Atlas Passive Tree: Difference between revisions
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The '''Atlas Passive Tree''' is composed of several smaller passive trees that add bonuses to [[map]]s in the [[Atlas]] or other [[endgame]] encounters. | The '''Atlas Passive Tree''' or '''Atlas Passive Skill Tree''' is composed of several smaller passive trees that add bonuses to [[map]]s in the [[Atlas]] or other [[endgame]] [[Encounter|encounters]]. | ||
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==Mechanics== | ==Mechanics== | ||
===Atlas Skill Points=== | ===Atlas Skill Points=== | ||
The largest tree, and the first to be unlocked, is a generic Atlas Passive Tree that applies various effects to your maps. | The largest tree, and the first to be unlocked, is a generic Atlas Passive Tree that applies various effects to your maps or enhances various map encounters. | ||
* Maximum Skill Points: {{c|quest| | * Maximum Skill Points: {{c|quest|40}} | ||
** Complete | * {{il|Crystalline Core of Knowledge}} | ||
** Complete | ** Complete a Nexus of Corruption: 1 x 5 = {{c|quest|5}} | ||
** Complete | ** Complete a Nexus of Corruption at [[Waystone]] Tier (3-6-9-12-15): 5 x 5 = {{c|quest|25}} | ||
* {{il|Book of Unique Knowledge}} | |||
** Complete 5 different Unique Maps: 5 x 2 = {{c|quest|10}} | |||
===Map Boss Skill Points=== | ===Map Boss Skill Points=== | ||
Modifies [[map]]s that contain [[map boss]]es. Small passives increase Difficulty, up to a maximum of Difficulty 4. | Modifies [[map]]s that contain powerful [[map boss]]es. Small passives increase Difficulty, up to a maximum of Difficulty 4, or waystone drop chance. | ||
* Maximum Skill Points: {{c|quest|10}} | * Maximum Skill Points: {{c|quest|10}} | ||
* | * {{il|Vanquisher's Book of Knowledge}} | ||
** | ** Slay a Map Boss in an Area Level 79+ (Tier 15) Map that has at least 6 modifiers: {{c|quest|2}} | ||
** | ** Slay a Map Boss in an Area Level 80+ Map that has at least 6 modifiers: {{c|quest|2}} | ||
*** Increase Area Level by any of the following methods: | |||
*** Increase Area Level by any | |||
**** Area Level +1 from a {{il|Waystone (Tier 15)}} [[corrupted]] into a {{il|Waystone (Tier 16)}} | **** Area Level +1 from a {{il|Waystone (Tier 15)}} [[corrupted]] into a {{il|Waystone (Tier 16)}} | ||
**** Area Level +1 from a map that is [[Irradiated]] on the Atlas | **** Area Level +1 from a map that is [[Irradiated]] on the Atlas | ||
**** Area Level +1 from a map that is | **** Area Level +1 from a map that is [[cleansed]] or [[Coalesced Corruption|corrupted]] on the Atlas and has the random modifier {{c|mod|+1 to Monster Level of Area}}. | ||
** | ** Slay an [[Anomaly Map Boss]] in an Area Level 79+ Map that has at least 6 modifiers: {{c|quest|2}} | ||
** Slay a [[Citadel Map Boss]] in an Area Level 79+ Map that has at least 6 modifiers: {{c|quest|2}} | |||
** Complete {{ql|The Pinnacle of Flame}} [[quest]] by defeating [[The Arbiter of Ash]]: {{c|quest|2}} | |||
** Complete {{ | |||
===Delirium Skill Points=== | ===Delirium Skill Points=== | ||
Modifies [[Delirium]] encounters in maps. Small passives increase | Modifies [[Delirium]] encounters in maps. Small passives increase the quantity of {{il|Simulacrum Splinter}}s dropped. | ||
* Maximum Skill Points: {{c|quest|8}} | * Maximum Skill Points: {{c|quest|8}} | ||
** Complete | * {{il|Deranging Book of Knowledge}} | ||
** Complete [[The Shadow Trickster]] quest (Complete a Delirium encounter): {{c|quest|2}} | |||
** Complete the [[Simulacrum (encounter)|Simulacrum]] on Difficulty 1-3: 2 x 3 = {{c|quest|6}} | ** Complete the [[Simulacrum (encounter)|Simulacrum]] on Difficulty 1-3: 2 x 3 = {{c|quest|6}} | ||
===Breach Skill Points=== | ===Breach Skill Points=== | ||
Modifies [[Breach]] encounters in maps. Small passives increase | Modifies [[Breach]] encounters in maps. Small passives increase the quantity of {{il|Breach Splinter}}s acquired from Breach Hands. | ||
* Maximum Skill Points: {{c|quest|8}} | * Maximum Skill Points: {{c|quest|8}} | ||
** | * {{il|Otherworldly Book of Knowledge}} | ||
** Defeat [[Xesht, We | ** Complete the [[Extraplanar Invasion]] quest (Complete a Breach encounter): {{c|quest|2}} | ||
** Defeat [[Xesht, We That Are One]] on Difficulty 1-3: 2 x 3 = {{c|quest|6}} | |||
===Expedition Skill Points=== | ===Expedition Skill Points=== | ||
Modifies [[Expedition]] encounters in maps. Small passives increase | Modifies [[Expedition]] encounters in maps. Small passives increase the quantity of {{il|Expedition Logbook}}s dropped. | ||
* Maximum Skill Points: {{c|quest|8}} | * Maximum Skill Points: {{c|quest|8}} | ||
** | * {{il|Runic Book of Knowledge}} | ||
** Complete the [[The Grand Quest]] quest (Complete an Expedition encounter): {{c|quest|2}} | |||
** Defeat [[Olroth, Origin of the Fall]] on Difficulty 1-3: 2 x 3 = {{c|quest|6}} | ** Defeat [[Olroth, Origin of the Fall]] on Difficulty 1-3: 2 x 3 = {{c|quest|6}} | ||
===Ritual Skill Points=== | ===Ritual Skill Points=== | ||
Modifies [[Ritual]] encounters in maps. Small passives increase | Modifies [[Ritual]] encounters in maps. Small passives increase the quantity of {{il|Petition Splinter}}s offered from Rituals. | ||
* Maximum Skill Points: {{c|quest|8}} | * Maximum Skill Points: {{c|quest|8}} | ||
** | * {{il|Ritualistic Book of Knowledge}} | ||
** Complete the [[Mysterious Altars]] quest (Complete a Ritual encounter): {{c|quest|2}} | |||
** Defeat [[The King in the Mists]] on Difficulty 1-3: 2 x 3 = {{c|quest|6}} | ** Defeat [[The King in the Mists]] on Difficulty 1-3: 2 x 3 = {{c|quest|6}} | ||
===Abyss Skill Points=== | |||
Modifies [[Abyss]] encounters in maps. | |||
* Maximum Skill Points: {{c|quest|8}} | |||
* {{il|Lightless Book of Knowledge}} | |||
** Complete an Abyss encounter: {{c|quest|2}} | |||
** Complete an [[Abyssal Depths]]: {{c|quest|2}} | |||
** Defeat [[Tasgul, Swallower of Light]] or [[Vandroth, Blackblooded Enslaver]]: {{c|quest|2}} | |||
** Defeat [[Vessel of Kulemak]]: {{c|quest|2}} | |||
===Respecialisation=== | |||
[[Doryani]] in the endgame can refund your Atlas passive skill points. | |||
==List of main Atlas passive tree nodes== | |||
===Small=== | |||
{{Query base passive skills | |||
|q_where=passive_skills.is_atlas_passive = true | |||
AND passive_skills.is_starting_node = false | |||
AND passive_skills.name NOT LIKE "%Mastery%" | |||
AND passive_skill_stats.id NOT LIKE "%pinnacle_boss%" | |||
AND passive_skills.atlas_sub_tree IS NULL | |||
AND passive_skills.is_notable = false | |||
AND passive_skills.is_keystone = false | |||
}} | |||
===Notable=== | |||
{{Query base passive skills | |||
|q_where=passive_skills.is_atlas_passive = true | |||
AND passive_skills.is_starting_node = false | |||
AND passive_skills.name NOT LIKE "%Mastery%" | |||
AND passive_skill_stats.id NOT LIKE "%pinnacle_boss%" | |||
AND passive_skills.atlas_sub_tree IS NULL | |||
AND passive_skills.is_notable = true | |||
}} | |||
===Keystone=== | |||
{{Query base passive skills | |||
|q_where=passive_skills.is_atlas_passive = true | |||
AND passive_skills.is_starting_node = false | |||
AND passive_skills.name NOT LIKE "%Mastery%" | |||
AND passive_skill_stats.id NOT LIKE "%pinnacle_boss%" | |||
AND passive_skills.atlas_sub_tree IS NULL | |||
AND passive_skills.is_keystone = true | |||
}} | |||
==Video guide== | ==Video guide== | ||
{{#ev:youtube|Cm9veFSkAEQ|500|center}} | {{#ev:youtube|Cm9veFSkAEQ|500|center}} | ||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|0.4.0| | |||
* Added an Atlas Passive Tree for the Rise of the Abyssal Content. | |||
}} | |||
{{Version history table row|0.3.0| | |||
* Atlas Passive Trees no longer affects the difficulty of the content, and has been changed to purely affect the content in the Maps on the Atlas. | |||
* The Arbiter of Ash Atlas Passive Skill Tree has been removed, and some of the bonuses have become inherent to The Arbiter of Ash's drops. | |||
* Added a Uber version of The Arbiter of Ash Boss fight, which requires the new [[Calamity Fragment]]s to access. These are obtained from Citadel Bosses, but only once you've allocated the maximum number of points in your Boss Atlas Passive Tree, ensuring those Citadels are at their highest difficulty. | |||
* Acquiring Map Boss Atlas Passive points has been adjusted. These are now obtained by: | |||
** Slaying a [[Map Boss]] in an area level 79+ Map that has at least 6 Modifiers. | |||
** Slaying a Map Boss in an area level 80+ Map that has at least 6 Modifiers. | |||
** Slaying a [[Anomaly Map Boss]] in an area level 79+ Map that has at least 6 Modifiers. | |||
** Slaying a [[Citadel Map Boss]] in an area level 79+ Map that has at least 6 Modifiers. | |||
** Completing the [[The Pinnacle of Flame|Pinnacle of Flame]] Quest. | |||
}} | |||
{{Version history table row|0.2.0g| | |||
* Reduced the number of Corrupted Nexus' you need to complete your Atlas Passive Tree. Each Corrupted Nexus now grants 5 skill points allowing you to complete this task much faster. | |||
* Atlas Passive Skill Points have been retroactively granted. There are a few scenarios where you will have fewer Atlas Passive Skill Points after the patch. In this case, your Atlas Skills have been reset. | |||
}} | |||
{{Version history table row|0.2.0| | |||
* Upon reaching the Nexus you will begin the task of cleansing the source of Corruption. Complete this task and receive Crystalline Shards that you can use to obtain Atlas Passive Skill points. | |||
* The first 5 different Unique Maps you complete each now grant 2 Atlas Passive Skill points, for a total of 10 points. | |||
* Removed chances for Waystones to drop a Tier higher from the Atlas Passive Tree, and lowered the amount of Waystone Quantity available on the Atlas Passive Tree. | |||
* Reduced the Power of Notables on the league specific Atlas Passive Trees for acquiring Logbooks, Breach Splinters, Simulacrum Splinters and an Audience with the King. | |||
* Added support for [[Azmerian wisp|Azmerian Spirits]] and [[Rogue Exiles]] to the Atlas Passive Tree. | |||
* Added more Notable Passives and reworked some existing ones to make the available choices more interesting. | |||
* The [[Deadly Evolution]] Atlas Keystone has been replaced by a new Keystone called [[Ecological Shift]] which causes your Maps to have 40% more chance to contain Random Extra Content, and 20% less number of Monster Packs in your Maps. | |||
* Can now obtain 40 Atlas Passive Skill points (previously 30). | |||
* The [[Crumbling Walls]] Atlas Notable Passive now has 10% chance for an additional Breach (previously 15%), 3% chance for three additional Breaches (previously 5%) and 1% chance for ten additional Breaches (previously 2%). | |||
* The [[Extreme Archaeology]] Notable Atlas Passive no longer causes Monsters to spawn with 20% of their Life missing. | |||
* The [[Frantic Invasion]] Atlas Notable Passive now has 50% increased Quantity of Breach Splinters dropped by Breach Monsters in your Maps (previously 75%). | |||
* The [[Grasping Hands]] Atlas Notable Passive now has 30% more Clasped Hands (previously 50%) and Clasped Hands in your Maps have 20% chance to be guarded by a pack of Magic monsters (previously 25%). | |||
* The [[Interdimensional Assault]] Atlas Notable Passive now has Breaches in your Maps have 10% increased Monster Density (previously 15%). | |||
* The [[Ominous Portents]] Atlas Notable Passive now causes Ritual Favour in your Maps to have 100% increased chance to be Omens (previously 50%). | |||
* The [[Rising Pyre]] Atlas Notable Passive now has Breaches in your Maps have 25% increased Monster Density (previously 40%). | |||
}} | |||
{{Version history table row|0.1.1| | |||
* The Radiant Waystones Atlas Notable Passive now provides +15% chance for Map Bosses to drop a Waystone of the current tier or higher (previously 25%). | |||
* The small Map Boss Waystone Chance Passives now provide +6% chance for Map Bosses to drop a Waystone of the current tier or higher (previously 10%). | |||
* The "I'm not afraid of you!" Delirium Atlas Passive Skill now grants "Delirium Bosses in your Maps drop 100% increased Simulacrum Splinters" (previously 50%). | |||
}} | |||
{{Version history table row|0.1.0| | {{Version history table row|0.1.0| | ||
* Introduced to the game. | * Introduced to the game. | ||
Latest revision as of 17:45, 24 December 2025
The Atlas Passive Tree or Atlas Passive Skill Tree is composed of several smaller passive trees that add bonuses to maps in the Atlas or other endgame encounters.
Mechanics
Atlas Skill Points
The largest tree, and the first to be unlocked, is a generic Atlas Passive Tree that applies various effects to your maps or enhances various map encounters.
- Maximum Skill Points: 40
Crystalline Core of KnowledgeCrystalline Core of KnowledgeGrants five Atlas Passive Skill PointsA Core of Skill. Right-click to gain five Atlas Passive Skill Points.
- Complete a Nexus of Corruption: 1 x 5 = 5
- Complete a Nexus of Corruption at Waystone Tier (3-6-9-12-15): 5 x 5 = 25
Book of Unique KnowledgeBook of Unique KnowledgeGrants two Atlas Passive Skill PointsA Book of Skill. Right-click to gain two Atlas Passive Skill Points.
- Complete 5 different Unique Maps: 5 x 2 = 10
Map Boss Skill Points
Modifies maps that contain powerful map bosses. Small passives increase Difficulty, up to a maximum of Difficulty 4, or waystone drop chance.
- Maximum Skill Points: 10
Vanquisher's Book of KnowledgeVanquisher's Book of KnowledgeGrants two Map Boss Atlas Passive Skill PointsA Book of Skill. Right-click to gain two Map Boss Atlas Passive Skill Points.
- Slay a Map Boss in an Area Level 79+ (Tier 15) Map that has at least 6 modifiers: 2
- Slay a Map Boss in an Area Level 80+ Map that has at least 6 modifiers: 2
- Increase Area Level by any of the following methods:
- Area Level +1 from a
Waystone (Tier 15)Waystone (Tier 15)Area Level: 79
Waystone Tier: 15Can be used in a Map Device, allowing you to enter a Map. Waystones can only be used once. corrupted into a
Waystone (Tier 16)Waystone (Tier 16)Area Level: 80
Waystone Tier: 16CorruptedCan be used in a Map Device, allowing you to enter a Map. Waystones can only be used once. - Area Level +1 from a map that is Irradiated on the Atlas
- Area Level +1 from a map that is cleansed or corrupted on the Atlas and has the random modifier +1 to Monster Level of Area.
- Area Level +1 from a
- Increase Area Level by any of the following methods:
- Slay an Anomaly Map Boss in an Area Level 79+ Map that has at least 6 modifiers: 2
- Slay a Citadel Map Boss in an Area Level 79+ Map that has at least 6 modifiers: 2
- Complete
The Pinnacle of Flame quest by defeating The Arbiter of Ash: 2
Delirium Skill Points
Modifies Delirium encounters in maps. Small passives increase the quantity of
Simulacrum SplinterSimulacrum SplinterStack Size: 300Consume at least 50 Splinters at the Realmgate to enter the Simulacrum.s dropped.
- Maximum Skill Points: 8
Deranging Book of KnowledgeDeranging Book of KnowledgeGrants two Delirium Atlas Passive Skill PointsA Book of Skill. Right-click to gain two Delirium Atlas Passive Skill Points.
- Complete The Shadow Trickster quest (Complete a Delirium encounter): 2
- Complete the Simulacrum on Difficulty 1-3: 2 x 3 = 6
Breach Skill Points
Modifies Breach encounters in maps. Small passives increase the quantity of
Breach SplinterBreach SplinterStack Size: 300Consume at least 50 Splinters at the Realmgate to enter the Twisted Domain.s acquired from Breach Hands.
- Maximum Skill Points: 8
Otherworldly Book of KnowledgeOtherworldly Book of KnowledgeGrants two Breach Atlas Passive Skill PointsA Book of Skill. Right-click to gain two Breach Atlas Passive Skill Points.
- Complete the Extraplanar Invasion quest (Complete a Breach encounter): 2
- Defeat Xesht, We That Are One on Difficulty 1-3: 2 x 3 = 6
Expedition Skill Points
Modifies Expedition encounters in maps. Small passives increase the quantity of
Expedition LogbookExpedition LogbookTake this item to Dannig in your Hideout to open portals to an expedition.s dropped.
- Maximum Skill Points: 8
Runic Book of KnowledgeRunic Book of KnowledgeGrants two Expedition Atlas Passive Skill PointsA Book of Skill. Right-click to gain two Expedition Atlas Passive Skill Points.
- Complete the The Grand Quest quest (Complete an Expedition encounter): 2
- Defeat Olroth, Origin of the Fall on Difficulty 1-3: 2 x 3 = 6
Ritual Skill Points
Modifies Ritual encounters in maps. Small passives increase the quantity of
Petition SplinterPetition SplinterStack Size: 300Consume at least 50 Splinters at the Realmgate to travel to the Crux of Nothingness.s offered from Rituals.
- Maximum Skill Points: 8
Ritualistic Book of KnowledgeRitualistic Book of KnowledgeGrants two Ritual Atlas Passive Skill PointsA Book of Skill. Right-click to gain two Ritual Atlas Passive Skill Points.
- Complete the Mysterious Altars quest (Complete a Ritual encounter): 2
- Defeat The King in the Mists on Difficulty 1-3: 2 x 3 = 6
Abyss Skill Points
Modifies Abyss encounters in maps.
- Maximum Skill Points: 8
Lightless Book of KnowledgeLightless Book of KnowledgeGrants two Abyss Atlas Passive Skill PointsA Book of Skill. Right-click to gain two Abyss Atlas Passive Skill Points.
- Complete an Abyss encounter: 2
- Complete an Abyssal Depths: 2
- Defeat Tasgul, Swallower of Light or Vandroth, Blackblooded Enslaver: 2
- Defeat Vessel of Kulemak: 2
Respecialisation
Doryani in the endgame can refund your Atlas passive skill points.
List of main Atlas passive tree nodes
Small
| Name | Stats |
|---|---|
| Azmeri Spirit and Essence Chance | Your Maps have 20% increased chance to contain Essences Your Maps have 20% increased chance to contain Azmeri Spirits [1] |
| Azmeri Spirit Chance | Your Maps have 40% increased chance to contain Azmeri Spirits [1] [2] [3] [4] [5] |
| Cartographer's Plunder | Strongboxes in your Maps have 150% increased chance to be Cartographer's Strongboxes [1] |
| Energetic Resonance | 100% increased chance for Essences found in your Maps to add Physical modifiers 100% increased chance for Essences found in your Maps to add Chaos modifiers 100% increased chance for Essences found in your Maps to add Speed modifiers 100% increased chance for Essences found in your Maps to add Attack modifiers 100% increased chance for Essences found in your Maps to add Critical modifiers [1] |
| Essence Chance | Your Maps have 40% increased chance to contain Essences [1] [2] [3] [4] [5] |
| Increased Monster Packs | 3% increased number of Monster Packs in your Maps [1] [2] |
| Intelligensia | Rogue Exiles in your Maps have 100% increased chance to wear Items requiring Intelligence [1] |
| Item Quantity | 2% increased Quantity of Items found in your Maps [1] [2] [3] |
| Item Rarity | 3% increased Rarity of Items found in your Maps [1] [2] [3] [4] [5] |
| Kinetic Resonance | 100% increased chance for Essences found in your Maps to add Fire modifiers 100% increased chance for Essences found in your Maps to add Cold modifiers 100% increased chance for Essences found in your Maps to add Lightning modifiers 100% increased chance for Essences found in your Maps to add Caster modifiers 100% increased chance for Essences found in your Maps to add Ally modifiers [1] |
| Magic Packs | 10% increased Magic Monsters [1] |
| Murderous Bandits | Rogue Exiles in your Maps have 100% increased chance to have equipped Unique Weapons Rogue Exiles in your Maps cannot have equipped Unique Jewellery [1] |
| Noble's Plunder | Strongboxes in your Maps have 150% increased chance to be Ornate Strongboxes [1] |
| Pack Size | 3% increased Pack Size in your Maps [1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13] [14] [15] [16] [17] [18] [19] [20] [21] [22] [23] [24] |
| Prayer for Guidance | 100% increased chance for Shrines in your Maps to be Seeking Shrines 100% increased effect of Seeking Shrines in your Maps [1] |
| Prayer for Wisdom | 100% increased chance for Shrines in your Maps to be Enlightening Shrines 100% increased effect of Enlightening Shrines in your Maps [1] |
| Primal Flow | 100% increased chance for Azmeri Spirits in your Maps to be Primal Spirits [1] |
| Rare Packs | 5% increased number of Rare Monsters [1] |
| Researcher's Plunder | Strongboxes in your Maps have 150% increased chance to be Researcher's Strongboxes [1] |
| Rogue Exile Chance | Your Maps have 20% increased chance to contain Rogue Exiles [1] [2] [3] [4] [5] |
| Rugged Individualism | Rogue Exiles in your Maps have 100% increased chance to wear Items requiring Dexterity [1] |
| Shrine Chance | Your Maps have 40% increased chance to contain Shrines [1] [2] [3] [4] [5] |
| Strongbox and Shrine Chance | Your Maps have 20% increased chance to contain Shrines Your Maps have 20% increased chance to contain Strongboxes [1] [2] |
| Strongbox Chance | Your Maps have 40% increased chance to contain Strongboxes [1] [2] [3] [4] [5] |
| Tablet Effect | 8% increased Effect of Precusor Tablet Explicit Modifiers on your Maps [1] [2] [3] [4] [5] |
| Vital Resonance | 100% increased chance for Essences found in your Maps to add Life modifiers 100% increased chance for Essences found in your Maps to add Mana modifiers 100% increased chance for Essences found in your Maps to add Defence modifiers 100% increased chance for Essences found in your Maps to add Attribute modifiers 100% increased chance for Essences found in your Maps to add Rarity modifiers [1] |
| Vivid Flow | 100% increased chance for Azmeri Spirits in your Maps to be Vivid Spirits [1] |
| Warrior Culture | Rogue Exiles in your Maps have 100% increased chance to wear Items requiring Strength [1] |
| Wary Travellers | Rogue Exiles in your Maps have 100% increased chance to have equipped Unique Armour Rogue Exiles in your Maps cannot have equipped Unique Weapons [1] |
| Waystone Modifier Effect | 3% increased effect of Explicit Modifiers on your Waystones [1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] |
| Waystone Quantity | 4% increased Quantity of Waystones found in your Maps [1] [2] [3] [4] [5] [6] [7] [8] |
| Wealthy Targets | Rogue Exiles in your Maps have 100% increased chance to have equipped Unique Jewellery Rogue Exiles in your Maps cannot have equipped Unique Armour [1] |
| Wild Flow | 100% increased chance for Azmeri Spirits in your Maps to be Wild Spirits [1] |
Notable
| Name | Stats |
|---|---|
| Bountiful Bloodlines | 25% increased Magic Monsters [1] |
| Cataclysm Survivors | 20% chance for items on Rogue Exiles in your Maps to have maximum Sockets Items on Rogue Exiles in your Maps have 50% increased chance to be Corrupted [1] |
| Constant Crossroads | 10% increased Quantity of Waystones found in your Maps [1] |
| Crystalline Growths | Your Maps have 100% increased chance to contain Essences [1] |
| Enigmatic Intensification | 3% increased effect of Explicit Modifiers on your Waystones for each Tablet affecting Map area [1] |
| Expanding Hordes | 20% increased Magic Pack Size in your Maps [1] |
| Faith in Luck | 25% chance for Shrines in your Maps to have an additional Effect Strongboxes in your Maps have 15% chance to be openable twice [1] |
| Fortunate Path | 100% increased Rarity of Waystones found in your Maps [1] |
| Grueling Journey | 2% increased effect of Explicit Modifiers on your Waystones for each Explicit Modifier [1] |
| Guiding Light | Your Maps have 100% increased chance to contain Azmeri Spirits [1] |
| Harmonic Corruption | 37% chance when Corrupting Essence Monsters in your Maps to Corrupt them an additional time [1] |
| Hidden Horrors | Strongboxes in your Maps have 50% increased chance to spawn Magic Monster Packs Strongboxes in your Maps have 50% increased chance to spawn Rare Monster Packs [1] |
| High-Value Thefts | Strongboxes in your Maps have 60% increased chance to be Rare Strongboxes in your Maps have 30% increased chance to be Unique [1] |
| Illumination | Azmeri Spirits in your Maps have 50% increased Area of Effect Slain Wisp-Infused monsters in your Maps empower Azmeri Spirits 25% faster [1] |
| Likely Ambush | Your Maps have 100% increased chance to contain Strongboxes [1] |
| Local Knowledge | Desert Biome Maps have 40% increased chance to drop Baryas and Inscribed Ultimatums Mountain Biome Maps have 40% increased chance to drop Gold Grass Biome Maps have 40% increased chance to drop Socket Currency Forest Biome Maps have 40% increased chance to drop Jewels Swamp and Water Biome Maps have 40% increased chance to drop Basic Currency [1] |
| Lucky Pillage | 8% increased Rarity of Items found in your Maps 5% increased Quantity of Items found in your Maps [1] |
| Merging Worlds | When a Monster in your Maps is Possessed by a Sacred Spirit, it is also Possessed by another random Spirit 25% chance for Modifiers on Essence Monsters in your Maps to be replaced with Essences [1] |
| Mystic Guardians | 33% chance for all packs around Shrines in your Maps to be Magic [1] |
| Places of Worship | Your Maps have 100% increased chance to contain Shrines [1] |
| Precursor Influence | 30% increased Quantity of Precursor Tablets found in your Maps [1] |
| Remnants of Power | 20% chance for double Effect of Precursor Tablets on your Maps [1] |
| Resonant Lattice | Essences found in your Maps have 30% increased chance to be Perfect Essences 30% chance for minions of Essence Monsters in your Maps to be Magic [1] |
| Rising Danger | 15% increased number of Rare Monsters [1] |
| Seasonal Blessing | 50% increased Effect of Buffs granted by Shrines in your Maps 50% increased Duration of Buffs granted by Shrines in your Maps [1] |
| Shining Trail | Possessed Monsters in your Maps have 25% chance to release Spirits on death 25% increased Rarity of Items dropped by Possessed Monsters in your Maps [1] |
| Teeming Horde | 10% increased number of Monster Packs in your Maps [1] |
| The High Road | 10% chance for Waystones found in your Maps to be Rare and Corrupted [1] |
| Treasure Coves | 20% increased amount of Rare Chests in your Maps 30% increased amount of Magic Chests in your Maps [1] |
| Twin Threats | 1 Rare Monster in your Maps is Duplicated [1] |
| Wanted Poster | Your Maps have 50% increased chance to contain Rogue Exiles [1] |
Keystone
| Name | Stats |
|---|---|
| Corrupted Infusion | Corrupted Waystones are Corrupted an additional time when used to traverse a Map [1] |
| Ecological Shift | Your Maps have 40% more chance to contain Random Extra Content 20% less number of Monster Packs in your Maps [1] |
| Unstable Energies | Waystones have 25% more effect of Prefix Modifiers or 25% more effect of Suffix Modifiers when opening Maps [1] |
Video guide
Version history
| Version | Changes |
|---|---|
| 0.4.0 |
|
| 0.3.0 |
|
| 0.2.0g |
|
| 0.2.0 |
|
| 0.1.1 |
|
| 0.1.0 |
|