Huntress: Difference between revisions

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===Entering locations===
===Entering locations===
====[[Act 1]]====
====[[Act 1]]====
* '''[[The Riverbank]]''':  
* '''[[The Riverbank]]''': That were a lucky break... so to speak...
* '''[[Clearfell Encampment]]''':  
* '''[[Clearfell Encampment]]''': What a sorry sight... Spirit, watch over this lot.
* '''[[Clearfell]]''':  
* '''[[Clearfell]]''':
* '''[[Mud Burrow]]''':  
* '''[[Mud Burrow]]''': No common beast could carve out somethin' o' this size.
* '''[[The Grelwood]]''':  
* '''[[The Grelwood]]''': I feel for the folk o' these woods, havin' their home soiled so.
* '''[[The Red Vale]]''':  
* '''[[The Red Vale]]''': This place bears the wounds of war.
* '''[[The Grim Tangle]]''':  
* '''[[The Grim Tangle]]''': Some strange magic's taken hold o' these roots.
* '''[[Cemetery of the Eternals]]''':  
* '''[[Cemetery of the Eternals]]''': Some o' these graves look near as old as the ancient Azmeri's.
* '''[[Mausoleum of the Praetor]]''':  
* '''[[Mausoleum of the Praetor]]''': Reckon it's time to put this Draven to bed.
* '''[[Tomb of the Consort]]''':  
* '''[[Tomb of the Consort]]''': Time this tomb earned its name and kept the Praetor's wife good an' buried.
* '''[[Hunting Grounds]]''':  
* '''[[Hunting Grounds]]''':  
* '''[[Freythorn]]''':  
* '''[[Freythorn]]''':  
* '''[[Ogham Farmlands]]''':  
* '''[[Ogham Farmlands]]''':
* '''[[Ogham Village]]''':  
* '''[[Ogham Village]]''': Nary an inch spared the flames. These poor folk are beyond savin'.
* '''[[The Manor Ramparts]]''':  
* '''[[The Manor Ramparts]]''':  
* '''[[Ogham Manor]]''':  
* '''[[Ogham Manor]]''': Nowt to do with a tyrant but stick his head on a pike.


====[[Act 2]]====
====[[Act 2]]====
* '''[[Vastiri Outskirts]]''':  
* '''[[Vastiri Outskirts]]''': So ''this'' is the Vastiri. I've never felt further from home...
* '''[[The Ardura Caravan]]''':  
* '''[[The Ardura Caravan]]''': The Azmeri'd make use o' this, to move from one hunting ground to the next.
* '''[[Mawdun Quarry]]''':  
* '''[[Mawdun Quarry]]''': Minin' like this... It can only mean war's comin'.
* '''[[Mawdun Mine]]''':  
* '''[[Mawdun Mine]]''': This here's no mine—it's a deathtrap.
* '''[[The Halani Gates]] (1)''':
* '''[[The Halani Gates]]''' (1): It's shut... Least this'll give the slaves a bit o' respite.
* '''[[Traitor's Passage]]''':  
* '''[[Traitor's Passage]]''': Finally, some shade. I'm sweatin' like a stuck pig, I am.
* '''[[The Halani Gates]] (2)''':  
* '''[[The Halani Gates]]''' (2): Too late to stop the bloodshed... but not too late to avenge the fallen.
* '''[[Mastodon Badlands]]''':  
* '''[[Mastodon Badlands]]''': There's as many bones here as grains o' sand. Look around.
* '''[[The Bone Pits]]''':  
* '''[[The Bone Pits]]''': The stink o' death hangs heavy here.
* '''[[Keth]]''':  
* '''[[Keth]]''': Findin' water in a place like this... Easy job, that.
* '''[[The Lost City]]''':  
* '''[[The Lost City]]''': To think this were here all along, buried 'neath the sand...
* '''[[Buried Shrines]]''':  
* '''[[Buried Shrines]]''': The Spirit needs no such shrines...
* '''[[Valley of the Titans]]''':  
* '''[[Valley of the Titans]]''': This valley were carved... and not by man, neither.
* '''[[The Titan Grotto]]''':  
* '''[[The Titan Grotto]]''': This were forbidden... but what's one more taboo broken?
* '''[[Deshar]]''':  
* '''[[Deshar]]''': To be laid to rest in the sky... Aye, I'd be fine with that.
* '''[[Path of Mourning]]''':  
* '''[[Path of Mourning]]''': Air's thinner up here. Makes me heart ache for home.
* '''[[The Spires of Deshar]]''':  
* '''[[The Spires of Deshar]]''':
* '''[[The Dreadnought]]''':  
* '''[[The Dreadnought]]''': Jamanra dies again this day!
* '''[[Dreadnought Vanguard]]''':  
* '''[[Dreadnought Vanguard]]''': Now it ends!
* '''[[Trial of the Sekhemas]]''':  
* '''[[Trial of the Sekhemas]]''': A test o' mettle, is it? Suits me just fine.


====[[Act 3]]====
====[[Act 3]]====
* '''[[Sandswept Marsh]]''':  
* '''[[Sandswept Marsh]]''': This humidity... Spirit, how I miss the cool breath o' the mountains.
* '''[[Ziggurat Encampment]]''':  
* '''[[Ziggurat Encampment]]''': What're these folk doin' out in the middle o' nowhere?
* '''[[Jungle Ruins]]''':  
* '''[[Jungle Ruins]]''': This here jungle thrums with life.
* '''[[The Venom Crypts]]''':  
* '''[[The Venom Crypts]]''': Somethin' slithers in the dark... Best keep me eyes peeled.
* '''[[Infested Barrens]]''':  
* '''[[Infested Barrens]]''': Oughta be careful—there's hives about.
* '''[[The Azak Bog]]''':  
* '''[[The Azak Bog]]''': These Azak give tribal life a bad name.
* '''[[Chimeral Wetlands]]''':  
* '''[[Chimeral Wetlands]]''': Excellent. More wildlife what wants to kill me.
* '''[[Jiquani's Machinarium]]''':  
* '''[[Jiquani's Machinarium]]''': Maybe if I'm quiet... these things ''won't'' come to life and attack me...
* '''[[Jiquani's Sanctum]]''':  
* '''[[Jiquani's Sanctum]]''': That thing bodes ill. Best ask Alva.
* '''[[The Matlan Waterways]]''':  
* '''[[The Matlan Waterways]]''': Any Azak what gets in me way is as good as dead.
* '''[[The Drowned City]]''':  
* '''[[The Drowned City]]''': The size o' this place... I can hardly believe it.
* '''[[Apex of Filth]]''':  
* '''[[Apex of Filth]]''': Ugh—the stench o' this place... It's a wonder I'm still standing.
* '''[[The Molten Vault]]''':  
* '''[[The Molten Vault]]''':  
* '''[[Temple of Kopec]]''':  
* '''[[Temple of Kopec]]''': It's bloody ''roastin''' in here. Unnaturally so.
* '''[[Utzaal]]''':  
* '''[[Utzaal]]''': So this were how the Vaal lived before we took 'em in...
* '''[[Aggorat]]''':  
* '''[[Aggorat]]''': I pity these folk... Death's hot on their heels and they haven't a clue.
* '''[[The Black Chambers]]''':  
* '''[[The Black Chambers]]''':
* '''[[The Ziggurat Refuge]]''':  
* '''[[The Ziggurat Refuge]]''': Ugh, me head...
* '''[[The Temple of Chaos]]''':  
* '''[[The Temple of Chaos]]''': I know nowt o' this Chaos... but a fight's a fight.


===Boss defeated===
===Boss defeated===

Revision as of 21:55, 4 April 2025

This article is about unreleased content and is not yet available in the game.
The Huntress

Gender: F
Strength: 7
Dexterity: 15
Intelligence: 7
Weapon: Spear

  • Hardwood SpearHardwood SpearSpear
    Physical Damage: 5-9
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.60
    Weapon Range: 1.5 metres
    Grants Skill: Spear Throw
  • Whirling SlashWhirling SlashAttack, AoE, Melee, Strike, Staged
    Tier: 1
    Level: (1-20)
    Cost: (6-42) Mana
    Attack Speed: 70% of base
    Attack Damage: (70-218)% of base
    Perform a circular slash that kicks up a Whirlwind around you, Slowing enemies and Blinding them in its area of effect. Leaving the area collapses the storm, dealing damage and causing Knockback.Melee
    Using this Attack again in the storm adds 1 Stage to the storm

    Storm
    Attack Damage: (70-218)%
    Maximum 3 Stages
    Damage from releasing Storm has +4 to radius per Stage
    Deals 150% more Damage per Stage when released
    Enemies inside the storm have 30% reduced Movement Speed
    Storm gains +3 to radius per Stage
    Skills can be managed in the Skills Panel.

The Huntress is a dexterity-oriented class that specializes in agility and spear skills.

The Huntress obtains a Hardwood SpearHardwood SpearSpear
Physical Damage: 5-9
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Weapon Range: 1.5 metres
Grants Skill: Spear Throw
and Whirling SlashWhirling SlashAttack, AoE, Melee, Strike, Staged
Tier: 1
Level: (1-20)
Cost: (6-42) Mana
Attack Speed: 70% of base
Attack Damage: (70-218)% of base
Perform a circular slash that kicks up a Whirlwind around you, Slowing enemies and Blinding them in its area of effect. Leaving the area collapses the storm, dealing damage and causing Knockback.Melee
Using this Attack again in the storm adds 1 Stage to the storm

Storm
Attack Damage: (70-218)%
Maximum 3 Stages
Damage from releasing Storm has +4 to radius per Stage
Deals 150% more Damage per Stage when released
Enemies inside the storm have 30% reduced Movement Speed
Storm gains +3 to radius per Stage
Skills can be managed in the Skills Panel.
as her default starting weapon and skill in The Riverbank.

Ascendancy classes

Huntress can specialize into one of these three Ascendancy classes:

Dialogues

Entering locations

Act 1

Act 2

Act 3

Boss defeated

Act 1

Act 2

Act 3

Level up

  • Reaching level 2: One step further from home...
  • Reaching level 3: Time to find bigger game.
  • Reaching level 5: If the Spirit still watches, let it bear witness.
  • Reaching level 10: Exiled, but unbroken.
  • Reaching level 15: Step by step, I walk the road to redemption.
  • Reaching level 20: A weapon's only as strong as the hand what wields it.
  • Reaching level 30: Blood, sweat and steel.
  • Reaching level 40: I go where the fightin's thickest.
  • Reaching level 50: Mountain-born and battle-hardened.
  • Reaching level 60: The hunt only ends one way.
  • Reaching level 70: The wilds bend to me will.
  • Reaching level 80: All will fall before me.
  • Reaching level 90: The Spirit's strength flows through me!
  • Reaching level 100:
    • I am the true might of the Azmeri!
    • I am the Spirit's wrath made flesh!

Miscellaneous

Full inventory

  • I'm bent double as is.
  • I've enough in me pack already.
  • Pack's full.
  • I'll not make the journey home like that.

Using ability in town

  • Folk won't take kindly to that.
  • There's a time and place for violence.
  • Best think twice before doin' that here.
  • Not now.

Using well

  • Ah, I needed that!
  • I'm ready!
  • Back to it, then.
  • No rest for the weary.

Respec passive point

  • Adapt or die.
  • Oughta rethink me approach.
  • Back to basics.
  • A new day dawns.
  • If at first you don't succeed...
  • I'll try not to cock it up a second time.
  • Time to change me ways.
  • Nowt wrong with a new approach.

Gameplay video

Version history

Version Changes
0.2.0
  • Introduced to the game.