His Scattering Calamity: Difference between revisions

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|size_y                                  = 1
|size_y                                  = 1
|tags                                    = gem, default
|tags                                    = gem, default
|metadata_id                            =  
|metadata_id                            = Metadata/Items/Gems/SkillGemScatteringCalamity
|help_text                              = Skills can be managed in the Skills Panel.
|help_text                              = Skills can be managed in the Skills Panel.
|intelligence_percent                    = 100
|intelligence_percent                    = 100
|gem_tags                                = Spell
|gem_tags                                = Spell, AoE, Projectile, Lightning, Duration
|gem_tier                                = 0
|gem_tier                                = 0
|skill_id                                = HisScatteringCalamityPlayer
|skill_id                                = ScatteringCalamityPlayer
|gem_description                        = Conjure a crackling Wellsprite that hovers above you. After a short duration, the Wellsprite launches at an enemy, dealing Lightning damage in an area on impact and prioritising the last enemy targeted. Recasting this spell resets the duration for all active Wellsprites.
|gem_description                        = Conjure a crackling Wellsprite that hovers above you. After a short duration, the Wellsprite launches at an enemy, dealing [[Lightning]] damage in an area on impact and prioritising the last enemy targeted. Recasting this spell resets the duration for all active Wellsprites.
|active_skill_name                      = His Scattering Calamity
|active_skill_name                      = His Scattering Calamity
|cast_time                              = 0.4
|cast_time                              = 0.4
|static_cost_types                      = Mana
|static_cost_types                      = Mana
|quality_type1_weight                    = 1
|quality_type1_weight                    = 1
|quality_type1_stat_text                = +(0–2)% more Damage for each previous Wellsprite fired in sequence
|quality_type1_stat_text                = +(0.1-2)% more Damage for each previous Wellsprite fired in sequence
|quality_type1_breakpoints              =  
|quality_type1_breakpoints              = 10.0
|quality_type1_stat1_id                  =  
|quality_type1_stat1_id                  = ember_fusillade_damage_+%_final_per_ember_fired
|quality_type1_stat1_value              =  
|quality_type1_stat1_value              = 100
|static_critical_strike_chance          = 11
|static_critical_strike_chance          = 11
|static_damage_multiplier                = 100
|static_damage_multiplier                = 100
|static_attack_speed_multiplier          = 100
|static_attack_speed_multiplier          = 100
|stat_text                              = Deals (11–325) to (16–488) Lightning Damage<br>Chains (3–4) times<br>Duration between launching Wellsprites is 1.2 seconds<br>Hover duration is 0.7 seconds<br>Can accumulate up to (8–10) Wellsprites<br>Modifiers to number of Projectiles instead apply to number of Wellsprites accumulated<br>10% more Damage for each previous Wellsprite fired in sequence
|static_duration                        = 0.7
|static_stat1_id                        = base_is_projectile
|static_stat1_value                      = 1
|static_stat2_id                        = blazing_cluster_subsequent_targeting_radius
|static_stat2_value                      = 90
|static_stat3_id                        = can_perform_skill_while_moving
|static_stat3_value                      = 1
|static_stat4_id                        = movement_speed_+%_final_while_performing_action
|static_stat4_value                      = -70
|static_stat5_id                        = movement_speed_acceleration_+%_per_second_while_performing_action
|static_stat5_value                      = 160
|static_stat6_id                        = movement_speed_while_performing_action_locked_duration_%
|static_stat6_value                      = 50
|static_stat7_id                        = projectile_uses_contact_position
|static_stat7_value                      = 1
|static_stat8_id                        = base_secondary_skill_effect_duration
|static_stat8_value                      = 1200
|static_stat9_id                        = base_skill_effect_duration
|static_stat9_value                      = 700
|static_stat10_id                        = ember_fusillade_damage_+%_final_per_ember_fired
|static_stat10_value                    = 10
|static_stat11_id                        = quality_display_ember_fusilade_is_gem
|static_stat11_value                    = 1
|stat_text                              = Deals (11-325) to (16-488) [[Lightning]] Damage<br>[[Chain]]s (3-4) times<br>Duration between launching Wellsprites is 1.2 seconds<br>Hover duration is 0.7 seconds<br>Can accumulate up to (8-10) Wellsprites<br>Modifiers to number of [[Projectile]]s instead<br>apply to number of Wellsprites accumulated<br>10% more Damage for each previous Wellsprite fired in sequence
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 0
|level1_intelligence_requirement        = 0
|level1_intelligence_requirement        = 0
|level1_cost_amounts                    = 3
|level1_stat_text                        = Deals 11 to 16 Lightning Damage<br>Chains 3 times<br>Can accumulate up to 8 Wellsprites<br>Modifiers to number of Projectiles instead<br>apply to number of Wellsprites accumulated
|level1_stat1_id                        = spell_minimum_base_lightning_damage
|level1_stat1_value                      = 11
|level1_stat2_id                        = spell_maximum_base_lightning_damage
|level1_stat2_value                      = 16
|level1_stat3_id                        = number_of_chains
|level1_stat3_value                      = 3
|level1_stat4_id                        = blazing_cluster_maximum_number_of_projectiles_allowed
|level1_stat4_value                      = 8
|level2                                  = True
|level2_level_requirement                = 3
|level2_intelligence_requirement        = 9
|level2_intelligence_requirement        = 9
|level2_cost_amounts                    = 4
|level2_stat_text                        = Deals 15 to 22 Lightning Damage<br>Chains 3 times<br>Can accumulate up to 8 Wellsprites<br>Modifiers to number of Projectiles instead<br>apply to number of Wellsprites accumulated
|level2_stat1_id                        = spell_minimum_base_lightning_damage
|level2_stat1_value                      = 15
|level2_stat2_id                        = spell_maximum_base_lightning_damage
|level2_stat2_value                      = 22
|level2_stat3_id                        = number_of_chains
|level2_stat3_value                      = 3
|level2_stat4_id                        = blazing_cluster_maximum_number_of_projectiles_allowed
|level2_stat4_value                      = 8
|level3                                  = True
|level3_level_requirement                = 6
|level3_intelligence_requirement        = 14
|level3_intelligence_requirement        = 14
|level3_cost_amounts                    = 5
|level3_stat_text                        = Deals 20 to 30 Lightning Damage<br>Chains 3 times<br>Can accumulate up to 8 Wellsprites<br>Modifiers to number of Projectiles instead<br>apply to number of Wellsprites accumulated
|level3_stat1_id                        = spell_minimum_base_lightning_damage
|level3_stat1_value                      = 20
|level3_stat2_id                        = spell_maximum_base_lightning_damage
|level3_stat2_value                      = 30
|level3_stat3_id                        = number_of_chains
|level3_stat3_value                      = 3
|level3_stat4_id                        = blazing_cluster_maximum_number_of_projectiles_allowed
|level3_stat4_value                      = 8
|level4                                  = True
|level4_level_requirement                = 10
|level4_intelligence_requirement        = 21
|level4_intelligence_requirement        = 21
|level4_cost_amounts                    = 5
|level4_stat_text                        = Deals 26 to 39 Lightning Damage<br>Chains 3 times<br>Can accumulate up to 8 Wellsprites<br>Modifiers to number of Projectiles instead<br>apply to number of Wellsprites accumulated
|level4_stat1_id                        = spell_minimum_base_lightning_damage
|level4_stat1_value                      = 26
|level4_stat2_id                        = spell_maximum_base_lightning_damage
|level4_stat2_value                      = 39
|level4_stat3_id                        = number_of_chains
|level4_stat3_value                      = 3
|level4_stat4_id                        = blazing_cluster_maximum_number_of_projectiles_allowed
|level4_stat4_value                      = 8
|level5                                  = True
|level5_level_requirement                = 14
|level5_intelligence_requirement        = 28
|level5_intelligence_requirement        = 28
|level5_cost_amounts                    = 6
|level5_stat_text                        = Deals 33 to 49 Lightning Damage<br>Chains 3 times<br>Can accumulate up to 8 Wellsprites<br>Modifiers to number of Projectiles instead<br>apply to number of Wellsprites accumulated
|level5_stat1_id                        = spell_minimum_base_lightning_damage
|level5_stat1_value                      = 33
|level5_stat2_id                        = spell_maximum_base_lightning_damage
|level5_stat2_value                      = 49
|level5_stat3_id                        = number_of_chains
|level5_stat3_value                      = 3
|level5_stat4_id                        = blazing_cluster_maximum_number_of_projectiles_allowed
|level5_stat4_value                      = 8
|level6                                  = True
|level6_level_requirement                = 18
|level6_intelligence_requirement        = 35
|level6_intelligence_requirement        = 35
|level6_cost_amounts                    = 7
|level6_stat_text                        = Deals 40 to 60 Lightning Damage<br>Chains 3 times<br>Can accumulate up to 8 Wellsprites<br>Modifiers to number of Projectiles instead<br>apply to number of Wellsprites accumulated
|level6_stat1_id                        = spell_minimum_base_lightning_damage
|level6_stat1_value                      = 40
|level6_stat2_id                        = spell_maximum_base_lightning_damage
|level6_stat2_value                      = 60
|level6_stat3_id                        = number_of_chains
|level6_stat3_value                      = 3
|level6_stat4_id                        = blazing_cluster_maximum_number_of_projectiles_allowed
|level6_stat4_value                      = 8
|level7                                  = True
|level7_level_requirement                = 22
|level7_intelligence_requirement        = 41
|level7_intelligence_requirement        = 41
|level7_cost_amounts                    = 8
|level7_stat_text                        = Deals 49 to 73 Lightning Damage<br>Chains 3 times<br>Can accumulate up to 8 Wellsprites<br>Modifiers to number of Projectiles instead<br>apply to number of Wellsprites accumulated
|level7_stat1_id                        = spell_minimum_base_lightning_damage
|level7_stat1_value                      = 49
|level7_stat2_id                        = spell_maximum_base_lightning_damage
|level7_stat2_value                      = 73
|level7_stat3_id                        = number_of_chains
|level7_stat3_value                      = 3
|level7_stat4_id                        = blazing_cluster_maximum_number_of_projectiles_allowed
|level7_stat4_value                      = 8
|level8                                  = True
|level8_level_requirement                = 26
|level8_intelligence_requirement        = 48
|level8_intelligence_requirement        = 48
|level8_cost_amounts                    = 10
|level8_stat_text                        = Deals 58 to 87 Lightning Damage<br>Chains 3 times<br>Can accumulate up to 8 Wellsprites<br>Modifiers to number of Projectiles instead<br>apply to number of Wellsprites accumulated
|level8_stat1_id                        = spell_minimum_base_lightning_damage
|level8_stat1_value                      = 58
|level8_stat2_id                        = spell_maximum_base_lightning_damage
|level8_stat2_value                      = 87
|level8_stat3_id                        = number_of_chains
|level8_stat3_value                      = 3
|level8_stat4_id                        = blazing_cluster_maximum_number_of_projectiles_allowed
|level8_stat4_value                      = 8
|level9                                  = True
|level9_level_requirement                = 31
|level9_intelligence_requirement        = 57
|level9_intelligence_requirement        = 57
|level9_cost_amounts                    = 11
|level9_stat_text                        = Deals 69 to 104 Lightning Damage<br>Chains 3 times<br>Can accumulate up to 8 Wellsprites<br>Modifiers to number of Projectiles instead<br>apply to number of Wellsprites accumulated
|level9_stat1_id                        = spell_minimum_base_lightning_damage
|level9_stat1_value                      = 69
|level9_stat2_id                        = spell_maximum_base_lightning_damage
|level9_stat2_value                      = 104
|level9_stat3_id                        = number_of_chains
|level9_stat3_value                      = 3
|level9_stat4_id                        = blazing_cluster_maximum_number_of_projectiles_allowed
|level9_stat4_value                      = 8
|level10                                = True
|level10_level_requirement              = 36
|level10_intelligence_requirement        = 65
|level10_intelligence_requirement        = 65
|level10_cost_amounts                    = 12
|level10_stat_text                      = Deals 81 to 122 Lightning Damage<br>Chains 3 times<br>Can accumulate up to 8 Wellsprites<br>Modifiers to number of Projectiles instead<br>apply to number of Wellsprites accumulated
|level10_stat1_id                        = spell_minimum_base_lightning_damage
|level10_stat1_value                    = 81
|level10_stat2_id                        = spell_maximum_base_lightning_damage
|level10_stat2_value                    = 122
|level10_stat3_id                        = number_of_chains
|level10_stat3_value                    = 3
|level10_stat4_id                        = blazing_cluster_maximum_number_of_projectiles_allowed
|level10_stat4_value                    = 8
|level11                                = True
|level11_level_requirement              = 41
|level11_intelligence_requirement        = 74
|level11_intelligence_requirement        = 74
|level11_cost_amounts                    = 14
|level11_stat_text                      = Deals 95 to 142 Lightning Damage<br>Chains 3 times<br>Can accumulate up to 8 Wellsprites<br>Modifiers to number of Projectiles instead<br>apply to number of Wellsprites accumulated
|level11_stat1_id                        = spell_minimum_base_lightning_damage
|level11_stat1_value                    = 95
|level11_stat2_id                        = spell_maximum_base_lightning_damage
|level11_stat2_value                    = 142
|level11_stat3_id                        = number_of_chains
|level11_stat3_value                    = 3
|level11_stat4_id                        = blazing_cluster_maximum_number_of_projectiles_allowed
|level11_stat4_value                    = 8
|level12                                = True
|level12_level_requirement              = 46
|level12_intelligence_requirement        = 82
|level12_intelligence_requirement        = 82
|level12_cost_amounts                    = 16
|level12_stat_text                      = Deals 110 to 165 Lightning Damage<br>Chains 3 times<br>Can accumulate up to 8 Wellsprites<br>Modifiers to number of Projectiles instead<br>apply to number of Wellsprites accumulated
|level12_stat1_id                        = spell_minimum_base_lightning_damage
|level12_stat1_value                    = 110
|level12_stat2_id                        = spell_maximum_base_lightning_damage
|level12_stat2_value                    = 165
|level12_stat3_id                        = number_of_chains
|level12_stat3_value                    = 3
|level12_stat4_id                        = blazing_cluster_maximum_number_of_projectiles_allowed
|level12_stat4_value                    = 8
|level13                                = True
|level13_level_requirement              = 52
|level13_intelligence_requirement        = 92
|level13_intelligence_requirement        = 92
|level13_cost_amounts                    = 18
|level13_stat_text                      = Deals 127 to 190 Lightning Damage<br>Chains 3 times<br>Can accumulate up to 8 Wellsprites<br>Modifiers to number of Projectiles instead<br>apply to number of Wellsprites accumulated
|level13_stat1_id                        = spell_minimum_base_lightning_damage
|level13_stat1_value                    = 127
|level13_stat2_id                        = spell_maximum_base_lightning_damage
|level13_stat2_value                    = 190
|level13_stat3_id                        = number_of_chains
|level13_stat3_value                    = 3
|level13_stat4_id                        = blazing_cluster_maximum_number_of_projectiles_allowed
|level13_stat4_value                    = 8
|level14                                = True
|level14_level_requirement              = 58
|level14_intelligence_requirement        = 103
|level14_intelligence_requirement        = 103
|level14_cost_amounts                    = 20
|level14_stat_text                      = Deals 146 to 219 Lightning Damage<br>Chains 3 times<br>Can accumulate up to 8 Wellsprites<br>Modifiers to number of Projectiles instead<br>apply to number of Wellsprites accumulated
|level14_stat1_id                        = spell_minimum_base_lightning_damage
|level14_stat1_value                    = 146
|level14_stat2_id                        = spell_maximum_base_lightning_damage
|level14_stat2_value                    = 219
|level14_stat3_id                        = number_of_chains
|level14_stat3_value                    = 3
|level14_stat4_id                        = blazing_cluster_maximum_number_of_projectiles_allowed
|level14_stat4_value                    = 8
|level15                                = True
|level15_level_requirement              = 64
|level15_intelligence_requirement        = 113
|level15_intelligence_requirement        = 113
|level15_cost_amounts                    = 22
|level15_stat_text                      = Deals 168 to 252 Lightning Damage<br>Chains 3 times<br>Can accumulate up to 8 Wellsprites<br>Modifiers to number of Projectiles instead<br>apply to number of Wellsprites accumulated
|level15_stat1_id                        = spell_minimum_base_lightning_damage
|level15_stat1_value                    = 168
|level15_stat2_id                        = spell_maximum_base_lightning_damage
|level15_stat2_value                    = 252
|level15_stat3_id                        = number_of_chains
|level15_stat3_value                    = 3
|level15_stat4_id                        = blazing_cluster_maximum_number_of_projectiles_allowed
|level15_stat4_value                    = 8
|level16                                = True
|level16_level_requirement              = 66
|level16_intelligence_requirement        = 116
|level16_intelligence_requirement        = 116
|level16_cost_amounts                    = 24
|level16_stat_text                      = Deals 192 to 288 Lightning Damage<br>Chains 3 times<br>Can accumulate up to 8 Wellsprites<br>Modifiers to number of Projectiles instead<br>apply to number of Wellsprites accumulated
|level16_stat1_id                        = spell_minimum_base_lightning_damage
|level16_stat1_value                    = 192
|level16_stat2_id                        = spell_maximum_base_lightning_damage
|level16_stat2_value                    = 288
|level16_stat3_id                        = number_of_chains
|level16_stat3_value                    = 3
|level16_stat4_id                        = blazing_cluster_maximum_number_of_projectiles_allowed
|level16_stat4_value                    = 8
|level17                                = True
|level17_level_requirement              = 72
|level17_intelligence_requirement        = 126
|level17_intelligence_requirement        = 126
|level17_cost_amounts                    = 27
|level17_stat_text                      = Deals 220 to 330 Lightning Damage<br>Chains 3 times<br>Can accumulate up to 8 Wellsprites<br>Modifiers to number of Projectiles instead<br>apply to number of Wellsprites accumulated
|level17_stat1_id                        = spell_minimum_base_lightning_damage
|level17_stat1_value                    = 220
|level17_stat2_id                        = spell_maximum_base_lightning_damage
|level17_stat2_value                    = 330
|level17_stat3_id                        = number_of_chains
|level17_stat3_value                    = 3
|level17_stat4_id                        = blazing_cluster_maximum_number_of_projectiles_allowed
|level17_stat4_value                    = 8
|level18                                = True
|level18_level_requirement              = 78
|level18_intelligence_requirement        = 137
|level18_intelligence_requirement        = 137
|level18_cost_amounts                    = 30
|level18_stat_text                      = Deals 251 to 376 Lightning Damage<br>Chains 3 times<br>Can accumulate up to 8 Wellsprites<br>Modifiers to number of Projectiles instead<br>apply to number of Wellsprites accumulated
|level18_stat1_id                        = spell_minimum_base_lightning_damage
|level18_stat1_value                    = 251
|level18_stat2_id                        = spell_maximum_base_lightning_damage
|level18_stat2_value                    = 376
|level18_stat3_id                        = number_of_chains
|level18_stat3_value                    = 3
|level18_stat4_id                        = blazing_cluster_maximum_number_of_projectiles_allowed
|level18_stat4_value                    = 8
|level19                                = True
|level19_level_requirement              = 84
|level19_intelligence_requirement        = 147
|level19_intelligence_requirement        = 147
|level19_cost_amounts                    = 33
|level19_stat_text                      = Deals 286 to 429 Lightning Damage<br>Chains 3 times<br>Can accumulate up to 8 Wellsprites<br>Modifiers to number of Projectiles instead<br>apply to number of Wellsprites accumulated
|level19_stat1_id                        = spell_minimum_base_lightning_damage
|level19_stat1_value                    = 286
|level19_stat2_id                        = spell_maximum_base_lightning_damage
|level19_stat2_value                    = 429
|level19_stat3_id                        = number_of_chains
|level19_stat3_value                    = 3
|level19_stat4_id                        = blazing_cluster_maximum_number_of_projectiles_allowed
|level19_stat4_value                    = 8
|level20                                = True
|level20_level_requirement              = 90
|level20_intelligence_requirement        = 157
|level20_intelligence_requirement        = 157
|level20_cost_amounts                    = 37
|level20_stat_text                      = Deals 325 to 488 Lightning Damage<br>Chains 4 times<br>Can accumulate up to 10 Wellsprites<br>Modifiers to number of Projectiles instead<br>apply to number of Wellsprites accumulated
|level20_stat1_id                        = spell_minimum_base_lightning_damage
|level20_stat1_value                    = 325
|level20_stat2_id                        = spell_maximum_base_lightning_damage
|level20_stat2_value                    = 488
|level20_stat3_id                        = number_of_chains
|level20_stat3_value                    = 4
|level20_stat4_id                        = blazing_cluster_maximum_number_of_projectiles_allowed
|level20_stat4_value                    = 10
|inventory_icon                          = Item
|inventory_icon                          = Item
|drop_enabled                            = false
|drop_enabled                            = false

Latest revision as of 19:32, 16 December 2025

His Scattering CalamitySpell, AoE, Projectile, Lightning, Duration
Level: (1-20)
Cost: (3-37) Mana
Cast Time: 0.40 sec
Critical Strike Chance: 11.00%
Conjure a crackling Wellsprite that hovers above you. After a short duration, the Wellsprite launches at an enemy, dealing Lightning damage in an area on impact and prioritising the last enemy targeted. Recasting this spell resets the duration for all active Wellsprites.Deals (11-325) to (16-488) Lightning Damage
Chains (3-4) times
Duration between launching Wellsprites is 1.2 seconds
Hover duration is 0.7 seconds
Can accumulate up to (8-10) Wellsprites
Modifiers to number of Projectiles instead
apply to number of Wellsprites accumulated
10% more Damage for each previous Wellsprite fired in sequence

Additional Effects From 1-20% Quality:
+(0.1-2)% more Damage for each previous Wellsprite fired in sequence
Skills can be managed in the Skills Panel.
Acquisition
Drop disabled
Granted as a potential inherent weapon skill from The Unborn LichThe Unborn Lich
Ravenous Staff
StaffRequires Level 78, 137 IntGrants Skill: Level (18-20) Feast of Flesh(60-80)% increased Desecrated Modifier magnitudes
<Custom Desecrated prefix>
<Lich's Desecrated prefix>
<Lich's Desecrated suffix>
<Lich's Desecrated prefix or suffix>
<List of mods>
In ghastly pits beneath the world,
Kulemak grows countless new bodies,
each more powerful than the last.
Not all of his abominations survive.
.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemScatteringCalamity

His Scattering Calamity is a spell skill granted by equipping The Unborn LichThe Unborn Lich
Ravenous Staff
StaffRequires Level 78, 137 IntGrants Skill: Level (18-20) Feast of Flesh(60-80)% increased Desecrated Modifier magnitudes
<Custom Desecrated prefix>
<Lich's Desecrated prefix>
<Lich's Desecrated suffix>
<Lich's Desecrated prefix or suffix>
<List of mods>
In ghastly pits beneath the world,
Kulemak grows countless new bodies,
each more powerful than the last.
Not all of his abominations survive.
with a desecrated modifier that grants this skill. Each cast creates a wellsprite that hovers near the user. After not creating any wellsprites for a duration, a wellsprite will be periodically launched at a nearby enemy, dealing lightning damage that can chain to other enemies.

Skill functions and interactions

This skill functions similarly to Ember Fusillade. A notable difference is that it does not release all the stored projectiles at once, and instead releases one at a time based on duration.

Gem level progression

LevelRequired LevelRequired IntelligenceMana
Cost
1003
2394
36145
410215
514286
618357
722418
8264810
9315711
10366512
11417414
12468216
13529218
145810320
156411322
166611624
177212627
187813730
198414733
209015737

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Compressed Duration ICompressed Duration ISupport, Duration
Category: Compressed Duration
Tier: 1
Support Requirements: +5 StrSupports any skill that has a duration making that duration shorter.Supported Skills have 30% less Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Controlled DestructionControlled DestructionSupport, Spell
Category: Controlled Destruction
Tier: 1
Support Requirements: +5 IntSupports Spells that Hit enemies, boosting their damage but preventing them from dealing Critical Hits.Supported Spells deal 25% more Hit Damage
Supported Skills cannot deal Critical Hits
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Efficiency IEfficiency ISupport
Category: Efficiency
Tier: 1
Support Requirements: +5 StrSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Supported Skills have 30% less CostPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II Considered CastingConsidered CastingSupport, Spell
Category: Considered Casting
Tier: 2
Cost & Reservation Multiplier: 115%
Support Requirements: +5 IntSupports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.Supported Spell Skills have 15% less Cast Speed
Supported Spells deal 35% more Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Living Lightning ILiving Lightning ISupport, Minion, Trigger, Lightning, Duration
Category: Living Lightning
Tier: 2
Support Requirements: +5 IntSupports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.Trigger Living Lightning on dealing Lightning Damage with Supported Skill

Living Lightning
Cooldown Time: (0.20 s (5 Times))
This Skill is Triggered on dealing Lightning Damage with Supported Skill
Creates 1 Minion
Level of Minions is based on Level of Triggering Skill
Minion duration is 30 seconds
Limit 5 Minions
Minions convert 100% of Physical damage to Lightning damage
Minions Attack every 0.14 seconds
Minions disperse after 3 Attacks
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Ricochet IRicochet ISupport, Projectile
Category: Ricochet
Tier: 2
Support Requirements: +5 DexSupports any Skill which creates Projectiles, giving those Projectiles a chance to Chain when impacting terrain.Projectiles from Supported Skills have 40% chance to Chain an additional time from terrainPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III SupercriticalSupercriticalSupport
Category: Supercritical
Tier: 3
Support Requirements: +5 IntSupports any skill that Hits enemies, causing it to deal more damage with Critical Hits but have less Critical Hit chance.Supported Skills have 100% increased Critical Damage Bonus
Supported Skills have 20% less Critical Hit chance
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Wildshards IWildshards ISupport, Spell, Projectile
Category: Additional Projectiles
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports Projectile Spells. Supported Spells have a chance to fire many additional Projectiles in a circle.Supported Skills have a 20% chance to fire 8 additional Projectiles in a circlePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Zenith IIZenith IISupport, Spell
Category: Zenith
Tier: 3
Support Requirements: +5 IntSupports Spell Skills. Supported Skills have increased Mana cost Efficiency and deal more damage while you are above 90% of your maximum Mana. Does not modify Skills used by Minions.Supported Skills have 25% increased Mana Cost Efficiency
Supported Spells deal 30% more Damage while you are above 90% of your Maximum Mana
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV Execute IIExecute IISupport
Category: Execute
Tier: 4
Cost & Reservation Multiplier: 110%
Support Requirements: +5 StrSupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.Supported Skills deal 50% more Damage with Hits against Enemies that are on Low LifePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Lightning ExposureLightning ExposureSupport, Lightning, Duration
Category: Lightning Exposure
Tier: 4
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports any skill that Hits enemies, causing it to inflict Exposure when inflicting Shock.Supported Skills inflict Exposure for 8 seconds on Shocking a targetPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Rapid Casting IIRapid Casting IISupport, Spell
Category: Rapid Casting
Tier: 4
Support Requirements: +5 IntSupports Spells, causing them to cast faster.Supported Skills have 20% increased Cast SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V Execute IIIExecute IIISupport
Category: Execute
Tier: 5
Cost & Reservation Multiplier: 110%
Support Requirements: +5 StrSupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life, as well as dealing more damage while you are on Low Life.Supported Skills deal 30% more Damage with Hits while you are on Low Life
Supported Skills deal 30% more Damage with Hits against Enemies that are on Low Life
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Lightning MasteryLightning MasterySupport, Lightning
Category: Mastery
Tier: 5
Support Requirements: +5 IntSupports Lightning skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Lightning SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Wildshards IIWildshards IISupport, Spell, Projectile
Category: Additional Projectiles
Tier: 5
Support Requirements: +5 IntSupports Projectile Spells. Supported Spells have a chance to fire many additional Projectiles in a circle.Supported Skills have a 25% chance to fire 8 additional Projectiles in a circlePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.

Item acquisition

His Scattering Calamity is drop disabled.

Alternate skill effects

His Scattering Calamity has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.3.0
  • Introduced to the game.