|gem_description = Loads your Crossbow with unstable bolts that require a lengthy charging period to fire but deal devastating damage, [[Pierce]] through enemies, and explode upon hitting terrain.
|active_skill_name =
|skill_icon = Plasma Blast
|item_class_id_restriction = Crossbow
|skill_id = Plasma Blast
|cast_time = 1.0
|required_level = 1
|static_cost_types = Mana
|static_attack_speed_multiplier =
|stat_text = Projectiles Pierce all Targets<br>Converts 70% of Physical Damage to Lightning Damage<br>+2 seconds to Total Attack Time<br>Knocks Back Enemies<br>30% more chance to Shock
|level1 = True
|level1_level_requirement = 1
|level1_cost_amounts = 18
|level1_damage_effectiveness = 100
|level1_damage_multiplier = 7
|gem_tier = 13
|release_version = 0.1.0
}}
'''Plasma Blast''' is a [[Lightning]] [[attack]] [[skill]] which requires a [[crossbow]].
==Skill functions and interactions==
==Skill functions and interactions==
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==Recommended support gems==
==Recommended support gems==
{{Recommended support gems
{{Recommended support gems
|t1_1 =
|t1_1 = {{il|Concentrated Area}}
|t1_2 =
|t1_2 = {{il|Elemental Armament I}}
|t1_3 =
|t1_3 = {{il|Steadfast I}}
|t2_1 =
|t2_1 = {{il|Ammo Conservation I}}
|t2_2 =
|t2_2 = {{il|Lasting Shock}}
|t2_3 =
|t2_3 = {{il|Volt}}
|t3_1 =
|t3_1 = {{il|Ambrosia}}
|t3_2 =
|t3_2 = {{il|Inevitable Critical}}
|t3_3 =
|t3_3 = {{il|Mobility}}
|t4_1 = {{il|Ammo Conservation II}}
|t4_2 = {{il|Nova Projectiles}}
|t4_3 = {{il|Overcharge}}
|t5_1 = {{il|Elemental Armament III}}
|t5_2 = {{il|Stoicism II}}
}}
}}
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
* Plasma Blast: Now has 50% more Magnitude of Shock inflicted. No longer has 30% more chance to Shock. Projectile now Converts 80% of Physical Damage to Lightning Damage (previously 70%).
}}
{{Version history table row|0.2.0|
* Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
* The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
}}
{{Version history table row|0.1.0e|
{{Version history table row|0.1.0e|
* Plasma Blast now has 47% more Damage with its Initial Hit and 25% less Damage with its Explosion, causing it to rely less on colliding with walls to deal enough damage.
* Plasma Blast now has 47% more Damage with its Initial Hit and 25% less Damage with its Explosion, causing it to rely less on colliding with walls to deal enough damage.
Latest revision as of 08:32, 31 August 2025
Plasma BlastAttack, AoE, Ammunition, Projectile, Lightning, Channelling Tier: 13 Level: 1 Cost: 18 Mana Attack Damage: 7% of baseLoads your Crossbow with unstable bolts that require a lengthy charging period to fire but deal devastating damage, Pierce through enemies, and explode upon hitting terrain.Projectiles Pierce all Targets Converts 70% of Physical Damage to Lightning Damage +2 seconds to Total Attack Time Knocks Back Enemies 30% more chance to ShockPlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Acquisition Drop restricted It can be obtained by engraving an Uncut Skill Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gem/SkillGemPlasmaBlast
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
Concentrated AreaConcentrated AreaSupport, AoE Category: Concentrated Area Tier: 1Support Requirements: +5 IntSupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Supported Skills deal 30% more Area Damage Supported Skills have 50% less Area of EffectPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Elemental Armament IElemental Armament ISupport, Attack Category: Elemental Armament Tier: 1 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports Attacks, causing them to deal more Elemental damage.Supported Skills deal 20% more ElementalAttack damagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Steadfast ISteadfast ISupport, Channelling Category: Steadfast Tier: 1 Cost & Reservation Multiplier: 110%Support Requirements: +5 StrSupports Channelling Skills you use yourself, granting you higher Stun Threshold while Channelling them.You have 50% more Stun Threshold while Channelling Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II
Ammo Conservation IAmmo Conservation ISupport, Ammunition, Projectile Category: Ammo Conservation Tier: 2Support Requirements: +5 DexSupports CrossbowAmmunition Skills, granting a chance to not consume a Bolt when firing.Supported CrossbowAttacks have 20% chance to not consume a boltPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Lasting ShockLasting ShockSupport, Lightning Category: Lasting Shock Tier: 2Support Requirements: +5 DexSupports any skill that Hits enemies or inflicts Shock, causing its Shocks to be inflicted less often but last longer.Supported Skills have 100% increased Shock Duration Supported Skills have 30% less chance to ShockPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
VoltVoltSupport, Attack, Projectile, Lightning, Chaining Category: Volt Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports ProjectileAttack Skills you use yourself. Supported Skills gain Voltaic Charge as you move, up to a maximum. When used, Supported Skills expend that Charge to gain extra Lightning Damage.Supported Skills gain 3 Voltaic Charge per Metre travelled Supported Skills have 30 maximum Voltaic Charge Supported Skills consume all Voltaic Charge on use Supported Skills gain 5% of Damage as extra Lightning Damage per ten Voltaic Charge consumedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III
AmbrosiaAmbrosiaSupport Category: Ambrosia Tier: 3Support Requirements: +5 IntSupports Skills you use yourself which Damage enemies with Hits. Supported Skills consume a percentage of your maximum Mana Flask charges, Gaining a percentage of Damage as extra Lightning Damage per Mana Flask charge consumed.Supported Skills consume 20% of your maximum Mana Flask charges on use Supported Skills Gain 3% of Damage as extra Lightning Damage per Mana Flask charge consumedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Inevitable CriticalInevitable CriticalSupport Category: Inevitable Critical Tier: 3 Cost & Reservation Multiplier: 120%Support Requirements: +5 IntSupports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time.Supported Skills gain 25% increased Critical Hit Chance each second, up to 200%. This Critical Hit Chance is lost whenever a skill supported by Inevitable Critical Critically HitsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
MobilityMobilitySupport Category: Mobility Tier: 3Support Requirements: +5 DexSupports skills that can be used while moving, allowing you to move faster while using them.25% less Movement Speed penalty while using Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
Ammo Conservation IIAmmo Conservation IISupport, Ammunition, Projectile Category: Ammo Conservation Tier: 4Support Requirements: +5 DexSupports CrossbowAmmunition Skills, granting a chance to not consume a Bolt when firing.Supported CrossbowAttacks have 25% chance to not consume a boltPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Nova ProjectilesNova ProjectilesSupport, Projectile Category: Additional Projectiles Tier: 4Support Requirements: +5 DexSupports Projectile Skills, making them fire extra Projectiles in a circle, at the cost of Damage. Does not support Skills which rain down Projectiles from above.Supported Skills fire 4 additional Projectiles Supported Skills fire Projectiles in a circle Supported Skills deal 40% less DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
OverchargeOverchargeSupport, Lightning Category: Overcharge Tier: 4Support Requirements: +5 DexSupports any skill that Hits enemies, making its Shocks more effective but reflecting them back to you as well.50% increased Magnitude of Shocks inflicted with Supported Skills Shocks caused by Supported Skills are reflected back to youPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V
Elemental Armament IIIElemental Armament IIISupport, Attack Category: Elemental Armament Tier: 5 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports Attacks, causing them to deal more Damage for each Elemental Ailment on Enemies they Hit. Supported Skills cannot themselves inflict Elemental Ailments.Supported Skills cannot inflict Elemental Ailments Supported Skills deal 12% more Attack Damage for each Elemental Ailment on Enemies they HitPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Stoicism IIStoicism IISupport Category: Stoicism Tier: 5Support Requirements: +5 StrSupports Attack Skills you use yourself. Supported Skills steadily gain more Damage, up to a cap. This Damage bonus is reset if you Dodge Roll or use a Travel Skill.Supported Skills gain 2% more Damage every second, up to 20% This Damage Bonus resets if you Dodge Roll or use a Travel SkillPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Item acquisition
Plasma Blast has restrictions on where or how it can drop.
Plasma Blast: Now has 50% more Magnitude of Shock inflicted. No longer has 30% more chance to Shock. Projectile now Converts 80% of Physical Damage to Lightning Damage (previously 70%).
Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
Plasma Blast now has 47% more Damage with its Initial Hit and 25% less Damage with its Explosion, causing it to rely less on colliding with walls to deal enough damage.