Sword

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This article is about unreleased content and is not yet available in the game.

Sword is an item class of martial melee weapons that require strength and dexterity to equip. They come in one hand and two hand varieties.

List of swords

Main page: List of swords

One hand swords

ItemRequired levelRequired strengthRequired dexterityDamageAPSCritpDPSDPSStats
Sickle SwordFile:Sickle Sword inventory icon.pngSickle SwordOne Hand Sword
Physical Damage: 18-38
Critical Strike Chance: 5.00%
Attacks per Second: 1.50
Weapon Range: 1.1 metres
Requires Level 28, 37 Str, 37 Dex
File:Sickle Sword inventory icon.png
28373718-381.505.00%42.042.0
FalchionFile:Falchion inventory icon.pngFalchionOne Hand Sword
Physical Damage: 27-37
Critical Strike Chance: 5.00%
Attacks per Second: 1.50
Weapon Range: 1.1 metres
Requires Level 33, 43 Str, 43 Dex
File:Falchion inventory icon.png
33434327-371.505.00%48.048.0
CutlassFile:Cutlass inventory icon.pngCutlassOne Hand Sword
Physical Damage: 33-49
Critical Strike Chance: 5.00%
Attacks per Second: 1.50
Weapon Range: 1.1 metres
Requires Level 45, 57 Str, 57 Dex
File:Cutlass inventory icon.png
45575733-491.505.00%61.561.5
Commander SwordFile:Commander Sword inventory icon.pngCommander SwordOne Hand Sword
Physical Damage: 36-60
Critical Strike Chance: 5.00%
Attacks per Second: 1.50
Weapon Range: 1.1 metres
Requires Level 54, 68 Str, 68 Dex
File:Commander Sword inventory icon.png
54686836-601.505.00%72.072.0
Dark BladeFile:Dark Blade inventory icon.pngDark BladeOne Hand Sword
Physical Damage: 43-65
Critical Strike Chance: 5.00%
Attacks per Second: 1.55
Weapon Range: 1.1 metres
Requires Level 65, 81 Str, 81 Dex
File:Dark Blade inventory icon.png
65818143-651.555.00%83.783.7

Two hand swords

ItemRequired levelRequired strengthRequired dexterityDamageAPSCritpDPSDPSStats
Obsidian GreatswordFile:Obsidian Greatsword inventory icon.pngObsidian GreatswordTwo Hand Sword
Physical Damage: 49-73
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 36, 46 Str, 46 Dex
File:Obsidian Greatsword inventory icon.png
36464649-731.255.00%76.276.2
Keen GreatswordFile:Keen Greatsword inventory icon.pngKeen GreatswordTwo Hand Sword
Physical Damage: 45-94
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.3 metres
Requires Level 45, 57 Str, 57 Dex
File:Keen Greatsword inventory icon.png
45575745-941.305.00%90.490.4
Ancient GreatbladeFile:Ancient Greatblade inventory icon.pngAncient GreatbladeTwo Hand Sword
Physical Damage: 55-103
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 49, 62 Str, 62 Dex
File:Ancient Greatblade inventory icon.png
49626255-1031.255.00%98.898.8
Regalia LongswordFile:Regalia Longsword inventory icon.pngRegalia LongswordTwo Hand Sword
Physical Damage: 61-92
Critical Strike Chance: 5.00%
Attacks per Second: 1.35
Weapon Range: 1.3 metres
Requires Level 54, 68 Str, 68 Dex
File:Regalia Longsword inventory icon.png
54686861-921.355.00%103.3103.3


List of unique swords

One hand swords

ItemRequired levelRequired strengthRequired dexterityDamageAPSCritpDPSeDPSDPSStats
BluetongueBluetongue
Shortsword
One Hand Sword
Physical Damage: 6-9
Critical Strike Chance: 5.00%
Attacks per Second: 1.55
Adds (4-6) to (7-10) Physical Damage
10% increased Attack Speed
Lose 3 Mana per Enemy Killed
100% increased Attack Damage while not on Low Mana
1116-91.555.00%11.611.6Adds (4-6) to (7-10) Physical Damage
10% increased Attack Speed
Lose 3 Mana per Enemy Killed
100% increased Attack Damage while not on Low Mana
RedbeakRedbeak
Shortsword
One Hand Sword
Physical Damage: 6-9
Critical Strike Chance: 5.00%
Attacks per Second: 1.55
Adds (4-6) to (7-10) Physical Damage
10% increased Attack Speed
Gain 3 Life per Enemy Killed
100% increased Attack Damage when on Low Life
As battle calms, blood turns to rust.
1116-91.555.00%11.611.6Adds (4-6) to (7-10) Physical Damage
10% increased Attack Speed
Gain 3 Life per Enemy Killed
100% increased Attack Damage when on Low Life
The Dancing DervishThe Dancing Dervish
Scimitar
One Hand Sword
Physical Damage: 14-23
Critical Strike Chance: 5.00%
Attacks per Second: 1.55
Requires Level 16, 22 Str, 22 DexTriggers Level 15 Manifest Dancing Dervishes on Rampage
Cannot be used while Manifested
Manifested Dancing Dervishes die when Rampage ends
Melee Hits count as Rampage Kills
Rampage
Take your partner by the hand,
Keep your steps in time.
Swing together, spin apart,
And dance with death sublime.
16222214-231.555.00%28.728.7Triggers Level 15 Manifest Dancing Dervishes on Rampage
Cannot be used while Manifested
Manifested Dancing Dervishes die when Rampage ends
Melee Hits count as Rampage Kills
Rampage

Two hand swords

No results found


List of active skill gems usable with swords

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Shockwave TotemShockwave TotemAttack, Totem, AoE, Melee, Slam, Physical, Duration, Nova
Tier: 3
Level: (1-40)
Cost: (15-1317) Mana
Raise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it.Totem
Totem duration is 12 seconds
Limit 1 Totem
Totem base attack time is 1.5 seconds
Totem base Critical Hit chance is 5%
Totem uses its own weapon, dealing
(4-103) to (6-155) base Physical damage
Totem gains +(0-75)% to all Elemental Resistances
Totem gains +(0-35)% to Chaos Resistance

Slam
Attack Damage: (80-211)%
Shockwave radius is 3 metres

Jagged Ground Eruption
Attack Damage: (30-79)%

Additional Effects From 1-20% Quality:
Totem base attack time is -(0.01-0.2) seconds
Skills can be managed in the Skills Panel.
3YesNoNo
Herald of BloodHerald of BloodBuff, Attack, Persistent, AoE, Physical, Herald, Payoff
Tier: 4
Level: (1-20)
Reservation: 30 Spirit
While active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies based off the life of the exploded enemy, destroying their Corpse if the enemy was Normal or Magic. The explosion also has a chance to Aggravate Bleeding.Enemies with Blood Loss you kill explode

Additional Effects From 1-20% Quality:
Deals +(0.2-4)% of exploded enemy's Blood Loss
as unscalable Physical Attack Damage
Skills can be managed in the Skills Panel.
4YesYesNo
Herald of ThunderHerald of ThunderBuff, Attack, Persistent, AoE, Lightning, Herald, Payoff
Tier: 4
Level: (1-20)
Reservation: 30 Spirit
While active, killing Shocked enemies with a non-Herald Attack Hit will cause subsequent Attack Hits to release lightning bolts which deals Attack damage to all surrounding enemies.Buff
Lightning Bolts strike the targets of your next (2–3) Attack Hits after Killing a Shocked Enemy with Attack Damage

Bolt
Attack Damage: (70–286)%
Supported Skills Cannot inflict Shock
Bolt impact radius is 1.6 metres
100% of Bolt Physical Damage
Converted to Lightning Damage

Additional Effects From 1-20% Quality:
Lightning Bolts strike the targets of your next (0–2) Attack Hits after Killing a Shocked Enemy with Attack Damage
Skills can be managed in the Skills Panel.
4NoYesNo
Herald of PlagueHerald of PlagueBuff, Persistent, Chaos, Herald
Tier: 8
Level: (1-20)
Reservation: 30 Spirit
Requires: Any Martial WeaponWhile active, killing a Poisoned enemy spreads its Poison to other nearby enemies, and has a chance to also Hinder them.Spreads the most Damaging Poison on enemies you kill in a (1.5-1.8) metre radius
(10-29)% chance to Hinder enemies on spreading Poison to them

Additional Effects From 1-20% Quality:
(1-20)% chance to Hinder enemies on spreading Poison to them
Skills can be managed in the Skills Panel.
8NoYesNo

Version history

Version Changes
Unknown
  • Introduced to the game.