Skeletal Reaver: Difference between revisions

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During their [[command]] [[skill]] those minions lose [[life]] and gain [[rage]] on each their [[hit]].
During their [[command]] [[skill]] those minions lose [[life]] and gain [[rage]] on each their [[hit]].
==Skill functions and interactions==
==Skill functions and interactions==
Skeletal Reavers automatically revive after 7 seconds after being killed.
Skeletal Storm Mages automatically revive after 7 seconds after being killed, you can decrease that time with passives from skill tree.
 


==Gem level progression==
==Gem level progression==

Revision as of 12:28, 26 November 2024

Lua error in Module:Skill at line 565: The cost type "Spirit" is invalid. Acceptable values are "Mana", "Life", "ES", "Rage", "ManaPercent", "LifePercent", "UnreservedManaPercent", "ManaPerMinute", "LifePerMinute", "ManaPercentPerMinute", "LifePercentPerMinute", "ESPerMinute", "ESPercentPerMinute" and "ESPercent". Skeletal Reaver is a minion skill that reserves Spirit to summon persistent skeleton reavers.

During their command skill those minions lose life and gain rage on each their hit.

Skill functions and interactions

Skeletal Storm Mages automatically revive after 7 seconds after being killed, you can decrease that time with passives from skill tree.

Gem level progression

Alternate skill effects

Skeletal Reaver has the following alternate skill effects:

ItemDescription

Version history

Version Changes
Unknown
  • Introduced to the game.

References