Power Siphon: Difference between revisions

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(Created page with "{{stub}} ==Version history== {{Version history table header}} {{Version history table row|0.1.0e| * Increased the damage growth per level on Unearth (non-Minion component), Bonestorm, Bone Cage, Bone Blast (Wand Skill) and Power Siphon (Wand Skill). Results in approximately 50% more damage at Gem Level 25. }} {{Version history table row|0.1.0| * Introduced to the game. }} {{Version history table end}} ==References== {{reflist|refs= }} {{Navbox Skills}}")
 
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{{Item
|rarity_id                              = normal
|name                                    = Power Siphon
|class_id                                = Active Skill Gem
|size_x                                  = 1
|size_y                                  = 1
|tags                                    = gem, default
|metadata_id                            = Metadata/Items/Gem/SkillGemPowerSiphon
|help_text                              = Skills can be managed in the Skills Panel.
|intelligence_percent                    = 100
|gem_tags                                = Spell
|gem_description                        = Attempts to rip the lifeforce from an enemy. Enemies within [[Culling]] range will be highlighted and instantly killed on [[Hit]], granting a [[Power Charge]]. Can only target Enemies in [[Culling]] range.
|cast_time                              = 0.7
|static_critical_strike_chance          = 15
|active_skill_name                      = Power Siphon
|skill_icon                              = Power Siphon
|item_class_id_restriction              = Wand
|skill_id                                = Power Siphon
|stat_text                              = Deals (1–37) to (2–68) [[Physical]] Damage<br>Your Spells have [[Culling Strike]]<br>(0–76)% chance to grant an additional [[Power Charge]] on [[Cull]]
 
|level1                                  = True
|level1_stat_text                        = Deals 1 to 2 Physical Damage<br>0% chance to grant an additional Power Charge on Cull
|level1_stat1_id                        = physical_damage_minimum
|level1_stat1_value                      = 1
|level1_stat2_id                        = physical_damage_maximum
|level1_stat2_value                      = 2
|level1_stat3_id                        = additional_power_charge_chance
|level1_stat3_value                      = 0
|level1_level_requirement                = 1
|level1_intelligence_requirement        = 1
 
|level2                                  = True
|level2_stat_text                        = Deals 1 to 3 Physical Damage<br>4% chance to grant an additional Power Charge on Cull
|level2_stat1_id                        = physical_damage_minimum
|level2_stat1_value                      = 1
|level2_stat2_id                        = physical_damage_maximum
|level2_stat2_value                      = 3
|level2_stat3_id                        = additional_power_charge_chance
|level2_stat3_value                      = 4
|level2_level_requirement                = 3
|level2_intelligence_requirement        = 9
 
|level3                                  = True
|level3_stat_text                        = Deals 2 to 4 Physical Damage<br>8% chance to grant an additional Power Charge on Cull
|level3_stat1_id                        = physical_damage_minimum
|level3_stat1_value                      = 2
|level3_stat2_id                        = physical_damage_maximum
|level3_stat2_value                      = 4
|level3_stat3_id                        = additional_power_charge_chance
|level3_stat3_value                      = 8
|level3_level_requirement                = 6
|level3_intelligence_requirement        = 16
 
|level4                                  = True
|level4_stat_text                        = Deals 3 to 5 Physical Damage<br>12% chance to grant an additional Power Charge on Cull
|level4_stat1_id                        = physical_damage_minimum
|level4_stat1_value                      = 3
|level4_stat2_id                        = physical_damage_maximum
|level4_stat2_value                      = 5
|level4_stat3_id                        = additional_power_charge_chance
|level4_stat3_value                      = 12
|level4_level_requirement                = 10
|level4_intelligence_requirement        = 25
 
|level5                                  = True
|level5_stat_text                        = Deals 3 to 6 Physical Damage<br>16% chance to grant an additional Power Charge on Cull
|level5_stat1_id                        = physical_damage_minimum
|level5_stat1_value                      = 3
|level5_stat2_id                        = physical_damage_maximum
|level5_stat2_value                      = 6
|level5_stat3_id                        = additional_power_charge_chance
|level5_stat3_value                      = 16
|level5_level_requirement                = 14
|level5_intelligence_requirement        = 34
 
|level6                                  = True
|level6_stat_text                        = Deals 4 to 7 Physical Damage<br>20% chance to grant an additional Power Charge on Cull
|level6_stat1_id                        = physical_damage_minimum
|level6_stat1_value                      = 4
|level6_stat2_id                        = physical_damage_maximum
|level6_stat2_value                      = 7
|level6_stat3_id                        = additional_power_charge_chance
|level6_stat3_value                      = 20
|level6_level_requirement                = 18
|level6_intelligence_requirement        = 43
 
|level7                                  = True
|level7_stat_text                        = Deals 5 to 9 Physical Damage<br>24% chance to grant an additional Power Charge on Cull
|level7_stat1_id                        = physical_damage_minimum
|level7_stat1_value                      = 5
|level7_stat2_id                        = physical_damage_maximum
|level7_stat2_value                      = 9
|level7_stat3_id                        = additional_power_charge_chance
|level7_stat3_value                      = 24
|level7_level_requirement                = 22
|level7_intelligence_requirement        = 52
 
|level8                                  = True
|level8_stat_text                        = Deals 6 to 11 Physical Damage<br>28% chance to grant an additional Power Charge on Cull
|level8_stat1_id                        = physical_damage_minimum
|level8_stat1_value                      = 6
|level8_stat2_id                        = physical_damage_maximum
|level8_stat2_value                      = 11
|level8_stat3_id                        = additional_power_charge_chance
|level8_stat3_value                      = 28
|level8_level_requirement                = 26
|level8_intelligence_requirement        = 61
 
|level9                                  = True
|level9_stat_text                        = Deals 7 to 13 Physical Damage<br>32% chance to grant an additional Power Charge on Cull
|level9_stat1_id                        = physical_damage_minimum
|level9_stat1_value                      = 7
|level9_stat2_id                        = physical_damage_maximum
|level9_stat2_value                      = 13
|level9_stat3_id                        = additional_power_charge_chance
|level9_stat3_value                      = 32
|level9_level_requirement                = 31
|level9_intelligence_requirement        = 72
 
|level10                                = True
|level10_stat_text                      = Deals 8 to 16 Physical Damage<br>36% chance to grant an additional Power Charge on Cull
|level10_stat1_id                        = physical_damage_minimum
|level10_stat1_value                    = 8
|level10_stat2_id                        = physical_damage_maximum
|level10_stat2_value                    = 16
|level10_stat3_id                        = additional_power_charge_chance
|level10_stat3_value                    = 36
|level10_level_requirement              = 36
|level10_intelligence_requirement        = 83
 
|level11                                = True
|level11_stat_text                      = Deals 10 to 18 Physical Damage<br>40% chance to grant an additional Power Charge on Cull
|level11_stat1_id                        = physical_damage_minimum
|level11_stat1_value                    = 10
|level11_stat2_id                        = physical_damage_maximum
|level11_stat2_value                    = 18
|level11_stat3_id                        = additional_power_charge_chance
|level11_stat3_value                    = 40
|level11_level_requirement              = 41
|level11_intelligence_requirement        = 95
 
|level12                                = True
|level12_stat_text                      = Deals 11 to 21 Physical Damage<br>44% chance to grant an additional Power Charge on Cull
|level12_stat1_id                        = physical_damage_minimum
|level12_stat1_value                    = 11
|level12_stat2_id                        = physical_damage_maximum
|level12_stat2_value                    = 21
|level12_stat3_id                        = additional_power_charge_chance
|level12_stat3_value                    = 44
|level12_level_requirement              = 46
|level12_intelligence_requirement        = 106
 
|level13                                = True
|level13_stat_text                      = Deals 13 to 25 Physical Damage<br>48% chance to grant an additional Power Charge on Cull
|level13_stat1_id                        = physical_damage_minimum
|level13_stat1_value                    = 13
|level13_stat2_id                        = physical_damage_maximum
|level13_stat2_value                    = 25
|level13_stat3_id                        = additional_power_charge_chance
|level13_stat3_value                    = 48
|level13_level_requirement              = 52
|level13_intelligence_requirement        = 119
 
|level14                                = True
|level14_stat_text                      = Deals 16 to 29 Physical Damage<br>52% chance to grant an additional Power Charge on Cull
|level14_stat1_id                        = physical_damage_minimum
|level14_stat1_value                    = 16
|level14_stat2_id                        = physical_damage_maximum
|level14_stat2_value                    = 29
|level14_stat3_id                        = additional_power_charge_chance
|level14_stat3_value                    = 52
|level14_level_requirement              = 58
|level14_intelligence_requirement        = 133
 
|level15                                = True
|level15_stat_text                      = Deals 18 to 33 Physical Damage<br>56% chance to grant an additional Power Charge on Cull
|level15_stat1_id                        = physical_damage_minimum
|level15_stat1_value                    = 18
|level15_stat2_id                        = physical_damage_maximum
|level15_stat2_value                    = 33
|level15_stat3_id                        = additional_power_charge_chance
|level15_stat3_value                    = 56
|level15_level_requirement              = 64
|level15_intelligence_requirement        = 146
 
|level16                                = True
|level16_stat_text                      = Deals 21 to 39 Physical Damage<br>60% chance to grant an additional Power Charge on Cull
|level16_stat1_id                        = physical_damage_minimum
|level16_stat1_value                    = 21
|level16_stat2_id                        = physical_damage_maximum
|level16_stat2_value                    = 39
|level16_stat3_id                        = additional_power_charge_chance
|level16_stat3_value                    = 60
|level16_level_requirement              = 66
|level16_intelligence_requirement        = 151
 
|level17                                = True
|level17_stat_text                      = Deals 24 to 45 Physical Damage<br>64% chance to grant an additional Power Charge on Cull
|level17_stat1_id                        = physical_damage_minimum
|level17_stat1_value                    = 24
|level17_stat2_id                        = physical_damage_maximum
|level17_stat2_value                    = 45
|level17_stat3_id                        = additional_power_charge_chance
|level17_stat3_value                    = 64
|level17_level_requirement              = 72
|level17_intelligence_requirement        = 164
 
|level18                                = True
|level18_stat_text                      = Deals 28 to 51 Physical Damage<br>68% chance to grant an additional Power Charge on Cull
|level18_stat1_id                        = physical_damage_minimum
|level18_stat1_value                    = 28
|level18_stat2_id                        = physical_damage_maximum
|level18_stat2_value                    = 51
|level18_stat3_id                        = additional_power_charge_chance
|level18_stat3_value                    = 68
|level18_level_requirement              = 78
|level18_intelligence_requirement        = 178
 
|level19                                = True
|level19_stat_text                      = Deals 32 to 59 Physical Damage<br>72% chance to grant an additional Power Charge on Cull
|level19_stat1_id                        = physical_damage_minimum
|level19_stat1_value                    = 32
|level19_stat2_id                        = physical_damage_maximum
|level19_stat2_value                    = 59
|level19_stat3_id                        = additional_power_charge_chance
|level19_stat3_value                    = 72
|level19_level_requirement              = 84
|level19_intelligence_requirement        = 191
 
|level20                                = True
|level20_stat_text                      = Deals 37 to 68 Physical Damage<br>76% chance to grant an additional Power Charge on Cull
|level20_stat1_id                        = physical_damage_minimum
|level20_stat1_value                    = 37
|level20_stat2_id                        = physical_damage_maximum
|level20_stat2_value                    = 68
|level20_stat3_id                        = additional_power_charge_chance
|level20_stat3_value                    = 76
|level20_level_requirement              = 90
|level20_intelligence_requirement        = 205
 
 
|quality_type1_weight                    = 1
|quality_type1_stat_text                = (0–10)% chance to grant an additional Power Charge on Cull
|quality_type1_breakpoints              = 0.5
|quality_type1_stat1_id                  = additional_power_charge_chance
|quality_type1_stat1_value              = 100
 
|inventory_icon                          = item
|drop_text                              = Granted by equipping a [[Wand]] that grants the skill.
|gem_tier                                = 0
|release_version                        = 0.1.0
}}
 
'''Power Siphon''' is a [[physical]] [[spell]] [[skill]] that deals damage to a target.
 
==Skill functions and interactions==
 
 
==Gem level progression==
{{Skill progression
|c1_abbr              = Physical<br>Damage
  |c1_header          = Deals x to y Physical Damage
  |c1_pattern_extract = Deals (%d+) to (%d+) Physical Damage
  |c1_pattern_value  = %d&nbsp;to&nbsp;%d
|c2_abbr              = Additional<br>Power Charge
  |c2_header          = x% chance to grant an additional Power Charge on Cull
  |c2_pattern_extract = (%d+)%% chance to grant an additional Power Charge on Cull
  |c2_pattern_value  = %d%%
}}
 
==Recommended support gems==
{{Recommended support gems
|t1_1 = {{il|Arcane Tempo}}
|t1_2 = Coming Soon
|t1_3 = {{il|Profusion}}
|t2_1 = Coming Soon
|t2_2 = Coming Soon
|t2_3 = Coming Soon
|t3_1 = Coming Soon
|t3_2 = Coming Soon
|t3_3 = Coming Soon
}}
 
{{Item acquisition}}
 
{{Alternate skill effect list}}


==Version history==
==Version history==

Revision as of 04:20, 7 January 2025

Power SiphonSpell
Level: (1-20)
Cast Time: 0.70 sec
Critical Strike Chance: 15.00%
Attempts to rip the lifeforce from an enemy. Enemies within Culling range will be highlighted and instantly killed on Hit, granting a Power Charge. Can only target Enemies in Culling range.Deals (1–37) to (2–68) Physical Damage
Your Spells have Culling Strike
(0–76)% chance to grant an additional Power Charge on Cull

Additional Effects From 1-20% Quality:
(0–10)% chance to grant an additional Power Charge on Cull
Skills can be managed in the Skills Panel.
Acquisition
Drop restricted
Granted by equipping a Wand that grants the skill.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemPowerSiphon

Power Siphon is a physical spell skill that deals damage to a target.

Skill functions and interactions

Gem level progression

LevelRequired LevelRequired IntelligencePhysical
Damage
Additional
Power Charge
1003 to 5
2394 to 74%
36146 to 108%
410217 to 1412%
5142810 to 1816%
6183512 to 2220%
7224115 to 2824%
8264818 to 3428%
9315722 to 4132%
10366526 to 4936%
11417432 to 5940%
12468237 to 6844%
13529243 to 7948%
145810349 to 9152%
156411356 to 10456%
166611664 to 12060%
177212674 to 13764%
187813784 to 15668%
198414796 to 17872%
2090157109 to 20276%

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Module Error: No results found for item using search term "item_name = Arcane Tempo" Coming Soon Module Error: No results found for item using search term "item_name = Profusion"
II Coming Soon Coming Soon Coming Soon
III Coming Soon Coming Soon Coming Soon
IV
V

Item acquisition

Power Siphon is drop disabled.

Alternate skill effects

Power Siphon has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.1.0e
  • Increased the damage growth per level on Unearth (non-Minion component), Bonestorm, Bone Cage, Bone Blast (Wand Skill) and Power Siphon (Wand Skill). Results in approximately 50% more damage at Gem Level 25.
0.1.0
  • Introduced to the game.

References