Essence (encounter)
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Essence
Tooltip
Essence monsters are powerful monsters trapped in crystallised corruption.
Breaking these monsters free allows them to be defeated, dropping the Essence that can then be used to modify equipment.
Breaking these monsters free allows them to be defeated, dropping the Essence that can then be used to modify equipment.
For the currency, see Essence.

Essences are a type of encounter found in both campaign (as early as Act 1 Hunting Grounds) and endgame maps.
Mechanics
Players may occasionally encounter several monsters frozen in crystallised corruption. This always consists of a single rare monster and several normal minions. Clicking on the Essence monolith three times will free the monster, allowing it to fight the player.
The rare Essence monster inherits one or more Essence monster modifiers which correspond to the essences it holds. Once defeated, it will drop each of the listed essences.
Essence encounters do not respawn if reset by character death.
List of Essence monster modifiers
Essence type | Monster modifier description |
---|---|
Essence of Battle | |
Essence of Electricity | Periodically creates a large donut-shaped ring of lightning around the monster that charges up and explodes |
Essence of Enhancement | Periodically creates a ring of bone walls around the monster |
Essence of Flames | |
Essence of Haste | Creates time traps on the ground that inflict Freeze |
Essence of Ice | Periodically fires two ice ball projectiles that explode into projectile novas |
Essence of Ruin | |
Essence of Sorcery | |
Essence of the Body | |
Essence of the Infinite | Periodically creates yellows spikes on the ground which fly upward. |
Essence of the Mind | Creates sigils on the ground that deals lightning damage and inflicts Shock |
Essence of Torment | Periodically drops a giant anchor from the sky |
Version history
Version | Changes |
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0.1.1 |
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0.1.0 |
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