Melee: Difference between revisions

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{{Tooltip info
| name                  = Melee
| description            = Melee Attacks are those that directly hit with a melee Strike or a Slam, dealing Melee damage. Melee attacks usually scale from Weapon or Unarmed damage.<br><br>Any Projectiles these attacks create do not count as Melee damage.
}}
'''Melee''' refers to a [[skill]] or [[attack]], that is normally performed with a [[martial weapon]], where your [[character]] must be a very short distance from the target [[enemy]]. The damage of a melee skill is almost always dependent on your equipped weapon.
'''Melee''' refers to a [[skill]] or [[attack]], that is normally performed with a [[martial weapon]], where your [[character]] must be a very short distance from the target [[enemy]]. The damage of a melee skill is almost always dependent on your equipped weapon.
{{Navbox Skills}}


[[Category:Combat mechanics]]
[[Category:Combat mechanics]]
[[Category:Gem tags]]
[[Category:Gem tags]]

Revision as of 06:15, 18 December 2024

Melee
Tooltip
Melee Attacks are those that directly hit with a melee Strike or a Slam, dealing Melee damage. Melee attacks usually scale from Weapon or Unarmed damage.

Any Projectiles these attacks create do not count as Melee damage.

Melee refers to a skill or attack, that is normally performed with a martial weapon, where your character must be a very short distance from the target enemy. The damage of a melee skill is almost always dependent on your equipped weapon.