|stat_text = (0–57)% increased Energy gained<br>Maximum Energy is 500<br>Gains 15 Energy per Power of enemies you kill with Melee Attacks
|level1 = True
|level1 = True
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}}
}}
'''Reaper's Invocation''' is a [[persistent]] [[buff]] [[skill]].
'''Reaper's Invocation''' is a [[persistent]] [[buff]] [[Meta]] [[skill]]. The skill gains [[Energy]] whenever the user kills an enemy with a [[melee]] [[attack]]. Using the Invocation will consume all stored energy and [[trigger]] the socketed [[spell]]s a number of times, depending on the energy amount.
==Skill functions and interactions==
==Skill functions and interactions==
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==Recommended support gems==
==Recommended support gems==
{{Recommended support gems
{{Recommended support gems
|t1_1 = Coming Soon
|t1_1 = {{il|Clarity I}}
|t1_2 = Coming Soon
|t1_2 = {{il|Vitality I}}
|t2_1 = Coming Soon
|t2_1 = {{il|Boundless Energy I}}
|t2_2 = {{il|Impetus}}
|t2_2 = {{il|Mysticism I}}
|t3_1 = {{il|Capacitor}}
|t3_1 = {{il|Energy Capacitor}}
|t3_2 = {{il|Energy Retention}}
|t3_2 = {{il|Energy Retention}}
|t4_1 = {{il|Boundless Energy II}}
|t4_2 = {{il|Clarity II}}
}}
}}
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.2.0|
* Reaper's Invocation now gains 15 Energy per Power of enemies you kill with Melee Attacks (previously 10).
}}
{{Version history table row|0.1.0d|
{{Version history table row|0.1.0d|
* Trigger gem energy gain was not in the right place and it was far too easy to use ailments to trigger spells. One problem with the previous system is that if we balanced it to make triggering happen in boss fights then the triggering would happen far too often during clearing.
* Trigger gem energy gain was not in the right place and it was far too easy to use ailments to trigger spells. One problem with the previous system is that if we balanced it to make triggering happen in boss fights then the triggering would happen far too often during clearing.
Latest revision as of 08:40, 31 August 2025
Reaper's InvocationBuff, Persistent, Trigger, Meta Tier: 14 Level: (1-20) Reservation: 60 SpiritWhile active, gains Energy when you kill an enemy with a MeleeAttack. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.(0–57)% increased Energy gained Maximum Energy is 500 Gains 15 Energy per Power of enemies you kill with Melee AttacksPlace one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
Acquisition Drop restricted It can be obtained by engraving an Uncut Spirit Gem.Metadata Item class: Meta Skill Gem Metadata ID: Metadata/Items/Gem/SkillGemReapersInvocation
Reaper's Invocation is a persistentbuffMetaskill. The skill gains Energy whenever the user kills an enemy with a meleeattack. Using the Invocation will consume all stored energy and trigger the socketed spells a number of times, depending on the energy amount.
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
Clarity IClarity ISupport, Buff, Persistent Category: Clarity Tier: 1 Additional Reservation: 10 SpiritSupport Requirements: +5 IntSupports PersistentBuff Skills, causing you to gain increased Mana Regeneration while the Skill is active.30% Increased Mana Regeneration Rate while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Vitality IVitality ISupport, Buff, Persistent Category: Vitality Tier: 1 Additional Reservation: 20 SpiritSupport Requirements: +5 StrSupports PersistentBuff Skills, causing you to gain Life Regeneration while the Skill is active.Regenerate 1% of maximum Life per second while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II
Boundless Energy IBoundless Energy ISupport Category: Boundless Energy Tier: 2 Cost & Reservation Multiplier: 115%Support Requirements: +5 IntSupports Meta Skills. Supported Skills generate Energy significantly faster.Supported Skills gain 35% increased EnergyPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Mysticism IMysticism ISupport, Buff, Persistent Category: Mysticism Tier: 2 Additional Reservation: 15 SpiritSupport Requirements: +5 IntSupports PersistentBuff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.Deal 30% increased Spell Damage while on full Energy Shield while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III
Energy CapacitorEnergy CapacitorSupport Category: Energy Capacitor Tier: 3 Cost & Reservation Multiplier: 130%Support Requirements: +5 IntSupports Invocation Skills which Trigger other Skills. Supported Skills have significantly higher Maximum Energy.Supported Meta Gems have 80% increased Maximum EnergyPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Energy RetentionEnergy RetentionSupport, Trigger Category: Energy Retention Tier: 3 Cost & Reservation Multiplier: 110%Support Requirements: +5 IntSupports Meta Skills. Supported Skills gain a chance to partially Refund a portion of Energy cost when Triggering or Invoking other Skills.Skills Triggered by Supported Meta Skills have 35% chance to refund half of their Energy costPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
Boundless Energy IIBoundless Energy IISupport Category: Boundless Energy Tier: 4 Cost & Reservation Multiplier: 115%Support Requirements: +5 IntSupports Meta Skills. Supported Skills generate Energy significantly faster.Supported Skills gain 45% increased EnergyPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Clarity IIClarity IISupport, Buff, Persistent Category: Clarity Tier: 4 Additional Reservation: 20 SpiritSupport Requirements: +5 IntSupports PersistentBuff Skills, causing you to gain increased Mana Regeneration while the Skill is active.50% Increased Mana Regeneration Rate while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V
Item acquisition
Reaper's Invocation has restrictions on where or how it can drop.
Trigger gem energy gain was not in the right place and it was far too easy to use ailments to trigger spells. One problem with the previous system is that if we balanced it to make triggering happen in boss fights then the triggering would happen far too often during clearing.
In order to address this we are now making "Monster Power" part of the calculation for energy gain. This means that it's far easier to trigger skills from Unique Monsters than it is from normal monsters, but you also hit many more normal monsters when fighting.
We have also rebalanced all energy gain across the board.