amounts                    = 29
|level8_damage_multiplier                = 145
|level9                                  = True
|level9_level_requirement                = 31
|level9_cost_amounts                    = 32
|level9_damage_multiplier               = 154
|level10                                = True
|level10_level_requirement              = 36
|level10_cost_amounts                    = 36
|level10_damage_multiplier              = 164
|level11                                = True
|level11_level_requirement              = 41
|level11_cost_amounts                    = 40
|level11_damage_multiplier              = 175
|level12                                = True
|level12_level_requirement              = 46
|level12_cost_amounts                    = 43
|level12_damage_multiplier              = 187
|level13                                = True
|level13                                = True
|level13_level_requirement              = 51
|level13_level_requirement              = 52
|level13_cost_amounts                    = 50
|level13_cost_amounts                    = 48
|level13_damage_effectiveness            = 177.5
|level13_damage_multiplier              = 199
|level13_damage_multiplier               = 177.5
|level14                                = True
|level52                                 = True
|level14_level_requirement              = 58
|level52_level_requirement               = 51
|level14_cost_amounts                    = 52
|level52_cost_amounts                   = 50
|level14_damage_multiplier              = 213
|level52_damage_effectiveness           = 177.5
|level15                                = True
|level52_damage_multiplier              = 177.5
|level15_level_requirement              = 64
|level52_dexterity_requirement           = 66
|level15_cost_amounts                    = 57
|level52_intelligence_requirement       = 66
|level15_damage_multiplier              = 228
|release_version                        = 0.8.0
|level16                                = True
|drop_text                              = It can be obtained by [[Gemcutting|engraving]] an [[Uncut Skill Gem]].
|level16_level_requirement              = 66
|is_drop_restricted                      = yes
|level16_cost_amounts                    = 62
|level16_damage_multiplier              = 244
|level17                                = True
|level17_level_requirement              = 72
|level17_cost_amounts                    = 67
|level17_damage_multiplier              = 262
|level18                                = True
|level18_level_requirement              = 78
|level18_cost_amounts                    = 72
|level18_damage_multiplier              = 282
|level19                                = True
|level19_level_requirement              = 84
|level19_cost_amounts                    = 78
|level19_damage_multiplier               = 303
|level20                                 = True
|level20_level_requirement               = 90
|level20_cost_amounts                   = 85
|level20_damage_multiplier              = 327
|level1_dexterity_requirement           = 0
|level1_intelligence_requirement        = 0
|level2_dexterity_requirement            = 0
|level2_intelligence_requirement        = 0
|level3_dexterity_requirement            = 9
|level3_intelligence_requirement        = 9
|level4_dexterity_requirement            = 13
|level4_intelligence_requirement        = 13
|level5_dexterity_requirement            = 17
|level5_intelligence_requirement        = 17
|level6_dexterity_requirement            = 20
|level6_intelligence_requirement        = 20
|level7_dexterity_requirement            = 24
|level7_intelligence_requirement        = 24
|level8_dexterity_requirement            = 28
|level8_intelligence_requirement        = 28
|level9_dexterity_requirement            = 32
|level9_intelligence_requirement        = 32
|level10_dexterity_requirement          = 37
|level10_intelligence_requirement        = 37
|level11_dexterity_requirement          = 41
|level11_intelligence_requirement        = 41
|level12_dexterity_requirement          = 46
|level12_intelligence_requirement        = 46
|level13_dexterity_requirement          = 51
|level13_intelligence_requirement        = 51
|level14_dexterity_requirement          = 57
|level14_intelligence_requirement        = 57
|level15_dexterity_requirement          = 62
|level15_intelligence_requirement        = 62
|level16_dexterity_requirement          = 64
|level16_intelligence_requirement        = 64
|level17_dexterity_requirement          = 70
|level17_intelligence_requirement        = 70
|level18_dexterity_requirement          = 75
|level18_intelligence_requirement        = 75
|level19_dexterity_requirement           = 80
|level19_intelligence_requirement       = 80
|level20_dexterity_requirement          = 86
|level20_intelligence_requirement        = 86
|skill_icon                              = Flicker Strike
|release_version                        = 0.1.0
}}
}}


'''Flicker Strike''' is a [[melee]] [[attack]] skill that teleports the character to a nearby enemy and strikes it with their [[Quarterstaff]].
'''Flicker Strike''' is a [[quarterstaff]] [[strike]] [[skill]] that teleports the user towards an enemy to strike them. The skill will consume your [[power charge]]s to unleash additional teleporting strikes.


==Skill functions and interactions==
==Skill functions and interactions==
Flicker Strike can consume [[Power Charge]]s to strike two additional enemies per power charge. Characters cannot gain Power Charges while attacking with Flicker Strike.
[[Profane Ritual]] provides a delayed source of Power Generation which works well with Flicker Strike when [[trigger]]ed.
   
   
Modifiers to area damage do appear to affect Flicker Strike, despite being a [[strike]] skill with no obvious area damage component. [[Area of effect]] has no apparent effect on the hit itself, but it does modify the targeting range of the teleport.<ref>https://www.youtube.com/watch?v=bymCWDEzDBQ</ref>
Modifiers to area damage do appear to affect Flicker Strike, despite being a [[strike]] skill with no obvious area damage component. [[Area of effect]] has no apparent effect on the hit itself, but it does modify the targeting range of the teleport.<ref>https://www.youtube.com/watch?v=bymCWDEzDBQ</ref>
Line 54: Line 171:
==Recommended support gems==
==Recommended support gems==
{{Recommended support gems
{{Recommended support gems
|t1_1 =  
|t1_1 = {{il|Brutality I}}
|t1_2 =  
|t1_2 = {{il|Combo Finisher I}}
|t1_3 =  
|t1_3 = {{il|Perpetual Charge}}
|t2_1 =  
|t2_1 = {{il|Brutality II}}
|t2_2 =  
|t2_2 = {{il|Heightened Charges}}
|t2_3 =
|t3_1 = {{il|Close Combat I}}
|t3_1 =  
|t3_2 = {{il|Combo Finisher II}}
|t3_2 =  
|t3_3 = {{il|Culmination I}}
|t3_3 =  
|t4_1 = {{il|Ancestral Call I}}
|t4_2 = {{il|Heavy Swing}}
|t4_3 = {{il|Impale}}
|t5_1 = {{il|Ancestral Call II}}
|t5_2 = {{il|Brutality III}}
|t5_3 = {{il|Culmination II}}
}}
}}


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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
* Flicker Strike: Quality now provides +0-20% more Damage per Power Charge Consumed, instead of 0-20% Chance to not remove Charges on use.
}}
{{Version history table row|0.2.0|
* Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
* The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
}}
{{Version history table row|0.1.0|
{{Version history table row|0.1.0|
* Introduced to the game.
* Introduced to the game.
}}
}}
{{Version history table end}}
{{Version history table end}}
 
==See also==
==See also==
* [[poewiki:Flicker Strike]]
* [[poewiki:Flicker Strike]]
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{{Navbox Skills}}
{{Navbox Skills}}
{{sister|poewiki}}
{{sister|poewiki}}
==References==
{{Reflist}}

Latest revision as of 19:28, 31 August 2025

Flicker StrikeAttack, AoE, Melee, Strike
Tier: 13
Level: (1-20)
Cost: (12-85) Mana
Attack Speed: 50% of base
Attack Damage: (80-327)% of base
Requires: QuarterstaffTeleport to a enemy and Strike them. Consumes Power Charges to perform additional teleporting Strikes on nearby enemies.Teleports and Strikes 2 additional times per Power Charge, with 285% more Attack Speed
You cannot gain Power Charges while using this Skill

Additional Effects From 1-20% Quality:
(1-20)% more Critical Hit Chance
Skills can be managed in the Skills Panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemFlickerStrike

Flicker Strike is a quarterstaff strike skill that teleports the user towards an enemy to strike them. The skill will consume your power charges to unleash additional teleporting strikes.

Skill functions and interactions

Profane Ritual provides a delayed source of Power Generation which works well with Flicker Strike when triggered.

Modifiers to area damage do appear to affect Flicker Strike, despite being a strike skill with no obvious area damage component. Area of effect has no apparent effect on the hit itself, but it does modify the targeting range of the teleport.[1]

Gem level progression

LevelRequired LevelRequired DexterityRequired IntelligenceMana
Cost
Attack
Damage
10001280%
23001488%
36991697%
410131319107%
514171721116%
618202024126%
722242426136%
826282829145%
931323232154%
1036373736164%
1141414140175%
1246464643187%
1352515148199%
1458575752213%
1564626257228%
1666646462244%
1772707067262%
1878757572282%
1984808078303%
2090868685327%

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Brutality IBrutality ISupport, Physical
Category: Brutality
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.Supported Skills deal 25% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Combo Finisher ICombo Finisher ISupport, Attack, Melee, Strike, Conditional
Category: Combo Finisher
Tier: 1
Support Requirements: +5 DexSupports Melee Attacks you use yourself. Supported Skills cannot be used until enough Combo has been built up, but deal more damage. Cannot support skills which already Combo, or Triggered Skills.Supported Skills lose Combo if you
generate no Combo for 4 seconds
Supported Skills deal 25% more Damage
Supported Skills require 3 Combo to use
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Perpetual ChargePerpetual ChargeSupport
Category: Perpetual Charge
Tier: 1
Cost & Reservation Multiplier: 130%
Support Requirements: +5 DexSupports skills that consume Power, Frenzy or Endurance Charges on use, giving them a chance not to remove each Charge while still gaining the benefits of consuming them.Supported Skills have 25% chance to not remove Charges but still count as consuming themPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II Brutality IIBrutality IISupport, Physical
Category: Brutality
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.Supported Skills deal 30% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Heightened ChargesHeightened ChargesSupport
Category: Twofold
Tier: 2
Cost & Reservation Multiplier: 115%
Support Requirements: +5 DexSupports any Skill that Consumes Charges, granting a chance for benefits of that Consumption to be doubled.Benefits from consuming Charges for Supported Skill have 20% chance to be doubledPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III Close Combat IClose Combat ISupport, Attack
Category: Close Combat
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Supported Skills deal 20% more Attack Damage to
enemies within 1 metre of you, scaling down to
no bonus at 3.5 metres or further
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Combo Finisher IICombo Finisher IISupport, Attack, Melee, Strike, Conditional
Category: Combo Finisher
Tier: 3
Support Requirements: +5 DexSupports Melee Attacks you use yourself. Supported Skills cannot be used until enough Combo has been built up, but deal massively more damage. Cannot support skills which already Combo, or Triggered Skills.Supported Skills lose Combo if you
generate no Combo for 4 seconds
Supported Skills deal 40% more Damage
Supported Skills require 5 Combo to use
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Culmination ICulmination ISupport, Attack, Melee, Conditional
Category: Culmination
Tier: 3
Support Requirements: +5 DexSupports Melee Attack Skills. Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks. Supported Skills reset their Combo on use, dealing more Damage the higher Combo you had on use. Cannot support skills which already gain Combo. Does not modify Skills used by Minions.Supported Skills can gain Combo
Supported Skills lose all Combo on use
Supported Skills lose Combo if you
generate no Combo for 4 seconds
Supported Skills deal 3% more Damage per Combo
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV Ancestral Call IAncestral Call ISupport, Attack, Melee, Strike
Category: Ancestral Call
Tier: 4
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Strikes you use yourself, providing a powerful Ancestral Boost every few seconds. Cannot Support Channelled Skills and does not modify Skills used by Minions.Supported Strike Skills are Ancestrally Boosted
once every 5 seconds
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Heavy SwingHeavy SwingSupport, Attack, Melee, Physical
Category: Heavy Swing
Tier: 4
Support Requirements: +5 StrSupports Melee Attacks, boosting their Physical damage at the cost of Attack Speed.Supported Skills deal 35% more Melee Physical Damage
Supported Skills have 10% less Attack Speed
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
ImpaleImpaleSupport, Attack, Physical
Category: Impale
Tier: 4
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Attacks, causing them to Impale on Hit but making them unable to Extract Impale themselves.Supported Skills cannot Extract Impale
Supported Skills Impale Enemies on Hit
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V Ancestral Call IIAncestral Call IISupport, Attack, Melee, Strike
Category: Ancestral Call
Tier: 5
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Strikes you use yourself, providing a powerful Ancestral Boost every few seconds. Cannot Support Channelled Skills and does not modify Skills used by Minions.Supported Strike Skills are Ancestrally Boosted
once every 3 seconds
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Brutality IIIBrutality IIISupport, Physical
Category: Brutality
Tier: 5
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types, as well as giving Hits from that skill a chance to ignore Physical Damage reduction.Supported Skills deal 30% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Hits with Supported Skills have 20% chance to ignore Enemy Physical Damage reduction
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Culmination IICulmination IISupport, Attack, Melee, Conditional
Category: Culmination
Tier: 5
Support Requirements: +5 DexSupports Melee Attack Skills. Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks. Supported Skills reset their Combo on use, dealing more Damage the higher Combo you had on use. Cannot support skills which already gain Combo. Does not modify Skills used by Minions.Supported Skills can gain Combo
Supported Skills lose all Combo on use
Supported Skills lose Combo if you
generate no Combo for 4 seconds
Combo count loss for Supported Skills occurs 50% slower
Supported Skills deal 3% more Damage per Combo
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.

Item acquisition

Flicker Strike has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Alternate skill effects

Flicker Strike has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.3.0
  • Flicker Strike: Quality now provides +0-20% more Damage per Power Charge Consumed, instead of 0-20% Chance to not remove Charges on use.
0.2.0
  • Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
  • The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
0.1.0
  • Introduced to the game.

See also

References