Guatelitzi's Thesis: Difference between revisions

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|required_level                          = 60
|required_level                          = 60
|augment_limit                          = 1 [[Ancient Augment]]
|augment_limit                          = 1 [[Ancient Augment]]
|augument_type_id                        = SoulCore
|augment_type_id                        = SoulCore
|augument_type_name                      = Soul Core
|augment_type                            = Soul Core
|description                            = Helmets: Gain [[Armour]] equal to 25% of Life Lost from [[Hit]]s in the past 8 seconds<br>Body Armours: 10% of Physical Damage prevented [[Recoup]]ed as Life<br>Boots: Lose 5% of maximum Life per second while Sprinting<br>25% increased Movement Speed while Sprinting
|description                            = Helmets: Gain [[Armour]] equal to 25% of Life Lost from [[Hit]]s in the past 8 seconds<br>Body Armours: 10% of Physical Damage prevented [[Recoup]]ed as Life<br>Boots: Lose 5% of maximum Life per second while Sprinting<br>25% increased Movement Speed while Sprinting
|augument_stat_text                      = Helmets: Gain [[Armour]] equal to 25% of Life Lost from [[Hit]]s in the past 8 seconds<br>Body Armours: 10% of Physical Damage prevented [[Recoup]]ed as Life<br>Boots: Lose 5% of maximum Life per second while Sprinting<br>25% increased Movement Speed while Sprinting
|augment_stat_text                      = Helmets: Gain [[Armour]] equal to 25% of Life Lost from [[Hit]]s in the past 8 seconds<br>Body Armours: 10% of Physical Damage prevented [[Recoup]]ed as Life<br>Boots: Lose 5% of maximum Life per second while Sprinting<br>25% increased Movement Speed while Sprinting
|drop_text                              = Can sometimes be obtained by modifying a [[soul core]] with a {{il|Core Destabiliser}}.
|drop_text                              = Can sometimes be obtained by modifying a [[soul core]] with a {{il|Core Destabiliser}}.
|release_version                        = 0.4.0
|release_version                        = 0.4.0

Revision as of 14:45, 14 December 2025

Guatelitzi's ThesisLimited to: 1 Ancient AugmentRequires Level 60Helmets: Gain Armour equal to 25% of Life Lost from Hits in the past 8 seconds
Body Armours: 10% of Physical Damage prevented Recouped as Life
Boots: Lose 5% of maximum Life per second while Sprinting
25% increased Movement Speed while Sprinting
Helmets: Gain Armour equal to 25% of Life Lost from Hits in the past 8 seconds
Body Armours: 10% of Physical Damage prevented Recouped as Life
Boots: Lose 5% of maximum Life per second while Sprinting
25% increased Movement Speed while Sprinting
"We are nothing but flesh. Blood. If we are to
ascend, we must empower that flesh."
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Acquisition
Drop level: 65
Can sometimes be obtained by modifying a soul core with a Core DestabiliserCore DestabiliserStack Size: 10Modifies a Soul Core unpredictably, with a chance to destroy itRight click this item then left click on a soul core to apply it..
Metadata
Item class: Augment
Metadata ID: Metadata/Items/SoulCores/ThesisOfBlood

Guatelitzi's Thesis is an ancient soul core. All ancient augments have a shared limit of 1.

Item acquisition

Guatelitzi's Thesis has restrictions on where or how it can drop.

Can sometimes be obtained by modifying a soul core with a Core DestabiliserCore DestabiliserStack Size: 10Modifies a Soul Core unpredictably, with a chance to destroy itRight click this item then left click on a soul core to apply it..

Version history

Version Changes
0.4.0
  • Introduced to the game.