Clash: Difference between revisions

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(→‎top: Skill_id from 'grantedeffects')
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
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|metadata_id                            = Metadata/Items/Gem/SupportGemClash
|metadata_id                            = Metadata/Items/Gem/SupportGemClash
|help_text                              = Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
|help_text                              = Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
|strength_percent                        = 100
|strength_percent                        = 100
|gem_tags                                = Support, Attack, Melee
|gem_tags                                = Support, Attack, Melee
|gem_tier                                = 3
|skill_id                                = SupportClashPlayer
|skill_id                                = SupportClashPlayer
|gem_tier                                = 3
|gem_description                        = Supports [[Melee]] [[Attack]] Skills. Supported Skills deal more Damage while you have a lower percentage of your Life remaining than the target struck, but less Damage when the reverse is true.
|gem_description                        = Supports [[Melee]] [[Attack]] Skills. Supported Skills deal more Damage while you have a lower percentage of your Life remaining than the target struck, but less Damage when the reverse is true.
|static_cost_multiplier                  = 120
|static_cost_multiplier                  = 120
|stat_text                              = Supported Skills deal 40% more [[Melee]] Damage against Enemies with a higher percentage of their Life remaining than you, but deal 20% less [[Melee]] Damage against Enemies with a lower percentage of their Life remaining than you
|stat_text                              = Supported Skills deal 40% more [[Melee]] Damage against Enemies with a higher percentage of their Life remaining than you, but deal 20% less [[Melee]] Damage against Enemies with a lower percentage of their Life remaining than you
|static_stat1_id                        = support_melee_damage_+%_final_vs_higher_percent_life_target
|static_stat1_id                        = support_melee_damage_+%_final_vs_higher_percent_life_target
Line 22: Line 19:
|static_stat2_id                        = support_melee_damage_+%_final_vs_lower_percent_life_target
|static_stat2_id                        = support_melee_damage_+%_final_vs_lower_percent_life_target
|static_stat2_value                      = -20
|static_stat2_value                      = -20
|level1                                  = True
|level1                                  = True
|release_version                        = 0.2.0
|release_version                        = 0.2.0
}}
}}

Revision as of 10:54, 14 May 2025

ClashSupport, Attack, Melee
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Melee Attack Skills. Supported Skills deal more Damage while you have a lower percentage of your Life remaining than the target struck, but less Damage when the reverse is true.Supported Skills deal 40% more Melee Damage against Enemies with a higher percentage of their Life remaining than you, but deal 20% less Melee Damage against Enemies with a lower percentage of their Life remaining than youPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Support Gem.
Metadata
Item class: Support Gem
Metadata ID: Metadata/Items/Gem/SupportGemClash

Clash is a support gem.

Skill functions and interactions

Item acquisition

Clash has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Support Gem.

Version history

Version Changes
0.2.0
  • Introduced to the game.