Power Siphon: Difference between revisions

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(Created page with "{{stub}} ==Version history== {{Version history table header}} {{Version history table row|0.1.0e| * Increased the damage growth per level on Unearth (non-Minion component), Bonestorm, Bone Cage, Bone Blast (Wand Skill) and Power Siphon (Wand Skill). Results in approximately 50% more damage at Gem Level 25. }} {{Version history table row|0.1.0| * Introduced to the game. }} {{Version history table end}} ==References== {{reflist|refs= }} {{Navbox Skills}}")
 
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{{Item
|rarity_id                              = normal
|name                                    = Power Siphon
|class_id                                = Active Skill Gem
|size_x                                  = 1
|size_y                                  = 1
|tags                                    = gem, default
|metadata_id                            = Metadata/Items/Gem/SkillGemPowerSiphon
|help_text                              = Skills can be managed in the Skills Panel.
|intelligence_percent                    = 100
|gem_tags                                = Spell
|gem_description                        = Attempts to rip the lifeforce from an enemy. Enemies within [[Culling]] range will be highlighted and instantly killed on [[Hit]], granting a [[Power Charge]]. Can only target Enemies in [[Culling]] range.
|cast_time                              = 0.7
|static_critical_strike_chance          = 15
|active_skill_name                      = Power Siphon
|skill_icon                              = Power Siphon
|item_class_id_restriction              = Wand
|skill_id                                = Power Siphon
|stat_text                              = Deals (1–37) to (2–68) [[Physical]] Damage<br>Your Spells have [[Culling Strike]]<br>(0–76)% chance to grant an additional [[Power Charge]] on [[Cull]]
 
|level1                                  = True
|level1_stat_text                        = Deals 1 to 2 Physical Damage<br>0% chance to grant an additional Power Charge on Cull
|level1_stat1_id                        = physical_damage_minimum
|level1_stat1_value                      = 1
|level1_stat2_id                        = physical_damage_maximum
|level1_stat2_value                      = 2
|level1_stat3_id                        = additional_power_charge_chance
|level1_stat3_value                      = 0
|level1_level_requirement                = 1
|level1_intelligence_requirement        = 1
 
|level2                                  = True
|level2_stat_text                        = Deals 1 to 3 Physical Damage<br>4% chance to grant an additional Power Charge on Cull
|level2_stat1_id                        = physical_damage_minimum
|level2_stat1_value                      = 1
|level2_stat2_id                        = physical_damage_maximum
|level2_stat2_value                      = 3
|level2_stat3_id                        = additional_power_charge_chance
|level2_stat3_value                      = 4
|level2_level_requirement                = 3
|level2_intelligence_requirement        = 9
 
|level3                                  = True
|level3_stat_text                        = Deals 2 to 4 Physical Damage<br>8% chance to grant an additional Power Charge on Cull
|level3_stat1_id                        = physical_damage_minimum
|level3_stat1_value                      = 2
|level3_stat2_id                        = physical_damage_maximum
|level3_stat2_value                      = 4
|level3_stat3_id                        = additional_power_charge_chance
|level3_stat3_value                      = 8
|level3_level_requirement                = 6
|level3_intelligence_requirement        = 16
 
|level4                                  = True
|level4_stat_text                        = Deals 3 to 5 Physical Damage<br>12% chance to grant an additional Power Charge on Cull
|level4_stat1_id                        = physical_damage_minimum
|level4_stat1_value                      = 3
|level4_stat2_id                        = physical_damage_maximum
|level4_stat2_value                      = 5
|level4_stat3_id                        = additional_power_charge_chance
|level4_stat3_value                      = 12
|level4_level_requirement                = 10
|level4_intelligence_requirement        = 25
 
|level5                                  = True
|level5_stat_text                        = Deals 3 to 6 Physical Damage<br>16% chance to grant an additional Power Charge on Cull
|level5_stat1_id                        = physical_damage_minimum
|level5_stat1_value                      = 3
|level5_stat2_id                        = physical_damage_maximum
|level5_stat2_value                      = 6
|level5_stat3_id                        = additional_power_charge_chance
|level5_stat3_value                      = 16
|level5_level_requirement                = 14
|level5_intelligence_requirement        = 34
 
|level6                                  = True
|level6_stat_text                        = Deals 4 to 7 Physical Damage<br>20% chance to grant an additional Power Charge on Cull
|level6_stat1_id                        = physical_damage_minimum
|level6_stat1_value                      = 4
|level6_stat2_id                        = physical_damage_maximum
|level6_stat2_value                      = 7
|level6_stat3_id                        = additional_power_charge_chance
|level6_stat3_value                      = 20
|level6_level_requirement                = 18
|level6_intelligence_requirement        = 43
 
|level7                                  = True
|level7_stat_text                        = Deals 5 to 9 Physical Damage<br>24% chance to grant an additional Power Charge on Cull
|level7_stat1_id                        = physical_damage_minimum
|level7_stat1_value                      = 5
|level7_stat2_id                        = physical_damage_maximum
|level7_stat2_value                      = 9
|level7_stat3_id                        = additional_power_charge_chance
|level7_stat3_value                      = 24
|level7_level_requirement                = 22
|level7_intelligence_requirement        = 52
 
|level8                                  = True
|level8_stat_text                        = Deals 6 to 11 Physical Damage<br>28% chance to grant an additional Power Charge on Cull
|level8_stat1_id                        = physical_damage_minimum
|level8_stat1_value                      = 6
|level8_stat2_id                        = physical_damage_maximum
|level8_stat2_value                      = 11
|level8_stat3_id                        = additional_power_charge_chance
|level8_stat3_value                      = 28
|level8_level_requirement                = 26
|level8_intelligence_requirement        = 61
 
|level9                                  = True
|level9_stat_text                        = Deals 7 to 13 Physical Damage<br>32% chance to grant an additional Power Charge on Cull
|level9_stat1_id                        = physical_damage_minimum
|level9_stat1_value                      = 7
|level9_stat2_id                        = physical_damage_maximum
|level9_stat2_value                      = 13
|level9_stat3_id                        = additional_power_charge_chance
|level9_stat3_value                      = 32
|level9_level_requirement                = 31
|level9_intelligence_requirement        = 72
 
|level10                                = True
|level10_stat_text                      = Deals 8 to 16 Physical Damage<br>36% chance to grant an additional Power Charge on Cull
|level10_stat1_id                        = physical_damage_minimum
|level10_stat1_value                    = 8
|level10_stat2_id                        = physical_damage_maximum
|level10_stat2_value                    = 16
|level10_stat3_id                        = additional_power_charge_chance
|level10_stat3_value                    = 36
|level10_level_requirement              = 36
|level10_intelligence_requirement        = 83
 
|level11                                = True
|level11_stat_text                      = Deals 10 to 18 Physical Damage<br>40% chance to grant an additional Power Charge on Cull
|level11_stat1_id                        = physical_damage_minimum
|level11_stat1_value                    = 10
|level11_stat2_id                        = physical_damage_maximum
|level11_stat2_value                    = 18
|level11_stat3_id                        = additional_power_charge_chance
|level11_stat3_value                    = 40
|level11_level_requirement              = 41
|level11_intelligence_requirement        = 95
 
|level12                                = True
|level12_stat_text                      = Deals 11 to 21 Physical Damage<br>44% chance to grant an additional Power Charge on Cull
|level12_stat1_id                        = physical_damage_minimum
|level12_stat1_value                    = 11
|level12_stat2_id                        = physical_damage_maximum
|level12_stat2_value                    = 21
|level12_stat3_id                        = additional_power_charge_chance
|level12_stat3_value                    = 44
|level12_level_requirement              = 46
|level12_intelligence_requirement        = 106
 
|level13                                = True
|level13_stat_text                      = Deals 13 to 25 Physical Damage<br>48% chance to grant an additional Power Charge on Cull
|level13_stat1_id                        = physical_damage_minimum
|level13_stat1_value                    = 13
|level13_stat2_id                        = physical_damage_maximum
|level13_stat2_value                    = 25
|level13_stat3_id                        = additional_power_charge_chance
|level13_stat3_value                    = 48
|level13_level_requirement              = 52
|level13_intelligence_requirement        = 119
 
|level14                                = True
|level14_stat_text                      = Deals 16 to 29 Physical Damage<br>52% chance to grant an additional Power Charge on Cull
|level14_stat1_id                        = physical_damage_minimum
|level14_stat1_value                    = 16
|level14_stat2_id                        = physical_damage_maximum
|level14_stat2_value                    = 29
|level14_stat3_id                        = additional_power_charge_chance
|level14_stat3_value                    = 52
|level14_level_requirement              = 58
|level14_intelligence_requirement        = 133
 
|level15                                = True
|level15_stat_text                      = Deals 18 to 33 Physical Damage<br>56% chance to grant an additional Power Charge on Cull
|level15_stat1_id                        = physical_damage_minimum
|level15_stat1_value                    = 18
|level15_stat2_id                        = physical_damage_maximum
|level15_stat2_value                    = 33
|level15_stat3_id                        = additional_power_charge_chance
|level15_stat3_value                    = 56
|level15_level_requirement              = 64
|level15_intelligence_requirement        = 146
 
|level16                                = True
|level16_stat_text                      = Deals 21 to 39 Physical Damage<br>60% chance to grant an additional Power Charge on Cull
|level16_stat1_id                        = physical_damage_minimum
|level16_stat1_value                    = 21
|level16_stat2_id                        = physical_damage_maximum
|level16_stat2_value                    = 39
|level16_stat3_id                        = additional_power_charge_chance
|level16_stat3_value                    = 60
|level16_level_requirement              = 66
|level16_intelligence_requirement        = 151
 
|level17                                = True
|level17_stat_text                      = Deals 24 to 45 Physical Damage<br>64% chance to grant an additional Power Charge on Cull
|level17_stat1_id                        = physical_damage_minimum
|level17_stat1_value                    = 24
|level17_stat2_id                        = physical_damage_maximum
|level17_stat2_value                    = 45
|level17_stat3_id                        = additional_power_charge_chance
|level17_stat3_value                    = 64
|level17_level_requirement              = 72
|level17_intelligence_requirement        = 164
 
|level18                                = True
|level18_stat_text                      = Deals 28 to 51 Physical Damage<br>68% chance to grant an additional Power Charge on Cull
|level18_stat1_id                        = physical_damage_minimum
|level18_stat1_value                    = 28
|level18_stat2_id                        = physical_damage_maximum
|level18_stat2_value                    = 51
|level18_stat3_id                        = additional_power_charge_chance
|level18_stat3_value                    = 68
|level18_level_requirement              = 78
|level18_intelligence_requirement        = 178
 
|level19                                = True
|level19_stat_text                      = Deals 32 to 59 Physical Damage<br>72% chance to grant an additional Power Charge on Cull
|level19_stat1_id                        = physical_damage_minimum
|level19_stat1_value                    = 32
|level19_stat2_id                        = physical_damage_maximum
|level19_stat2_value                    = 59
|level19_stat3_id                        = additional_power_charge_chance
|level19_stat3_value                    = 72
|level19_level_requirement              = 84
|level19_intelligence_requirement        = 191
 
|level20                                = True
|level20_stat_text                      = Deals 37 to 68 Physical Damage<br>76% chance to grant an additional Power Charge on Cull
|level20_stat1_id                        = physical_damage_minimum
|level20_stat1_value                    = 37
|level20_stat2_id                        = physical_damage_maximum
|level20_stat2_value                    = 68
|level20_stat3_id                        = additional_power_charge_chance
|level20_stat3_value                    = 76
|level20_level_requirement              = 90
|level20_intelligence_requirement        = 205
 
 
|quality_type1_weight                    = 1
|quality_type1_stat_text                = (0–10)% chance to grant an additional Power Charge on Cull
|quality_type1_breakpoints              = 0.5
|quality_type1_stat1_id                  = additional_power_charge_chance
|quality_type1_stat1_value              = 100
 
|inventory_icon                          = item
|drop_text                              = Granted by equipping a [[Wand]] that grants the skill.
|gem_tier                                = 0
|release_version                        = 0.1.0
}}
 
'''Power Siphon''' is a [[physical]] [[spell]] [[skill]] that deals damage to a target.
 
==Skill functions and interactions==
 
 
==Gem level progression==
{{Skill progression
|c1_abbr              = Physical<br>Damage
  |c1_header          = Deals x to y Physical Damage
  |c1_pattern_extract = Deals (%d+) to (%d+) Physical Damage
  |c1_pattern_value  = %d&nbsp;to&nbsp;%d
|c2_abbr              = Additional<br>Power Charge
  |c2_header          = x% chance to grant an additional Power Charge on Cull
  |c2_pattern_extract = (%d+)%% chance to grant an additional Power Charge on Cull
  |c2_pattern_value  = %d%%
}}
 
==Recommended support gems==
{{Recommended support gems
|t1_1 = {{il|Arcane Tempo}}
|t1_2 = Coming Soon
|t1_3 = {{il|Profusion}}
|t2_1 = Coming Soon
|t2_2 = Coming Soon
|t2_3 = Coming Soon
|t3_1 = Coming Soon
|t3_2 = Coming Soon
|t3_3 = Coming Soon
}}
 
{{Item acquisition}}
 
{{Alternate skill effect list}}


==Version history==
==Version history==

Revision as of 04:20, 7 January 2025

Power SiphonSpell
Level: (1-20)
Cast Time: 0.70 sec
Critical Strike Chance: 15.00%
Attempts to rip the lifeforce from an enemy. Enemies within Culling range will be highlighted and instantly killed on Hit, granting a Power Charge. Can only target Enemies in Culling range.Deals (1–37) to (2–68) Physical Damage
Your Spells have Culling Strike
(0–76)% chance to grant an additional Power Charge on Cull

Additional Effects From 1-20% Quality:
(0–10)% chance to grant an additional Power Charge on Cull
Skills can be managed in the Skills Panel.
Acquisition
Drop restricted
Granted by equipping a Wand that grants the skill.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemPowerSiphon

Power Siphon is a physical spell skill that deals damage to a target.

Skill functions and interactions

Gem level progression

LevelRequired LevelRequired IntelligencePhysical
Damage
Additional
Power Charge
1003 to 5
2394 to 74%
36146 to 108%
410217 to 1412%
5142810 to 1816%
6183512 to 2220%
7224115 to 2824%
8264818 to 3428%
9315722 to 4132%
10366526 to 4936%
11417432 to 5940%
12468237 to 6844%
13529243 to 7948%
145810349 to 9152%
156411356 to 10456%
166611664 to 12060%
177212674 to 13764%
187813784 to 15668%
198414796 to 17872%
2090157109 to 20276%

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Module Error: No results found for item using search term "item_name = Arcane Tempo" Coming Soon Module Error: No results found for item using search term "item_name = Profusion"
II Coming Soon Coming Soon Coming Soon
III Coming Soon Coming Soon Coming Soon


Item acquisition

Power Siphon is drop disabled.

Alternate skill effects

Power Siphon has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.1.0e
  • Increased the damage growth per level on Unearth (non-Minion component), Bonestorm, Bone Cage, Bone Blast (Wand Skill) and Power Siphon (Wand Skill). Results in approximately 50% more damage at Gem Level 25.
0.1.0
  • Introduced to the game.

References