Merging: Difference between revisions
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{{ | {{keyword infobox|Merging}} | ||
| | '''Merging''' is a gem tag for [[crossbow]] [[skills]] which allows their bolts to have multiple fragments which hit a target count as a single larger [[hit]]. This can affect calculations for some secondary effects like applying [[ailment]]s. | ||
==Related skills== | |||
The following [[skill]]s have the Merging [[gem tag]]: | |||
{{Skill table | |||
|where = items.class_id IN ("Active Skill Gem", "Meta Skill Gem") AND NOT (skill_gems.gem_tags HOLDS "Buff" AND skill_gems.gem_tags HOLDS "Persistent") | |||
AND (skill_gems.gem_tags HOLDS "Merging") | |||
}} | |||
===Persistent skills=== | |||
{{Skill table | |||
|where = items.class_id IN ("Active Skill Gem", "Meta Skill Gem") AND (skill_gems.gem_tags HOLDS "Buff" AND skill_gems.gem_tags HOLDS "Persistent") | |||
AND (skill_gems.gem_tags HOLDS "Merging") | |||
}} | }} | ||
[[Category: | ==Support gems== | ||
{{Skill table | |||
|where = items.class_id IN ("Support Skill Gem") | |||
AND (skill_gems.gem_tags HOLDS "Merging") | |||
}} | |||
==Related unique items== | |||
{{Drop enabled unique item table | |||
|where= items.stat_text LIKE "%merging%" | |||
|large=1 | |||
|base_item=1 | |||
|class=1 | |||
|level=1 | |||
|stat=1 | |||
}} | |||
==Version history== | |||
{{Version history table header}} | |||
{{Version history table row|0.3.0| | |||
* Introduced to the game. | |||
}} | |||
{{Version history table end}} | |||
{{Navbox Skills}} | |||
[[Category:Gem tags]] | |||
Latest revision as of 08:01, 12 October 2025
Merging
Tooltip
Merging CrossbowCrossbows are Two-Handed ranged weapons that require Strength and Dexterity to equip. Crossbow basic Attacks can be modified with Ammunition Skills.
Multiple Projectiles fired from a single Crossbow skill can all hit the same target, and single-Projectile skills fire additional Projectiles in sequence rather than in a spread. bolts have fragments that can hit the same target at the same time to combine their damage into a single Hit.Any damage that isn't damage over time is Hit damage.
Damaging Ailments which result from a Hit will calculate their damage from that Hit, and will not subsequently have Damage modifiers applied directly to them. As a result of this, raising Hit Damage will result in more powerful Damaging Ailments innately.
Multiple Projectiles fired from a single Crossbow skill can all hit the same target, and single-Projectile skills fire additional Projectiles in sequence rather than in a spread. bolts have fragments that can hit the same target at the same time to combine their damage into a single Hit.Any damage that isn't damage over time is Hit damage.
Damaging Ailments which result from a Hit will calculate their damage from that Hit, and will not subsequently have Damage modifiers applied directly to them. As a result of this, raising Hit Damage will result in more powerful Damaging Ailments innately.
Merging is a gem tag for crossbow skills which allows their bolts to have multiple fragments which hit a target count as a single larger hit. This can affect calculations for some secondary effects like applying ailments.
Related skills
The following skills have the Merging gem tag:
| Gem | Tier | |||
|---|---|---|---|---|
Tier: 1 Level: (1-20) Cost: (7-53) ManaRequires: CrossbowLoad your Crossbow with Piercing bolts that fragment in flight. Bolts that hit a Frozen enemy Consume the Freeze and cause an explosion of shrapnel. Bolts that hit an Ice Crystal cause it to explode. These fragments can Merge.+1 Bolt loaded per clipSkills can be managed in the Skills Panel. | 1 | |||
Tier: 1 Level: (1-20) Cost: (6-44) ManaRequires: CrossbowLoad your Crossbow with icy bolts that fragment in flight, damaging enemies on hit and in a small cone behind their final target. The icy coating on the bolts makes them extremely potent at Freezing enemies. These fragments can Merge.Ammunition +1 Bolt loaded per clip Permafrost Bolts Attack Damage: (17–49)% of base Converts 80% of Physical Damage to Cold Damage (200–504)% more Freeze Buildup Bolts shatter on impact, dealing Damage in a 2.7 metre cone Fires 10 fragments per shot Additional Effects From 1-20% Quality: Fires +(0.1-2) fragments per shotSkills can be managed in the Skills Panel. | 1 | |||
Tier: 3 Level: (1-20) Cost: (6-44) ManaRequires: CrossbowLoad your Crossbow with flaming bolts that fragment in flight, damaging and Igniting enemies on hit and in a small cone behind their final target. These fragments can Merge.+1 Bolt loaded per clip Converts 80% of Physical Damage to Fire Damage Knocks Back enemies Ignites you inflict with this skill deal Damage 200% faster Inflicts 300% more Flammability Magnitude Consumes 30 Heat if possible to gain 50% more Ignite Magnitude Bolts shatter on impact, dealing Damage in a 1.9 metre cone Fires 10 fragments per shot 30% increased Ignite duration for each Fragment in a single hit Multiple fragments can Hit the same target Multiple Fragments hitting a target simultaneously will combine their damage into a single HitSkills can be managed in the Skills Panel. | 3 | |||
Tier: 5 Level: (1-20) Cost: (6-44) ManaRequires: CrossbowLoad your Crossbow with charged bolts that fragment in flight, releasing Chaining Lightning beams when they Hit enemies. These fragments can Merge.Ammunition 1 Bolt loaded per clip Projectile Rapidly fire charged bolts that fragment in flight, releasing Chaining Lightning beams when they Hit enemies. Can fire a limited number of bursts before needing to reload. Converts 60% of Physical Damage to Lightning Damage Knocks Back Enemies Cannot Chain Fires 6 fragments per shot Multiple fragments can Hit the same target Multiple Fragments hitting a target simultaneously will combine their damage into a single Hit Beam Converts 100% of Physical Damage to Lightning Damage Beam Chains to 1 enemySkills can be managed in the Skills Panel. | 5 |
Persistent skills
| Gem | Tier |
|---|
Support gems
| Gem | Tier |
|---|
Related unique items
No results found
Version history
| Version | Changes |
|---|---|
| 0.3.0 |
|