Heart of the Well: Difference between revisions

From Path of Exile 2 Wiki
Jump to navigation Jump to search
No edit summary
Line 27: Line 27:
==Mechanics==
==Mechanics==
This jewel always drops with two unrevealed [[Desecrated modifier|Desecrated]] prefixes and two unrevealed Desecrated suffixes that roll from a pool exclusive to this jewel.
This jewel always drops with two unrevealed [[Desecrated modifier|Desecrated]] prefixes and two unrevealed Desecrated suffixes that roll from a pool exclusive to this jewel.
 
{{clear}}
{{Item acquisition}}
{{Item acquisition}}



Revision as of 17:04, 8 December 2025

Heart of the Well
Diamond
Limited to: 1<Desecrated prefix>
<Desecrated prefix>
<Desecrated suffix>
<Desecrated suffix>
<List of mods>
(5-10)% chance to Aggravate Bleeding on targets you Hit with Attacks
(5-8)% increased Attack Speed while a Rare or Unique Enemy is in your Presence
(40-60)% increased Armour from Equipped Body Armour
(30-50)% chance to Pierce an Enemy
(10-15)% chance when a Charm is used to use another Charm without consuming Charges
Charms applied to you have (15-25)% increased Effect
Recover (5-10)% of maximum Mana when a Charm is used
(15-25)% increased Culling Strike Threshold
Gain (9-15)% of Damage as Extra Lightning Damage
Gain (7-13)% of Damage as Extra Chaos Damage
Gain (9-15)% of Damage as Extra Fire Damage
Gain (9-15)% of Damage as Extra Cold Damage
(15-25)% increased Damage while your Companion is in your Presence
(15-25)% increased Exposure Effect
(40-60)% increased Evasion Rating from Equipped Body Armour
Regenerate (1-1.5)% of maximum Life per Second if you've used a Life Flask in the past 10 seconds
(10-18)% increased Cooldown Recovery Rate
(40-60)% increased Ice Crystal Life
(4-8)% increased Skill Speed
(15-25)% chance for Lightning Damage with Hits to be Lucky
(8-16)% increased Mana Cost Efficiency
(20-30)% increased Mana Regeneration Rate while moving
+1% to all Maximum Elemental Resistances
(40-60)% increased Energy Shield from Equipped Body Armour
Minions gain (10-15)% of their maximum Life as Extra maximum Energy Shield
Minions Regenerate (1-3)% of maximum Life per second
Minions Revive (5-10)% faster
(8-15)% of Leech is Instant
(5-10)% of Physical Damage prevented Recouped as Life
(8-14)% increased speed of Recoup Effects
Recover (2-4)% of maximum Life on Killing a Poisoned Enemy
(10-15)% increased Skill Effect Duration
+(2-4)% to Thorns Critical Hit Chance
Gain Physical Thorns damage equal to (4-6)% of Item Armour on Equipped Body Armour
(6-12)% chance for Trigger skills to refund half of Energy Spent
(4-8)% increased chance to inflict Ailments
Gain additional Ailment Threshold equal to (4-10)% of maximum Energy Shield
(5-10)% chance to inflict Bleeding on Hit
(5-10)% chance to Poison on Hit
(4-8)% increased Critical Hit Chance
(6-12)% increased Critical Damage Bonus
(2-3)% of Damage is taken from Mana before Life
Debuffs on you expire (4-8)% faster
Damaging Ailments deal damage (2-4)% faster
(4-8)% increased Flask Effect Duration
Gain (1-2) Rage when Hit by an Enemy
(2-3)% increased Cooldown Recovery Rate
(6-12)% increased Elemental Ailment Threshold
(2-3)% increased Attack Speed
(2-3)% increased Cast Speed
(4-8)% increased Flask Charges gained
(5-10)% increased Stun Threshold
(2-3)% of Skill Mana Costs Converted to Life Costs
(2-3)% of Damage taken Recouped as Life
(6-12)% increased Life Regeneration rate
Recover (1-2)% of maximum Mana on Kill
(4-8)% increased Mana Regeneration Rate
+1% to Maximum Cold Resistance
+1% to Maximum Fire Resistance
Recover (1-2)% of maximum Life on Kill
+1% to Maximum Lightning Resistance
Minions have (2-3)% increased Attack and Cast Speed
Minions have (6-12)% increased Critical Hit Chance
Minions have +(3-4)% to all Elemental Resistances
Minions have (3-12)% additional Physical Damage Reduction
(1-2)% increased Movement Speed
Gain 1 Rage on Melee Hit
(3-8)% increased Skill Effect Duration
(10-5)% reduced Slowing Potency of Debuffs on You
(4-8)% increased Critical Hit Chance for Spells
(6-12)% increased Critical Spell Damage Bonus
(6-12)% increased Stun Buildup
Gain additional Stun Threshold equal to (4-10)% of maximum Energy Shield
Countless souls scream in agonising harmony,
forever sinking under the weight of the newly dead.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Acquisition
Drop restricted
Drops from Lichborn exiles in Abyss encounters.
Metadata
Item class: Jewel

Heart of the Well is a unique DiamondDiamondPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..

Mechanics

This jewel always drops with two unrevealed Desecrated prefixes and two unrevealed Desecrated suffixes that roll from a pool exclusive to this jewel.

Item acquisition

Heart of the Well has restrictions on where or how it can drop. It cannot be chanced.

Drops from Lichborn exiles in Abyss encounters.

List of desecrated prefixes

NameStats
UniqueHeartPrefixDamageGainedAsFireGain (9-15)% of Damage as Extra Fire Damage
UniqueHeartPrefixDamageGainedAsColdGain (7-13)% of Damage as Extra Chaos Damage
UniqueHeartPrefixDamageGainedAsLightningGain (9-15)% of Damage as Extra Cold Damage
UniqueHeartPrefixDamageGainedAsChaosGain (9-15)% of Damage as Extra Lightning Damage
UniqueHeartPrefixMinionReviveSpeedMinions Revive (5-10)% faster
UniqueHeartPrefixIncreasedSkillSpeed(4-8)% increased Skill Speed
UniqueHeartPrefixManaCostEfficiency(8-16)% increased Mana Cost Efficiency
UniqueHeartPrefixGlobalCooldownRecovery(10-18)% increased Cooldown Recovery Rate
UniqueHeartPrefixSkillEffectDuration(10-15)% increased Skill Effect Duration
UniqueHeartPrefixDamageWhileInPresenceOfCompanion(15-25)% increased Damage while your Companion is in your Presence
UniqueHeartPrefixLuckyLightningDamageChancePercent(15-25)% chance for Lightning Damage with Hits to be Lucky
UniqueHeartPrefixPercentOfLeechIsInstant(8-15)% of Leech is Instant
UniqueHeartPrefixBodyArmourFromBodyArmour(40-60)% increased Armour from Equipped Body Armour
UniqueHeartPrefixManaRegenerationRateWhileMoving(20-30)% increased Mana Regeneration Rate while moving
UniqueHeartPrefixThornsFromPercentBodyArmourGain Physical Thorns damage equal to (4-6)% of Item Armour on Equipped Body Armour
UniqueHeartPrefixElementalExposureEffect(15-25)% increased Exposure Effect
UniqueHeartPrefixAggravateBleedOnAttackHitChance(5-10)% chance to Aggravate Bleeding on targets you Hit with Attacks
UniqueHeartPrefixMaximumEnergyShieldFromBodyArmour(40-60)% increased Energy Shield from Equipped Body Armour
UniqueHeartPrefixMaximumElementalResistance+1% to all Maximum Elemental Resistances
UniqueHeartPrefixChanceToPierce(30-50)% chance to Pierce an Enemy
UniqueHeartPrefixMinionLifeGainAsEnergyShieldMinions gain (10-15)% of their maximum Life as Extra maximum Energy Shield
UniqueHeartPrefixMinionLifeRegenerationMinions Regenerate (1-3)% of maximum Life per second
UniqueHeartPrefixRecoverLifeOnKillingPoisonedEnemyRecover (2-4)% of maximum Life on Killing a Poisoned Enemy
UniqueHeartPrefixEvasionRatingFromBodyArmour(40-60)% increased Evasion Rating from Equipped Body Armour
UniqueHeartPrefixTriggersRefundEnergySpent(6-12)% chance for Trigger skills to refund half of Energy Spent
UniqueHeartPrefixCullingStrikeThreshold(15-25)% increased Culling Strike Threshold
UniqueHeartPrefixPhysicalDamagePreventedRecoup(5-10)% of Physical Damage prevented Recouped as Life
UniqueHeartPrefixIceCrystalMaximumLife(40-60)% increased Ice Crystal Life
UniqueHeartPrefixRecoupSpeed(8-14)% increased speed of Recoup Effects
UniqueHeartPrefixFlaskLifeRegenForXSecondsRegenerate (1-1.5)% of maximum Life per Second if you've used a Life Flask in the past 10 seconds
UniqueHeartPrefixCharmRecoverManaOnUseRecover (5-10)% of maximum Mana when a Charm is used
UniqueHeartPrefixCharmChanceToUseOtherCharm(10-15)% chance when a Charm is used to use another Charm without consuming Charges
UniqueHeartPrefixCharmEffectCharms applied to you have (15-25)% increased Effect
UniqueHeartPrefixThornsCriticalStrikeChance+(2-4)% to Thorns Critical Hit Chance
UniqueHeartPrefixAttackSpeedPercentIfRareOrUniqueEnemyNearby(5-8)% increased Attack Speed while a Rare or Unique Enemy is in your Presence

List of desecrated suffixes

NameStats
UniqueHeartSuffixMaximumFireResist+1% to Maximum Fire Resistance
UniqueHeartSuffixSkillEffectDuration(3-8)% increased Skill Effect Duration
UniqueHeartSuffixIncreasedStunThreshold(5-10)% increased Stun Threshold
UniqueHeartSuffixRageOnHitGain 1 Rage on Melee Hit
UniqueHeartSuffixGainRageWhenHitGain (1-2) Rage when Hit by an Enemy
UniqueHeartSuffixIncreasedAilmentThreshold(6-12)% increased Elemental Ailment Threshold
UniqueHeartSuffixMaximumLightningResist+1% to Maximum Lightning Resistance
UniqueHeartSuffixIncreasedAttackSpeed(2-3)% increased Attack Speed
UniqueHeartSuffixLifeRegenerationRate(6-12)% increased Life Regeneration rate
UniqueHeartSuffixGlobalCooldownRecovery(2-3)% increased Cooldown Recovery Rate
UniqueHeartSuffixStunDamageIncrease(6-12)% increased Stun Buildup
UniqueHeartSuffixDebuffTimePassedDebuffs on you expire (4-8)% faster
UniqueHeartSuffixFasterAilmentDamageForJewelDamaging Ailments deal damage (2-4)% faster
UniqueHeartSuffixMovementVelocity(1-2)% increased Movement Speed
UniqueHeartSuffixSlowPotency(10-5)% reduced Slowing Potency of Debuffs on You
UniqueHeartSuffixIncreasedFlaskChargesGained(4-8)% increased Flask Charges gained
UniqueHeartSuffixLifeCost(2-3)% of Skill Mana Costs Converted to Life Costs
UniqueHeartSuffixAilmentChance(4-8)% increased chance to inflict Ailments
UniqueHeartSuffixFlaskDuration(4-8)% increased Flask Effect Duration
UniqueHeartSuffixMaximumColdResist+1% to Maximum Cold Resistance
UniqueHeartSuffixBaseChanceToPoison(5-10)% chance to Poison on Hit
UniqueHeartSuffixBaseChanceToBleed(5-10)% chance to inflict Bleeding on Hit
UniqueHeartSuffixIncreasedCastSpeedForJewel(2-3)% increased Cast Speed
UniqueHeartSuffixCritChanceForJewel(4-8)% increased Critical Hit Chance
UniqueHeartSuffixCritMultiplierForJewel(6-12)% increased Critical Damage Bonus
UniqueHeartSuffixSpellCritMultiplierForJewel(6-12)% increased Critical Spell Damage Bonus
UniqueHeartSuffixSpellCriticalStrikeChance(4-8)% increased Critical Hit Chance for Spells
UniqueHeartSuffixDamageRemovedFromManaBeforeLife(2-3)% of Damage is taken from Mana before Life
UniqueHeartSuffixMaximumLifeOnKillPercentRecover (1-2)% of maximum Life on Kill
UniqueHeartSuffixManaGainedOnKillPercentageRecover (1-2)% of maximum Mana on Kill
UniqueHeartSuffixLifeRecoupForJewel(2-3)% of Damage taken Recouped as Life
UniqueHeartSuffixManaRegeneration(4-8)% increased Mana Regeneration Rate
UniqueHeartSuffixMinionPhysicalDamageReductionMinions have (3-12)% additional Physical Damage Reduction
UniqueHeartSuffixMinionAttackSpeedAndCastSpeedMinions have (2-3)% increased Attack and Cast Speed
UniqueHeartSuffixMinionCriticalStrikeChanceIncreaseMinions have (6-12)% increased Critical Hit Chance
UniqueHeartSuffixMinionElementalResistanceMinions have +(3-4)% to all Elemental Resistances
UniqueHeartSuffixStunThresholdfromEnergyShieldGain additional Stun Threshold equal to (4-10)% of maximum Energy Shield
UniqueHeartSuffixAilmentThresholdfromEnergyShieldGain additional Ailment Threshold equal to (4-10)% of maximum Energy Shield

Version history

Version Changes
0.3.0
  • Introduced to the game.