Essence
This page is about the currency. For The encounter type, see Essence (encounter).
Essences are a type of currency item. They are dropped by essence encounters. Essences will add a modifier to an item, guaranteeing a modifier of a specified type.
Essences can appear starting from Act 2.
Mechanics
Base tier essences will upgrade normal items to magic items, while Greater essences will upgrade magic items to rare.
Using a Vaal OrbVaal OrbStack Size: 20Modifies an item unpredictably and Corrupts itRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again. on an imprisoned monster will corrupt it and modify the essences it's holding in unpredictable ways. Outcomes include:
- Add a random essence
- Reroll all essences into the same type
- Upgrade regular essences into their Greater versions and transform Greater Essences into a Corrupted Essence
List of Essences
Item | Stack size | Description | Drop level |
---|---|---|---|
Essence of Abrasion![]() One Handed Melee Weapon or Bow: Adds (10-15) to (18-26) Physical Damage Two Handed Melee Weapon or Crossbow: Adds (14-21) to (25-37) Physical DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier One Handed Melee Weapon or Bow: Adds (10-15) to (18-26) Physical Damage Two Handed Melee Weapon or Crossbow: Adds (14-21) to (25-37) Physical Damage | 40 |
Essence of Alacrity![]() Focus or Wand: (17-20)% increased Cast Speed Staff: (26-31)% increased Cast SpeedRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Focus or Wand: (17-20)% increased Cast Speed Staff: (26-31)% increased Cast Speed | 1 |
Essence of Battle![]() Martial Weapon: +(124-167) to Accuracy RatingRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Martial Weapon: +(124-167) to Accuracy Rating | 40 |
Essence of Command![]() Sceptre: Allies in your Presence deal (55-64)% increased DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Sceptre: Allies in your Presence deal (55-64)% increased Damage | 1 |
Essence of Electricity![]() One Handed Melee Weapon or Bow: Adds (1-3) to (55-60) Lightning Damage Two Handed Melee Weapon or Crossbow: Adds (1-4) to (80-88) Lightning DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier One Handed Melee Weapon or Bow: Adds (1-3) to (55-60) Lightning Damage Two Handed Melee Weapon or Crossbow: Adds (1-4) to (80-88) Lightning Damage | 40 |
Essence of Enhancement![]() Armour: (56-67)% increased Armour, Evasion or Energy ShieldRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour: (56-67)% increased Armour, Evasion or Energy Shield | 40 |
Essence of Flames![]() One Handed Melee Weapon or Bow: Adds (20-24) to (32-37) Fire Damage Two Handed Melee Weapon or Crossbow: Adds (30-37) to (45-56) Fire DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier One Handed Melee Weapon or Bow: Adds (20-24) to (32-37) Fire Damage Two Handed Melee Weapon or Crossbow: Adds (30-37) to (45-56) Fire Damage | 40 |
Essence of Grounding![]() Armour, Belt or Jewellery: +(21-25)% to Lightning ResistanceRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour, Belt or Jewellery: +(21-25)% to Lightning Resistance | 1 |
Essence of Haste![]() Martial Weapon: (17-19)% increased Attack SpeedRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Martial Weapon: (17-19)% increased Attack Speed | 40 |
Essence of Ice![]() One Handed Melee Weapon or Bow: Adds (17-20) to (26-32) Cold Damage Two Handed Melee Weapon or Crossbow: Adds (25-30) to (38-46) Cold DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier One Handed Melee Weapon or Bow: Adds (17-20) to (26-32) Cold Damage Two Handed Melee Weapon or Crossbow: Adds (25-30) to (38-46) Cold Damage | 40 |
Essence of Insulation![]() Armour, Belt or Jewellery: +(21-25)% to Fire ResistanceRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour, Belt or Jewellery: +(21-25)% to Fire Resistance | 1 |
Essence of Opulence![]() Boots, Gloves, Helmet or Jewellery: (15-18)% increased Rarity of Items foundRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Boots, Gloves, Helmet or Jewellery: (15-18)% increased Rarity of Items found | 1 |
Essence of Ruin![]() Armour, Belt or Jewellery: +(8-11)% to Chaos ResistanceRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour, Belt or Jewellery: +(8-11)% to Chaos Resistance | 40 |
Essence of Seeking![]() Martial Weapon: +(2.11-2.7)% to Critical Hit Chance Focus or Wand: (40-46)% increased Critical Hit Chance for Spells Staff: (60-69)% increased Critical Hit Chance for SpellsRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Martial Weapon: +(2.11-2.7)% to Critical Hit Chance Focus or Wand: (40-46)% increased Critical Hit Chance for Spells Staff: (60-69)% increased Critical Hit Chance for Spells | 40 |
Essence of Sorcery![]() Focus or Wand: (55-64)% increased Spell Damage Staff: (80-94)% increased Spell DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Focus or Wand: (55-64)% increased Spell Damage Staff: (80-94)% increased Spell Damage | 40 |
Essence of Thawing![]() Armour, Belt or Jewellery: +(21-25)% to Cold ResistanceRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour, Belt or Jewellery: +(21-25)% to Cold Resistance | 1 |
Essence of the Abyss![]() Equipment: Mark of the Abyssal LordRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Equipment: Mark of the Abyssal Lord | 1 |
Essence of the Body![]() Belt, Body Armour, Helmet or Shield: +(85-99) to maximum Life Amulet, Boots, Gloves or Ring: +(70-84) to maximum LifeRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Belt, Body Armour, Helmet or Shield: +(85-99) to maximum Life Amulet, Boots, Gloves or Ring: +(70-84) to maximum Life | 40 |
Essence of the Infinite![]() Equipment: +(17-20) to Strength, Dexterity or IntelligenceRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Equipment: +(17-20) to Strength, Dexterity or Intelligence | 40 |
Essence of the Mind![]() Belt, Boots, Gloves or Helmet: +(65-79) to maximum Mana Jewellery: +(80-89) to maximum ManaRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Belt, Boots, Gloves or Helmet: +(65-79) to maximum Mana Jewellery: +(80-89) to maximum Mana | 40 |
List of Greater Essences
Item | Stack size | Description | Drop level |
---|---|---|---|
Greater Essence of Abrasion![]() One Handed Melee Weapon or Bow: Adds (16-24) to (28-42) Physical Damage Two Handed Melee Weapon or Crossbow: Adds (23-35) to (39-59) Physical DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier One Handed Melee Weapon or Bow: Adds (16-24) to (28-42) Physical Damage Two Handed Melee Weapon or Crossbow: Adds (23-35) to (39-59) Physical Damage | 60 |
Greater Essence of Alacrity![]() Focus or Wand: (25-28)% increased Cast Speed Staff: (38-43)% increased Cast SpeedRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Focus or Wand: (25-28)% increased Cast Speed Staff: (38-43)% increased Cast Speed | 1 |
Greater Essence of Battle![]() Martial Weapon, Gloves or Quiver: +(237-346) to Accuracy RatingRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Martial Weapon, Gloves or Quiver: +(237-346) to Accuracy Rating | 60 |
Greater Essence of Command![]() Sceptre: Allies in your Presence deal (75-89)% increased DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Sceptre: Allies in your Presence deal (75-89)% increased Damage | 1 |
Greater Essence of Electricity![]() One Handed Melee Weapon or Bow: Adds (1-6) to (85-107) Lightning Damage Two Handed Melee Weapon or Crossbow: Adds (1-8) to (128-162) Lightning DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier One Handed Melee Weapon or Bow: Adds (1-6) to (85-107) Lightning Damage Two Handed Melee Weapon or Crossbow: Adds (1-8) to (128-162) Lightning Damage | 60 |
Greater Essence of Enhancement![]() Armour: (68-79)% increased Armour, Evasion or Energy ShieldRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour: (68-79)% increased Armour, Evasion or Energy Shield | 60 |
Greater Essence of Flames![]() One Handed Melee Weapon or Bow: Adds (35-44) to (56-71) Fire Damage Two Handed Melee Weapon or Crossbow: Adds (56-70) to (84-107) Fire DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier One Handed Melee Weapon or Bow: Adds (35-44) to (56-71) Fire Damage Two Handed Melee Weapon or Crossbow: Adds (56-70) to (84-107) Fire Damage | 60 |
Greater Essence of Grounding![]() Armour, Belt or Jewellery: +(31-35)% to Lightning ResistanceRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour, Belt or Jewellery: +(31-35)% to Lightning Resistance | 1 |
Greater Essence of Haste![]() Martial Weapon: (23-25)% increased Attack SpeedRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Martial Weapon: (23-25)% increased Attack Speed | 60 |
Greater Essence of Ice![]() One Handed Melee Weapon or Bow: Adds (31-38) to (47-59) Cold Damage Two Handed Melee Weapon or Crossbow: Adds (46-57) to (70-88) Cold DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier One Handed Melee Weapon or Bow: Adds (31-38) to (47-59) Cold Damage Two Handed Melee Weapon or Crossbow: Adds (46-57) to (70-88) Cold Damage | 60 |
Greater Essence of Insulation![]() Armour, Belt or Jewellery: +(31-35)% to Fire ResistanceRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour, Belt or Jewellery: +(31-35)% to Fire Resistance | 1 |
Greater Essence of Opulence![]() Boots, Gloves, Helmet or Jewellery: (19-21)% increased Rarity of Items foundRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Boots, Gloves, Helmet or Jewellery: (19-21)% increased Rarity of Items found | 1 |
Greater Essence of Ruin![]() Armour, Belt or Jewellery: +(16-19)% to Chaos ResistanceRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour, Belt or Jewellery: +(16-19)% to Chaos Resistance | 60 |
Greater Essence of Seeking![]() Martial Weapon: +(3.11-3.8)% to Critical Hit Chance Focus or Wand: (47-53)% increased Critical Hit Chance for Spells Staff: (70-79)% increased Critical Hit Chance for SpellsRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Martial Weapon: +(3.11-3.8)% to Critical Hit Chance Focus or Wand: (47-53)% increased Critical Hit Chance for Spells Staff: (70-79)% increased Critical Hit Chance for Spells | 60 |
Greater Essence of Sorcery![]() Focus or Wand: (75-89)% increased Spell Damage Staff: (110-129)% increased Spell DamageRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Focus or Wand: (75-89)% increased Spell Damage Staff: (110-129)% increased Spell Damage | 60 |
Greater Essence of Thawing![]() Armour, Belt or Jewellery: +(31-35)% to Cold ResistanceRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour, Belt or Jewellery: +(31-35)% to Cold Resistance | 1 |
Greater Essence of the Body![]() Belt, Body Armour, Helmet or Shield: +(100-119) to maximum Life Amulet, Boots or Gloves: +(85-99) to maximum LifeRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Belt, Body Armour, Helmet or Shield: +(100-119) to maximum Life Amulet, Boots or Gloves: +(85-99) to maximum Life | 60 |
Greater Essence of the Infinite![]() Equipment: +(25-27) to Strength, Dexterity or IntelligenceRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Equipment: +(25-27) to Strength, Dexterity or Intelligence | 60 |
Greater Essence of the Mind![]() Belt, Boots, Gloves or Helmet: +(80-89) to maximum Mana Jewellery: +(90-104) to maximum ManaRight click this item then left click a Magic item to apply it. | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Belt, Boots, Gloves or Helmet: +(80-89) to maximum Mana Jewellery: +(90-104) to maximum Mana | 60 |
List of Corrupted Essences
Item | Stack size | Description | Drop level |
---|---|---|---|
Essence of Delirium![]() Body Armour: Allocates a random Notable Passive SkillRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Body Armour: Allocates a random Notable Passive Skill | 1 |
Essence of Horror![]() Gloves or Boots: 100% increased effect of Socketed ItemsRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Gloves or Boots: 100% increased effect of Socketed Items | 1 |
Essence of Hysteria![]() Helmet: +1 to Level of all Minion Skills Body Armour: (64-97) to (97-145) Physical Thorns damage Gloves: (25-29)% increased Critical Damage Bonus Boots: 30% increased Movement Speed Ring: (50-59)% increased Mana Regeneration Rate Amulet: (19-21)% of Damage taken Recouped as Life Belt: +(254-304) to Stun Threshold Shield: (20-24)% increased Block chance Quiver: (43-50)% increased Damage with Bow Skills Focus: (41-45)% increased Energy Shield Recharge RateRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Helmet: +1 to Level of all Minion Skills Body Armour: (64-97) to (97-145) Physical Thorns damage Gloves: (25-29)% increased Critical Damage Bonus Boots: 30% increased Movement Speed Ring: (50-59)% increased Mana Regeneration Rate Amulet: (19-21)% of Damage taken Recouped as Life Belt: +(254-304) to Stun Threshold Shield: (20-24)% increased Block chance Quiver: (43-50)% increased Damage with Bow Skills Focus: (41-45)% increased Energy Shield Recharge Rate | 1 |
Essence of Insanity![]() Belt: On Corruption, Item gains two EnchantmentsRight click this item then left click a Rare item to apply it. | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Belt: On Corruption, Item gains two Enchantments | 1 |
Version history
Version | Changes |
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0.2.0f |
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0.1.1 |
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0.1.0 |
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