Pierce III: Difference between revisions

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|size_y                                  = 1
|size_y                                  = 1
|tags                                    = support_gem, gem, default
|tags                                    = support_gem, gem, default
|metadata_id                            =  
|metadata_id                            = Metadata/Items/Gems/SupportGemPierceThree
|help_text                              = Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
|help_text                              = Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
|dexterity_percent                      = 100
|dexterity_percent                      = 100
|gem_tags                                = Support, Projectile
|gem_tags                                = Support, Projectile
|gem_tier                                = 1
|gem_tier                                = 5
|skill_id                                = SupportPiercePlayer
|skill_id                                = SupportPiercePlayerThree
|gem_description                        = Supports [[Projectile]] skills, making their [[Projectile]]s [[Pierce]] an enemy but deal less damage after doing so.
|support_gem_category                    = Pierce
|gem_description                        = Supports [[Projectile]] skills, making their [[Projectile]]s [[Pierce]] an unlimited number of enemies, losing damage as they do so.
|static_cost_multiplier                  = 100
|static_cost_multiplier                  = 100
|stat_text                              = [[Projectiles]] from Supported Skills [[Pierce]] an Enemy<br>[[Projectiles]] from Supported Skills deal #% less Damage if they've [[Pierce|Pierced]] an enemy
|static_damage_multiplier                = 100
|static_stat1_id                        = base_chance_to_pierce_%
|static_attack_speed_multiplier          = 100
|static_stat1_value                      = 100
|static_stat1_id                        = always_pierce
|static_stat2_id                        = support_pierce_projectile_damage_+%_final_if_pierced_enemy
|static_stat1_value                      = 1
|static_stat2_id                        = support_pierce_damage_+%_final_per_pierced_target
|static_stat2_value                      = -20
|static_stat2_value                      = -20
|stat_text                              = [[Projectile]]s from Supported Skills [[Pierce]] all Targets<br>[[Projectile]]s from Supported Skills deal 20% less Damage for each Enemy they [[Pierce]]
|level1                                  = True
|level1                                  = True
|inventory_icon                          = Pierce I
|release_version                        = 0.3.0
|release_version                        = 0.3.0
|inventory_icon = Pierce I
}}
}}



Latest revision as of 14:18, 31 August 2025

This page is about the support gem. For the projectile behaviour, see Pierce.
Pierce IIISupport, Projectile
Category: Pierce
Tier: 5
Support Requirements: +5 DexSupports Projectile skills, making their Projectiles Pierce an unlimited number of enemies, losing damage as they do so.Projectiles from Supported Skills Pierce all Targets
Projectiles from Supported Skills deal 20% less Damage for each Enemy they Pierce
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Support Gem.
Metadata
Item class: Support Gem
Metadata ID: Metadata/Items/Gems/SupportGemPierceThree

Pierce III is a support gem.

Skill functions and interactions

Item acquisition

Pierce III has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Support Gem.

Version history

Version Changes
0.3.0
  • Introduced to the game.