Frostbolt: Difference between revisions

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|size_x                                  = 1
|size_x                                  = 1
|size_y                                  = 1
|size_y                                  = 1
|drop_level                              = 1
|tags                                    = up_to_level_2_gem, up_to_level_8_gem, gem, default
|tags                                    = gem, default
|metadata_id                            = Metadata/Items/Gems/SkillGemFrostbolt
|metadata_id                            = Metadata/Items/Gems/SkillGemFrostbolt
|help_text                              = Place into a Skill Gem socket to gain this skill.<br>Sockets are found in the Skills menu tab.
|help_text                              = Skills can be managed in the Skills Panel.
|intelligence_percent                    = 100
|intelligence_percent                    = 100
|gem_tags                                = Spell, AoE, Projectile, Cold, Duration
|gem_tags                                = Barrageable, Spell, AoE, Projectile, Cold, Duration
|gem_description                        = Fires a slow-moving [[Piercing]] [[Projectile]] that leaves a wake of [[Chilled Ground]], deals [[Cold]] damage and explodes on colliding with terrain.
|gem_tier                                = 3
|active_skill_name                      =  
|skill_id                                = FrostboltPlayer
|skill_icon                             = Frostbolt
|gem_description                        = Fire a slow-moving [[Pierce|Piercing]] [[Projectile]] that leaves a wake of [[Chill|Chilled Ground]], deals [[Cold]] damage and explodes on colliding with terrain.
|skill_id                                = Frostbolt
|active_skill_name                      = Frostbolt
|required_level                          =  
|cast_time                              = 0.8
|static_cost_types                      =  
|static_cost_types                      = Mana
|stat_text                              = Deals 65 to 97 Cold Damage<br>Projectiles Pierce all targets<br>100% increased Magnitude of Chill inflicted<br>Chilled Ground radius is 0.9 metres<br>Chilled Ground duration is 4 seconds
|cost_types                             = Mana
|quality_type1_weight                    = 1
|quality_type1_stat_text                = (1-20)% more [[Projectile]] Damage after [[Pierce|Piercing]] an Enemy
|quality_type1_stat1_id                  = active_skill_projectile_damage_+%_final_if_pierced_enemy
|quality_type1_stat1_value              = 1000
|static_critical_strike_chance          = 12
|static_damage_multiplier                = 100
|static_attack_speed_multiplier          = 100
|static_duration                        = 4
|static_stat1_id                        = base_is_projectile
|static_stat1_value                      = 1
|static_stat2_id                        = can_perform_skill_while_moving
|static_stat2_value                      = 1
|static_stat3_id                        = maintain_projectile_direction_when_using_contact_position
|static_stat3_value                      = 1
|static_stat4_id                        = movement_speed_+%_final_while_performing_action
|static_stat4_value                      = -70
|static_stat5_id                        = movement_speed_acceleration_+%_per_second_while_performing_action
|static_stat5_value                      = 160
|static_stat6_id                        = movement_speed_while_performing_action_locked_duration_%
|static_stat6_value                      = 60
|static_stat7_id                        = projectile_uses_contact_position
|static_stat7_value                      = 1
|static_stat8_id                        = chill_effect_+%
|static_stat8_value                      = 100
|static_stat9_id                        = always_pierce
|static_stat9_value                      = 1
|static_stat10_id                        = active_skill_base_secondary_area_of_effect_radius
|static_stat10_value                    = 9
|static_stat11_id                        = base_skill_effect_duration
|static_stat11_value                    = 4000
|stat_text                              = Deals (5-145) to (8-218) [[Cold]] Damage<br>100% increased [[Magnitude]] of [[Chill]] inflicted<br>[[Pierce]]s all Targets<br>[[Chilled Ground]] radius is 0.9 metres<br>[[Chilled Ground]] duration is 4 seconds
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 1
|level1_level_requirement                = 0
|level1_spirit_reservation_flat          = 1
|level1_cost_amounts                    = 6
 
|level1_stat_text                        = Deals 5 to 8 Cold Damage
|gem_tier                                = 3
|level1_stat1_id                        = spell_minimum_base_cold_damage
|level1_stat1_value                      = 5
|level1_stat2_id                        = spell_maximum_base_cold_damage
|level1_stat2_value                      = 8
|level2                                  = True
|level2_level_requirement                = 3
|level2_cost_amounts                    = 7
|level2_stat_text                        = Deals 7 to 11 Cold Damage
|level2_stat1_id                        = spell_minimum_base_cold_damage
|level2_stat1_value                      = 7
|level2_stat2_id                        = spell_maximum_base_cold_damage
|level2_stat2_value                      = 11
|level3                                  = True
|level3_level_requirement                = 6
|level3_cost_amounts                    = 8
|level3_stat_text                        = Deals 10 to 15 Cold Damage
|level3_stat1_id                        = spell_minimum_base_cold_damage
|level3_stat1_value                      = 10
|level3_stat2_id                        = spell_maximum_base_cold_damage
|level3_stat2_value                      = 15
|level4                                  = True
|level4_level_requirement                = 10
|level4_cost_amounts                    = 9
|level4_stat_text                        = Deals 13 to 19 Cold Damage
|level4_stat1_id                        = spell_minimum_base_cold_damage
|level4_stat1_value                      = 13
|level4_stat2_id                        = spell_maximum_base_cold_damage
|level4_stat2_value                      = 19
|level5                                  = True
|level5_level_requirement                = 14
|level5_cost_amounts                    = 10
|level5_stat_text                        = Deals 16 to 24 Cold Damage
|level5_stat1_id                        = spell_minimum_base_cold_damage
|level5_stat1_value                      = 16
|level5_stat2_id                        = spell_maximum_base_cold_damage
|level5_stat2_value                      = 24
|level6                                  = True
|level6_level_requirement                = 18
|level6_cost_amounts                    = 12
|level6_stat_text                        = Deals 20 to 30 Cold Damage
|level6_stat1_id                        = spell_minimum_base_cold_damage
|level6_stat1_value                      = 20
|level6_stat2_id                        = spell_maximum_base_cold_damage
|level6_stat2_value                      = 30
|level7                                  = True
|level7_level_requirement                = 22
|level7_cost_amounts                    = 13
|level7_stat_text                        = Deals 24 to 36 Cold Damage
|level7_stat1_id                        = spell_minimum_base_cold_damage
|level7_stat1_value                      = 24
|level7_stat2_id                        = spell_maximum_base_cold_damage
|level7_stat2_value                      = 36
|level8                                  = True
|level8_level_requirement                = 26
|level8_cost_amounts                    = 15
|level8_stat_text                        = Deals 28 to 43 Cold Damage
|level8_stat1_id                        = spell_minimum_base_cold_damage
|level8_stat1_value                      = 28
|level8_stat2_id                        = spell_maximum_base_cold_damage
|level8_stat2_value                      = 43
|level9                                  = True
|level9_level_requirement                = 31
|level9_cost_amounts                    = 17
|level9_stat_text                        = Deals 34 to 50 Cold Damage
|level9_stat1_id                        = spell_minimum_base_cold_damage
|level9_stat1_value                      = 34
|level9_stat2_id                        = spell_maximum_base_cold_damage
|level9_stat2_value                      = 50
|level10                                = True
|level10_level_requirement              = 36
|level10_cost_amounts                    = 19
|level10_stat_text                      = Deals 39 to 59 Cold Damage
|level10_stat1_id                        = spell_minimum_base_cold_damage
|level10_stat1_value                    = 39
|level10_stat2_id                        = spell_maximum_base_cold_damage
|level10_stat2_value                    = 59
|level11                                = True
|level11_level_requirement              = 41
|level11_cost_amounts                    = 22
|level11_stat_text                      = Deals 45 to 68 Cold Damage
|level11_stat1_id                        = spell_minimum_base_cold_damage
|level11_stat1_value                    = 45
|level11_stat2_id                        = spell_maximum_base_cold_damage
|level11_stat2_value                    = 68
|level12                                = True
|level12_level_requirement              = 46
|level12_cost_amounts                    = 25
|level12_stat_text                      = Deals 52 to 79 Cold Damage
|level12_stat1_id                        = spell_minimum_base_cold_damage
|level12_stat1_value                    = 52
|level12_stat2_id                        = spell_maximum_base_cold_damage
|level12_stat2_value                    = 79
|level13                                = True
|level13_level_requirement              = 52
|level13_cost_amounts                    = 28
|level13_stat_text                      = Deals 60 to 90 Cold Damage
|level13_stat1_id                        = spell_minimum_base_cold_damage
|level13_stat1_value                    = 60
|level13_stat2_id                        = spell_maximum_base_cold_damage
|level13_stat2_value                    = 90
|level14                                = True
|level14_level_requirement              = 58
|level14_cost_amounts                    = 32
|level14_stat_text                      = Deals 69 to 103 Cold Damage
|level14_stat1_id                        = spell_minimum_base_cold_damage
|level14_stat1_value                    = 69
|level14_stat2_id                        = spell_maximum_base_cold_damage
|level14_stat2_value                    = 103
|level15                                = True
|level15_level_requirement              = 64
|level15_cost_amounts                    = 36
|level15_stat_text                      = Deals 78 to 118 Cold Damage
|level15_stat1_id                        = spell_minimum_base_cold_damage
|level15_stat1_value                    = 78
|level15_stat2_id                        = spell_maximum_base_cold_damage
|level15_stat2_value                    = 118
|level16                                = True
|level16_level_requirement              = 66
|level16_cost_amounts                    = 41
|level16_stat_text                      = Deals 89 to 134 Cold Damage
|level16_stat1_id                        = spell_minimum_base_cold_damage
|level16_stat1_value                    = 89
|level16_stat2_id                        = spell_maximum_base_cold_damage
|level16_stat2_value                    = 134
|level17                                = True
|level17_level_requirement              = 72
|level17_cost_amounts                    = 46
|level17_stat_text                      = Deals 101 to 151 Cold Damage
|level17_stat1_id                        = spell_minimum_base_cold_damage
|level17_stat1_value                    = 101
|level17_stat2_id                        = spell_maximum_base_cold_damage
|level17_stat2_value                    = 151
|level18                                = True
|level18_level_requirement              = 78
|level18_cost_amounts                    = 53
|level18_stat_text                      = Deals 114 to 171 Cold Damage
|level18_stat1_id                        = spell_minimum_base_cold_damage
|level18_stat1_value                    = 114
|level18_stat2_id                        = spell_maximum_base_cold_damage
|level18_stat2_value                    = 171
|level19                                = True
|level19_level_requirement              = 84
|level19_cost_amounts                    = 60
|level19_stat_text                      = Deals 129 to 193 Cold Damage
|level19_stat1_id                        = spell_minimum_base_cold_damage
|level19_stat1_value                    = 129
|level19_stat2_id                        = spell_maximum_base_cold_damage
|level19_stat2_value                    = 193
|level20                                = True
|level20_level_requirement              = 90
|level20_cost_amounts                    = 67
|level20_stat_text                      = Deals 145 to 218 Cold Damage
|level20_stat1_id                        = spell_minimum_base_cold_damage
|level20_stat1_value                    = 145
|level20_stat2_id                        = spell_maximum_base_cold_damage
|level20_stat2_value                    = 218
|release_version                        = 0.1.0
|release_version                        = 0.1.0
}}
}}
'''Frostbolt''' is a [[cold]] [[spell]] [[skill]].
'''Frostbolt''' is a [[cold]] [[spell]] [[skill]].


==Skill functions and interactions==
==Skill functions and interactions==
Casting [[Cold Snap]] on the projectile will cause it to explode immediately.
Casting [[Ice Nova]] targeting near a Frostbolt [[Projectile]] will cause it to originate from the Frostbolt instead of you.


==Gem level progression==
==Gem level progression==
{{Skill progression
{{Skill progression
|c1_abbr              = Cold<br>Damage
  |c1_header          = Deals x to y Cold Damage
  |c1_pattern_extract = Deals (%d+) to (%d+) Cold Damage
  |c1_pattern_value  = %d&nbsp;to&nbsp;%d
}}
}}


==Recommended support gems==
==Recommended support gems==
{{Recommended support gems
{{Recommended support gems
|t1_1 = {{il|Deceleration}}
|t1_1 = {{il|Multishot I}}
|t1_2 = {{il|Encumbrance}}
|t1_2 = {{il|Projectile Acceleration I}}
|t1_3 = {{il|Scattershot}}
|t1_3 = {{il|Unleash}}
|t2_1 = {{il|Blind}}
|t2_1 = {{il|Considered Casting}}
|t2_2 = {{il|Cold Penetration}}
|t2_2 = {{il|Multishot II}}
|t2_3 = {{il|Considered Casting}}
|t2_3 = {{il|Ricochet I}}
|t3_1 = {{il|Biting Frost}}
|t3_1 = {{il|Deliberation}}
|t3_2 = {{il|Elemental Focus}}
|t3_2 = {{il|Inevitable Critical}}
|t3_3 = {{il|Wildshards}}
|t4_1 = {{il|Rapid Casting II}}
|t4_2 = {{il|Ricochet II}}
|t5_1 = {{il|Cold Mastery}}
|t5_2 = {{il|Projectile Acceleration III}}
|t5_3 = {{il|Ricochet III}}
}}
}}


Line 52: Line 249:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
* The base damage scaling of all player spell and secondary damage skills has been tweaked to scale better in the late game.
* Frostbolt: Now has a minimum level of 5. Base Projectile Speed has been lowered by 20%. No longer leaves Chilled Ground as it travels. Instead, it Chills as though dealing 120-195%% more Damage at Gem levels 5-20. Projectile now deals 15-23 Cold Damage at Gem level 5 (previously 24-36), scaling up to 144-216 Cold Damage at Gem level 20 (previously 201-302). This change does not affect the explosion.
}}
{{Version history table row|0.2.1|
* Added "Barrageable" gem tag.{{undocumented}}
}}
{{Version history table row|0.2.0e|
* Frostbolt's Explosion radius is now 2.4 metres (previously 1.6).
}}
{{Version history table row|0.2.0|
* Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
}}
{{Version history table row|0.1.0|
{{Version history table row|0.1.0|
* Introduced to the game.
* Introduced to the game.

Latest revision as of 08:26, 31 August 2025

FrostboltBarrageable, Spell, AoE, Projectile, Cold, Duration
Tier: 3
Level: (1-20)
Cost: (6-67) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 12.00%
Fire a slow-moving Piercing Projectile that leaves a wake of Chilled Ground, deals Cold damage and explodes on colliding with terrain.Deals (5-145) to (8-218) Cold Damage
100% increased Magnitude of Chill inflicted
Pierces all Targets
Chilled Ground radius is 0.9 metres
Chilled Ground duration is 4 seconds

Additional Effects From 1-20% Quality:
(1-20)% more Projectile Damage after Piercing an Enemy
Skills can be managed in the Skills Panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemFrostbolt

Frostbolt is a cold spell skill.

Skill functions and interactions

Casting Cold Snap on the projectile will cause it to explode immediately.

Casting Ice Nova targeting near a Frostbolt Projectile will cause it to originate from the Frostbolt instead of you.

Gem level progression

LevelRequired LevelMana
Cost
Cold
Damage
1065 to 8
2377 to 11
36810 to 15
410913 to 19
5141016 to 24
6181220 to 30
7221324 to 36
8261528 to 43
9311734 to 50
10361939 to 59
11412245 to 68
12462552 to 79
13522860 to 90
14583269 to 103
15643678 to 118
16664189 to 134
177246101 to 151
187853114 to 171
198460129 to 193
209067145 to 218

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Multishot IMultishot ISupport, Projectile
Category: Additional Projectiles
Tier: 1
Support Requirements: +5 DexSupports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.Supported Skills deal 35% less Damage
Supported Skills fire 2 additional Projectiles
Supported Skills have 20% less Skill Speed
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Projectile Acceleration IProjectile Acceleration ISupport, Projectile
Category: Projectile Speed
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Projectile skills, making those Projectiles travel faster.Supported Skills have 40% more Projectile SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
UnleashUnleashSupport, Spell
Category: Unleash
Tier: 1
Cost & Reservation Multiplier: 150%
Support Requirements: +5 IntSupports Spells you cast yourself, making their effect reoccur when cast. Cannot support Channelling Skills or Skills with a Cooldown.Supported Spells gain a Seal every 200% of cast time, to a maximum of 2 Seals
Supported Spells are Unsealed when cast, and their effects Reoccur for each Seal lost
Supported Skills deal 50% less Damage when Reoccurring
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II Considered CastingConsidered CastingSupport, Spell
Category: Considered Casting
Tier: 2
Cost & Reservation Multiplier: 115%
Support Requirements: +5 IntSupports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.Supported Spell Skills have 15% less Cast Speed
Supported Spells deal 35% more Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Multishot IIMultishot IISupport, Projectile
Category: Additional Projectiles
Tier: 2
Support Requirements: +5 DexSupports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.Supported Skills deal 25% less Damage
Supported Skills fire 2 additional Projectiles
Supported Skills have 20% less Skill Speed
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Ricochet IRicochet ISupport, Projectile
Category: Ricochet
Tier: 2
Support Requirements: +5 DexSupports any Skill which creates Projectiles, giving those Projectiles a chance to Chain when impacting terrain.Projectiles from Supported Skills have 40% chance to Chain an additional time from terrainPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III DeliberationDeliberationSupport
Category: Deliberation
Tier: 3
Support Requirements: +5 DexSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Supported Skills deal 20% more Damage
30% more Movement Speed penalty while
using Supported Skills
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Inevitable CriticalInevitable CriticalSupport
Category: Inevitable Critical
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time.Supported Skills gain 25% increased Critical Hit Chance each second, up to 200%. This Critical Hit Chance is lost whenever a skill supported by Inevitable Critical Critically HitsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV Rapid Casting IIRapid Casting IISupport, Spell
Category: Rapid Casting
Tier: 4
Support Requirements: +5 IntSupports Spells, causing them to cast faster.Supported Skills have 20% increased Cast SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Ricochet IIRicochet IISupport, Projectile
Category: Ricochet
Tier: 4
Support Requirements: +5 DexSupports any Skill which creates Projectiles, giving those Projectiles a chance to Chain when impacting terrain.Projectiles from Supported Skills have 50% chance to Chain an additional time from terrainPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V Cold MasteryCold MasterySupport, Cold
Category: Mastery
Tier: 5
Support Requirements: +5 IntSupports Cold skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Cold SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Projectile Acceleration IIIProjectile Acceleration IIISupport, Projectile
Category: Projectile Speed
Tier: 5
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Projectile skills, making those Projectiles travel faster, and causing increases and reductions to Projectile speed to also apply to Damage.Increases and reductions to Projectile speed also apply to Projectile Damage with Supported Skills
Supported Skills have 40% more Projectile Speed
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Ricochet IIIRicochet IIISupport, Projectile
Category: Ricochet
Tier: 5
Support Requirements: +5 DexSupports any Skill which creates Projectiles, causing those Projectiles to Chain when impacting terrain, at the cost of any additional Projectiles, as well as causing them to always Pierce.Projectiles from Supported Skills Pierce all Targets
Modifiers granting additional Projectiles instead cause Projectiles from Supported Skills to Chain an additional time from terrain per Projectile they would have gained
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.

Item acquisition

Frostbolt has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Alternate skill effects

Frostbolt has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.3.0
  • The base damage scaling of all player spell and secondary damage skills has been tweaked to scale better in the late game.
  • Frostbolt: Now has a minimum level of 5. Base Projectile Speed has been lowered by 20%. No longer leaves Chilled Ground as it travels. Instead, it Chills as though dealing 120-195%% more Damage at Gem levels 5-20. Projectile now deals 15-23 Cold Damage at Gem level 5 (previously 24-36), scaling up to 144-216 Cold Damage at Gem level 20 (previously 201-302). This change does not affect the explosion.
0.2.1
  • Added "Barrageable" gem tag.[Undocumented]
0.2.0e
  • Frostbolt's Explosion radius is now 2.4 metres (previously 1.6).
0.2.0
  • Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
0.1.0
  • Introduced to the game.