Ember Fusillade: Difference between revisions

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|release_version                        = 0.1.0
|release_version                        = 0.1.0
}}
}}
'''Ember Fusillade''' is a [[fire]] [[projectile]] [[spell]]. Each cast creates a fire ember that hover near you. After not creating any embers for a [[duration]], all the embers are released and fly towards enemies to deal damage.
'''Ember Fusillade''' is a [[fire]] [[projectile]] [[spell]]. Each cast creates a fire ember that hover near you. After not creating any embers for a [[duration]], all the embers are released and fly towards enemies to deal damage. If you have a [[Lightning Infusion]], it is consumed to empower all embers to have them deal additional [[lightning damage]] that [[chain]]s to nearby enemies.


==Skill functions and interactions==
==Skill functions and interactions==
This skill seems to pair well with the [[Unleash]] [[support gem]].
This skill seems to pair well with the [[Unleash]] [[support gem]].


When combined with sources of conditonal additional projectiles such as {{il|Wildshards}}, if the player procs Wildshards (gaining 8 additional embers) and continues to charge up embers without fully depleting all embers, the additional projectiles is snapshotted and can be benefitted from each time you gain embers.{{bug}}<ref>https://www.pathofexile.com/forum/view-thread/3634115</ref><ref>https://www.youtube.com/watch?v=VWWsNQgqarU</ref>
When combined with sources of conditonal additional projectiles such as {{il|Wildshards I}}, if the player procs Wildshards (gaining 8 additional embers) and continues to charge up embers without fully depleting all embers, the additional projectiles is snapshotted and can be benefitted from each time you gain embers.{{bug}}<ref>https://www.pathofexile.com/forum/view-thread/3634115</ref><ref>https://www.youtube.com/watch?v=VWWsNQgqarU</ref>


==Gem level progression==
==Gem level progression==
Line 272: Line 272:
==Recommended support gems==
==Recommended support gems==
{{Recommended support gems
{{Recommended support gems
|t1_1 = {{il|Controlled Destruction}}
|t1_1 = {{il|Chain I}}
|t1_2 = {{il|Fast Forward}}
|t1_2 = {{il|Compressed Duration I}}
|t1_3 = {{il|Inspiration}}
|t1_3 = {{il|Zenith I}}
|t2_1 = {{il|Considered Casting}}
|t2_1 = {{il|Chain II}}
|t2_2 = {{il|Ricochet}}
|t2_2 = {{il|Considered Casting}}
|t2_3 = {{il|Rising Tempest}}
|t3_1 = {{il|Compressed Duration II}}
|t3_1 = {{il|Fire Mastery}}
|t3_2 = {{il|Gambleshot}}
|t3_2 = {{il|Fork}}
|t4_1 = {{il|Nova Projectiles}}
|t3_3 = {{il|Wildshards}}
|t4_2 = {{il|Rapid Casting II}}
|t5_1 = {{il|Fire Mastery}}
|t5_2 = {{il|Wildshards II}}
}}
}}


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{{Version history table row|0.3.0|
{{Version history table row|0.3.0|
* The base damage scaling of all player spell and secondary damage skills has been tweaked to scale better in the late game. Generally speaking, spells that do not have damage number changes called out below will have near-identical base damage at low levels, roughly 5% more damage at gem level 20, and roughly 20% more damage at gem level 30.
* The base damage scaling of all player spell and secondary damage skills has been tweaked to scale better in the late game. Generally speaking, spells that do not have damage number changes called out below will have near-identical base damage at low levels, roughly 5% more damage at gem level 20, and roughly 20% more damage at gem level 30.
* Ember Fusillade: Can now be [[Infused]] with Lightning to cause each Ember in an entire Fusillade to create a beam that Chains Lightning damage to enemies. The Infusion is consumed when the Fusillade fires all embers in that Fusillade. Now has a minimum Gem level of 9 (previously 3).
* Ember Fusillade: Can now be [[Infused]] with Lightning to cause each Ember in an entire Fusillade to create a beam that Chains Lightning damage to enemies. The Infusion is consumed when the Fusillade fires all embers in that Fusillade. Now has a minimum Gem level of 5 (previously 3).
}}
}}
{{Version history table row|0.2.1|
{{Version history table row|0.2.1|

Latest revision as of 08:25, 31 August 2025

Ember FusilladeBarrageable, Spell, AoE, Projectile, Fire, Duration
Tier: 9
Level: (1-20)
Cost: (4-42) Mana
Cast Time: 0.40 sec
Critical Strike Chance: 7.00%
Conjure a blazing Ember that hovers above you. After a short duration, the Ember launches at an enemy, dealing Fire damage in an area on impact and prioritising the last enemy targeted. Recasting this spell resets the duration for all active Embers. Multiple Embers fired in the same Fusillade will attempt to target different enemies.Deals (7-183) to (10-274) Fire Damage
Embers deal 5% more Damage for each previous Ember fired in sequence
Hover duration is 1.3 seconds
Can accumulate up to (6-10) Embers
Modifiers to number of Projectiles instead
apply to number of Embers accumulated

Additional Effects From 1-20% Quality:
Embers deal +(0.1-2)% more Damage for each previous Ember fired in sequence
Skills can be managed in the Skills Panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemEmberFusillade

Ember Fusillade is a fire projectile spell. Each cast creates a fire ember that hover near you. After not creating any embers for a duration, all the embers are released and fly towards enemies to deal damage. If you have a Lightning Infusion, it is consumed to empower all embers to have them deal additional lightning damage that chains to nearby enemies.

Skill functions and interactions

This skill seems to pair well with the Unleash support gem.

When combined with sources of conditonal additional projectiles such as Wildshards IWildshards ISupport, Spell, Projectile
Category: Additional Projectiles
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports Projectile Spells. Supported Spells have a chance to fire many additional Projectiles in a circle.Supported Skills have a 20% chance to fire 8 additional Projectiles in a circlePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
, if the player procs Wildshards (gaining 8 additional embers) and continues to charge up embers without fully depleting all embers, the additional projectiles is snapshotted and can be benefitted from each time you gain embers.[Likely due to a bug][1][2]

Gem level progression

LevelRequired LevelMana
Cost
Fire
Damage
Maximum
Embers
1047 to 106
2349 to 136
36512 to 186
410516 to 246
514620 to 307
618725 to 377
722830 to 457
826936 to 547
9311042 to 637
10361249 to 747
11411357 to 868
12461566 to 998
13521776 to 1148
14582087 to 1308
15642299 to 1488
166625112 to 1689
177229127 to 1909
187833144 to 2159
198437162 to 2439
209042183 to 27410

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Chain IChain ISupport, Projectile, Chaining
Category: Chain
Tier: 1
Support Requirements: +5 DexSupports Projectile skills and any other skills that Chain, causing them to Chain additional times.Supported Skills Chain +1 times
Supported Skills Chain 100% more times
Supported Skills deal 50% less Damage with Hits
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Compressed Duration ICompressed Duration ISupport, Duration
Category: Compressed Duration
Tier: 1
Support Requirements: +5 StrSupports any skill that has a duration making that duration shorter.Supported Skills have 30% less Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Zenith IZenith ISupport, Spell
Category: Zenith
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports Spell Skills. Supported Skills deal more damage while you are above 90% of your Maximum Mana. Does not modify Skills used by Minions.Supported Spells deal 30% more Damage while you are above 90% of your Maximum ManaPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II Chain IIChain IISupport, Projectile, Chaining
Category: Chain
Tier: 2
Support Requirements: +5 DexSupports Projectile skills and any other skills that Chain, causing them to Chain additional times.Supported Skills Chain +1 times
Supported Skills Chain 100% more times
Supported Skills deal 40% less Damage with Hits
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Considered CastingConsidered CastingSupport, Spell
Category: Considered Casting
Tier: 2
Cost & Reservation Multiplier: 115%
Support Requirements: +5 IntSupports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.Supported Spell Skills have 15% less Cast Speed
Supported Spells deal 35% more Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III Compressed Duration IICompressed Duration IISupport, Duration
Category: Compressed Duration
Tier: 3
Support Requirements: +5 StrSupports any skill that has a duration making that duration shorter.Supported Skills have 35% less Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
GambleshotGambleshotSupport, Projectile
Category: Gambleshot
Tier: 3
Support Requirements: +5 DexSupports Skills which fire Projectiles that are not ground targeted. Projectiles from Supported Skills randomly Fork, Chain or Pierce.Projectiles fired by Supported Skills Fork, Chain an additional time, or Pierce an additional time at random
Projectiles from Supported Skills deal 15% less Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV Nova ProjectilesNova ProjectilesSupport, Projectile
Category: Additional Projectiles
Tier: 4
Support Requirements: +5 DexSupports Projectile Skills, making them fire extra Projectiles in a circle, at the cost of Damage. Does not support Skills which rain down Projectiles from above.Supported Skills fire 4 additional Projectiles
Supported Skills fire Projectiles in a circle
Supported Skills deal 40% less Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Rapid Casting IIRapid Casting IISupport, Spell
Category: Rapid Casting
Tier: 4
Support Requirements: +5 IntSupports Spells, causing them to cast faster.Supported Skills have 20% increased Cast SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V Fire MasteryFire MasterySupport, Fire
Category: Mastery
Tier: 5
Support Requirements: +5 IntSupports Fire skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Fire SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Wildshards IIWildshards IISupport, Spell, Projectile
Category: Additional Projectiles
Tier: 5
Support Requirements: +5 IntSupports Projectile Spells. Supported Spells have a chance to fire many additional Projectiles in a circle.Supported Skills have a 25% chance to fire 8 additional Projectiles in a circlePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.

Item acquisition

Ember Fusillade has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Alternate skill effects

Ember Fusillade has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.3.0
  • The base damage scaling of all player spell and secondary damage skills has been tweaked to scale better in the late game. Generally speaking, spells that do not have damage number changes called out below will have near-identical base damage at low levels, roughly 5% more damage at gem level 20, and roughly 20% more damage at gem level 30.
  • Ember Fusillade: Can now be Infused with Lightning to cause each Ember in an entire Fusillade to create a beam that Chains Lightning damage to enemies. The Infusion is consumed when the Fusillade fires all embers in that Fusillade. Now has a minimum Gem level of 5 (previously 3).
0.2.1
  • Added "Barrageable" gem tag.[Undocumented]
0.2.0
  • Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
0.1.1f
  • Updated Ember Fusillade's Skill description to clarify that additional projectiles affect the number of Embers accumulated.
0.1.0e
  • Added a marker effect to Ember Fusillade's preferred target.
  • Fixed a bug where Ember Fusillade could fail to target enemies.
0.1.0
  • Introduced to the game.