|help_text = Place into a Skill Gem socket to gain this skill.<br>Sockets are found in the Skills menu tab.
|help_text = Place into a Skill Gem socket to gain this skill.<br>Sockets are found in the Skills menu tab.
|dexterity_percent = 50
|dexterity_percent = 50
|intelligence_percent = 50
|intelligence_percent = 50
|gem_tags = Attack, AoE, Mark, Cold, Duration, Nova
|gem_tags = Barrageable, Attack, AoE, Mark, Cold, Duration, Nova
|gem_description = Marks a target, making them more susceptible to being Frozen. When the Marked target dies, a Cold nova erupts from their corpse. This nova does not use your Weapon Damage, and instead uses its own base Attack Damage.
|gem_description = Marks a target, making them more susceptible to being Frozen. When the Marked target dies, a Cold nova erupts from their corpse. This nova does not use your Weapon Damage, and instead uses its own base Attack Damage.
|active_skill_name =
|active_skill_name =
|skill_icon = Freezing Mark
|item_class_id_restriction =
|item_class_id_restriction =
|skill_id = Freezing Mark
|skill_id = Freezing Mark
|inventory_icon = Freezing Mark
|required_level = 1
|required_level = 1
|static_cost_types = Mana
|static_cost_types = Mana
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|level7_level_requirement = 22
|level7_level_requirement = 22
|level7_cost_amounts = 53
|level7_cost_amounts = 53
|level1_dexternity_requirement = 0
|level1_dexterity_requirement = 0
|level1_intelligence_requirement = 0
|level1_intelligence_requirement = 0
|level2_dexternity_requirement = 0
|level2_dexterity_requirement = 0
|level2_intelligence_requirement = 0
|level2_intelligence_requirement = 0
|level3_dexternity_requirement = 0
|level3_dexterity_requirement = 0
|level3_intelligence_requirement = 0
|level3_intelligence_requirement = 0
|level4_dexternity_requirement = 0
|level4_dexterity_requirement = 0
|level4_intelligence_requirement = 0
|level4_intelligence_requirement = 0
|level5_dexternity_requirement = 0
|level5_dexterity_requirement = 0
|level5_intelligence_requirement = 0
|level5_intelligence_requirement = 0
|level6_dexternity_requirement = 0
|level6_dexterity_requirement = 0
|level6_intelligence_requirement = 0
|level6_intelligence_requirement = 0
|level7_dexternity_requirement = 30
|level7_dexterity_requirement = 30
|level7_intelligence_requirement = 30
|level7_intelligence_requirement = 30
|release_version =
|gem_tier = 7
|release_version = 0.1.0
}}
}}
'''Freezing Mark''' is an [[spell]] [[skill]] that marks an enemy, [[mark]]ed enemies buildup [[Freeze]] faster, when they die, a cold nova explodes, dealing damage to surrounding enemies.
{{status
| name = Freezing Mark
| type = Debuff
| icon = Sniper's Mark skill icon.png
| description =
}}
'''Freezing Mark''' is an [[mark]] [[skill]] that causes [[freeze]] on enemies to build up faster. When the marked enemy dies, it creates a [[cold]] nova that deals damage to surrounding enemies.
==Skill functions and interactions==
==Skill functions and interactions==
Enemies within [[Culling]] range will be highlighted with a blue icon.
==Gem level progression==
==Gem level progression==
{{Skill progression
{{Skill progression}}
==Recommended support gems==
{{Recommended support gems
|t1_1 = {{il|Concentrated Area}}
|t1_2 = {{il|Execute I}}
|t1_3 = {{il|Prolonged Duration I}}
|t2_1 = {{il|Elemental Armament II}}
|t2_2 = {{il|Rising Tempest}}
|t3_1 = {{il|Cooldown Recovery I}}
|t3_2 = {{il|Prolonged Duration II}}
|t4_1 = {{il|Cooldown Recovery II}}
|t4_2 = {{il|Efficiency II}}
|t4_3 = {{il|Execute II}}
|t5_1 = {{il|Blind II}}
|t5_2 = {{il|Cold Mastery}}
}}
}}
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|?|
{{Version history table row|0.3.0|
* [[Mark]] Skills are no longer Spells.
}}
{{Version history table row|0.2.1|
* Added "Barrageable" gem tag.{{undocumented}}
}}
{{Version history table row|0.2.0|
* Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
* The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
}}
{{Version history table row|0.1.0|
* Introduced to the game.
* Introduced to the game.
}}
}}
{{Version history table end}}
{{Version history table end}}
==References==
{{reflist|refs=
}}
{{Navbox Skills}}
{{Navbox Skills}}
Latest revision as of 08:26, 31 August 2025
Freezing MarkBarrageable, Attack, AoE, Mark, Cold, Duration, Nova Tier: 7 Level: (1-7) Cost: (0-53) ManaMarks a target, making them more susceptible to being Frozen. When the Marked target dies, a Cold nova erupts from their corpse. This nova does not use your Weapon Damage, and instead uses its own base Attack Damage.Limit 1 Marked target Mark duration is 8 seconds Hits against Marked enemy cause 28% more Freeze buildupPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab.
Acquisition Drop restricted It can be obtained by engraving an Uncut Skill Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gem/SkillGemFreezingMark
Freezing Mark
Debuff
Freezing Mark is an markskill that causes freeze on enemies to build up faster. When the marked enemy dies, it creates a cold nova that deals damage to surrounding enemies.
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
Concentrated AreaConcentrated AreaSupport, AoE Category: Concentrated Area Tier: 1Support Requirements: +5 IntSupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Supported Skills deal 30% more Area Damage Supported Skills have 50% less Area of EffectPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Execute IExecute ISupport Category: Execute Tier: 1 Cost & Reservation Multiplier: 110%Support Requirements: +5 StrSupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.Supported Skills deal 40% more Damage with Hits against Enemies that are on Low LifePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Prolonged Duration IProlonged Duration ISupport, Duration Category: Prolonged Duration Tier: 1 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that has a duration, making that duration longer.Supported Skills have 30% more Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II
Elemental Armament IIElemental Armament IISupport, Attack Category: Elemental Armament Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports Attacks, causing them to deal more Elemental damage.Supported Skills deal 25% more ElementalAttack damagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Rising TempestRising TempestSupport Category: Rising Tempest Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 IntSupports Skills which deal Damage, raising Elemental Damage dealt for each Skill used Recently of a different Elemental type. Cannot support Minion Skills.Supported Skills deal 12% more Elemental Damage for each Skill used Recently of a different Elemental typePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III
Cooldown Recovery ICooldown Recovery ISupport Category: Cooldown Recovery Tier: 3 Cost & Reservation Multiplier: 130%Support Requirements: +5 DexSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Supported Skills have 25% increased cooldown recovery ratePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Prolonged Duration IIProlonged Duration IISupport, Duration Category: Prolonged Duration Tier: 3 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that has a duration, making that duration longer.Supported Skills have 35% more Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
Cooldown Recovery IICooldown Recovery IISupport Category: Cooldown Recovery Tier: 4 Cost & Reservation Multiplier: 130%Support Requirements: +5 DexSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Supported Skills have 30% increased cooldown recovery ratePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Efficiency IIEfficiency IISupport Category: Efficiency Tier: 4Support Requirements: +5 StrSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Supported Skills have 40% less CostPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Execute IIExecute IISupport Category: Execute Tier: 4 Cost & Reservation Multiplier: 110%Support Requirements: +5 StrSupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.Supported Skills deal 50% more Damage with Hits against Enemies that are on Low LifePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V
Blind IIBlind IISupport Category: Blind Tier: 5 Cost & Reservation Multiplier: 110%Support Requirements: +5 DexSupports any skill that Hits enemies, causing them to Blind on Hit with increased effect.Supported Skills Blind Enemies on Hit Blind inflicted with Supported Skills has 20% increased EffectPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Cold MasteryCold MasterySupport, Cold Category: Mastery Tier: 5Support Requirements: +5 IntSupports Cold skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Cold SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Item acquisition
Freezing Mark has restrictions on where or how it can drop.
Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.