Living Bomb: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Item exporter)
(PyPoE/ExporterBot/fbec967: Item exporter)
 
(One intermediate revision by one other user not shown)
Line 44: Line 44:
|static_stat10_id                        = living_bomb_damage_threshold_%_of_ailment_threshold
|static_stat10_id                        = living_bomb_damage_threshold_%_of_ailment_threshold
|static_stat10_value                    = 200
|static_stat10_value                    = 200
|stat_text                              = Deals (10-340) to (15-510) [[Fire]] Damage<br>Explosion radius is 2.5 metres<br>Seed duration is 15 seconds<br>[[Limit]] 1 active Seed<br>Explodes after enemy is dealt damage equal to 200% of its [[Ailment Threshold]]
|stat_text                              = Deals (10-481) to (15-721) [[Fire]] Damage<br>Explosion radius is 2.5 metres<br>Seed duration is 15 seconds<br>[[Limit]] 1 active Seed<br>Explodes after enemy is dealt damage equal to 200% of its [[Ailment Threshold]]
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 0
|level1_level_requirement                = 0
Line 58: Line 58:
|level2_intelligence_requirement        = 9
|level2_intelligence_requirement        = 9
|level2_cost_amounts                    = 9
|level2_cost_amounts                    = 9
|level2_stat_text                        = Deals 13 to 20 Fire Damage
|level2_stat_text                        = Deals 14 to 22 Fire Damage
|level2_stat1_id                        = spell_minimum_base_fire_damage
|level2_stat1_id                        = spell_minimum_base_fire_damage
|level2_stat1_value                      = 13
|level2_stat1_value                      = 14
|level2_stat2_id                        = spell_maximum_base_fire_damage
|level2_stat2_id                        = spell_maximum_base_fire_damage
|level2_stat2_value                      = 20
|level2_stat2_value                      = 22
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 6
|level3_level_requirement                = 6
|level3_intelligence_requirement        = 14
|level3_intelligence_requirement        = 14
|level3_cost_amounts                    = 11
|level3_cost_amounts                    = 11
|level3_stat_text                        = Deals 18 to 28 Fire Damage
|level3_stat_text                        = Deals 21 to 31 Fire Damage
|level3_stat1_id                        = spell_minimum_base_fire_damage
|level3_stat1_id                        = spell_minimum_base_fire_damage
|level3_stat1_value                      = 18
|level3_stat1_value                      = 21
|level3_stat2_id                        = spell_maximum_base_fire_damage
|level3_stat2_id                        = spell_maximum_base_fire_damage
|level3_stat2_value                      = 28
|level3_stat2_value                      = 31
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 10
|level4_level_requirement                = 10
|level4_intelligence_requirement        = 21
|level4_intelligence_requirement        = 21
|level4_cost_amounts                    = 13
|level4_cost_amounts                    = 13
|level4_stat_text                        = Deals 24 to 36 Fire Damage
|level4_stat_text                        = Deals 28 to 42 Fire Damage
|level4_stat1_id                        = spell_minimum_base_fire_damage
|level4_stat1_id                        = spell_minimum_base_fire_damage
|level4_stat1_value                      = 24
|level4_stat1_value                      = 28
|level4_stat2_id                        = spell_maximum_base_fire_damage
|level4_stat2_id                        = spell_maximum_base_fire_damage
|level4_stat2_value                      = 36
|level4_stat2_value                      = 42
|level5                                  = True
|level5                                  = True
|level5_level_requirement                = 14
|level5_level_requirement                = 14
|level5_intelligence_requirement        = 28
|level5_intelligence_requirement        = 28
|level5_cost_amounts                    = 15
|level5_cost_amounts                    = 15
|level5_stat_text                        = Deals 30 to 46 Fire Damage
|level5_stat_text                        = Deals 37 to 55 Fire Damage
|level5_stat1_id                        = spell_minimum_base_fire_damage
|level5_stat1_id                        = spell_minimum_base_fire_damage
|level5_stat1_value                      = 30
|level5_stat1_value                      = 37
|level5_stat2_id                        = spell_maximum_base_fire_damage
|level5_stat2_id                        = spell_maximum_base_fire_damage
|level5_stat2_value                      = 46
|level5_stat2_value                      = 55
|level6                                  = True
|level6                                  = True
|level6_level_requirement                = 18
|level6_level_requirement                = 18
|level6_intelligence_requirement        = 35
|level6_intelligence_requirement        = 35
|level6_cost_amounts                    = 17
|level6_cost_amounts                    = 17
|level6_stat_text                        = Deals 38 to 57 Fire Damage
|level6_stat_text                        = Deals 46 to 70 Fire Damage
|level6_stat1_id                        = spell_minimum_base_fire_damage
|level6_stat1_id                        = spell_minimum_base_fire_damage
|level6_stat1_value                      = 38
|level6_stat1_value                      = 46
|level6_stat2_id                        = spell_maximum_base_fire_damage
|level6_stat2_id                        = spell_maximum_base_fire_damage
|level6_stat2_value                      = 57
|level6_stat2_value                      = 70
|level7                                  = True
|level7                                  = True
|level7_level_requirement                = 22
|level7_level_requirement                = 22
|level7_intelligence_requirement        = 41
|level7_intelligence_requirement        = 41
|level7_cost_amounts                    = 20
|level7_cost_amounts                    = 20
|level7_stat_text                        = Deals 46 to 69 Fire Damage
|level7_stat_text                        = Deals 57 to 86 Fire Damage
|level7_stat1_id                        = spell_minimum_base_fire_damage
|level7_stat1_id                        = spell_minimum_base_fire_damage
|level7_stat1_value                      = 46
|level7_stat1_value                      = 57
|level7_stat2_id                        = spell_maximum_base_fire_damage
|level7_stat2_id                        = spell_maximum_base_fire_damage
|level7_stat2_value                      = 69
|level7_stat2_value                      = 86
|level8                                  = True
|level8                                  = True
|level8_level_requirement                = 26
|level8_level_requirement                = 26
|level8_intelligence_requirement        = 48
|level8_intelligence_requirement        = 48
|level8_cost_amounts                    = 23
|level8_cost_amounts                    = 23
|level8_stat_text                        = Deals 55 to 83 Fire Damage
|level8_stat_text                        = Deals 70 to 105 Fire Damage
|level8_stat1_id                        = spell_minimum_base_fire_damage
|level8_stat1_id                        = spell_minimum_base_fire_damage
|level8_stat1_value                      = 55
|level8_stat1_value                      = 70
|level8_stat2_id                        = spell_maximum_base_fire_damage
|level8_stat2_id                        = spell_maximum_base_fire_damage
|level8_stat2_value                      = 83
|level8_stat2_value                      = 105
|level9                                  = True
|level9                                  = True
|level9_level_requirement                = 31
|level9_level_requirement                = 31
|level9_intelligence_requirement        = 57
|level9_intelligence_requirement        = 57
|level9_cost_amounts                    = 26
|level9_cost_amounts                    = 26
|level9_stat_text                        = Deals 66 to 99 Fire Damage
|level9_stat_text                        = Deals 85 to 127 Fire Damage
|level9_stat1_id                        = spell_minimum_base_fire_damage
|level9_stat1_id                        = spell_minimum_base_fire_damage
|level9_stat1_value                      = 66
|level9_stat1_value                      = 85
|level9_stat2_id                        = spell_maximum_base_fire_damage
|level9_stat2_id                        = spell_maximum_base_fire_damage
|level9_stat2_value                      = 99
|level9_stat2_value                      = 127
|level10                                = True
|level10                                = True
|level10_level_requirement              = 36
|level10_level_requirement              = 36
|level10_intelligence_requirement        = 65
|level10_intelligence_requirement        = 65
|level10_cost_amounts                    = 29
|level10_cost_amounts                    = 29
|level10_stat_text                      = Deals 78 to 117 Fire Damage
|level10_stat_text                      = Deals 101 to 152 Fire Damage
|level10_stat1_id                        = spell_minimum_base_fire_damage
|level10_stat1_id                        = spell_minimum_base_fire_damage
|level10_stat1_value                    = 78
|level10_stat1_value                    = 101
|level10_stat2_id                        = spell_maximum_base_fire_damage
|level10_stat2_id                        = spell_maximum_base_fire_damage
|level10_stat2_value                    = 117
|level10_stat2_value                    = 152
|level11                                = True
|level11                                = True
|level11_level_requirement              = 41
|level11_level_requirement              = 41
|level11_intelligence_requirement        = 74
|level11_intelligence_requirement        = 74
|level11_cost_amounts                    = 32
|level11_cost_amounts                    = 32
|level11_stat_text                      = Deals 92 to 137 Fire Damage
|level11_stat_text                      = Deals 120 to 180 Fire Damage
|level11_stat1_id                        = spell_minimum_base_fire_damage
|level11_stat1_id                        = spell_minimum_base_fire_damage
|level11_stat1_value                    = 92
|level11_stat1_value                    = 120
|level11_stat2_id                        = spell_maximum_base_fire_damage
|level11_stat2_id                        = spell_maximum_base_fire_damage
|level11_stat2_value                    = 137
|level11_stat2_value                    = 180
|level12                                = True
|level12                                = True
|level12_level_requirement              = 46
|level12_level_requirement              = 46
|level12_intelligence_requirement        = 82
|level12_intelligence_requirement        = 82
|level12_cost_amounts                    = 36
|level12_cost_amounts                    = 36
|level12_stat_text                      = Deals 107 to 161 Fire Damage
|level12_stat_text                      = Deals 142 to 212 Fire Damage
|level12_stat1_id                        = spell_minimum_base_fire_damage
|level12_stat1_id                        = spell_minimum_base_fire_damage
|level12_stat1_value                    = 107
|level12_stat1_value                    = 142
|level12_stat2_id                        = spell_maximum_base_fire_damage
|level12_stat2_id                        = spell_maximum_base_fire_damage
|level12_stat2_value                    = 161
|level12_stat2_value                    = 212
|level13                                = True
|level13                                = True
|level13_level_requirement              = 52
|level13_level_requirement              = 52
|level13_intelligence_requirement        = 92
|level13_intelligence_requirement        = 92
|level13_cost_amounts                    = 41
|level13_cost_amounts                    = 41
|level13_stat_text                      = Deals 125 to 187 Fire Damage
|level13_stat_text                      = Deals 166 to 249 Fire Damage
|level13_stat1_id                        = spell_minimum_base_fire_damage
|level13_stat1_id                        = spell_minimum_base_fire_damage
|level13_stat1_value                    = 125
|level13_stat1_value                    = 166
|level13_stat2_id                        = spell_maximum_base_fire_damage
|level13_stat2_id                        = spell_maximum_base_fire_damage
|level13_stat2_value                    = 187
|level13_stat2_value                    = 249
|level14                                = True
|level14                                = True
|level14_level_requirement              = 58
|level14_level_requirement              = 58
|level14_intelligence_requirement        = 103
|level14_intelligence_requirement        = 103
|level14_cost_amounts                    = 46
|level14_cost_amounts                    = 46
|level14_stat_text                      = Deals 145 to 217 Fire Damage
|level14_stat_text                      = Deals 195 to 292 Fire Damage
|level14_stat1_id                        = spell_minimum_base_fire_damage
|level14_stat1_id                        = spell_minimum_base_fire_damage
|level14_stat1_value                    = 145
|level14_stat1_value                    = 195
|level14_stat2_id                        = spell_maximum_base_fire_damage
|level14_stat2_id                        = spell_maximum_base_fire_damage
|level14_stat2_value                    = 217
|level14_stat2_value                    = 292
|level15                                = True
|level15                                = True
|level15_level_requirement              = 64
|level15_level_requirement              = 64
|level15_intelligence_requirement        = 113
|level15_intelligence_requirement        = 113
|level15_cost_amounts                    = 51
|level15_cost_amounts                    = 51
|level15_stat_text                      = Deals 168 to 251 Fire Damage
|level15_stat_text                      = Deals 227 to 341 Fire Damage
|level15_stat1_id                        = spell_minimum_base_fire_damage
|level15_stat1_id                        = spell_minimum_base_fire_damage
|level15_stat1_value                    = 168
|level15_stat1_value                    = 227
|level15_stat2_id                        = spell_maximum_base_fire_damage
|level15_stat2_id                        = spell_maximum_base_fire_damage
|level15_stat2_value                    = 251
|level15_stat2_value                    = 341
|level16                                = True
|level16                                = True
|level16_level_requirement              = 66
|level16_level_requirement              = 66
|level16_intelligence_requirement        = 116
|level16_intelligence_requirement        = 116
|level16_cost_amounts                    = 57
|level16_cost_amounts                    = 57
|level16_stat_text                      = Deals 194 to 290 Fire Damage
|level16_stat_text                      = Deals 265 to 397 Fire Damage
|level16_stat1_id                        = spell_minimum_base_fire_damage
|level16_stat1_id                        = spell_minimum_base_fire_damage
|level16_stat1_value                    = 194
|level16_stat1_value                    = 265
|level16_stat2_id                        = spell_maximum_base_fire_damage
|level16_stat2_id                        = spell_maximum_base_fire_damage
|level16_stat2_value                    = 290
|level16_stat2_value                    = 397
|level17                                = True
|level17                                = True
|level17_level_requirement              = 72
|level17_level_requirement              = 72
|level17_intelligence_requirement        = 126
|level17_intelligence_requirement        = 126
|level17_cost_amounts                    = 63
|level17_cost_amounts                    = 63
|level17_stat_text                      = Deals 223 to 335 Fire Damage
|level17_stat_text                      = Deals 308 to 462 Fire Damage
|level17_stat1_id                        = spell_minimum_base_fire_damage
|level17_stat1_id                        = spell_minimum_base_fire_damage
|level17_stat1_value                    = 223
|level17_stat1_value                    = 308
|level17_stat2_id                        = spell_maximum_base_fire_damage
|level17_stat2_id                        = spell_maximum_base_fire_damage
|level17_stat2_value                    = 335
|level17_stat2_value                    = 462
|level18                                = True
|level18                                = True
|level18_level_requirement              = 78
|level18_level_requirement              = 78
|level18_intelligence_requirement        = 137
|level18_intelligence_requirement        = 137
|level18_cost_amounts                    = 70
|level18_cost_amounts                    = 70
|level18_stat_text                      = Deals 257 to 386 Fire Damage
|level18_stat_text                      = Deals 358 to 536 Fire Damage
|level18_stat1_id                        = spell_minimum_base_fire_damage
|level18_stat1_id                        = spell_minimum_base_fire_damage
|level18_stat1_value                    = 257
|level18_stat1_value                    = 358
|level18_stat2_id                        = spell_maximum_base_fire_damage
|level18_stat2_id                        = spell_maximum_base_fire_damage
|level18_stat2_value                    = 386
|level18_stat2_value                    = 536
|level19                                = True
|level19                                = True
|level19_level_requirement              = 84
|level19_level_requirement              = 84
|level19_intelligence_requirement        = 147
|level19_intelligence_requirement        = 147
|level19_cost_amounts                    = 77
|level19_cost_amounts                    = 77
|level19_stat_text                      = Deals 296 to 444 Fire Damage
|level19_stat_text                      = Deals 415 to 622 Fire Damage
|level19_stat1_id                        = spell_minimum_base_fire_damage
|level19_stat1_id                        = spell_minimum_base_fire_damage
|level19_stat1_value                    = 296
|level19_stat1_value                    = 415
|level19_stat2_id                        = spell_maximum_base_fire_damage
|level19_stat2_id                        = spell_maximum_base_fire_damage
|level19_stat2_value                    = 444
|level19_stat2_value                    = 622
|level20                                = True
|level20                                = True
|level20_level_requirement              = 90
|level20_level_requirement              = 90
|level20_intelligence_requirement        = 157
|level20_intelligence_requirement        = 157
|level20_cost_amounts                    = 85
|level20_cost_amounts                    = 85
|level20_stat_text                      = Deals 340 to 510 Fire Damage
|level20_stat_text                      = Deals 481 to 721 Fire Damage
|level20_stat1_id                        = spell_minimum_base_fire_damage
|level20_stat1_id                        = spell_minimum_base_fire_damage
|level20_stat1_value                    = 340
|level20_stat1_value                    = 481
|level20_stat2_id                        = spell_maximum_base_fire_damage
|level20_stat2_id                        = spell_maximum_base_fire_damage
|level20_stat2_value                    = 510
|level20_stat2_value                    = 721
|skill_icon                              = Living Bomb
|skill_icon                              = Living Bomb
|release_version                        = 0.1.0
|release_version                        = 0.1.0
Line 265: Line 265:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.4.0|
* Living Bomb: Now deals 21 to 31 Fire Damage at Gem level 3 (previously 18 to 28), scaling to 481 to 721 Fire Damage at Gem level 20 (previously 340 to 510).
}}
{{Version history table row|0.3.0|
{{Version history table row|0.3.0|
* The base damage scaling of all player spell and secondary damage skills has been tweaked to scale better in the late game. Generally speaking, spells that do not have damage number changes called out below will have near-identical base damage at low levels, roughly 5% more damage at gem level 20, and roughly 20% more damage at gem level 30.
* The base damage scaling of all player spell and secondary damage skills has been tweaked to scale better in the late game. Generally speaking, spells that do not have damage number changes called out below will have near-identical base damage at low levels, roughly 5% more damage at gem level 20, and roughly 20% more damage at gem level 30.

Latest revision as of 22:11, 14 December 2025

Living BombSpell, AoE, Fire, Duration, Remnant
Tier: 3
Level: (1-20)
Cost: (8-85) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 7.00%
Plant a seed of Fire inside an enemy. Dealing enough damage to the enemy, or killing it outright, causes the seed to explode, dealing damage in an area and leaving behind a Fire Infusion Remnant.Deals (10-481) to (15-721) Fire Damage
Explosion radius is 2.5 metres
Seed duration is 15 seconds
Limit 1 active Seed
Explodes after enemy is dealt damage equal to 200% of its Ailment Threshold

Additional Effects From 1-20% Quality:
Inflicts (1-20)% more Flammability Magnitude
Skills can be managed in the Skills Panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemLivingBombPlayer

Living Bomb is a Fire spell skill that turns an enemy into a bomb, exploding after a short duration.

Skill functions and interactions

Gem level progression

LevelRequired LevelRequired IntelligenceMana
Cost
Fire
Damage
100810 to 15
239914 to 22
36141121 to 31
410211328 to 42
514281537 to 55
618351746 to 70
722412057 to 86
826482370 to 105
931572685 to 127
10366529101 to 152
11417432120 to 180
12468236142 to 212
13529241166 to 249
145810346195 to 292
156411351227 to 341
166611657265 to 397
177212663308 to 462
187813770358 to 536
198414777415 to 622
209015785481 to 721

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Concentrated AreaConcentrated AreaSupport, AoE
Category: Concentrated Area
Tier: 1
Support Requirements: +5 IntSupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Supported Skills deal 30% more Area Damage
Supported Skills have 50% less Area of Effect
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Prolonged Duration IProlonged Duration ISupport, Duration
Category: Prolonged Duration
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that has a duration, making that duration longer.Supported Skills have 30% more Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Rapid Casting IRapid Casting ISupport, Spell
Category: Rapid Casting
Tier: 1
Support Requirements: +5 IntSupports Spells, causing them to cast faster.Supported Skills have 15% increased Cast SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II Considered CastingConsidered CastingSupport, Spell
Category: Considered Casting
Tier: 2
Cost & Reservation Multiplier: 115%
Support Requirements: +5 IntSupports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.Supported Spell Skills have 15% less Cast Speed
Supported Spells deal 35% more Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Fire Penetration IFire Penetration ISupport, Fire
Category: Fire Penetration
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits enemies, making those Hits Penetrate enemy Fire resistance.Supported Skills Penetrate 30% Fire ResistancePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Harmonic Remnants IHarmonic Remnants ISupport, Remnant
Category: Harmonic Remnants
Tier: 2
Support Requirements: +5 IntSupports Skills which create Remnants, allowing those Remnants to be collected from further away.Remnants created by Supported Skills can be collected from 35% further awayPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III Elemental FocusElemental FocusSupport
Category: Elemental Focus
Tier: 3
Support Requirements: +5 IntSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Supported Skills deal 25% more Elemental Damage
Supported Skills cannot inflict Elemental Ailments
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Harmonic Remnants IIHarmonic Remnants IISupport, Remnant
Category: Harmonic Remnants
Tier: 3
Support Requirements: +5 IntSupports Skills which create Remnants, allowing those Remnants to be collected from further away, with a chance to create an additional Remnant.20% chance for Supported Skills to create an additional Remnant
Remnants created by Supported Skills can be collected from 35% further away
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Prolonged Duration IIProlonged Duration IISupport, Duration
Category: Prolonged Duration
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that has a duration, making that duration longer.Supported Skills have 35% more Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV Execute IIExecute IISupport
Category: Execute
Tier: 4
Cost & Reservation Multiplier: 110%
Support Requirements: +5 StrSupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.Supported Skills deal 50% more Damage with Hits against Enemies that are on Low LifePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Overabundance IIOverabundance IISupport
Category: Overabundance
Tier: 4
Support Requirements: +5 DexSupports skills which can have a Limited number of effects active at once, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".Supported Skills have +1 to Limit
Supported Skills have 40% less Skill Effect Duration
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V Fire MasteryFire MasterySupport, Fire
Category: Mastery
Tier: 5
Support Requirements: +5 IntSupports Fire skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Fire SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Fire Penetration IIFire Penetration IISupport, Fire
Category: Fire Penetration
Tier: 5
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits enemies, making those Hits ignore enemy Fire resistance.Hits from Supported Skills ignore enemy Fire ResistancePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.

Item acquisition

Living Bomb has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Alternate skill effects

Living Bomb has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.4.0
  • Living Bomb: Now deals 21 to 31 Fire Damage at Gem level 3 (previously 18 to 28), scaling to 481 to 721 Fire Damage at Gem level 20 (previously 340 to 510).
0.3.0
  • The base damage scaling of all player spell and secondary damage skills has been tweaked to scale better in the late game. Generally speaking, spells that do not have damage number changes called out below will have near-identical base damage at low levels, roughly 5% more damage at gem level 20, and roughly 20% more damage at gem level 30.
  • Living Bomb and Solar Orb have swapped places. Living Bomb is now a tier 3 Elemental Skill Gem, while Solar Orb is an inherent skill to Pyrophyte StavesPyrophyte StaffStaffRequires Level 16Grants Skill: Level (5-20) Solar Orb. Existing items are not affected by this change.
  • Living Bomb: No longer explodes at the end of its duration. Instead, it explodes upon dealing sufficient damage to the enemy, or just killing it. It now drops a Fire Infusion Remnant on exploding. It now has a base duration of 15 seconds (previously 2.5). Now has a base Critical Hit Chance of 7% (previously 9%). Explosion now deals 30 to 46 Fire Damage at Gem level 5 (previously 31 to 46), scaling up to 340 to 510 Fire Damage at Gem level 20 (previously 278 to 418). Now has a minimum level of 3.
  • Added "Remnant" gem tag. [Undocumented]
0.2.0
  • Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
0.1.0
  • Introduced to the game.