Bone Offering: Difference between revisions
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Blvcksvnbot (talk | contribs) (add version hx 0.1.0) |
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|level1_spirit_reservation_flat = 1 | |level1_spirit_reservation_flat = 1 | ||
|inventory_icon = Bone Offering | |inventory_icon = Bone Offering | ||
|release_version = | |release_version = 0.1.0 | ||
}} | }} | ||
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row| | {{Version history table row|0.1.0| | ||
* Introduced to the game. | * Introduced to the game. | ||
}} | }} |
Revision as of 20:55, 29 November 2024
Lua error in Module:Skill at line 565: The cost type "Spirit" is invalid. Acceptable values are "Mana", "Life", "ES", "Rage", "ManaPercent", "LifePercent", "UnreservedManaPercent", "ManaPerMinute", "LifePerMinute", "ManaPercentPerMinute", "LifePercentPerMinute", "ESPerMinute", "ESPercentPerMinute" and "ESPercent".
Skill functions and interactions
By using it you can sacrifice one of your skeleton to create shield that can absorb all damage from the next hit each minion takes, then explodes. It can be useful for mechanics that can one-shot your minions.
Gem level progression
Alternate skill effects
Bone Offering has the following alternate skill effects:
Item | Description |
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Version history
Version | Changes |
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0.1.0 |
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