Jiquani's Thesis: Difference between revisions

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|required_level                          = 60
|required_level                          = 60
|augment_limit                          = 1 [[Ancient Augment]]
|augment_limit                          = 1 [[Ancient Augment]]
|augument_type_id                        = SoulCore
|augment_type_id                        = SoulCore
|augument_type_name                      = Soul Core
|augment_type                            = Soul Core
|description                            = Helmets: +1 to maximum Mana per 2 [[Defences|Item Energy Shield]] on [[Equipped]] Helmet<br>Gloves: [[Energy Shield Recharge]] starts after spending a total of<br> 2000 Mana, no more than once every 2 seconds<br>Boots: Increases and Reductions to Movement Speed also<br> apply to [[Energy Shield Recharge Rate]]
|description                            = Helmets: +1 to maximum Mana per 2 [[Defences|Item Energy Shield]] on [[Equipped]] Helmet<br>Gloves: [[Energy Shield Recharge]] starts after spending a total of<br> 2000 Mana, no more than once every 2 seconds<br>Boots: Increases and Reductions to Movement Speed also<br> apply to [[Energy Shield Recharge Rate]]
|augument_stat_text                      = Helmets: +1 to maximum Mana per 2 [[Defences|Item Energy Shield]] on [[Equipped]] Helmet<br>Gloves: [[Energy Shield Recharge]] starts after spending a total of<br> 2000 Mana, no more than once every 2 seconds<br>Boots: Increases and Reductions to Movement Speed also<br> apply to [[Energy Shield Recharge Rate]]
|augment_stat_text                      = Helmets: +1 to maximum Mana per 2 [[Defences|Item Energy Shield]] on [[Equipped]] Helmet<br>Gloves: [[Energy Shield Recharge]] starts after spending a total of<br> 2000 Mana, no more than once every 2 seconds<br>Boots: Increases and Reductions to Movement Speed also<br> apply to [[Energy Shield Recharge Rate]]
|drop_text                              = Can sometimes be obtained by modifying a [[soul core]] with a {{il|Core Destabiliser}}.
|drop_text                              = Can sometimes be obtained by modifying a [[soul core]] with a {{il|Core Destabiliser}}.
|release_version                        = 0.4.0
|release_version                        = 0.4.0

Revision as of 14:45, 14 December 2025

Jiquani's ThesisLimited to: 1 Ancient AugmentRequires Level 60Helmets: +1 to maximum Mana per 2 Item Energy Shield on Equipped Helmet
Gloves: Energy Shield Recharge starts after spending a total of
2000 Mana, no more than once every 2 seconds
Boots: Increases and Reductions to Movement Speed also
apply to Energy Shield Recharge Rate
Helmets: +1 to maximum Mana per 2 Item Energy Shield on Equipped Helmet
Gloves: Energy Shield Recharge starts after spending a total of
2000 Mana, no more than once every 2 seconds
Boots: Increases and Reductions to Movement Speed also
apply to Energy Shield Recharge Rate
"The soul carries the truth of what we are.
That is where we should focus our efforts."
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Acquisition
Drop level: 65
Can sometimes be obtained by modifying a soul core with a Core DestabiliserCore DestabiliserStack Size: 10Modifies a Soul Core unpredictably, with a chance to destroy itRight click this item then left click on a soul core to apply it..
Metadata
Item class: Augment
Metadata ID: Metadata/Items/SoulCores/ThesisOfSouls

Jiquani's Thesis is an ancient soul core. All ancient augments have a shared limit of 1.

Item acquisition

Jiquani's Thesis has restrictions on where or how it can drop.

Can sometimes be obtained by modifying a soul core with a Core DestabiliserCore DestabiliserStack Size: 10Modifies a Soul Core unpredictably, with a chance to destroy itRight click this item then left click on a soul core to apply it..

Version history

Version Changes
0.4.0
  • Introduced to the game.