Skeletal Reaver: Difference between revisions
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Blvcksvnbot (talk | contribs) (add version hx 0.1.0) |
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|level1_spirit_reservation_flat = 1 | |level1_spirit_reservation_flat = 1 | ||
|inventory_icon = Skeletal Reaver | |inventory_icon = Skeletal Reaver | ||
|release_version = | |release_version = 0.1.0 | ||
}} | }} | ||
'''Skeletal Reaver''' is a [[minion]] [[skill]] that [[reserve]]s [[Spirit]] to summon [[persistent]] skeleton reavers. | '''Skeletal Reaver''' is a [[minion]] [[skill]] that [[reserve]]s [[Spirit]] to summon [[persistent]] skeleton reavers. | ||
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row| | {{Version history table row|0.1.0| | ||
* Introduced to the game. | * Introduced to the game. | ||
}} | }} |
Revision as of 20:54, 29 November 2024
Lua error in Module:Skill at line 565: The cost type "Spirit" is invalid. Acceptable values are "Mana", "Life", "ES", "Rage", "ManaPercent", "LifePercent", "UnreservedManaPercent", "ManaPerMinute", "LifePerMinute", "ManaPercentPerMinute", "LifePercentPerMinute", "ESPerMinute", "ESPercentPerMinute" and "ESPercent". Skeletal Reaver is a minion skill that reserves Spirit to summon persistent skeleton reavers.
During their command skill those minions lose life and gain rage on each their hit.
Skill functions and interactions
Skeletal Reavers automatically revive after 7 seconds after being killed, you can decrease that time with passives from skill tree.
Gem level progression
Alternate skill effects
Skeletal Reaver has the following alternate skill effects:
Item | Description |
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Version history
Version | Changes |
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0.1.0 |
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