|help_text = Place into a Skill Gem socket to gain this skill.<br>Sockets are found in the Skills menu tab.
|help_text = Skills can be managed in the Skills Panel.
|strength_percent = 100
|intelligence_percent = 100
|gem_tags = Persistent, Lightning
|gem_tags = Buff, Persistent, Lightning
|gem_description = While active, causes your Non-Channelling Spells to cost additional mana and deal extra Lightning damage, both based on your maximum Mana..
|gem_tier = 14
|skill_id = ArchmagePlayer
|gem_description = While active, causes your Non-[[Channelling]] [[Spell]]s to cost additional mana and deal extra [[Lightning]] damage, both based on your maximum Mana.
|active_skill_name = Archmage
|active_skill_name = Archmage
|skill_icon = Archmage
|cast_time = 1.0
|skill_id = Archmage
|item_class_id_restriction =
|required_level =
|static_cost_types = Spirit
|stat_text = Non-Channelling Spells Gain 5% of Damage as extra Lightning damage for each 100 maximum Mana you have<br>Non-Channelling Spells cost an additional 5.35% of your maximum Mana
|static_cost_amounts = 100
|quality_type1_weight = 1
|quality_type1_weight = 1
|quality_type1_stat_text = Non-Channelling Spells Gain (0-2)% of Damage as extra Lightning damage for each 100 maximum Mana you have
|stat_text = Non-Channelling [[Spell]]s [[Gain]] 4% of Damage as extra [[Lightning]] damage for each 100 maximum Mana you have<br>Non-Channelling [[Spell]]s cost an additional (8-6.1)% of your maximum Mana
|level1 = True
|level1_level_requirement = 0
|level1_stat_text = Non-Channelling Spells cost an additional 8% of your maximum Mana
'''Archmage''' is a [[Spirit]] gem which causes your non-Channelling [[spell]]s to cost additional [[mana]] and deal extra Lightning damage, both based on your maximum Mana.
==Gem level progression==
{{Skill progression
|c1_abbr = Additional<br>Mana Cost
|c1_header = Non-Channelling Spells cost an additional x% of your maximum Mana
|c1_pattern_extract = Non%-Channelling Spells cost an additional (%d+%.*%d*%%) of your maximum Mana
|c1_pattern_value = %s
}}
}}
Archmage is a [[Spirit]] gem which causes your Non-Channelling [[Spell|Spells]] to cost additional [[Mana]] and deal extra Lightning damage, both based on your maximum Mana.
==Gem level progression==
{{Skill progression}}
==Recommended support gems==
==Recommended support gems==
{{Recommended support gems
{{Recommended support gems
|t1_1 =
|t1_1 = {{il|Clarity I}}
|t1_2 =
|t1_2 = {{il|Vitality I}}
|t2_1 =
|t2_1 = {{il|Herbalism I}}
|t2_2 =
|t2_2 = {{il|Mysticism I}}
|t3_1 =
|t3_1 = {{il|Strong Hearted}}
|t3_2 =
|t3_2 = {{il|Warm Blooded}}
|t4_1 = {{il|Clarity II}}
|t4_2 = {{il|Mysticism II}}
|t5_1 = {{il|Lightning Mastery}}
}}
}}
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
* Reservation Skills that had reduced Reservation with Quality now have increased Reservation Efficiency with Quality instead.
* Archmage: Now has Non-Channelling Spells Gain 4% of Damage as extra Lightning damage for each 100 maximum Mana you have (previously 3%).
}}
{{Version history table row|0.2.0|
* Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
* Archmage now causes Non-Channelling Spells to Gain 3% of Damage as extra Lightning damage for each 100 maximum Mana you have at all Gem levels (previously 5-6% at Gem levels 14-20). Non-Channelling Spells now cost an additional 6.7-6.1% of your maximum Mana at gem levels 14-20 (previously 5.35-5.05%). Quality now provides 0-10% reduced Reservation, instead of granting Non-Channelling Spells Gain 0-2% of Damage as extra Lightning Damage for each 100 maximum Mana you have.
}}
{{Version history table row|0.1.0|
{{Version history table row|0.1.0|
* Introduced to the game.
* Introduced to the game.
Latest revision as of 19:31, 31 August 2025
ArchmageBuff, Persistent, Lightning Tier: 14 Level: (1-20) Reservation: 100 SpiritWhile active, causes your Non-ChannellingSpells to cost additional mana and deal extra Lightning damage, both based on your maximum Mana.Non-Channelling SpellsGain 4% of Damage as extra Lightning damage for each 100 maximum Mana you have Non-Channelling Spells cost an additional (8-6.1)% of your maximum Mana
Additional Effects From 1-20% Quality: (0.5-10)% increased Reservation EfficiencySkills can be managed in the Skills Panel.
Archmage is a Spirit gem which causes your non-Channelling spells to cost additional mana and deal extra Lightning damage, both based on your maximum Mana.
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
Clarity IClarity ISupport, Buff, Persistent Category: Clarity Tier: 1 Additional Reservation: 10 SpiritSupport Requirements: +5 IntSupports PersistentBuff Skills, causing you to gain increased Mana Regeneration while the Skill is active.30% Increased Mana Regeneration Rate while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Vitality IVitality ISupport, Buff, Persistent Category: Vitality Tier: 1 Additional Reservation: 20 SpiritSupport Requirements: +5 StrSupports PersistentBuff Skills, causing you to gain Life Regeneration while the Skill is active.Regenerate 1% of maximum Life per second while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II
Herbalism IHerbalism ISupport, Buff, Persistent Category: Herbalism Tier: 2 Additional Reservation: 15 SpiritSupport Requirements: +5 StrSupports PersistentBuff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.30% Increased Recovery from Life Flasks while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Mysticism IMysticism ISupport, Buff, Persistent Category: Mysticism Tier: 2 Additional Reservation: 15 SpiritSupport Requirements: +5 IntSupports PersistentBuff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.Deal 30% increased Spell Damage while on full Energy Shield while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III
Strong HeartedStrong HeartedSupport, Buff, Persistent Category: Strong Hearted Tier: 3 Additional Reservation: 15 SpiritSupport Requirements: +5 IntSupports PersistentBuff Skills, causing Shock applied to you to last for a shorter duration while the Supported Skill is active.50% less Shock duration on you while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Warm BloodedWarm BloodedSupport, Buff, Persistent Category: Warm Blooded Tier: 3 Additional Reservation: 15 SpiritSupport Requirements: +5 DexSupports PersistentBuff Skills, causing Freeze applied to you to last for a shorter duration while the Supported Skill is active.50% less Freeze duration on you while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
Clarity IIClarity IISupport, Buff, Persistent Category: Clarity Tier: 4 Additional Reservation: 20 SpiritSupport Requirements: +5 IntSupports PersistentBuff Skills, causing you to gain increased Mana Regeneration while the Skill is active.50% Increased Mana Regeneration Rate while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Mysticism IIMysticism IISupport, Buff, Persistent Category: Mysticism Tier: 4 Additional Reservation: 30 SpiritSupport Requirements: +5 IntSupports PersistentBuff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.Deal 40% increased Spell Damage while on full Energy Shield while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V
Lightning MasteryLightning MasterySupport, Lightning Category: Mastery Tier: 5Support Requirements: +5 IntSupports Lightning skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Lightning SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Item acquisition
Archmage has restrictions on where or how it can drop.
Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
Archmage now causes Non-Channelling Spells to Gain 3% of Damage as extra Lightning damage for each 100 maximum Mana you have at all Gem levels (previously 5-6% at Gem levels 14-20). Non-Channelling Spells now cost an additional 6.7-6.1% of your maximum Mana at gem levels 14-20 (previously 5.35-5.05%). Quality now provides 0-10% reduced Reservation, instead of granting Non-Channelling Spells Gain 0-2% of Damage as extra Lightning Damage for each 100 maximum Mana you have.