Chain: Difference between revisions

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{{navbox Skills}}
{{navbox Skills}}
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[[Category:Gem tags]]
[[Category:Gem tags]]
[[Category:Combat mechanics]]
[[Category:Combat mechanics]]

Revision as of 03:32, 22 December 2024

Chain
Tooltip
Effects that Chain are redirected to another target after hitting an enemy. Projectiles cannot Chain from enemies they Pierce or Fork from.

Projectiles have a base chaining distance of 6 metres whereas other effects have a chaining distance of 4 metres.

Chain is a property that skills, often projectiles, can have, allowing it to redirect towards nearby targets. Chaining is applied last, after any piercing or forking is exhausted.