Skeletal Storm Mage: Difference between revisions

From Path of Exile 2 Wiki
Jump to navigation Jump to search
(Created page with "{{Item |rarity_id = normal |name = Skeletal Storm Mage |class_id = Active Skill Gem |size_x = 1 |size_y = 1 |drop_level = 1 |tags = gem, default |metadata_id = |help_text = Place into a Skil...")
 
(→‎Recommended support gems: Recommended support gems update)
 
(18 intermediate revisions by 6 users not shown)
Line 7: Line 7:
|drop_level                              = 1
|drop_level                              = 1
|tags                                    = gem, default
|tags                                    = gem, default
|metadata_id                            =  
|metadata_id                            = Metadata/Items/Gems/SkillGemSkeletalStormMage
|help_text                              = Place into a Skill Gem socket to gain this skill.<br>Sockets are found in the Skills menu tab.
|help_text                              = Place into a Skill Gem socket to gain this skill.<br>Sockets are found in the Skills menu tab.
|intelligence_percent                       = 100
|intelligence_percent                   = 100
|gem_tags                                = Minion, Persistent, Lightning
|gem_tags                                = Minion, Persistent, Lightning
|gem_description                        = Summons Reviving Skeletal Storm Mages that can call down a lightning storm on dead Skeletons on Command
|gem_description                        = Summons Reviving Skeletal Storm Mages that can call down a lightning storm on dead Skeletons on Command.<br><br>Lightning bolts strike all fallen Skeletons in the area, creating Shocked Ground around them.
|active_skill_name                      =  
|active_skill_name                      =  
|skill_id                                = Skeletal Storm Mage
|skill_id                                = Skeletal Storm Mage
|required_level                          = 41
|static_cost_types                      = Spirit
|static_cooldown                        = 5
|static_cooldown                        = 5
|cast_time                              = 2.0
|cast_time                              = 2.0
|static_critical_strike_chance          = 10.00
|static_critical_strike_chance          = 10.00
|stat_text                              = DEALS X TO X LIGHTNING DAMAGE<br>BOLT EXPLOSION RADIUS IS 1.8 METERS<br>SHOCKED GROUND RADIUS IS 1.8 METERS<br>SHOCKED GROUND DURATION IS 6 SECONDS
|stat_text                              = Deals 8 to 44 Lightning Damage<br>Bolt explosion radius is 1.8 metres<br>Shocked Ground radius is 1.8 metres<br>Shocked Ground duration is 6 seconds
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 1
|level1_level_requirement                = 1
|level1_spirit_reservation_flat          = 1
|level1_spirit_reservation_flat          = 120
|inventory_icon                          = Skeletal Storm Mage
|skill_icon                              = Skeletal Storm Mage
|release_version                        =  
 
|gem_tier                                = 11
|release_version                        = 0.1.0
}}
}}
'''Skeletal Storm Mage''' is a [[minion]] [[skill]] that [[reserve]]s [[Spirit]] to summon [[persistent]] skeleton mage minions.
'''Skeletal Storm Mage''' is a [[minion]] [[skill]] that [[reserve]]s [[Spirit]] to summon [[persistent]] skeleton mage minions.


==Skill functions and interactions==
==Skill functions and interactions==
Skeletal Storm Mages automatically revive after 7 seconds after being killed.
Skeletal Storm Mages automatically revive 7 seconds after being killed.
This timer is reset whenever one or more minions die, and can be shortened through certain passives on the skill tree.


==Gem level progression==
{{Skill progression
}}


==Gem level progression==
==Recommended support gems==
{{Recommended support gems
|t1_1 = {{il|Chain I}}
|t1_2 = {{il|Magnified Area I}}
|t1_3 = {{il|Shock}}
|t2_1 = {{il|Bidding I}}
|t2_2 = {{il|Chain II}}
|t2_3 = {{il|Electrocute}}
|t3_1 = {{il|Elemental Focus}}
|t3_2 = {{il|Feeding Frenzy I}}
|t3_3 = {{il|Muster}}
|t4_1 = {{il|Bidding II}}
|t4_2 = {{il|Feeding Frenzy II}}
|t4_3 = {{il|Overcharge}}
|t5_1 = {{il|Chain III}}
|t5_2 = {{il|Lightning Mastery}}
|t5_3 = {{il|Persistent Ground III}}
}}


{{Item acquisition}}


{{Alternate skill effect list}}
{{Alternate skill effect list}}
Line 39: Line 62:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|?|
{{Version history table row|0.3.0|
* [[Minions]] now deal 3% more Damage with Hits and Ailments against non-unique monsters at skill level 3, scaling to 50% more Damage with Hits and Ailments against non-unique monsters by skill level 8.
* Skeletal Storm Mage: Command: Death Storm now deals 154-551 to 873-3121 Lightning Damage at Gem levels 11-20 (previously 128-459 to 727-2600). Bolt and Shocked Ground radius is now 2 metres (previously 1.8). Projectiles now Chain 2 times at all Gem levels (previously 2-4).
}}
{{Version history table row|0.2.0c|
* Minions have approximately 15% more Life through the early Campaign, tapering down to be unchanged by Gem Level 30 (or so).
** Gem Level 10 Minions now have 41% More Damage.
** Gem Level 15 Minions now have 50% More Damage.
** Gem Level 20 Minions now have 60% More Damage.
** Gem Level 30 Minions now have 79% More Damage.
}}
{{Version history table row|0.2.0|
* Adjusted Minion Damage and Life scaling. General Damage and Life is the same early game, but lower than before at higher levels, especially past Gem level 20+.
* Skeletal Storm Mage chain count now scales up with minion gem level, up to +4 Chains at Gem level 20 (previously +2 at all levels).
}}
{{Version history table row|0.1.0|
* Introduced to the game.
* Introduced to the game.
}}
}}
{{Version history table end}}
{{Version history table end}}
==References==
{{reflist|refs=
}}


{{Navbox Skills}}
{{Navbox Skills}}

Latest revision as of 08:35, 31 August 2025

Skeletal Storm MageMinion, Persistent, Lightning
Tier: 11
Level: 1
Reservation: 120 Spirit
Cooldown Time: 5.00 sec
Critical Strike Chance: 10.00%
Summons Reviving Skeletal Storm Mages that can call down a lightning storm on dead Skeletons on Command.

Lightning bolts strike all fallen Skeletons in the area, creating Shocked Ground around them.
Deals 8 to 44 Lightning Damage
Bolt explosion radius is 1.8 metres
Shocked Ground radius is 1.8 metres
Shocked Ground duration is 6 seconds
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemSkeletalStormMage

Skeletal Storm Mage is a minion skill that reserves Spirit to summon persistent skeleton mage minions.

Skill functions and interactions

Skeletal Storm Mages automatically revive 7 seconds after being killed. This timer is reset whenever one or more minions die, and can be shortened through certain passives on the skill tree.

Gem level progression

LevelRequired LevelSpirit
Reservation
11120

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Chain IChain ISupport, Projectile, Chaining
Category: Chain
Tier: 1
Support Requirements: +5 DexSupports Projectile skills and any other skills that Chain, causing them to Chain additional times.Supported Skills Chain +1 times
Supported Skills Chain 100% more times
Supported Skills deal 50% less Damage with Hits
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Magnified Area IMagnified Area ISupport, AoE
Category: Increased Area of Effect
Tier: 1
Cost & Reservation Multiplier: 130%
Support Requirements: +5 IntSupports any skill with an area of effect, making it larger.Supported Skills have 35% increased Area of EffectPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
File:Shock (support gem) inventory icon.pngShockShockSupport, Lightning
Category: Shock
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports any skill that Hits enemies, making it more likely to Shock.Supported Skills have 100% more chance to ShockPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
File:Shock (support gem) inventory icon.png
II Bidding IBidding ISupport, Command, Minion
Category: Bidding
Tier: 2
Cost & Reservation Multiplier: 130%
Support Requirements: +5 IntSupports Minion Skills. Supported Minions deal more damage and have increased Cooldown Recovery Rate with Command Skills.Supported Minions have 20% increased Cooldown Recovery Rate for Command Skills
Supported Minions' Command Skills deal 20% more Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Chain IIChain IISupport, Projectile, Chaining
Category: Chain
Tier: 2
Support Requirements: +5 DexSupports Projectile skills and any other skills that Chain, causing them to Chain additional times.Supported Skills Chain +1 times
Supported Skills Chain 100% more times
Supported Skills deal 40% less Damage with Hits
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
ElectrocuteElectrocuteSupport, Lightning
Category: Electrocute
Tier: 2
Support Requirements: +5 DexSupports any Skill which can deal Damage. Lightning Damage from Supported Skills can inflict Electrocute, but Supported Skills cannot inflict Shock.Supported Skills Cannot inflict Shock
Lightning Damage from Supported Skills Contributes to Electrocution Buildup
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III Elemental FocusElemental FocusSupport
Category: Elemental Focus
Tier: 3
Support Requirements: +5 IntSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Supported Skills deal 25% more Elemental Damage
Supported Skills cannot inflict Elemental Ailments
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Feeding Frenzy IFeeding Frenzy ISupport, Minion
Category: Feeding Frenzy
Tier: 3
Support Requirements: +5 IntSupports skills which create Minions, making them deal and take more damage. Cannot support skills which create undamageable Minions.Minions from Supported Skills deal 30% more Damage
Minions from Supported Skills take 20% more Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
MusterMusterSupport, Minion
Category: Muster
Tier: 3
Support Requirements: +5 IntSupports Skills which summon Minions. Supported Minions deal more Damage the more different kinds of Reviving Minions you have summoned.Supported Minions deal 7% more damage for each different type of Reviving Minion you have summonedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV Bidding IIBidding IISupport, Command, Minion
Category: Bidding
Tier: 4
Support Requirements: +5 IntSupports Minion Skills. Supported Minions deal more damage and have increased Cooldown Recovery Rate with Command Skills.Supported Minions have 30% increased Cooldown Recovery Rate for Command Skills
Supported Minions' Command Skills deal 30% more Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Feeding Frenzy IIFeeding Frenzy IISupport, Minion
Category: Feeding Frenzy
Tier: 4
Support Requirements: +5 IntMinions from Supported Skills deal 30% more Damage
Minions from Supported Skills take 15% more Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
OverchargeOverchargeSupport, Lightning
Category: Overcharge
Tier: 4
Support Requirements: +5 DexSupports any skill that Hits enemies, making its Shocks more effective but reflecting them back to you as well.50% increased Magnitude of Shocks inflicted with Supported Skills
Shocks caused by Supported Skills are reflected back to you
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V Chain IIIChain IIISupport, Projectile, Chaining
Category: Chain
Tier: 5
Support Requirements: +5 DexSupports Projectile skills and any other skills that Chain, causing them to Chain additional times.Supported Skills Chain 200% more times
Supported Skills deal 40% less Damage with Hits
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Lightning MasteryLightning MasterySupport, Lightning
Category: Mastery
Tier: 5
Support Requirements: +5 IntSupports Lightning skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Lightning SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Persistent Ground IIIPersistent Ground IIISupport
Category: Persistent Ground
Tier: 5
Support Requirements: +5 StrSupports Skills which create Ground Surfaces, causing created Surfaces to last much longer as well as lowering the Cooldown Recovery Speed of affected Enemies. Ground Surfaces from Supported Skills only end when their duration expires.50% increased duration of Ground Surfaces created by Supported Skills
Ground Surfaces from Supported Skills apply Suppressive Ground
Suppressive Ground inflicts 30% less Cooldown Recovery Rate
Ground Surfaces created by Supported Skills cannot be destroyed except by expiring
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.

Item acquisition

Skeletal Storm Mage has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Alternate skill effects

Skeletal Storm Mage has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.3.0
  • Minions now deal 3% more Damage with Hits and Ailments against non-unique monsters at skill level 3, scaling to 50% more Damage with Hits and Ailments against non-unique monsters by skill level 8.
  • Skeletal Storm Mage: Command: Death Storm now deals 154-551 to 873-3121 Lightning Damage at Gem levels 11-20 (previously 128-459 to 727-2600). Bolt and Shocked Ground radius is now 2 metres (previously 1.8). Projectiles now Chain 2 times at all Gem levels (previously 2-4).
0.2.0c
  • Minions have approximately 15% more Life through the early Campaign, tapering down to be unchanged by Gem Level 30 (or so).
    • Gem Level 10 Minions now have 41% More Damage.
    • Gem Level 15 Minions now have 50% More Damage.
    • Gem Level 20 Minions now have 60% More Damage.
    • Gem Level 30 Minions now have 79% More Damage.
0.2.0
  • Adjusted Minion Damage and Life scaling. General Damage and Life is the same early game, but lower than before at higher levels, especially past Gem level 20+.
  • Skeletal Storm Mage chain count now scales up with minion gem level, up to +4 Chains at Gem level 20 (previously +2 at all levels).
0.1.0
  • Introduced to the game.