List of skill gems usable with crossbows

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This is a list of weapon skills that can be used with crossbows.

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Armour Piercing RoundsArmour Piercing RoundsAttack, Ammunition, Projectile, Physical
Tier: 1
Level: (1-40)
Cost: (8-706) Mana
Attack Speed: 425% of base
Attack Damage: (20-166)% of base
Loads your Crossbow with a clip of bolts that can be fired rapidly and Break enemy Armour. Using this skill again reloads the clip.Armour Piercing Rounds
Hits Break (1-845) Armour
Knocks Back Enemies

Ammunition
(12-21) Bolts loaded per clip

Additional Effects From 1-20% Quality:
Break (1.5-30)% increased Armour
Skills can be managed in the Skills Panel.
1YesYesNo
Explosive GrenadeExplosive GrenadeAttack, AoE, Projectile, Grenade, Fire, Detonator
Tier: 1
Level: (1-20)
Cost: (10-68) Mana
Cooldown Time: 5.00 sec
Can Store 3 Use(s)
Attack Speed: 75% of base
Attack Damage: (215-878)% of base
Requires: CrossbowFire a bouncing Grenade that unleashes a devastating fiery blast when its fuse expires.Detonation Time is 3 seconds
Converts 80% of Physical Damage to Fire Damage
Consumes 15 Heat if possible to
Gain 50% of damage as Fire damage
Explosion radius is (2-2.4) metres

Additional Effects From 1-20% Quality:
(1-20)% increased Cooldown Recovery Rate
Skills can be managed in the Skills Panel.
1YesYesNo
Fragmentation RoundsFragmentation RoundsAttack, Ammunition, Projectile, Payoff
Tier: 1
Level: (1-40)
Cost: (8-688) Mana
Load your Crossbow with Piercing bolts that fragment in flight. Bolts that hit a Frozen enemy consume the Freeze and cause an explosion of shrapnel. Bolts that hit an Ice Crystal cause it to explode.Fragmentation Rounds
Projectile
Knocks Back Enemies
Multiple fragments can Hit the same target
Multiple Fragments hitting a target simultaniously will combine their damage into a single Hit
Bolts Pierce 2 Targets
Fires 10 fragments per shot
Vs Frozen
Attack Damage: (425-1326)%
Base Explosion radius is (1.4-1.6) metres

Ammunition
1 Bolts loaded per clip

Additional Effects From 1-20% Quality:
Deals (1-20)% more Physical Damage
Skills can be managed in the Skills Panel.
1YesYesNo
Permafrost BoltsPermafrost BoltsAttack, AoE, Ammunition, Projectile, Cold
Tier: 1
Level: (1-40)
Cost: (6-573) Mana
Attack Damage: (15-124)% of base
Loads your Crossbow with icy bolts that fragment in flight, damaging enemies on hit and in a small cone behind their final target. The icy coating on the bolts makes them extremely potent at Freezing enemies.Permafrost Bolts
Converts 80% of Physical Damage to Cold Damage
Knocks Back Enemies
80% more Freeze Buildup
Bolts shatter on impact, dealing Damage in a 2.7 metre cone
Multiple fragments can Hit the same target
Multiple Fragments hitting a target simultaniously will combine their damage into a single Hit
Fires 10 fragments per shot

Ammunition
1 Bolts loaded per clip

Additional Effects From 1-20% Quality:
Fires (0.1-2) fragments per shot
Skills can be managed in the Skills Panel.
1YesYesNo
Flash GrenadeFlash GrenadeAttack, AoE, Projectile, Grenade
Tier: 3
Level: (1-20)
Cost: (7-53) Mana
Cooldown Time: 5.00 sec
Can Store 1 Use(s)
Attack Speed: 75% of base
Attack Damage: (100-408)% of base
Requires: CrossbowFire a bouncing Grenade that unleashes a Blinding, Stunning explosion when its fuse expires.Detonation Time is 0.85 seconds
Blinds Enemies
500% more Stun buildup
Explosion radius is (2.6-3.3) metres

Additional Effects From 1-20% Quality:
(1-20)% increased Cooldown Recovery Rate
Skills can be managed in the Skills Panel.
3YesYesNo
High Velocity RoundsHigh Velocity RoundsAttack, Ammunition, Projectile, Physical, Payoff
Tier: 3
Level: (1-40)
Cost: (7-602) Mana
Load your Crossbow with Piercing bolts that can consume Fully Broken Armour on enemies to deal extra damage.Fragmentation Rounds
Projectile
Knocks Back Enemies
Bolts Pierce 6 Targets
Vs Armour Broken
Attack Damage: (340-1060)%
Knocks Back Enemies
Bolts Pierce 6 Targets

Ammunition
1 Bolts loaded per clip

Additional Effects From 1-20% Quality:
(1-20)% more Projectile Damage after Piercing an Enemy
Skills can be managed in the Skills Panel.
3YesYesNo
Incendiary ShotIncendiary ShotAttack, AoE, Ammunition, Projectile, Fire
Tier: 3
Level: 1
Load your Crossbow with flaming bolts that fragment in flight, damaging and Igniting enemies on hit and in a small cone behind their final target.Converts 80% of Physical Damage to Fire Damage
Knocks Back enemies
Ignites you inflict with this skill deal Damage 200% faster
Inflicts 300% more Flammability Magnitude
Consumes 30 Heat if possible to gain 50% more Ignite Magnitude
Bolts shatter on impact, dealing Damage in a 1.9 metre cone
Fires 10 fragments per shot
30% increased Ignite duration for each Fragment in a single hit
Multiple fragments can Hit the same target
Multiple Fragments hitting a target simultaneously will combine their damage into a single Hit
Skills can be managed in the Skills Panel.
3YesYesNo
Shockwave TotemShockwave TotemAttack, Totem, AoE, Melee, Slam, Duration, Nova
Tier: 3
Level: (1-20)
Cost: (15-103) Mana
Requires: Any Martial WeaponRaise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it. The Totem cannot create Jagged Ground.Totem
Totem duration is 12 seconds
Limit 1 Totem
Totem gains +(0-75)% to all Elemental Resistances
Totem gains +(0-35)% to Chaos Resistance

Slam
Attack Speed: 50% of base
Attack Damage: (25-66)%
Shockwave radius is 3 metres

Jagged Ground Eruption
Attack Damage: (108-237)%

Additional Effects From 1-20% Quality:
+(0.2-4) seconds to Totem duration
Skills can be managed in the Skills Panel.
3YesNoNo
Herald of BloodHerald of BloodBuff, Attack, Persistent, AoE, Physical, Herald, Payoff
Tier: 4
Level: (1-20)
Reservation: 30 Spirit
While active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies based off the life of the exploded enemy, destroying their Corpse if the enemy was Normal or Magic. The explosion also has a chance to Aggravate Bleeding.Enemies with Blood Loss you kill explode

Additional Effects From 1-20% Quality:
Deals +(0.2-4)% of exploded enemy's Blood Loss
as unscalable Physical Attack Damage
Skills can be managed in the Skills Panel.
4YesYesNo
Herald of ThunderHerald of ThunderBuff, Attack, Persistent, AoE, Lightning, Herald, Payoff
Tier: 4
Level: (1-20)
Reservation: 30 Spirit
While active, killing Shocked enemies with a non-Herald Attack Hit will cause subsequent Attack Hits to release lightning bolts which deals Attack damage to all surrounding enemies.Buff
Lightning Bolts strike the targets of your next (2–3) Attack Hits after Killing a Shocked Enemy with Attack Damage

Bolt
Attack Damage: (70–286)%
Supported Skills Cannot inflict Shock
Bolt impact radius is 1.6 metres
100% of Bolt Physical Damage
Converted to Lightning Damage

Additional Effects From 1-20% Quality:
Lightning Bolts strike the targets of your next (0–2) Attack Hits after Killing a Shocked Enemy with Attack Damage
Skills can be managed in the Skills Panel.
4NoYesNo
Galvanic ShardsGalvanic ShardsAttack, Ammunition, Projectile, Lightning, Chaining
Tier: 5
Level: (1-20)
Cost: (8-61) Mana
Load your Crossbow with a clip of charged bolts that fragment in flight, releasing Chaining Lightning beams when they Hit enemies. Using this skill again reloads the clip.Ammunition
50% less reload speed
5 Bolts loaded per clip

Projectile
Rapidly fire charged bolts that fragment in flight, releasing Chaining Lightning beams when they Hit enemies. Can fire a limited number of bursts before needing to reload.
Converts 60% of Physical Damage to Lightning Damage
Knocks Back Enemies
Cannot Chain
Fires 6 fragments per shot
Multiple fragments can Hit the same target
Multiple Fragments hitting a target simultaneously will combine their damage into a single Hit

Beam
Converts 100% of Physical Damage to Lightning Damage
Beam Chains to 1 enemy

Additional Effects From 1-20% Quality:
+(0.1-2) Bolts loaded per clip
Skills can be managed in the Skills Panel.
5YesYesNo
Gas GrenadeGas GrenadeAttack, AoE, Projectile, Grenade, Fire, Chaos, Duration
Tier: 5
Level: (1-20)
Cost: (13-92) Mana
Cooldown Time: 3.00 sec
Can Store 3 Use(s)
Attack Speed: 75% of base
Attack Damage: (40-163)% of base
Fire a bouncing Grenade that causes a burst of Poison gas when its fuse expires, damaging enemies and leaving behind a growing Poison cloud. Burning effects or Detonator skills will cause the cloud to explode in a fiery blast.Impact
Detonation Time is 2 seconds
Impact radius is (1.4-2) metres

Poison Cloud
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Radius per second, up to a maximum of 80%
Cloud Duration is 6 seconds
Cloud radius is (1.5-2) meters

Explosion
Converts 100% of Physical Damage to Fire Damage

Additional Effects From 1-20% Quality:
(1-20)% increased Cooldown Recovery Rate
Skills can be managed in the Skills Panel.
5YesYesNo
Ice ShardsIce ShardsAttack, AoE, Ammunition, Projectile, Sustained, Cold, Hazard
Tier: 5
Level: (1-20)
Cost: (13-91) Mana
Load your Crossbow with a clip of icy bolts that rapidly fire at the ground, leaving a shard of ice at the impact location unless the bolt hits an enemy. The ice shards shatter when enemies step on them, dealing damage to nearby enemies. Using this skill again reloads the clip.Converts 60% of Physical Damage to Cold Damage
Knocks Back Enemies
Can fire 12 Bolts before reloading
50% less Freeze Buildup
Skills can be managed in the Skills Panel.
5YesYesNo
Rapid ShotRapid ShotAttack, Ammunition, Projectile, Fire
Tier: 5
Level: (1-20)
Cost: (27-186) Mana
Requires: CrossbowLoad your Crossbow with a large clip of heated bolts. Heat builds up on your Crossbow as you fire them, and reaching maximum Heat will prevent you from firing or reloading these bolts for a short time. However, other Skills can Consume Heat for extra benefits. Using this Skill again reloads the clip.Ammunition
100 Bolts loaded per clip

Projectile
Converts 60% of Physical Damage to Fire Damage
Knocks Back Enemies
Maximum (26–45) Heat
Cannot fire or reload for 10 seconds on reaching maximum Heat
Skills can be managed in the Skills Panel.
5YesYesNo
Artillery BallistaArtillery BallistaAttack, Totem, AoE, Projectile, Sustained, Duration
Tier: 7
Level: (1-20)
Cost: (14-95) Mana
Requires: CrossbowDeploy a Ballista Totem that rains down a salvo of Pinning, Maiming bolts.Totem duration is 12 seconds
Limit 1 Totem
Totem gains +(0-75)% to all Elemental Resistances
Totem gains +(0-35)% to Chaos Resistance
Skills can be managed in the Skills Panel.
7YesYesNo
Explosive ShotExplosive ShotAttack, AoE, Ammunition, Projectile, Fire, Detonator
Tier: 7
Level: 1
Attack Speed: 70% of base
Loads your Crossbow with flaming bolts that explode on impact. The explosion will cause any Grenades in its area of effect to also explode.Converts 30% of Physical Damage to Fire Damage
Knocks Back Enemies
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
7YesYesNo
Glacial BoltGlacial BoltAttack, AoE, Ammunition, Projectile, Cold, Duration
Tier: 7
Level: (1-20)
Cost: (7-53) Mana
Load your Crossbow with icy bolts that create two walls of Ice Crystals at the end of their flight.Converts 60% of Physical Damage to Cold Damage
Knocks Back Enemies

Additional Effects From 1-20% Quality:
+(0.1-2) Bolts loaded per clip
Skills can be managed in the Skills Panel.
7YesYesNo
Voltaic GrenadeVoltaic GrenadeAttack, AoE, Projectile, Grenade, Lightning, Duration
Tier: 7
Level: (1-20)
Cost: (10-73) Mana
Cooldown Time: 5.00 sec
Can Store 2 Use(s)
Attack Speed: 75% of base
Attack Damage: (80-327)% of base
Requires: CrossbowFire a bouncing Grenade that discharges an Electrocuting Lightning blast when its fuse expires, causing all Lightning Hits against enemies to contribute to Electrocution buildup for a duration.Detonation Time is 2.5 seconds
Converts 80% of Physical Damage to Lightning Damage
Explosion radius is (2-2.4) metres
Lightning damage from Hits with this skill Contributes to Electrocution Buildup
(150-340)% more Electrocution buildup from Hits with this skill
Electrocution buildup Debuff duration is 6 seconds

Additional Effects From 1-20% Quality:
(1-20)% increased Cooldown Recovery Rate
Skills can be managed in the Skills Panel.
7YesYesNo
Herald of PlagueHerald of PlagueBuff, Persistent, Chaos, Herald
Tier: 8
Level: (1-20)
Reservation: 30 Spirit
Requires: Any Martial WeaponWhile active, killing a Poisoned enemy spreads its Poison to other nearby enemies, and has a chance to also Hinder them.Spreads the most Damaging Poison on enemies you kill in a (1.5-1.8) metre radius
(10-29)% chance to Hinder enemies on spreading Poison to them

Additional Effects From 1-20% Quality:
(1-20)% chance to Hinder enemies on spreading Poison to them
Skills can be managed in the Skills Panel.
8NoYesNo
Mirage ArcherMirage ArcherBuff, Persistent, Trigger, Duration, Meta
Tier: 8
Level: (1-20)
Reservation: 60 Spirit
Requires: Spear, Bow, CrossbowWhile active, dodge rolling will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish. You cannot create another Mirage while one exists, or for a short time after one vanishes. Dodge rolling while you are unable to create a new Mirage will restart this timer.Mirage deal 30% less Damage
Cannot create a new Mirage if a Mirage has expired or you have dodge rolled in the past 6 seconds
Mirage duration is (4.05–5) seconds
Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
8NoYesNo
Shard ScavengerShard ScavengerBuff, Persistent, Physical, Lightning, Cold, Fire, Duration
Tier: 8
Level: (1-20)
Reservation: 30 Spirit
Requires: CrossbowWhile active, Consuming Freeze, Shock, Ignite, or Fully Broken Armour on an enemy reloads your Crossbow, restores one cooldown use for your Grenades and grants a Buff causing Crossbow Attacks to not consume bolts for a duration. This can only occur once every few seconds.Instantly reloads your Crossbow and restores one cooldown use for your Grenades upon Consuming
Freeze, Shock, Ignite, or Fully Broken Armour
Minimum duration between consumptions is (8-7.05) seconds
Buff duration is 2 seconds

Additional Effects From 1-20% Quality:
(0.5-10)% increased Reservation Efficiency
Skills can be managed in the Skills Panel.
8YesYesNo
Oil GrenadeOil GrenadeAttack, AoE, Projectile, Grenade, Fire, Duration
Tier: 9
Level: (1-20)
Cost: (9-60) Mana
Cooldown Time: 5.00 sec
Can Store 3 Use(s)
Attack Speed: 75% of base
Attack Damage: (40-163)% of base
Requires: CrossbowFire a bouncing Grenade that bursts in a spray of Oil when the fuse expires or when it impacts an Enemy, dealing minimal damage but covering the ground and nearby enemies in Oil. Oil created this way can be Ignited by Detonator Skills or Ignited Ground.Detonation Time is 1.6 seconds
Oil spray radius is (2-2.6) metres
Oil and Oil Ground Duration is 5 seconds
Covering Enemies in Oil Slows their movement speed by 20%
Covering Enemies in Oil applies Exposure, lowering Total Elemental Resistances by 20%
Oil Ground Slows Enemy movement speed by 30%
Oil Ground applies Exposure to Enemies, lowering Total Elemental Resistances by 20%

Additional Effects From 1-20% Quality:
(1-20)% increased Cooldown Recovery Rate
Skills can be managed in the Skills Panel.
9YesYesNo
Siege BallistaSiege BallistaBarrageable, Attack, Totem, AoE, Projectile, Fire, Duration
Tier: 9
Level: 1
Deploy a Ballista Totem that fires bolts skyward, to explode a short time after landing.Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
9YesYesNo
Stormblast BoltsStormblast BoltsAttack, AoE, Ammunition, Projectile, Lightning, Duration
Tier: 9
Level: 1
Loads your Crossbow with charged bolts that land around the target location and explode if hit by a Detonator Skill. Using this skill again reloads the clip.Converts 60% of Physical Damage to Lightning Damage
Maximum of 30 active Bolts
Impact radius is 0.8 metres
Fires 3 Bolts
Charged Bolt duration is 8 seconds
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
9YesYesNo
Emergency ReloadEmergency ReloadBuff, Duration
Tier: 11
Level: (1-20)
Cost: (12-82) Mana
Cooldown Time: 45.00 sec
Can Store 1 Use(s)
Requires: CrossbowInstantly reload all your Crossbow Ammunition clips and Empower each clip's Ammunition to deal more damage for a duration.Buff duration is 6 seconds or until your Empowered bolts are expended
Buff Empowers bolts with (12-31)% more damage
Number of each clip's Empowered bolts is equal to the maximum Ammunition of the clip

Additional Effects From 1-20% Quality:
(0.5-10)% increased Cooldown Recovery Rate
Skills can be managed in the Skills Panel.
11YesYesNo
Hailstorm RoundsHailstorm RoundsAttack, AoE, Ammunition, Projectile, Sustained, Cold
Tier: 11
Level: (1-20)
Cost: (29-207) Mana
Passively generate bolts of ice at a frequency equal to reload time, up to a cap. Activate to Load the accumulated bolts into your Crossbow. All loaded bolts are fired at once, causing them to rain down over the target area.Hailstorm Rounds
Converts 80% of Physical Damage to Cold Damage
Impact radius is 1.2 metres
Rain radius is 2.5 metres

Ammunition
50% less reload speed
Can store up to (16-25) Bolts

Additional Effects From 1-20% Quality:
Can store +(0.25-5) Bolts
Skills can be managed in the Skills Panel.
11YesYesNo
Mortar CannonMortar CannonTotem, Grenade, Duration, Meta
Tier: 11
Level: (1-20)
Cost: (18-121) Mana
Requires: CrossbowRaise a cannon Ballista Totem which uses socketed Grenade Skills, with significantly improved Cooldown Recovery Rate.Mortar Cannon
Totem duration is 8 seconds
Limit 1 Totem
Totem gains +(0-75)% to all Elemental Resistances
Totem gains +(0-35)% to Chaos Resistance

Support


Additional Effects From 1-20% Quality:
(1-20)% increased Area of Effect for Skills used by Totems
Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
11YesYesNo
Shockburst RoundsShockburst RoundsAttack, AoE, Ammunition, Projectile, Lightning, Payoff
Tier: 11
Level: 1
Attack Speed: 450% of base
Loads your Crossbow with a clip of charged bolts which release damaging pulses upon Hitting an enemy affected by a Lightning Ailment. Using this skill again reloads the clip.Converts 40% of Physical Damage to Lightning DamagePlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
11YesYesNo
Cluster GrenadeCluster GrenadeAttack, AoE, Projectile, Grenade, Fire
Tier: 13
Level: (1-20)
Cost: (15-106) Mana
Cooldown Time: 10.00 sec
Can Store 1 Use(s)
Attack Speed: 75% of base
Attack Damage: (80-327)% of base
Fire a bouncing Grenade that explodes when its fuse expires, throwing out a nova of mini Grenades that explode when they come to a stop.Primary Grenade
Detonation Time is 2 seconds
Converts 20% of Physical Damage to Fire Damage
Consumes 15 Heat if possible to Gain 50% of damage as Fire damage
Explosion radius is 2.5 metres

Mini Grenades
Attack Damage: (70-286)%
Detonation Time is 3 seconds
Supported Skills fire Projectiles in a circle
Converts 40% of Physical Damage to Fire Damage
Fires 18 Projectiles
Consumes 15 Heat if possible to Gain 50% of damage as Fire damage
Explosion radius is 1.4 metres

Additional Effects From 1-20% Quality:
(1-20)% increased Cooldown Recovery Rate
Skills can be managed in the Skills Panel.
13YesYesNo
Plasma BlastPlasma BlastAttack, AoE, Ammunition, Projectile, Lightning, Channelling
Tier: 13
Level: 1
Cost: 18 Mana
Attack Damage: 7% of base
Loads your Crossbow with unstable bolts that require a lengthy charging period to fire but deal devastating damage, Pierce through enemies, and explode upon hitting terrain.Projectiles Pierce all Targets
Converts 70% of Physical Damage to Lightning Damage
+2 seconds to Total Attack Time
Knocks Back Enemies
30% more chance to Shock
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
13YesYesNo
Siege CascadeSiege CascadeAttack, AoE, Ammunition, Projectile, Sustained, Fire, Payoff
Tier: 13
Level: 1
Attack Speed: 75% of base
Loads your Crossbow with enemy-seeking projectiles which are fired into the air, dropping a bolt near every enemy in the target area. These bolts lodge into the ground and explode after a short delay.Fires Bolts at every Enemy within a 4 metre radius
Bolt explosion radius is 0.5 metres
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
13YesYesNo