Primal Strikes: Difference between revisions

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(Created page with "{{new content|0.2.0}} {{Item |rarity_id = normal |name = Primal Strikes |class_id = Active Skill Gem |size_x = 1 |size_y = 1 |tags = gem, default |metadata_id = Metadata/Items/Gem/SkillGemPrimalStrikes |help_text = Skill...")
 
(→‎Recommended support gems: Recommended support gems update)
 
(2 intermediate revisions by one other user not shown)
Line 9: Line 9:
|metadata_id                            = Metadata/Items/Gem/SkillGemPrimalStrikes
|metadata_id                            = Metadata/Items/Gem/SkillGemPrimalStrikes
|help_text                              = Skills can be managed in the Skills Panel.
|help_text                              = Skills can be managed in the Skills Panel.
|dexterity_percent                      = 100
|dexterity_percent                      = 100
|gem_tags                                = Attack, AoE, Melee, Strike, Lightning, Payoff
|gem_tags                                = Attack, AoE, Melee, Strike, Lightning, Payoff
|gem_tier                                = 7
|skill_id                                = PrimalStrikesPlayer
|gem_description                        = Perform a [[Lightning]]-charged stab that can be chained into a combination of up to three attacks. The first two attacks conjure a charging Wildwood spirit if they [[Hit]] a [[Shock]]ed enemy and refresh [[Shock]] duration. The third attack is a large swipe that inflicts [[Lightning]] [[Exposure]], and can [[Consume]] [[Shock]] to conjure a stampede of spirits.
|active_skill_name                      = Primal Strikes
|active_skill_name                      = Primal Strikes
|skill_id                                = PrimalStrikesPlayer
|gem_tier                                = 7
|item_class_id_restriction              = Spear
|item_class_id_restriction              = Spear
|gem_description                        = Perform a [[Lightning]]-charged stab that can be chained into a combination of up to three attacks. The first two attacks conjure a charging Wildwood spirit if they [[Hit]] a [[Shocked]] enemy and refresh [[Shock]] duration. The third attack is a large swipe that inflicts [[Lightning]] [[Exposure]], and can [[Consume]] [[Shock]] to conjure a stampede of spirits.
|item_class_id_restriction_text          = Spears
 
|cast_time                              = 1.0
|static_cost_types                      = Mana
|static_cost_types                      = Mana
|cast_time                              = 1
|cost_types                              = Mana
|quality_type1_weight                    = 1
|quality_type1_stat_text                = (0.5-10)% more [[Attack]] Speed
|quality_type1_breakpoints              = 2.0
|quality_type1_stat1_id                  = active_skill_attack_speed_+%_final
|quality_type1_stat1_value              = 500
|static_attack_speed_multiplier          = 80
|static_attack_speed_multiplier          = 80
 
|static_stat1_id                        = attack_maximum_action_distance_+
|stat_text                              =  
|static_stat1_value                      = 5
 
|static_stat2_id                        = is_area_damage
|static_stat2_value                      = 1
|static_stat3_id                        = melee_conditional_step_distance
|static_stat3_value                      = 15
|static_stat4_id                        = never_shock
|static_stat4_value                      = 1
|static_stat5_id                        = perfect_strike_timing_window_base_ms
|static_stat5_value                      = 200
|static_stat6_id                        = primal_strikes_number_of_stags
|static_stat6_value                      = 1
|static_stat7_id                        = primal_strikes_stag_is_scaled_with_area_of_effect
|static_stat7_value                      = 1
|static_stat8_id                        = primal_strikes_stag_stampede_damage_+%_final
|static_stat8_value                      = 50
|static_stat9_id                        = primal_strikes_stag_volley_delay_ms
|static_stat9_value                      = 150
|static_stat10_id                        = primal_strikes_stag_volley_spacing
|static_stat10_value                    = 16
|static_stat11_id                        = statset_index_for_final_animation_combo_index
|static_stat11_value                    = 2
|static_stat12_id                        = statset_index_for_second_animation_combo_index
|static_stat12_value                    = 1
|static_stat13_id                        = active_skill_base_physical_damage_%_to_convert_to_lightning
|static_stat13_value                    = 40
|static_stat14_id                        = melee_range_+
|static_stat14_value                    = 5
|stat_text                              = [[Conversion|Converts]] 40% of [[Physical]] Damage to [[Lightning]] Damage<br>+5 to [[Melee]] [[Strike]] Range
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 0
|level1_level_requirement                = 0
|level1_dexterity_requirement            = 0
|level1_cost_amounts                    = 5
|level1_cost_amounts                    = 5
|level1_damage_multiplier                = 80
|level1_damage_multiplier                = 80
|level1_stat_text                        =
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 3
|level2_level_requirement                = 3
|level2_dexterity_requirement            = 9
|level2_cost_amounts                    = 6
|level2_cost_amounts                    = 6
|level2_damage_multiplier                = 88
|level2_damage_multiplier                = 88
|level2_stat_text                        =
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 6
|level3_level_requirement                = 6
|level3_dexterity_requirement            = 16
|level3_cost_amounts                    = 7
|level3_cost_amounts                    = 7
|level3_damage_multiplier                = 97
|level3_damage_multiplier                = 97
|level3_stat_text                        =
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 10
|level4_level_requirement                = 10
|level4_dexterity_requirement            = 25
|level4_cost_amounts                    = 8
|level4_cost_amounts                    = 8
|level4_damage_multiplier                = 106
|level4_damage_multiplier                = 106
|level4_stat_text                        =
|level5                                  = True
|level5                                  = True
|level5_level_requirement                = 14
|level5_level_requirement                = 14
|level5_dexterity_requirement            = 34
|level5_cost_amounts                    = 8
|level5_cost_amounts                    = 8
|level5_damage_multiplier                = 114
|level5_damage_multiplier                = 114
|level5_stat_text                        =
|level6                                  = True
|level6                                  = True
|level6_level_requirement                = 18
|level6_level_requirement                = 18
|level6_dexterity_requirement            = 43
|level6_cost_amounts                    = 9
|level6_cost_amounts                    = 9
|level6_damage_multiplier                = 122
|level6_damage_multiplier                = 122
|level6_stat_text                        =
|level7                                  = True
|level7                                  = True
|level7_level_requirement                = 22
|level7_level_requirement                = 22
|level7_dexterity_requirement            = 52
|level7_cost_amounts                    = 10
|level7_cost_amounts                    = 10
|level7_damage_multiplier                = 131
|level7_damage_multiplier                = 131
|level7_stat_text                        =
|level8                                  = True
|level8                                  = True
|level8_level_requirement                = 26
|level8_level_requirement                = 26
|level8_dexterity_requirement            = 61
|level8_cost_amounts                    = 12
|level8_cost_amounts                    = 12
|level8_damage_multiplier                = 139
|level8_damage_multiplier                = 139
|level8_stat_text                        =
|level9                                  = True
|level9                                  = True
|level9_level_requirement                = 31
|level9_level_requirement                = 31
|level9_dexterity_requirement            = 72
|level9_cost_amounts                    = 13
|level9_cost_amounts                    = 13
|level9_damage_multiplier                = 146
|level9_damage_multiplier                = 146
|level9_stat_text                        =
|level10                                = True
|level10                                = True
|level10_level_requirement              = 36
|level10_level_requirement              = 36
|level10_dexterity_requirement          = 83
|level10_cost_amounts                    = 14
|level10_cost_amounts                    = 14
|level10_damage_multiplier              = 153
|level10_damage_multiplier              = 153
|level10_stat_text                      =
|level11                                = True
|level11                                = True
|level11_level_requirement              = 41
|level11_level_requirement              = 41
|level11_dexterity_requirement          = 95
|level11_cost_amounts                    = 16
|level11_cost_amounts                    = 16
|level11_damage_multiplier              = 161
|level11_damage_multiplier              = 161
|level11_stat_text                      =
|level12                                = True
|level12                                = True
|level12_level_requirement              = 46
|level12_level_requirement              = 46
|level12_dexterity_requirement          = 106
|level12_cost_amounts                    = 18
|level12_cost_amounts                    = 18
|level12_damage_multiplier              = 169
|level12_damage_multiplier              = 169
|level12_stat_text                      =
|level13                                = True
|level13                                = True
|level13_level_requirement              = 52
|level13_level_requirement              = 52
|level13_dexterity_requirement          = 119
|level13_cost_amounts                    = 20
|level13_cost_amounts                    = 20
|level13_damage_multiplier              = 177
|level13_damage_multiplier              = 177
|level13_stat_text                      =
|level14                                = True
|level14                                = True
|level14_level_requirement              = 58
|level14_level_requirement              = 58
|level14_dexterity_requirement          = 133
|level14_cost_amounts                    = 22
|level14_cost_amounts                    = 22
|level14_damage_multiplier              = 186
|level14_damage_multiplier              = 186
|level14_stat_text                      =
|level15                                = True
|level15                                = True
|level15_level_requirement              = 64
|level15_level_requirement              = 64
|level15_dexterity_requirement          = 146
|level15_cost_amounts                    = 24
|level15_cost_amounts                    = 24
|level15_damage_multiplier              = 196
|level15_damage_multiplier              = 196
|level15_stat_text                      =
|level16                                = True
|level16                                = True
|level16_level_requirement              = 66
|level16_level_requirement              = 66
|level16_dexterity_requirement          = 160
|level16_cost_amounts                    = 27
|level16_cost_amounts                    = 27
|level16_damage_multiplier              = 205
|level16_damage_multiplier              = 205
|level16_stat_text                      =
|level17                                = True
|level17                                = True
|level17_level_requirement              = 72
|level17_level_requirement              = 72
|level17_dexterity_requirement          = 173
|level17_cost_amounts                    = 30
|level17_cost_amounts                    = 30
|level17_damage_multiplier              = 216
|level17_damage_multiplier              = 216
|level17_stat_text                      =
|level18                                = True
|level18                                = True
|level18_level_requirement              = 78
|level18_level_requirement              = 78
|level18_dexterity_requirement          = 189
|level18_cost_amounts                    = 34
|level18_cost_amounts                    = 34
|level18_damage_multiplier              = 226
|level18_damage_multiplier              = 226
|level18_stat_text                      =
|level19                                = True
|level19                                = True
|level19_level_requirement              = 84
|level19_level_requirement              = 84
|level19_dexterity_requirement          = 205
|level19_cost_amounts                    = 37
|level19_cost_amounts                    = 37
|level19_damage_multiplier              = 238
|level19_damage_multiplier              = 238
|level19_stat_text                      =
|level20                                = True
|level20                                = True
|level20_level_requirement              = 90
|level20_level_requirement              = 90
|level20_dexterity_requirement          = 221
|level20_cost_amounts                    = 41
|level20_cost_amounts                    = 41
|level20_damage_multiplier              = 250
|level20_damage_multiplier              = 250
|level20_stat_text                      =
|quality_type1_weight                    = 1
|quality_type1_stat_text                =
|quality_type1_breakpoints              =
|quality_type1_stat1_id                  = active_skill_attack_speed_+%_final
|quality_type1_stat1_value              = 500
|release_version                        = 0.2.0
|release_version                        = 0.2.0
}}
}}
Line 165: Line 149:
==Recommended support gems==
==Recommended support gems==
{{Recommended support gems
{{Recommended support gems
|t1_1 = {{il|Crescendo}}
|t1_1 = {{il|Crescendo I}}
|t1_2 = {{il|Lightning Infusion}}
|t1_2 = {{il|Lightning Attunement}}
|t1_3 = {{il|Unbreakable}}
|t1_3 = {{il|Rapid Attacks I}}
|t2_1 = {{il|Ambrosia}}
|t2_1 = {{il|Behead I}}
|t2_2 = {{il|Electrocute}}
|t2_2 = {{il|Cadence}}
|t2_3 = {{il|Primal Armament}}
|t2_3 = {{il|Potent Exposure}}
|t3_1 = {{il|Behead}}
|t3_1 = {{il|Close Combat I}}
|t3_2 = {{il|Elemental Focus}}
|t3_2 = {{il|Stoicism I}}
|t3_3 = {{il|Unsteady Tempo}}
|t4_1 = {{il|Ancestral Call I}}
|t4_2 = {{il|Crescendo II}}
|t4_3 = {{il|Overcharge}}
|t5_1 = {{il|Ancestral Call II}}
|t5_2 = {{il|Close Combat II}}
|t5_3 = {{il|Crescendo III}}
}}
}}



Latest revision as of 08:32, 31 August 2025

This article describes new Path of Exile 2 content released in version 0.2.0. Information may be missing or incorrect.

Please expand this article so that it provides complete and accurate information.

Primal StrikesAttack, AoE, Melee, Strike, Lightning, Payoff
Tier: 7
Level: (1-20)
Cost: (5-41) Mana
Attack Speed: 80% of base
Attack Damage: (80-250)% of base
Perform a Lightning-charged stab that can be chained into a combination of up to three attacks. The first two attacks conjure a charging Wildwood spirit if they Hit a Shocked enemy and refresh Shock duration. The third attack is a large swipe that inflicts Lightning Exposure, and can Consume Shock to conjure a stampede of spirits.Converts 40% of Physical Damage to Lightning Damage
+5 to Melee Strike Range

Additional Effects From 1-20% Quality:
(0.5-10)% more Attack Speed
Skills can be managed in the Skills Panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemPrimalStrikes

Primal Strikes is a spear skill.

Skill functions and interactions

Gem level progression

LevelRequired LevelMana
Cost
Attack
Damage
10580%
23688%
36797%
4108106%
5148114%
6189122%
72210131%
82612139%
93113146%
103614153%
114116161%
124618169%
135220177%
145822186%
156424196%
166627205%
177230216%
187834226%
198437238%
209041250%

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Crescendo ICrescendo ISupport, Attack, Melee, Strike
Category: Crescendo
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Strikes that perform a Final Strike at the end of a combination of attacks, allowing you to use the Final Strike twice in succession.Final Strike of Supported Skills can
be performed twice in succession
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Lightning AttunementLightning AttunementSupport, Attack, Lightning
Category: Lightning Attunement
Tier: 1
Support Requirements: +5 DexSupports Attacks, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.Supported Attacks Gain 25% of Damage as extra Lightning Damage
Supported Attacks deal 50% less Cold and Fire Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Rapid Attacks IRapid Attacks ISupport, Attack
Category: Rapid Attacks
Tier: 1
Support Requirements: +5 DexSupports Attacks, causing them to Attack faster.Supported Skills have 15% increased Attack SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II Behead IBehead ISupport, Attack, Melee, Strike
Category: Behead
Tier: 2
Support Requirements: +5 StrSupports Strike skills, causing them to steal a Modifier from Rare monsters they kill.Killing Blows from Supported Strike Skills against Rare monsters grant one of their Modifiers for 20 secondsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
CadenceCadenceSupport, Attack
Category: Cadence
Tier: 2
Support Requirements: +5 DexSupports Attacks you use yourself. Supported Skills gain more Attack speed each time you use them, but will become unusable if used too frequently in a short time frame.Supported Skills have 8% more Attack speed for each time they've been used Recently
Supported Skills are unusable for 10 seconds after being used 6 or more times within four seconds
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Potent ExposurePotent ExposureSupport, Spell
Category: Potent Exposure
Tier: 2
Support Requirements: +5 IntSupports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.Exposure applied by Supported Skills has 20% increased effectPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III Close Combat IClose Combat ISupport, Attack
Category: Close Combat
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Supported Skills deal 20% more Attack Damage to
enemies within 1 metre of you, scaling down to
no bonus at 3.5 metres or further
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Stoicism IStoicism ISupport
Category: Stoicism
Tier: 3
Support Requirements: +5 StrSupports Attack Skills you use yourself. Supported Skills steadily gain more Damage, up to a cap. This Damage bonus is reset if you Dodge Roll or use a Travel Skill.Supported Skills gain 1% more Damage
every second, up to 20%
This Damage Bonus resets if you
Dodge Roll or use a Travel Skill
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV Ancestral Call IAncestral Call ISupport, Attack, Melee, Strike
Category: Ancestral Call
Tier: 4
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Strikes you use yourself, providing a powerful Ancestral Boost every few seconds. Cannot Support Channelled Skills and does not modify Skills used by Minions.Supported Strike Skills are Ancestrally Boosted
once every 5 seconds
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Crescendo IICrescendo IISupport, Attack, Melee, Strike
Category: Crescendo
Tier: 4
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Strikes that perform a Final Strike at the end of a combination of attacks, allowing you to use the Final Strike twice in succession, and causing Non-Final Strike Attacks to be faster.Final Strike of Supported Skills can
be performed twice in succession
Attacks with Supported Skills that are not Final Strikes have 15% more Attack Speed
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
OverchargeOverchargeSupport, Lightning
Category: Overcharge
Tier: 4
Support Requirements: +5 DexSupports any skill that Hits enemies, making its Shocks more effective but reflecting them back to you as well.50% increased Magnitude of Shocks inflicted with Supported Skills
Shocks caused by Supported Skills are reflected back to you
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V Ancestral Call IIAncestral Call IISupport, Attack, Melee, Strike
Category: Ancestral Call
Tier: 5
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Strikes you use yourself, providing a powerful Ancestral Boost every few seconds. Cannot Support Channelled Skills and does not modify Skills used by Minions.Supported Strike Skills are Ancestrally Boosted
once every 3 seconds
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Close Combat IIClose Combat IISupport, Attack
Category: Close Combat
Tier: 5
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Supported Skills deal 30% more Attack Damage to
enemies within 1 metre of you, scaling down to
no bonus at 3.5 metres or further
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Crescendo IIICrescendo IIISupport, Attack, Melee, Strike
Category: Crescendo
Tier: 5
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Strikes that perform a Final Strike at the end of a combination of attacks, causing the Final Strike to be Ancestrally Boosted.Final Strike of Supported Skill is Ancestrally BoostedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.

Item acquisition

Primal Strikes has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Alternate skill effects

Primal Strikes has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.2.0
  • Introduced to the game.