Debuff: Difference between revisions
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If you are '''unaffected''' by a debuff, it can still be applied to you but does not apply its effect to you. This can be useful in combination with [[Unique item]]s which give a benefit for having a specific debuff on you. | If you are '''unaffected''' by a debuff, it can still be applied to you but does not apply its effect to you. This can be useful in combination with [[Unique item]]s which give a benefit for having a specific debuff on you. | ||
==Related | ==Related skills== | ||
{{Skill table | |||
|where = items.class_id IN ("Active Skill Gem", "Meta Skill Gem") AND NOT (skill_gems.gem_tags HOLDS "Buff" AND skill_gems.gem_tags HOLDS "Persistent") | |||
AND (items.stat_text LIKE "%debuff%" OR skill_gems.gem_description LIKE "%debuff%") | |||
{{ | |||
| | |||
}} | }} | ||
=== | ===Persistent skills=== | ||
{{ | {{Skill table | ||
| | |where = items.class_id IN ("Active Skill Gem", "Meta Skill Gem") AND (skill_gems.gem_tags HOLDS "Buff" AND skill_gems.gem_tags HOLDS "Persistent") | ||
AND (items.stat_text LIKE "%debuff%" OR skill_gems.gem_description LIKE "%debuff%") | |||
}} | }} | ||
== | ==Related support gems== | ||
{{ | {{Skill table | ||
| | |where = items.class_id IN ("Support Skill Gem") | ||
AND (items.stat_text LIKE "%debuff%" OR skill_gems.gem_description LIKE "%debuff%") | |||
}} | }} | ||
| Line 44: | Line 30: | ||
|tables=item_stats | |tables=item_stats | ||
|join=items._pageID=item_stats._pageID | |join=items._pageID=item_stats._pageID | ||
|where=items.stat_text LIKE "%debuff%" AND items. | |where=items.stat_text LIKE "%debuff%" AND items.description NOT LIKE "%parried%" | ||
|large=1 | |large=1 | ||
|base_item=1 | |base_item=1 | ||
|level=1 | |level=1 | ||
|stat=1 | |stat=1 | ||
}} | |||
==Related passive skills== | |||
The following [[passive skill]]s are related to debuffs: | |||
{{Query base passive skills | |||
|where=passive_skill_stats.id IN ("debuff_time_passed_+%", "base_debuff_slow_magnitude_+%") | |||
}} | |||
===Ascendancy passive skills=== | |||
The following [[Ascendancy passive skill]]s are related to debuff: | |||
{{Query ascendancy passive skills | |||
|where=passive_skill_stats.id IN ("debuff_time_passed_+%", "base_debuff_slow_magnitude_+%") | |||
}} | }} | ||
Revision as of 16:01, 19 December 2025
Debuffs
Tooltip
Debuffs are negative effects that deal damage or penalise an entity's stats, either for a set duration or when a condition is met.
Unless otherwise stated, Debuffs of the same type do not stack — only the copy with the strongest effect applies.
Unless otherwise stated, Debuffs of the same type do not stack — only the copy with the strongest effect applies.
Debuffs are negative effects that deal damage or penalise an entity's stats, either for a set duration or when a condition is met. Unless otherwise stated, debuffs of the same type do not stack - only the copy with the strongest effect applies.
Unaffected
Unaffected
Tooltip
DebuffsDebuffs are negative effects that deal damage or penalise an entity's stats, either for a set duration or when a condition is met.
Unless otherwise stated, Debuffs of the same type do not stack — only the copy with the strongest effect applies. you are Unaffected by can still be placed on you, but will not actually apply their effect.
Unless otherwise stated, Debuffs of the same type do not stack — only the copy with the strongest effect applies. you are Unaffected by can still be placed on you, but will not actually apply their effect.
If you are unaffected by a debuff, it can still be applied to you but does not apply its effect to you. This can be useful in combination with Unique items which give a benefit for having a specific debuff on you.
Related skills
| Gem | Tier | |||
|---|---|---|---|---|
Level: (1-20) Cast Time: 0.75 sec Critical Strike Chance: 7.00%Fire a burst of Chaos energy at the target.Deals (5-200) to (9-371) Chaos Damage Inflicts (1-3) Withered Debuffs on Hit Withered lasts 4 seconds Additional Effects From 1-20% Quality: (2-40)% increased Projectile SpeedSkills can be managed in the Skills Panel. | 0 | |||
Level: (1-20) Cost: (8-83) Mana Cast Time: 0.50 sec Critical Strike Chance: 15.00%Target an enemy to either teleport inside the target's body if they are under the Cull threshold, causing it to violently explode, or to apply a Debuff to them, which will cause the same effect if that enemy falls under the Cull threshold during its duration. On teleport, the target is destroyed, and the explosion deals Physical damage to surrounding enemies and inflicts Impale.Deals (13-435) to (19-652) Physical Damage (2-40)% increased Impale Magnitude Explosion radius is 4 metres Debuff duration is 4 seconds Inflicts an additional Impale Additional Effects From 1-20% Quality: (0.5-10)% increased Impale MagnitudeSkills can be managed in the Skills Panel. | 0 | |||
Level: (1-20) Cost: (41-178) Mana Cast Time: 0.70 secCurse all targets in an area after a short delay, causing a portion of Damage they take from Hits to be tracked by the Curse debuff. When the debuff's duration expires, they take that tracked damage again, all at once.Ignores Curse limit Curse applies after 1.5 seconds delay Curse radius is (1.5-3.1) metres Curse duration is (6-7.4) seconds Cursed targets take 50% of Hit Damage dealt to them while Cursed again when Curse expires Taking Damage again this way cannot inflict Ailments on the Cursed target Additional Effects From 1-20% Quality: Curse zone erupts after (0.5-10)% reduced delaySkills can be managed in the Skills Panel. | 0 | |||
Level: 1 Attack Time: 0.75 sec Critical Strike Chance: 5.00% Attack Damage: 65% of baseRequires: BucklerReady your Buckler to parry the next Strike or Projectile that would Hit you, Blocking the Hit and retaliating with a quick sweep that leaves enemies off balance, causing them to take massively increased Attack damage for a short duration. Parrying causes you to accumulate Heavy Stun buildup. You cannot Evade a Hit you could parry, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.Can't be Evaded 400% more Stun buildup Can Block Damage from enemies within 1 metre Can Block Projectile Damage from enemies within 1.5 metres Parried Debuff makes targets take 50% more Attack Damage Parried Debuff duration is 2 seconds 3 to 4 Added Physical Damage per 5 Evasion Rating on BucklerSkills can be managed in the Skills Panel. | 0 | |||
Tier: 1 Level: (1-20) Cost: (5-36) Mana Cooldown Time: 1.50 sec Can Store 1 Use(s) Attack Damage: (85-308)% of baseRequires: SpearJump back as you rupture the earth in front of you with spearpoints, damaging enemies. Consumes the Parried Debuff on Hitting enemies to release a shockwave and grant you a Frenzy Charge. This skill can be used while using other skills, and causes Strikes and Projectiles to miss you while jumping. This skill cannot be Ancestrally Boosted.+0.2 seconds to Total Attack Time +25 to Melee Strike Range Grants (1-3) Frenzy Charges on Parried Consumption Additional Effects From 1-20% Quality: (1-20)% chance for an additional ShockwaveSkills can be managed in the Skills Panel. | 1 | |||
Tier: 1 Level: (1-20) Cost: (8-83) Mana Cast Time: 1.00 secAfflict a single enemy with a Debuff that deals Chaos damage over time. If the enemy dies while affected by Contagion, it and all other Chaos damage over time Debuffs spread to nearby enemies and refresh their durations. Reanimating or detonating a corpse affected by Contagion will cause the Minion or explosion to spread Contagion on hit.Deals (1.9-93.9) Chaos damage per second Modifiers to Spell Damage apply to Debuff's Damage over Time Debuff deals 100% more Damage for each time it has spread, up to 300% Spread radius is 1.7 metres Debuff duration is 5 seconds Additional Effects From 1-20% Quality: Contagion targets (0.1-2) additional Enemies when CastSkills can be managed in the Skills Panel. | 1 | |||
Tier: 3 Level: (1-20) Cost: (4-32) Mana Attack Speed: 85% of base Attack Damage: (95-296)% of baseRequires: SpearPerform an icy stab that exploits enemies who are already off balance. Hitting a Parried target Consumes the Debuff to cause an explosion of frost and leave Chilled Ground.Converts 80% of Physical damage to Cold damage (100-157)% more Magnitude of Chill inflicted +4 to Melee Strike Range (100-157)% more Freeze Buildup Additional Effects From 1-20% Quality: (0.75-15)% chance to not consume Parried DebuffSkills can be managed in the Skills Panel. | 3 | |||
Tier: 3 Level: (1-20) Cost: (5-57) Mana Cast Time: 0.80 sec Critical Strike Chance: 7.00%Fire a Projectile that applies a powerful Chaos damage over time debuff to enemies it hits.Projectile Deals (5-138) to (9-257) Chaos Damage Damage over Time Modifiers to Spell Damage apply to Debuff's Damage over Time Debuff duration is 4 seconds Deals (9.2–409.4) Base Chaos Damage per second Additional Effects From 1-20% Quality: +(0.05-1) seconds to Debuff durationSkills can be managed in the Skills Panel. | 3 | |||
Tier: 7 Level: (1-20) Cost: (6-65) Mana Cast Time: 1.00 secMark a Corpse with a profane rune, dealing Chaos damage over time to nearby enemies. When the ritual is complete the Corpse is consumed and you gain a Power Charge.Deals (13.5-652.2) Chaos damage per second Modifiers to Spell Damage apply to Debuff's Damage over Time Limit 5 active rituals Ritual radius is 2.2 metres Ritual duration is 2 seconds Additional Effects From 1-20% Quality: (0.5-10)% chance to not destroy Consumed CorpseSkills can be managed in the Skills Panel. | 7 | |||
Tier: 7 Level: (1-20) Cost: (10-73) Mana Cooldown Time: 4.00 sec Can Store 3 Use(s) Attack Speed: 75% of base Attack Damage: (80-327)% of baseRequires: CrossbowFire a bouncing Grenade that discharges an Electrocuting Lightning blast when its fuse expires, causing all Lightning Hits against enemies to contribute to Electrocution buildup for a duration.Detonation Time is 2.5 seconds Explosion radius is (2-2.4) metres Converts 80% of Physical Damage to Lightning Damage Lightning damage from Hits with this skill Contributes to Electrocution Buildup (150-340)% more Electrocution buildup from Hits with this skill Electrocution buildup Debuff duration is 6 seconds Additional Effects From 1-20% Quality: (1-20)% increased Cooldown Recovery RateSkills can be managed in the Skills Panel. | 7 | |||
Tier: 9 Level: (1-20) Cost: (13-133) Mana Cast Time: 1.00 secRaise a Totem that bombards enemies afflicted by Chaos damage over time Debuffs.Totem Totem duration is 8 seconds Limit 1 Totem Totem gains +(0-75)% to all Elemental Resistances Totem gains +(0-35)% to Chaos Resistance Dark Effusion Cast Time: 1.00 Sec Critical Hit Chance: 11.00% Deals (2–34) to (4–64) Chaos Damage Fires 100 additional Projectiles Impact radius is 0.8 metresSkills can be managed in the Skills Panel. | 9 | |||
Tier: 9 Level: (1-20) Cost: (8-83) Mana Cast Time: 0.50 sec Critical Strike Chance: 11.00%Target an enemy to either teleport inside the target's body if they are under the Cull threshold, causing it to violently explode, or to apply a Debuff to them, which will cause the same effect if that enemy falls under the Cull threshold during its duration. Can also be used on Ball Lightning Projectiles. On teleport, the target is destroyed, and the explosion deals Lightning damage to surrounding enemies. If targeting an enemy, the explosion also creates Shocked Ground. Creates a Lightning Infusion on successful use. Highlights enemies that can be Culled.Deals (2-54) to (30-1032) Lightning Damage Explosion and Shocked Ground radius are 3 metres Shocked Ground duration is 8 seconds Debuff duration is 4 seconds Additional Effects From 1-20% Quality: (0.5-10)% increased Magnitude of Shock inflictedSkills can be managed in the Skills Panel. | 9 | |||
Tier: 11 Level: (1-20) Cost: (10-110) Mana Cast Time: 0.75 secCreate a storm that sucks in enemies and deals Physical damage over time. A Tornado that overlaps an Elemental Ground Surface absorbs that surface's Debuff, applying it to enemies inside the Tornado and causing the Tornado to deal extra damage of that element.Deals (3-146.1) Physical damage per second Modifiers to Spell Damage apply to Debuff's Damage over Time Tornado radius is 3 metres Deals (6-292.2) damage per second of each absorbed Elemental Damage type Tornado duration is 8 seconds Limit 1 Tornado Additional Effects From 1-20% Quality: +(0.1-2) seconds to Tornado durationSkills can be managed in the Skills Panel. | 11 |
Persistent skills
| Gem | Tier |
|---|
Related support gems
| Gem | Tier | |||
|---|---|---|---|---|
Category: Corrupting CryRequires Level 65 Support Requirements: +5 StrSupports Warcries, causing them to inflict massive amounts of Corrupted Blood on enemies in their area of effect, at the cost of your Life.Corrupted Blood deals 25% of your Strength as Physical Damage per second Corrupted Blood duration is 5 seconds Lose 2% of maximum Life per Corrupted Blood inflicted by Supported Skills Supported Warcries inflict 5 Corrupted Blood DebuffsThe water used to cool the Locus of Corruption ran red as blood, bright as flame, and bubbled with strange heat. "Drink," he offered. "Suffuse your flesh with power!"Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 0 | |||
Category: Encumbrance Tier: 1Support Requirements: +5 DexSupports any skill, causing inflicted Slows to be more powerful.Debuffs inflicted with Supported Skills have 15% increased Slow MagnitudePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 1 | |||
Category: Retort Tier: 2Support Requirements: +5 DexSupports Attacks you use yourself or that you Trigger, causing them to Consume the Parried Debuff on Hit to grant you a Frenzy Charge. Cannot support Skills which already Consume the Parried Debuff.Supported Skills Consume Parried Debuff on Hit to grant a Frenzy ChargePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 2 | |||
Category: Acrimony Tier: 2 Cost & Reservation Multiplier: 110%Support Requirements: +5 IntSupports Skills which can Damage Enemies. Enemies affected by Damage over time from Supported Skills which was not caused by a Damaging Ailment have reduced Life regeneration rate. Only the strongest instance of this Debuff will apply. Does not Support Skills used by Minions.Enemies affected by non-Ailment Damage over time from Supported Skills have 50% reduced Life regeneration ratePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 2 | |||
Category: Intense Agony Tier: 2Support Requirements: +5 IntSupports Spells that deal non-Ailment damage over time, causing them to have a shorter duration but deal substantially more damage over time with Debuffs inflicted against enemies on full life.Damage over time with non-Ailment Debuffs inflicted on full-life enemies by Supported Skills deal 50% more damage Supported Skills have 25% less Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 2 | |||
Category: Chaotic Freeze Tier: 3Support Requirements: +5 IntSupports Spells that deal non-Ailment Chaos damage over time. Enemies taking damage over time from Debuffs caused by supported skills will suffer Freeze build up from Chaos damage Hits from any source. Does not Support Skills used by Minions.Chaos damage Contributes to Freeze buildup for Hits against targets taking damage over time from Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 3 | |||
Category: Drain Ailments Tier: 3Support Requirements: +5 IntSupports Spells that deal non-Ailment damage over time, causing them to consume Ailments on enemies it applies damage over time Debuffs to in order to deal substantially more damage over time.Supported Skills Consume all Ailments of a random type on the target when inflicting damage over time Debuffs, causing the Debuff to deal 35% more damage if any Ailments were consumedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 3 | |||
Category: Refraction Tier: 5 Additional Reservation: 10 SpiritSupport Requirements: +5 StrSupports Banner Skills, causing Enemies within their area to gain Refractive Dissolution, a Debuff which lowers Elemental Resistances.Supported Banners apply Refractive Dissolution to Enemies in their radius Refractive Dissolution applies 2% Elemental Exposure per 1000 player Armour, up to 80%Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 5 |
Related unique items
The table below lists unique items that are related to debuffs in general:
No results found
Related passive skills
The following passive skills are related to debuffs:
| Name | Stats |
|---|---|
| Attack Damage and Slow Effect | 8% increased Attack Damage Debuffs you inflict have 4% increased Slow Magnitude [1] |
| Debuff Expiry | Debuffs on you expire 10% faster [1] [2] [3] |
| Debuff Expiry Rate | Debuffs on you expire 10% faster [1] [2] |
| Exposure Effect and Slow Effect | 7% increased Exposure Effect Debuffs you inflict have 7% increased Slow Magnitude [1] [2] |
| Slow Effect | Debuffs you inflict have 5% increased Slow Magnitude [1] [2] [3] |
| Slow Effect and Hinder Duration | Debuffs you inflict have 4% increased Slow Magnitude 20% increased Hinder Duration [1] [2] |
| Slow Effect on You and Debuff Expiry Rate | Debuffs on you expire 3% faster 4% reduced Slowing Potency of Debuffs on You [1] |
| Chronomancy | Debuffs you inflict have 10% increased Slow Magnitude 20% increased Skill Effect Duration [1] |
| Constricting | 25% increased Physical Damage Debuffs you inflict have 5% increased Slow Magnitude [1] |
| Hindered Capabilities | 30% increased Damage with Hits against Hindered Enemies Debuffs you inflict have 10% increased Slow Magnitude [1] |
| Time Manipulation | Debuffs you inflict have 10% increased Slow Magnitude Debuffs on you expire 20% faster [1] |
| Waning Hindrances | Debuffs on you expire 25% faster [1] |
Ascendancy passive skills
The following Ascendancy passive skills are related to debuff:
| Ascendancy Class | Name | Stats |
|---|---|---|
Chronomancer![]() | Slow Effect | Debuffs you inflict have 6% increased Slow Magnitude [1] |
Version history
| Version | Changes |
|---|---|
| 0.1.0 |
|
